13th December 2009

Competitions Awards Debuts and Holiday Fun

Inspirado GamesVancouver – A reminder to developers that today is the final day for entering Inspirado Games design Competition Sunshine. Competition Sunshine is an opportunity for the Game Development community to give a voice to individuals passionate about video game design, through a fun and worthwhile game design competition. To enter, participants must make a donation to the Child’s Play Charity of $20 (USD) or more (100% of entry fees go to charity) and conform to the design criteria. Finalists will be judged by a panel of experienced game design professionals – with winners receiving prizes and, of course, bragging rights.

This competition is intended to give individuals in the gaming community an opportunity to showcase their talent. A profile will be written about the winner (with their permission) and published online for all to see. Please note that all Intellectual Property Rights (copyright) of the submitted design concept will remain the sole property of the entrant – and who knows – entrants may get their game developed!

Spike 2009 VGAEveryone at Village Gamer would like to extend their congratulations to the dev teams at Ubisoft Montreal, EA Canada and Bioware for their wins at last night’s Spike Video Game Awards. Assassin’s Creed 2 was chosen as the Best Action Adventure Game for 2009, while NHL 10 was chosen as the Best Team Sports Game for 2009, and Dragon Age: Origins won two categories – Best PC Game of the Year and Best RPG of the Year. We kept our fingers crossed for Assassin’s Creed 2 in the Game of the Year category, but Uncharted 2 stole it away.

Also impressive were the Canadian-made game trailer debuts aired during the Awards show, and we’re now looking forward to getting our hands on United Front Games’ True Crime, Ubisoft Montreal’s Prince of Persia The Forgotten Sands and Propaganda Games’ Tron Evolution. An impressive show of our great Canadian talent in front of the world.

Speaking of awards (on a much smaller scale), I’d like to remind everyone to get those nominations in for our Readers’ Choice Canadian Video Game Awards. Nominations close on December 31st – you don’t need to sign up to nominate and there are no nomination fees, but don’t assume that someone else has already nominated your favourite titles, studios and characters.

This Friday is the Holiday Gathering event for Vancouver Interactive Night Out. We invite you to join us for some holiday fun and socializing in the back room at Yagger’s (433 West Pender Street Vancouver) starting at 6:30pm. You can RSVP on either Facebook or LinkedIn. We have a little special something planned and we need an estimate on numbers, so please let us know if you’ll be attending.

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12th December 2009

Federal Government Grants Support Funds For Third ORIC

ORICPenticton -Earlier today, the Honourable Stockwell Day, Minister of International Trade and Minister for the Asia-Pacific Gateway announced that a third ORIC location will receive funding support from the Federal Government’s Community Adjustment Fund programme in the amount of $170 000.00. Since its inception in August 2005, the not-for-profit organization ORIC has supported the job creation of over 45 high-paying jobs, has currently 5 high-tech companies in its incubators and has already graduated one successful company RFind Systems.

The focus of the new incubator in Penticton will be on Clean Energy Technologies and Wireless start-ups, emphasizing ORIC’s relationship with the National Research Council’s Radio Observatory (NRC-DRAO) and Okanagan College’s new Centre of Excellence in Sustainable Building Technologies and Renewable Energy Conservation, which is currently under construction. ORIC’s headquarters and first incubator is located at NRC’s Radio Observatory south of Penticton and its second incubator of 15,000 sq.ft. is located in downtown Kelowna.

“The Okanagan Research & Innovation Centre ORIC is very pleased to receive financial support of $170,000 from the Federal Government under the Community Adjustment Fund program to create a technology business incubator in Penticton. This will be our third incubator in the Okanagan Valley and it will be instrumental to the growth of the South Okanagan’s high-tech community”, says Peter Haubrich, President and Founder of ORIC. “Investing in incubators has proven to generate a $30 economic benefit for the region for every dollar spent according to the National Business Incubation Association NBIA, which has 1,900 members in over 60 countries”.

“Our Government, through the Community Adjustment Fund, is providing a timely, targeted stimulus to western Canadian communities, helping reduce the impacts of the global recession,” said Stockwell Day. “This project will help create jobs and maintain employment in the Okanagan Valley.”

“Business incubation is about transforming ideas into business success and accelerating skills acquisition, creating new high-tech jobs and sustainable economic value across the Okanagan, while stimulating new businesses in high growth sectors of the economy, attracting new investment, developing business capacity, and even attracting skilled people to the area” Added David Arsenault – Penticton’s Economic Development Officer.

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11th December 2009

New Titles, Contests And Jobs

Hothead GamesVancouver – A whole new audience of gamers will be able to unwrap Braid soon! Hothead Games proudly announced today that Jonathan Blow’s beloved indie title will arrive in the European PlayStation®Network on Dec. 17 for only €9.99, offering current and soon-to-be PlayStation®3 computer entertainment system owners a little extra holiday cheer this season.

Players will explore the human condition and manipulate time with our hero Tim in the lush, painterly world of Braid. An Independent Games Festival winner, this puzzle-platformer takes you from a house in the city on a journey through a seriesBraid of worlds to solve puzzles and rescue the princess. In each world, you have a different power to affect the way time behaves, including the ability to rewind, create parallel realities and utilize time dilation to overcome the many obstacles in your path. There is no filler in this game; every puzzle shows you something new and interesting about the game world.

Key Features:

Non-traditional platforming: You can never die and never lose, but challenge is always present and focused on solving puzzles, rather than forcing you to play and replay tricky jumps.
• Puzzle-rich environment. Travel through a series of worlds, searching for puzzle pieces and solving puzzles by manipulating time: rewinding, creating parallel universes and setting up pockets of dilated time. The game play is always fresh and new and the puzzles inspire new ways of thinking.
Aesthetic design: A painterly art style and lush, organic soundtrack complement the unique game play.
Nonlinear story: A nonlinear fiction links the various worlds and provides real-world metaphors for your time manipulations; act out these themes at your own pace, exploring playful “what if” universes.
Forgiving game play: The game doesn’t force you to solve puzzles in order to proceed. If you can’t figure something out, just play onward and return to that puzzle later.

Complex GamesWinnipegComplex Games Inc. is proud to announce their first self-published game for the iPhone and iTouch.  Skipping Stones is currently in production and will be soon be available for sale on the iTunes store. Slated for a mid-December 2009 release date, Skipping Stones is a casual recreational game that you can play on your iPhone or iPod Touch.

“Skipping Stones is going to make a splash on the iPhone”, said Noah Decter-Jackson Co-founder and Project Director at Complex Games, “the game combines relaxing gameplay mechanics that simulate actually skipping stones across the water in several beautiful settings. Skipping Stones will instantly appeal because of its lush environments and enjoyable music. Players can just relax or challenge themselves and their friends to make the longest skip!”

[youtube:http://www.youtube.com/watch?v=53VLZBXMuVM]

Walk down to the beach and toss your cares away with the simple motion controls, or compete against other players online to make the most skips. Skipping Stones offers the gamer several beautiful landscapes, three different challenge modes and the ability to compete online against other players via Open Feint.

Stir Fry GamesGuelph – Independent game developer Stir Fry Games is proud to announce the Windows version of SFG Soccer is now available online. SFG Soccer is the arcade-style indoor soccer game whose short game times, easy-to-learn controls, and fast-paced gameplay have made SFG Soccerit a smash hit on the Xbox Live Indie Games platform. In it’s first month on Xbox Live, the game has already been featured in the Top Rated, Top Downloads, and the Top IGN.com Picks lists. SFG Soccer is currently one of the top-rated games on the service, with a 4-star rating in the United States, and an astounding 4 1/2 star rating in the United Kingdom.

The game has an extensive multi-season 64-team career mode, complete with a custom team & player editors, playoffs and an RPG-style skill improvement system. The Windows version also includes new features requested by fans including individual player stats, higher difficulty settings, league leaders, and the ability to edit and share your league easily using external programs such as Microsoft Excel.

Light Switch StudiosVancouver – A team of Art Institute Vancouver students have published their latest game on the web. Light Switch Studios is proud to announce their single player PC 2D side-scrolling platform title Fotagogos, which will officially release on FotagogosDecember 15th. Gamers will play through the game as Phil, a young miner who is sent out by his family to gather the light crystals they need to survive. As Phil gathers the light crystals using his special light-switching helmet, he used one of three colours to help him defeat the enemies and find his way through the dark caverns. Phil can use the powers of Red, Green or Blue light to speed through dangerous territory while Green light will help Phil leap to high ledges. Making use of the Blue light will help Phil defy gravity and float to a safe landing. Fotagogos is a tool-based game which the team built from the ground up, and they have included level editing tools for players to mod and expand their game experience.

Swim RecruitingVancouverSwim Recruiting has posted the following career position for a Technical Lead in PHP Games at a Vancouver development studio:

• High level technical direction and low level coding participation
• Entrepreneurial, growing, and action-packed environment
• Lead a talented and experienced development team

Do you have strong leadership skills combined with expert knowledge of the LAMP stack and software development best practices at both the architectural and code level?

A Vancouver ‘home grown’ organization based in funky Gastown is on the lookout for an experienced and knowledgeable Technical Lead to direct and lead a professional, fun, and dynamic software team. This team will develop and enhance new and existing games for social network platforms such as Facebook and iPhone applications.

Working closely with the Studio Producer and Creative Director, you will be charged with establishing high level technical direction and supervision as well as ‘rolling up the sleeves’ and developing code. You will lead and motivate the team to release up to 8 multiple titles on various platforms per year. As well as excellent communication and documentation skills, you must have expert LAMP stack skills and knowledge combined with the ability to direct, lead and motivate a small group of open-source developers. You will also be highly competent at setting up and establishing development policies, frameworks, and best practices to ensure a fast paced, action packed, rapid prototyping, iterative model in a social and collaborative team orientated environment.

In order to be considered for this role you must be able to demonstrate the following:

• Expert proficiency (7+ years) in all areas of LAMP development at the architecture and code level
• Flash/flex development skills and solid Unix based tools and system administration skills
• Experience setting up and establishing software development frameworks, policies, and best practices
• Be a natural leader and manager with the skills and track record to motivate and grow the development team
• Passion for a wide variety of Gaming technologies and methodologies
• Graduation from a four year college or university, a degree from a recognized design school, or two to four years of related experience and training.

This is a fantastic opportunity to lead a modern, fast paced, innovative, fun and dynamic development team working on some of the latest games and applications with bleeding-edge open source technologies – apply by sending your resume to Brian Thompson at Swim Recruiting.

Blue Castle GamesVancouverBlue Castle Games has the following career positions open for local candidates:

Rendering Software Engineer
Senior Technical Artist
Senior or Franchise Project Manager
Producer
Environment Artist (Contract & Full Time) – DEAD RISING 2 (new listing)
Contract Compliance/Online/Gameplay QA Tester (6 months) – DEAD RISING 2
Lead Level Designer
Online Software Engineer

Please visit their Careers page for more details.

Pareto LogicVictoria – Most people are careful to shred their financial documents and keep a careful hold on their personal paperwork, but what about online and on their PCs? With the ever-present threat of spyware and identity theft, ensuring that personal details remain safe should be a top priority for all computer users. The latest version of ParetoLogic’s Privacy Controls software aims to make this task easier, and a lot more thorough.

Every action taken on a PC is recorded. Downloaded programs, visited websites, opened files, entered passwords and even instant messages are locked deep in a computer’s memory. A clever hacker who Privacy Controlsinfiltrates a computer may copy online banking information for illegal transactions, steal personal data for identity theft, hijack email accounts for spamming, or snoop on the user’s private life.

Norman Eldridge, Technical Product Manager at ParetoLogic, said that “even with security software protecting against malware, people need to consider other methods that their personal data may be compromised: selling their used PC, having their computer stolen, or even being spied on by people who share their system.”

The latest web browsers have responded to this threat with new privacy options and ‘stealth’ modes. Internet Explorer 8’s InPrivate mode, for example, stores only the cookies and temporarily internet files required to browse normally, and then deletes these files automatically. However, Mr. Eldridge explained that this is not enough. “To fully erase your private details and history, you need to overwrite the data. Otherwise it is recoverable.” Privacy Control’s shred functionality does just that, overwriting browsing history, application history, and user-selected files. This permanently destroys the data, which cannot be restored, even with highly developed data recovery tools.

The most recent version of Privacy Controls upgrades these shred features, enhancing the scanning process to clean personal information from the latest programs. The expansion also adds support for the new 32-bit Windows 7 operating system. “A new operating system does not necessarily provide new security for personal information. If anything, the latest OS has more ways for your data to be recorded,” said Mr. Eldridge. Along with support for Windows 7 32-bit, Privacy Controls also supports Windows Vista and XP.

LogoBeeMontreal – In the spirit of the season, LogoBee proudly announces its fourth annual Logo Design Makeover. Any charity or non-profit organization may enter the contest, and submissions must be received by January 1, 2010.

LogoBee holds the Logo Design Makeover annually as a way of giving back to the community. By reducing overhead costs such as logo design and branding, these organizations can focus funds on the important services they offer. Having a previous logo or brand development is not necessary to enter. Depending on each winning group’s preferences, the LogoBee designers can refine an existing logo, or they can start from scratch. Each winning participant receives custom logo design from logobee.com, as well as professional stationery design complete with letterhead, envelope, and business cards. Contest submission is free.

LogoBee held its first Logo Design Makeover contest in 2005, welcoming any charities and non-profit organizations to enter. LogoBee adds two grand prizes to the contest, among other changes this year. The grand prize winners will receive a BundleBee package from Logobee.com for the deeply discounted price of $500. The package, normally priced at $1199, includes professional logo design, stationery design, and website design. In addition, LogoBee will randomly select 10 entries to receive a Golden package, which includes custom logo design with tailor-made stationery design included. Each Golden package will be offered for the nominal rate of $100, originally priced at $425.

Donating professional design services to charities and non-profit organizations is one important way that LogoBee feels it is important to give back to the community. LogoBee will announce the winners January 8, 2010, and notify the winners via email.

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10th December 2009

Advances in Immersive Game Technology Abound

News from Skillz Systems, AMD, Intel and D-Box

QuickStickzHalifax – It’s that time of year, where thousands of enthusiasts head to the cold rinks to enjoy the sport of Hockey! Helping hockey players of all ages train their stick-handling skills, Halifax based Skillz Systems launched an interactive video game, called QuickStickz.

Hockey players can use any hockey stick, a computer and Internet access to play QuickStickz virtually anywhere and at anytime. The system includes cameras to track a custom ball and then feeds that Jacob Burke, age 12, improves his stickhandling skills with his head up, on the new QuickStickz productinformation to the training software on the player’s computer.

“What we’ve done is taken kids’ love of hockey and their love of video gaming and combined the two,” says Dean Dachyshyn, Skillz Systems Chief Operating Officer.

QuickStickz which launched just over a week ago, has been in beta testing over the past 2 years. Young eager hockey players across Nova Scotia were able to test and play the video game providing feedback, which was incorporated into the official product.

Endorsed by Buffalo Sabres assistant coach James Patrick and Phoenix Coyotes head coach Dave Tippett, QuickStickz is poised to be the next generation training device. “We are looking forward to setting the hockey world on its ear with this revolutionary new training,” Dachyshyn says. Skillz Systems is a past participant and winner in the InnovaCorp I-3 Technology Start-Up Competition.

Dragon Age OriginsEdmontonBioWare re-invented the fantasy role-playing genre with its recent release of Dragon Age: Origins. With game patches issued days after the title’s debut, BioWare delivers full support for the visually striking AMD innovation, ATI Eyefinity multi-display technology. ATI Radeon graphics now give Dragon Age: Origins players the ultimate visual experience as they see more of this vivid in-game world, and at higher resolution. 1

* BioWare issued patches on Nov. 6 and Nov. 17, 2009 to fully enable Dragon Age: Origins on ATI Eyefinity technology, ensuring that gamers have access to ultra-widescreen resolutions for the ultimate visual experience.
* Experience even more of the fantasy world of Ferelden in Dragon Age: Origins by viewing it with an ultra-wide, three display configuration using ATI Eyefinity technology, allowing for a maximum resolution of 7680 x 1600.
* ATI Eyefinity multi-display technology allows seamless enablement of the biggest game environments available today. Gamers can arrange one to three displays using the ATI Radeon™ HD 5970, ATI Radeon™ HD 5870, ATI Radeon™ HD 5850, ATI Radeon™ HD 5770 or ATI Radeon™ HD 5750 graphics cards.2

“BioWare has made ATI Eyefinity compatibility a priority, and it speaks strongly to their belief in what AMDATI Eyefinity technology brings to the gaming experience,” said Neal Robison, director, ISV Relationship Management at AMD. “BioWare is known for creating rich, immersive gaming experiences, and it is clear that they appreciate how ATI Eyefinity technology found on the latest ATI Radeon cards, can help further enrich the experience for gamers.”

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10th December 2009

BioWare Announces Celebrity Cast for Mass Effect 2

BioWare CorpEdmontonBioWare™ has revealed the cast list of voice actors performing in Mass Effect 2, the second act of the award-winning science fiction trilogy. The game features Emmy and Golden Globe Award-winning actor Martin Sheen (“The West Wing”, “Apocalypse Now”), 2009 Emmy Award-winner Shohreh Aghdashloo (“House of Saddam”), comedic Mass Effect 2actor Seth Green (“Austin Powers”), “Chuck” stars Yvonne Strahovski and Adam Baldwin, Keith David (“Crash”) and sci-fi favorites Michael Dorn (“Star Trek: Deep Space Nine”), Tricia Helfer (“Battlestar Galactica”), Michael Hogan (“Battlestar Galactica”) and Carrie-Anne Moss (“The Matrix”).

“Emotionally engaging narrative is a key design pillar for BioWare, and the top-notch voice talent in Mass Effect 2 helps drive this goal,” said Dr. Ray Muzyka, co-founder, BioWare and Group General Manager of the RPG/MMO Group of EA. “Credible, powerful personalities are vital to delivering a compelling story Martin Sheenexperience in BioWare’s games, and we have assembled an amazing ensemble cast that surpasses the very high bar set in the original Mass Effect!”

Esteemed actor Martin Sheen stars as the mysterious Illusive Man who commands Cerberus, a secretive paramilitary organization dedicated to protecting human interests in the galaxy. Yvonne Strahovski plays deadly Cerberus operative Miranda Lawson, who has been genetically engineered for superior mental and physical traits. Returning to the cast from the original Mass Effect is Seth Green as Joker and Keith David as Admiral David Anderson. And rounding out the vocal roster are Tricia Helfer as EDI, the voice of the new Normandy; Carrie-Anne Moss as Aria T’Loak, the crime lord who rules the planet Omega; Shohreh Aghdashloo as Admiral Shala’Raan vas Tonbay; Michael Hogan as Captain Bailey; Adam Baldwin as Kal ‘Reegar; and Michael Dorn as Gatatog Uvenk.

The Mass Effect trilogy is an emotionally charged science fiction adventure set in a vast universe filled with dangerous alien life and mysterious, uncharted planets. In Mass Effect 2, players will once again step into the role of the heroic Commander Shepard, commanding their crew of some of the most dangerous operatives from across the galaxy on a mission so challenging that it’s potentially suicidal. EA GamesFeaturing intense shooter action, a rich futuristic storyline, space exploration and emotionally engaging character interaction, the game delivers an unparalleled cinematic experience.

Mass Effect 2 will be available on the Xbox 360® videogame and entertainment system and PC on January 26, 2010 in North America and January 29, 2010 in Europe. Follow us on Twitter: http://twitter.com/masseffect2.

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9th December 2009

What’s New On Wednesday

xona gamesYarmouth NSXona Games announced this morning that the studio has advanced to Round Three in the InNOVAcorp 2009 I-3 Technology Start-Up Competition for Nova Scotian companies. Xona Games, owned by brothers Matthew and Jason Doucette, is a top 3 finalist competing for $100,000 and $40,000 first and second place award packages for the I-3 Technology Start-up CompetitionYarmouth, Lunenburg, Queens and Shelburne counties. In each of the five geographic zones, three finalists will compete for first and second place award packages, worth $100,000 and $40,000 respectively, made up of cash and in-kind business building services. The companies will pitch their start-up business plans to the I-3 judging panels in mid January. Xona Games is the only game development studio in the competition, and in addition to winning the above prizes, the brothers are also hoping to be the over-all provincial winner which will be selected from the first place zone winners. The provincial award is a $100,000 HPi Microfund investment. Good luck to both of you on presentation day!

Pareto LogicVictoriaParetoLogic has set out to finally put to rest a problem that has plagued PC owners for years: files with unknown or unsupported extensions. Their latest program, FileCure, provides a straightforward way to identify unknown files and open them, as well as repair errors with file FileCureassociations. Adrian Pereira, ParetoLogic’s Chief Technology Officer and Co-Founder, explained that “This software really came from our customers. They kept asking us – ‘do you have a program that does this?’ Now we do.”

From Word documents to Adobe PDFs, every file has an associated extension. However, often users will come across a file with an unknown extension, a file that has been associated with an incompatible program, or a file lacking the necessary software. Regardless of the cause, the effect is the same – the file does not open. “Most people don’t have the in-depth Windows knowledge necessary to fix all their file extension and association errors,” Pereira said. The ease of trading files in the 21st century, be it through email, USB keys, file-sharing software, or online downloads, has only exacerbated this problem.

FileCure combines sophisticated software with an intuitive, easy-to-use interface. Users can perform a full scan with FileCure or simply drag and drop a frustrating file onto the desktop icon. FileCure also scans automatically when a user attempts to open an unsupported file. FileCure then provides users with the two main items necessary to open a file: the type of the file and the program necessary to open it. The required program is delivered through online downloads, linked for easy access through the FileCure application itself. Pereira said of the software: “It’s a simple but important process. You need to know what the file is, and you need a program to open it. FileCure does it all for you.”

meshmixerToronto – I recently came across a programme called MeshMixer, which has been developed by Ryan Schmidt, a computer graphics researcher at the University of Toronto. The goal of MeshMixer is “to make it dead easy to compose new 3D models from existing meshes.” The programme is available free of charge, and Ryan is looking for feedback about it. I don’t have any experience with 3D programmes, so I can’t provide him with any type of useful feedback, but if any of you artists out there care to give MeshMixer a go, I’m sure Ryan would like to hear about your experiences with his programme.

digital albertaCalgaryDigital Alberta and Banff New Media Institute have announced their first workshop of 2010 – Digital Tableau – The Art and Craft of Digital Media. This workshop will start with an evening reception at The Banff Centre Thursday, February 4 and will complete three days later on Sunday February 7 2010.

During the two and a half days of this workshop, studio time will be combined in the areas of illustration, sound, 3D animation techniques with classroom presentations on best practices, character and script development, etc. The first guest speaker that we are very pleased to confirm is Rich Mckain from Pixar Animation Studios who worked on Disney’s ‘Up’. Rich is a Calgary Native and is really looking forward to getting into peeling the layers of the 3D animation process. More speakers will be announced as they are confirmed. Early registration is recommended, as seats are limited.

Digital Alberta is also subsidizing a delegation of Alberta gaming companies to attend GDC 2010 in San Francisco, California. If your company is interested in participating and receiving funding to do so, please contact Rene Smid to request an application form. While GDC 2010 does not take place until March 9 – 13, 2010, Digital Alberta is working closely with DFAIT now on matching our delegates with international buyers. Applications must be received no later than December 31, 2009.

UbisoftMontrealUbisoft has announced their first patch for Assassin’s Creed 2. This patch will fix a few bugs and crash issues that players have experienced. The patch will be released today on Playstation 3 and on December 11th for the Xbox 360.

Fixed: Situation specific bugs

Glyph – After the player has resolved a glyph (when the unlock code message appears), if the player presses A and B (for 360, X and O on PS3) repeatedly and quickly, the video will appear in full screen, and he will get stuck in “the truth menu”.
Fast Travel – Some feedback states that Ezio loses the ability to interact with the fast travel stations.
Free roaming/Parkour – In extremely rare occasions a bug allows Ezio to walk on air.
Auditore Cape – When first equipping or re-equipping the Auditore cape, users in the Villa become notorious even if the cape description says otherwise.
Altaïr’s armour – While wearing Altair’s armour the game crashes when performing multiple consecutive double assassinations.
Toscana – The game occasionally crashes if the player dies in Toscana, the player is stuck in the animus loading screen.
Water – Ezio and NPCs may get stuck beneath map if pushed in water.
Animus Loading Screen – There were reports of the game crashing while the player is in the Animus loading screen

Fixed: Mission specific issues

Sequence 05 Mission 01 – The game froze after completing the mission and following certain steps.
Sequence 06 Mission 02 – An extremely rare issue could make the game freeze while Ezio is fighting the guards.
Sequence 07 Mission 02 – Sometimes the civilians knocked down by Rosa could “float”.
Sequence 07 Mission 07 – When the user is in an open conflict, under specific situations the game crashed.
Sequence 08 “Venezia” – If a player desynchronises during the flying machine sequence, the player sometimes spawned near Leo’s workshop and not on the tower.
Secret Location: “Vizitatione” – The user remains stuck after locking onto the agile guard with the gun.
Sequence 11 Mission 05 – The user cannot continue gameplay after quitting and loading the game. They are stuck in the hideout.
Sequence 14 Mission 02 – The user falls through the texture if he is hit with rocks by the guards while climbing

Sound enhancement: 5.1 LPCM support

Visual MultimediaMontrealQA International presents a new downloadable version of the celebrated Visual Dictionary: The Visual Multimedia 4th Edition. An online store was launched this fall to allow for the secure purchase and download of the two versions of the Visual Multimedia 4th Edition, making it possible to obtain the Visual without leaving the comfort of one’s home, and without shipping and handling fees.

“The sheer success of our site, the Visual Dictionary Online, since its launch in the fall of 2007 and the enthusiasm of its users around the world have clearly shown us that the Web is a powerful medium for distributing the Visual. We intend to continue focusing on new technologies to help increase distribution of this superb reference tool entirely designed and produced in Quebec,” says QA International vice-president and publisher Caroline Fortin.

Illustrated thematic content as diversified as the world around us

Whether you’re looking for the name of the small missing part in your dishwasher or the English term for clé à tuyau, or if you want to associate an image with an unknown word, the Visual Multimedia 4th Edition gives you the answer with a simple click, thanks to its unique navigation mode.

Two methods of exploration make the Visual Multimedia 4th Edition a user-friendly reference tool. The exploration can be started by entering a term in the search engine, or through the thematic structure, which goes from the general idea to the precise notion. Users of all ages will easily find the illustrations relating to their search topic, with the illustrations in turn providing access to connected terms and their definitions.

The Visual Multimedia 4th Edition includes some 6,000 hyper-realist illustrations and 20,000 defined terms covering almost 800 topics. These are grouped into 17 themes that present every aspect of everyday life, from sports, astronomy, the human body and the arts to cooking, gardening and the animal kingdom. This diversity makes it ideal for acquiring vocabulary according to one’s fields of interest, and in several languages. The software allows one to listen to the pronunciation of each term in every language of the edition and to personalize the main language displayed. It also offers five different games that measure the knowledge of the user in each subject.

New features

· Downloadable from the all-new Visual Dictionary online store
· Available in a trilingual version (including terminology in English, French and Spanish) and in a multilingual version (including terminology in English, French, Spanish, Italian and German).

Linguistic tools

· Multilingual interface (can display up to five languages at a time)
· Definitions in English and French
· Trilingual version: terms written and pronounced in English, French and Spanish
· Multilingual version: terms written and pronounced in English, French, Spanish, Italian and German

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8th December 2009

United Front Games’ Modnation Racers To Enter Beta

United Front GamesVancouver – Sony Computer Entertainment has announced that Modnation Racers, United Front Games’ PS3 title, will enter a limited online beta from December 18th through January 10th. Gamers who purchased LittleBigPlanet™: Game of the Year Edition and Qore Subscribers have received beta code vouchers, but Sony is offering others a chance to win vouchers as well. Registration for the random voucher draw ends on December 13th, and all who register will receive an exclusive Modnation PS3 theme.

ModNation™ Racers is exclusive to the PlayStation®3 system and is a thoroughly fresh take on classic kart racing that empowers the player to personalize their entire game. Enjoy endless karting fun, where you can shoot, boost & drift your way to the finish line.

[youtube:http://www.youtube.com/watch?v=Tyk3CC3vyyg]

Create your unique racing experience with the same tools used by the development team. Express yourself by creating your own Mod character, quirky kart and imaginative track, and share your unique racing experience with the rest of the world.

Race It

ModNation Racers is fun and competitive kart racing re-imagined. Redefining the kart racing genre, the processing power of PS3 allows for interaction with dynamic obstacles in the surrounding environment, the fun of real-time physics and handling in a speedy kart, free online play and more. Drive your kart against enemy AI, friends in your living room, or friends and foes online on the PlayStation®Network. The team at United Front Games’ successful history with racing games ensures the core racing game play is best in class.

Mod It

Players can express themselves in ModNation Racers by designing an imaginative Mod character and crafting a cool kart that insures a stylish drive around the track. Additionally, players are given simple and accessible tools to create any track they can dream up. They can spend mere minutes designing a circuit or hours perfecting it with the same tools the developers used to design the pre-made tracks. To start creating, players simply drive their kart and watch the track created in real-time behind them. They can add hairpin turns, rickety bridges or other elements to the race track, or even include environmental components like a stunning sunset, full mountain ranges and more.

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8th December 2009

CDW Canada Announces Second Annual Teaching With Technology Contest

CDW CanadaEtobicokeCDW Canada, a leading provider of technology solutions for Canadian organizations in the public and private sectors, today launched its second annual Teaching with Technology™ Story Contest and Sweepstakes, offering Canadian** educators and administrators opportunities to win information technology (IT) for their classrooms and schools by entering a three-tiered contest. The contest begins today and will run until February 28, 2010.Last year's (2008) Grand Prize Story Contest winner Carolyn Logan-Estey (Crescent Park Elementary) and CDW Canada's JD Hupp

The Teaching with Technology program is made up of three distinct contests:

  • A ‘Story Contest’ allows educators and administrators to submit a description of how IT has improved the learning experience in their classroom or school.
  • ‘Tweet ur Tech Tale’ is similar to the Story Contest, but stories must be submitted via Twitter, and therefore written within Twitter’s 140-character limit.
  • A ‘Sweepstakes’ contest is open to entry by educators and administrators.

“Given the overwhelming response we received from last year’s Teaching with Technology campaign, CDW Canada is delighted to host the contests once again for K-12 teachers and educators across Canada,” said Mary Ann Yule, General Manager, CDW Canada. “Last year’s story submissions showed us many examples of the interesting and unique ways teachers are using technology to enhance the education process. CDW Canada is proud to reward these educators who play such an important role in preparing young Canadians to make their mark in the world.”

With up to $18,700 in total prizes, the second annual contest has received generous support from many of CDW Canada’s technology partners including premier sponsors Hewlett Packard (HP) and Microsoft, along with APC, Atdec, Cisco, D-link, Lenovo, McAfee, Oki, Polyvision, Sony, Trend Micro, TrippLite and Xerox.

Contest entry is easy and interactive

CDW Canada, a valued IT partner to the education sector, understands the importance of leading-edge technology in schools and classrooms. Educators must be equipped with the best IT tools to create an Last year's (2008) Runner-Up Story Contest winner Jay Major (Northern Lights Elementary) with students and officialsenriching learning environment for students, so the Teaching with Technology program offers Canadian K-12 educators and school administrators three ways to participate and win. The contests are easy to enter, and include interactive elements that provide insight into the many ways educators are leveraging today’s technologies to enhance the education process.

To enter the Story Contest – Entrants must submit a short story (200-500 words) that describes how technology (computers, networks, projectors, the Internet, e-mail, software, etcetera) improves the learning experience in their classroom or school. Read the rest of this entry »

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7th December 2009

FIFA Update, Guinness World Records, New Dev Programme From Havok

FIFA Manager 10Burnaby – For the first time, EA Sports FIFA Manager 10 is equipped with an integrated auto patcher which automatically updates the game to the newest version at the start of the game. After a very successful update 1 which was available already on the release day, update 2 is ready for automatic download as of today. The complete content of the update can be accessed in the developer blog by Lead Designer Gerald Köhler and will include new features for the offline and online mode as well as specific and community-requested bug-fixes including various 3d match improvements.

Guinness World Records 2010 Gamer's EditionGuinness World Records announced today that they will launch the third in their series of books dedicated to video gaming in the new-year. Guinness World Records 2010 Gamer’s Edition will be released on the 4th of January in the United States and the 21st of January in the United Kingdom. Praised by critics as a ‘must have for fans of gaming’, the latest edition is the best in the series yet; packed full of amazing gaming records, reviews, trivia, and cool features!

I searched Chapters.ca for the new edition, but could only find the paperback version which is now available for pre-order, while Amazon.ca lists both paperback and hardcover for pre-order. Both sites list a later-than-announced release date, but perhaps those were just estimated dates. I’ve pre-ordered books before and then received them earlier than the listed release date.

havokHavok™ has announced that as part of the company’s expanding business model it has launched an Independent Developer Program. Designed to enable independent game studios to execute their creative visions using Havok’s premium, developer-preferred middleware technology, the Independent Developer Program helps studios minimize the overall risk and high cost associated with internal creation of the tools and technologies required to power today’s sophisticated video and PC games. Krome Studios is the first to license Havok tools and technology under the Independent Developer Program.

Havok’s Independent Developer Program will give developers access to the company’s full suite of cutting-edge, award-winning products and technologies including: Havok Animation™, Havok AI™, Havok Behavior™, Havok Cloth™, Havok Destruction™ and Havok Physics™. Havok’s modular suite of tools puts power in the hands of creators, empowering them to reach new standards of believability and interactivity in video games. All of Havok’s software tools are fully multithreaded and cross-platform optimized.

“Havok continues to be an industry enabler by providing the best resources at an affordable price to all independent developers,” said David O’Meara, Managing Director of Havok. “Havok is the tools and technologies provider of choice for developers worldwide and featured in over 250 games to date. We are excited to further extend our business model to enable independent game developers to innovate using the industry’s leading cutting edge technologies and tools.”

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7th December 2009

Club Penguin Fans Can Help Kids Around the World by Playing Games Online

Club PenguinKelowna – Children who visit the snow-covered virtual world of Club Penguin™ can put the time they spend online to better use than ever this holiday season thanks to a unique giving program that launches this week.

The third annual Coins for Change Campaign, which runs from December 11-21, 2009, allows the children who visit Club Penguin to donate the virtual coins they earn playing games in the virtual world to support a cause that matters to them.

Players can choose to support kids who are sick, kids who are poor or the environment. At the end of the campaign, the players’ donations serve as votes to determine how a $1M contribution will be divided to fund projects being conducted by charitable organizations selected by Disney Online Studios Canada.

“Since we launched Coins for Change in 2007, we’ve been blown away by the passion our players display for getting involved and doing their part to affect change and make the world a better place,” says Lane Merrifield, one of Club Penguin’s co-founders and executive vice president of Disney Online Studios Canada and Disney Online. “With millions of children and families in more than 190 countries now enjoying Club Penguin in English, Portuguese, French and Spanish, I think our audience will embrace the opportunity to make a difference through Coins for Change this year like never before.”

Players can donate virtual coins at multiple locations around the island of Club Penguin. For the first time this year they can also place a personal donation booth in their virtual igloo and host fundraising parties for their penguin friends, or attend benefit concerts at the Lighthouse. In addition, this year’s campaign will include suggestions on things children can do in their own communities to help others.

“With so many kids from around the world playing on Club Penguin, we want to continue to encourage that sense of community online and offline, and really get them thinking about their role as true global citizens who have the power to help others both where they live and around the world,” adds Merrifield.

Club Penguin is one of the largest and fastest-growing virtual worlds for children with a reputation for providing fun for kids and peace of mind for parents. Word filters and live moderators monitor chat and activity on the site and work to prevent the sharing of inappropriate or personally identifiable information.

Club Penguin is free to play, however special features such as front-of-the-line access to game features, exclusive parties and opportunities to customize your penguin and igloo require a membership.

The Salvation Army Keeps Up With The Times

Salvation ArmyToronto – This past weekend, at Santa Shuffle Runs in 35 cities nationwide, The Salvation Army announced the launch of a new text message giving program, offering donors a cash-free way to contribute to this year’s Christmas Campaign. For the first-time ever, Canadians can contribute a $5.00 donation to The Salvation Army by texting the word HOPE to 45678 from any Rogers Wireless or Bell Mobility phone. The proceeds of each text donation will support The Salvation Army’s year-round work to serve more than 1.5 million people with critical living needs.

“As the largest non-governmental direct provider of social services in Canada, we are thrilled to introduce text message donations as a way to give back,” said Graham Moore, Territorial Secretary for Public Relations and Development for The Salvation Army in Canada. “The mobile giving program was launched at our annual Santa Shuffle, in 35 cities across Canada.”

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