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Company of Heroes: Tales of Valor Goes Gold

THQ and Relic Entertainment to Deliver “Direct Fire” Control and Intense Combat in Newest Installment of Award-Winning Company of Heroes Franchise

Relic Entertainment [1]VancouverTHQ Inc. [2] today announced Company of Heroes®: Tales of Valor™ [3], the next chapter in the critically-acclaimed Company of Heroes franchise, has Company of Heroes Tales of Valor [4]reached the gold master stage of development and has entered manufacturing. Developed by award-winning Real-Time Strategy (RTS) developer, Relic Entertainment [1], Company of Heroes: Tales of Valor offers three, intense single-player campaigns, three new multiplayer modes and an innovative “direct-fire” feature that offers an unprecedented amount of control on the battlefield. Scheduled for a nationwide release at all major retail and online outlets on April 9, 2009, Company of Heroes: Tales of Valor will be available as a Games for Windows® PC title for a suggested retail price of $29.99.

“Building upon the recent critical and commercial success of Dawn of War II [5], Relic Entertainment is set to deliver the next great chapter in the award-winning Company of Heroes franchise,” said Kevin Kraff, vice president of global brand management, THQ. “Company of Heroes: Tales of Valor strengthens Relic Entertainment’s reputation as a leading RTS developer, with an unwavering dedication to innovative, ground-breaking gameplay experiences.”

Company of Heroes Tales of Valor [6]“Company of Heroes: Tales of Valor brings an exceptional amount of tactical control and intimate combat to the franchise,” said Tarrnie Williams, general manager, Relic Entertainment. “The three new single-player campaigns, new multiplayer modes and advanced gameplay mechanics emphasize precision and require players to use a new level of strategy and skill to achieve victory during the historic battles of World War II.”

About Company of Heroes: Tales of Valor

Company of Heroes: Tales of Valor is the next standalone chapter in the award-winning Company of Heroes franchise, featuring all-new content, including three single-player campaigns, new Company of Heroes Tales of Valor [7]multiplayer modes, additional maps and units. Company of Heroes: Tales of Valor also introduces a new “direct-fire” feature that allows players more tactical control of their units and more strategic options in game. Developed by internal studio Relic Entertainment, and powered by Relic’s proprietary Essence Engine™, Company of Heroes: Tales of Valor is fully compatible with Company of Heroes and Company of Heroes: Opposing Fronts, allowing players who own the entire series complete access to the battles of World War II.