Bring Your Animations Home To SIGGRAPH 2011
SIGGRAPH 2011 is being held in Canada for the first time ever this year, and the conference committee is seeking cutting-edge Real-Time Live! content to be presented at this year’s Computer Animation Festival. Taking place at the Vancouver Convention Centre, SIGGRAPH 2011 could be the chance of a lifetime for many Canadian artists, designers, programmers – heck, anyone who works in the creative sector, really. The world is once again coming to visit, and I urge every one of you out there who has the talent to create something to submit your work, your team’s work, your studio’s work – the world will be watching, will you be ready?
The SIGGRAPH committee will consider any and all content that is interactively controlled and rendered in real-time. Submissions must be able to be demonstrated in front of a live audience.
Based on the examples of accepted real-time simulations and graphics submissions sent out with this press release, I know that there are artists and animators across this country who can – and have – produce materials for any of these areas – some people may not even realize the work was done in Canada, now is the chance to step up and shine the spotlight on your work:
* Military or industrial simulations
* Interactive animation and graphics
* Research projects
* Computer games
* Real-time art explorations
* Scientific visualizations: medical, astrophysics, astronomy
* Interactive data visualization and information graphics
“Since its debut in 2009, Real-Time Live! has featured some of the most innovative and cutting-edge work presented at SIGGRAPH’s Computer Animation Festival,” said Jason Smith, SIGGRAPH 2011 Real-Time Live! Chair. “Each year the quality and diversity in real-time submissions showcases the best work going on in the industry. This year’s program will continue this trend of dynamic innovation.”
The Real-Time Live! submission deadline is 15 April 2011. All real-time work will be reviewed by a professional jury of industry experts from traditional computer graphics, video games, and research organizations. Entries will be judged on creativity, innovation, performance, and most importantly, the ability to render in real time in front of a live audience as part of the Computer Animation Festival. The top selections will be played and demonstrated live on their respective platform (PC, PS2, PS3, Xbox 360, or Nintendo Wii).
April 15 is also the deadline for submissions to the Computer Animation Festival at SIGGRAPH 2011. The four-day, international event is celebrating its 38th year, and presents an eclectic array of computer animation genres and styles ranging from narrative character animation to scientific visualization.There is an open competition as well as an in Invited section for works created after January 2010.
Here are the categories, only finished works will be considered for inclusion, and all submissions must be uploaded at final resolution:
* Computer Animation Shorts
* Music Videos
* TV and Web Commercials
* Visualizations and Simulations
* Student Projects
* Animated Feature Films
* Visual Effects for Short Films and TV Programs
* Visual Effects for Live-Action Feature Films
* Real-Time Animation
* Miscellaneous
* Traditional and Stop Motion
Please see the Computer Animation Festival Submissions Page for complete details and guidelines.
Come on Canada – SIGGRAPH 2011 – Make It Home!