20th April 2010

Teaching With Technology Winners Announced

CDW CanadaEtobicoke – CDW Canada has announced the 13 winners of its second annual Teaching With Technology™ Story and Sweepstakes Contest, which saw the number of entries doubled over last year’s competition, with winning submissions from Alberta, British Columbia, Ontario and Nova Scotia. Six winners were chosen by a panel of judges to receive the grand prize packages in the Story Contest, along with five Sweepstakes winners, as picked by a random draw. New this year, two winners were selected from the Tweet UR Tech Tale Contest, which challenged educators to tweet about their submissions in no more than 140 characters.Teaching With Technology

“We are thrilled with the quantity and quality of this year’s submissions,” said Mary Ann Yule, General Manager, CDW Canada. “These teachers’ poignant stories contain some priceless kernels of wisdom around the use of technology to inspire and motivate students. It’s moving to read how students are truly thriving from different ways of learning. It’s even more invigorating to see how educators are tirelessly exploring new ways to engage students through the use of technology and customizing them to improve the learning process of each and every student.”

CDW Canada’s panel of IT experts picked six grand prize winners who described in 200-500 words how technology has improved or can enhance the learning experience in their classroom or school. Each prize bundle – ranging in value from approximately $2,300 to $3,600 – contains technology products that are useful in today’s classrooms, such as printers, projectors, personal computers, monitors, whiteboards, digital cameras, networking equipment and software.Teaching With Technology Winner #1 - 2010

Winner #1: Crystal Park School in Grande Prairie, Alta. – Gail Grant, teacher

Gail submitted a story about how she uses computers, digital cameras and printers to create images that replace the spoken word, empowering and helping her special education preschool students to communicate in a world full of complicated languages.

In Gail’s words, “Imagine a world where technology opens the world to those previously not able to participate in it. Imagine a world where a picture truly is worth a thousand words. Imagine a world where a boy with autism or Down Syndrome, a girl with cerebral palsy or Prader-Willi Syndrome, children with global developmental delays and those who love them can communicate. I do. I see it every day. That is why I embrace technology as part of my tool kit as a teacher.”

Winner #2: H.J. Cambie Secondary School in Richmond, B.C. – Grace Ho, teacherTeaching With Technology Winner #2 - 2010

Although Grace teaches in a portable classroom with very little access to technology, she explained how she incorporates the limited technology she has into her lesson plans by having students use iPods, digital cameras and home Internet access to create unique and interesting class projects.

Grace wrote, “For a long time, I felt like my hands were tied since I had no classroom computer … no projector … Then I realized that the classroom was bigger than the four walls of my portable. It included my home, my students’ homes and the whole virtual world. I love teaching with technology even when the technology is not in the classroom. Now imagine what we would be capable of if it were.”

Winner #3: Richmond Rose Public School in Richmond Hill, Ont. – Farhana Panju, teacher

Farhana’s entry told the story of how her students used technology to help their peers develop a sense of empathy for the people who were severely affected by the earthquake in Teaching With Technology Winner #3 - 2010Haiti. As a class, they used the Internet, Google Earth, a video camera and iMovie to create Public Service Announcements to raise awareness within the school.

“My class and I are extremely excited to receive the technology prize pack. The new equipment will provide greater opportunities for students to gather, analyze and share information in engaging and meaningful ways,” said Farhana. “With the increased accessibility of online resources, students will further be able to participate in authentic learning tasks which transcend the walls of the classroom and build awareness of the world around them. I look forward to continuing to explore new and creative ways of integrating technology to enhance the learning experience of my students.”

Winner #4: Lord Tweedsmuir Secondary in Surrey, B.C. – Lee Ferrier, teacher

Lee told the story of John, a student in the Grade 12 remedial English class who had very little interest in learning or attending class. Through his exposure to his post-bachelor training, TLITE (Teaching and Learning in an IT Environment), Lee experimented with various technology tools to engage students. After several failed attempts, Lee used a wiki to transform John from a ‘sleeping guy at the back of the room’ to an active participant. John even assumed a peer-teacher role, showing other students how to create their own web pages. Lee wrote, “I was truly startled by the zeal John had when given the opportunity to learn through a medium with which he was comfortable.” Read the rest of this entry »

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15th April 2010

Canadians Not Using Their Smartphones Smartly

Our ACM SIGGRAPH Vancouver chapter will be presenting Designing Assassin’s Creed 2 on May 18th. Tickets will be on sale next week for this session. And speaking of Assassin’s Creed 2, Ubisoft® has received confirmationEzio from Guinness World Records that Assassin’s Creed II now holds the Gamer’s Edition Guinness World Record for being the most cover-featured video game. Assassin’s Creed II was used as a lead cover story on 127 different publications in 32 countries, between April 2009 and April 2010.

“Assassin’s Creed is one of our most well-loved brands,” said Alain Corre managing director EMEA at Ubisoft. “The worldwide interest for the brand, coupled with the energy and creativity of our press team made for a winning combination and I am proud of receiving this Guinness World Record.”

Gaz Deaves, Editor of Guinness World Records Gamer’s Edition, said: “The evidence submitted by Ubisoft was extremely thorough, with full details of every publication that featured the game. It’s been a pleasure researching this category and we were pleasantly surprised that Assassin’s Creed II took the record – I’m sure plenty of commentators (including myself) would have predicted another well-known game winning the title instead, and this achievement is even more impressive in view of the other 2009 releases that Assassin’s Creed II was able to beat”.

Canadian Video Game AwardsAssassin’s Creed II also leads DigiBC’s upcoming Canadian Video Game Awards with seven nominations – and members of the public are invited to vote for their favourite title in the Game of the Year category.

“The lineup of finalists is a stunning collection of global blockbusters,” said Victor Lucas, host of Electric Playground and one of the award show’s producers. “These are among the biggest games in the world and they represent the best in this country’s innovation and creativity.”

The Canadian Video Game Awards (CVAs) will be held just prior to the second annual Game Developers Conference (GDC Canada) in Vancouver this May 5th and will feature musical entertainment by the internationally renowned Video Games Live. Tickets start at $22 andGDC Canada 2010 are on sale now at the event web site. The show will also be broadcast across the country on G4 Canada through the Rogers Network, and are sponsored by G4, XBOX 360, Sony PlayStation and the Canadian Studios of Electronic Arts.

“These awards recognize the significant contribution of BC and other Canadian companies to the global videogame industry,” said DigiBC president Michael Bidu. “DigiBC’s mandate is to promote the success and sustainability of BC’s digital media and wireless industry and to elevate worldwide awareness of our sector. These Canadian Videogame Awards will attract a lot of attention, both inside and outside of Canada. Ultimately, our industry will grow by attracting talented people, and we’ll do that by telling the world about Vancouver’s strong creative class and BC and Canada’s competitive tax environment and friendly business climate.”

“I’m delighted that DigiBC is onboard with us for the launch of these awards,” said Greg Spievak, founder and principal of Reboot Communications, co-producer of the CVAs. “They have a strong vision for the industry and a successful track record for producing exciting events, such as VX Showcase, their 2010 Winter Olympics event, Skate 3as well as their upcoming VIDWeek 2010.”

The Skate™ 3 demo is now available on XBox Live, with both a single and multi-player experience. Learn the ins and outs of skating with the all-new Skate School or team up and throw down in co-op or competitive gameplay. Featuring new challenge types like Own The Lot and Domination, the ability to save and upload clips using the Replay Editor, and to drop objects to personalize your demo experience, the Skate 3 demo has a little something for everyone.

F5 ExpoDid you get the chance to see Malcolm Gladwell speak at F5 Expo on April 7th? Did you like what he had to say? Many people, including F5 Expo’s own TechLinz, disagreed with Gladwell’s perspective on social media. His mile wide and inch deep philosophy may be accurate, but he failed to look at the benefits of a mile wide network for business transactions. Stressing the need for deep relationships, Gladwell feels these are essential for revolutions, but building a business isn’t necessarily about a revolution. Read the rest of this entry »

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14th April 2010

ESA Canada Sends Recommendations To The Federal Government

esacESA Canada has submitted ten recommendations to Canada’s federal government for a national digital economy strategy in a paper entitled Game On, Canada! Playing to Win in the Digital Economy (PDF). This paper covers a number of issues critical to Canadian competitiveness. Taken together, these solutions would not only benefit the Canadian video game industry, but would position Canada as a more competitive jurisdiction in which to invest.ESAC Game On Canada 2010

This 22 page report outlines not only the importance of talent development and improving the digital literacy of current and future generations, it also speaks to the very important issue of access to capital and widening the scope of such areas as the Scientific Research and Experimental Development grants. The recommendations also include suggestions in regards to current copyright laws and access to affordable, high quality broadband nationwide. There are many excellent points raised in this ESAC paper, and is an excellent springboard for further discussion about the future of the interactive digital media industry in Canada.

Good luck to the three Canadian-developed games which were named to the 2010 Microsoft XNA Dream Build Play competition: The Shadows in the Underworld, DualityZF and Capsized. Finalists should be announced by Microsoft in the next few weeks. Congratulations to EA Sports’ FIFA 10 on being named to the World Cyber Games official tournament list for the 2010 season.

If you’re going to be in the Toronto area on June 4th, the Branded Content Summit is something you may want to Northern Voicelook at attending. The Branded Content Summit (BCS) will bring people together from marketing, advertising, content production and media to better understand trends, share ideas and learn how to profit from the shift towards branded content. Also of interest is Northern Voice, which will be held out here in Vancouver on May 7th & 8th. The Personal Blogging and Social Media Conference has released its schedule of speakers and registration is now open.

EXPIf you’re an over-19 gamer in the Vancouver area, check out EXP’s first big event this coming Friday night at the VFS Cafe. There will be several gaming stations set up and tournaments will abound. There will be some great prizes offered – but only those who RSVP via the event’s FaceBook page will gain admittance.+

IGLOO Online CommunitiesKitchenerIGLOO Software today announced the launch of the industry’s first Social Media Playbook. This free resource is an invaluable tool for anyone implementing social software solutions – inside the organization, to improve employee productivity, or outside, to enhance stakeholder engagement. The Playbook offers four core community building resources:Social Media PlayBook Read the rest of this entry »

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7th April 2010

Avoid Stress Play Games April is Stress Awareness Month

Hothead GamesIn today’s news leads, many of you probably already know that Ron Gilbert has left Hothead Games. On his blog, he stated that with DeathSpank‘s production winding down and heading for certification, his task is complete, although he will still be working closely with EA and Hothead to help promote the game. Ubisoft

Ubisoft Montreal will be holding a world exclusive autograph session with the Splinter Cell core team at the Montreal Future Shop on Ste Catherine Street next Tuesday, April 13th from 10am to Future Shop1pm.  Celebrating the release of Splinter Cell: Conviction, Alexandre Parisot (producer), Maxime Beland (creative director), Patrick Redding (game director/coop mode) and Steven Masters (lead game designer) will be present to meet the fans and autograph the games.

I played through the new DLC for Mass Effect 2 last evening – the availability of Kasumi – Stolen Memory was Kasumi Gotoplagued with server problems yesterday, which made for many unhappy ME2 players who were waiting to purchase the expansion. The new expansion, which adds Master Thief Kasumi Goto to the Normandy squad took me about an hour or so to play through, and while at first glance the 560 Microsoft Points price doesn’t really seem to give much value for the points, it’s important to remember that now an extra squad member and a new SMG will be available for subsequent re-plays of ME2. I guess that will even out the price and the shortness of the required missions. I would like to note, however, that there are areas where your character can (or in my case, will) get stuck. Without giving away the DLC plot – stay away from the chairs in a certain building during Kasumi’s loyalty mission. They act like a one way ramp and you’ll have to reload the game.

Burnaby – Turn up the music, raise your hands and voices and join the celebration! Electronic Arts today EA Sportsrevealed the 28 artists across 20 countries who will usher in the EA SPORTS™ 2010 FIFA World Cup South Africa™ with an international soundtrack that celebrates the cultural vibrancy of the first FIFA World Cup™ to be held in Africa.

EA SPORTS 2010 FIFA World Cup South Africa™ captures the sounds and history of the musical landscape in Africa with a rhythmic, tribal blend of 28 songs that, through mass exposure to soccer, videogame and music fans, will become synonymous with the 2010 FIFA World Cup South Africa™ worldwide. Somali-born poet, musician and rapper, K’NAAN, headlines the soundtrack with his song “Wavin’ Flag Coca-Cola Celebration Mix”.

EA Sports FIFA World CupA full playable demo of 2010 FIFA World Cup South Africa for the PlayStation®3 computer entertainment system will be available for download at the PLAYSTATION Store, and for the Xbox 360® videogame and entertainment system on Xbox Live Marketplace, beginning April 8 worldwide. Play as Spain or Italy and discover a soccer experience that brings to life the passion and emotion of the actual tournament. New players to the FIFA Soccer franchise will be able to choose to play the demo utilizing new Two-Button controls designed to enable new gamers to pass, shoot and compete for the 2010 FIFA World CupTM with an accessible control scheme that utilizes just two buttons. In addition to playing a match soccer fans and gamers will be able to upload their replays from the demo to EA Football World for other fans to watch.

“2010 FIFA World Cup South Africa is a landmark project in the evolution of world music and its African heritage,” says Steve Schnur, Worldwide Executive of Music and Marketing at Electronic Arts. “We’ve brought together such legendary African artists as Nigerian drummer/activist Babatunde Olatunji, Senegal icon Baaba Maal, and ‘The Bob Marley of Ghana’ Rocky Dawuni, with global superstars like Sergio Mendes and Nas & Damian Marley. But we’re perhaps most proud of K’NAAN, the unsigned Somali artist we discovered in 2004 whose music has now appeared in five different EA SPORTS video games.” Read the rest of this entry »

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6th April 2010

Plan Your Conference Calendar Canada

There is a plethora of expos and conferences coming up right across the nation that will be of interest F5 Expoto many of you – I’m highlighting a few right here, but you can check out a more detailed list on our Upcoming Events page. First up is the F5Expo which takes place tomorrow (April 7th) in Vancouver. There are still tickets available, and I highly recommend this event to anyone who is involved in, or is thinking about getting involved in, social media.

AnnexProAlso in Vancouver is “Seize the Opportunity” which is a free event being presented by AnnexPro. This is your chance to check out the new Autodesk® 2011 Digital Entertainment Creation (DEC) software — and discover how upgrading to DEC can open up new opportunities for creativity in game development, film production and television entertainment creation. Canada Media Fund

Register now for the Canada Media Fund outreach seminars which will be taking place in several Canadian cities over the coming weeks. The first events take place in Victoria and Vancouver on April 12th, and then bounce around the country. Don’t miss this opportunity to get more in-depth information about how the CMF can help with your production costs and grow your projects.

Wired WomanWired Woman is holding an educational session on April 27th at the YWCA Hotel in Vancouver. This seminar, which is titled “Don’t Go Home From Work Exhausted” features speaker Karen McMullan, an expert on dealing with professional burn out. Tickets for this seminar are $25.00 for members, $30.00 for non-members. (Note: membership in Wired Woman is free.)INplay 2010

The Early Bird rate for Interactive Ontario’s upcoming INplay 2010 has been extended until April 8th, so if you haven’t yet registered for tickets, now is the time. The conference takes place in Toronto on May 18th and 19th and features three tracks: Insights, Inspiration and GDC Canada 2010Investment. Early Bird tickets are $489.00 for IO members and $699.00 for non-members.

Don’t forget to get your ticket for GDC Canada, which is taking place in Vancouver on May 6th and 7th. This is your chance to investigate new business opportunities available in today’s digital media world with sessions addressing Digital Distribution, Social Games, and iPhone Games alongside tracks on Game Design, Business/Production, and Programming.

Taking place the night prior to GDC Canada is the first annual Canadian Video Game and Digital Arts Awards. The Canadian Video Game Awardsnominations are in, so all that’s left is for you to get your show ticket. The evening will feature a performance by Video Games Live along with a fun-filled evening honouring the best in Canadian interactive media.

Speaking of Video Games Live – don’t miss their public performance on May 6th over at the Queen Elizabeth Theatre. This is a fantastic opportunity to enjoy decades of the video game music we’ve come to know well – and a great way to introduce the younger generation to the world of BCTIAsymphonic music in a way that is very family-friendly.

The BCTIA Technology Impact Awards will be held on June 8th at the Vancouver Convention Centre. Hosted by the BCTIA, the Technology Impact Awards celebrates the achievements of BC’s technology industry in a gala event.

We’re only a month away from the second Canada 3.0 Forum, which is slated for May 10-11 in Toronto. This conference will set an ambitious target for Canada’s digital media industry – that of making Canada 3.0 2010it possible for “anyone to do anything on-line in Canada – by 2017?. The second annual forum will bring together the people who can make that happen from industry, government and academia for a two-day event intended to boost Canada’s ability to lead in the digital economy.

MIGS 2010Also, a reminder that the Montreal International Game Summit is looking for speakers. The seventh annual summit will take place November 8th and 9th at the Hilton Bonaventure Hotel. Don’t miss this opportunity to share your knowledge and experience with your fellow developers.Banff World Television Festival

Looking for a reason to visit the Rockies? The Banff World Television Festival takes place in Banff this June 13th – 16th. BWTF is much more than “just a TV Fest” – check out the incredible schedule of events and then register today for a great experience in a very scenic city. Early Bird pricing is in effect until April 20th.

EA GamesBurnabyBlack Box has announced that the demo for the highly-anticipated SKATE™ 3 will be available on Xbox Live Marketplace and the PlayStation Network this April 15th. The demo will give players a taste of the University District in the all-new skater’s paradise of Port Carverton. Players will shred through a series Skate 3of single and multiplayer challenges including Domination, Own the Lot, and the bone-crushing Hall of Meat.

In addition to the modes and challenges, players can learn the ropes or perfect their skills in the all-new Skate.School featuring Coach Frank. Gamers can also sample the all-new object dropper by using 24 different items to tweak and alter the University District to create a personalized demo experience. Once players have that perfect trick nailed, they can capture the moment with the in-game Replay Editor and upload footage of themselves with the Skate series’ immensely popular Skate.Reel.

SKATE 3 is the definitive co-op skateboarding experience as players build the ultimate team to take on unique team challenges, compete against rival crews online and shred the streets. In the end, SKATE 3 takes skateboarding to a new level with more tricks, improved off board actions, and gnarly Hall of Meat carnage. Read the rest of this entry »

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30th March 2010

New Games, Conferences, Roadshows and Interactive Museums Show That Canada Has It All

GDC Canada 2010Vancouver – Bill Mooney, a Vice President at Zynga and General Manager of FarmVille will deliver a keynote address at the 2010 Game Developers Conference™ Canada (GDC Canada). Additionally, a new set of featured speakers has been announced for the upcoming conference, which will address several key focal points for the event, including new distribution models, developing new global titles, and managing established franchises. Attendees will gain insights into new business opportunities with sessions addressing iPhone Games, Digital Distribution and Social Games alongside tracks focused on best practices in Game Design, Business/Production and Programming.

GDC Canada will return for a second year to the Vancouver Convention Centre in Vancouver, BC from May 6-7, 2010. The Game Career Seminar also returns to GDC Canada as a one-day event for students and individuals who want to break into the videogame industry. GDC Canada is presented by Reboot Communications and UBM TechWeb Game Network, the organizers of the industry-leading Game Developers Conference. Early registration discounts end tomorrow, Wednesday, March 31st.

A veteran game developer from such major game publishers as Activision and LucasArts, Bill Mooney joined San Francisco-based social games developer Zynga in 2008 and quickly became a Vice President at Zynga and GM of FarmVille. Mooney’s experience extends beyond the realm of videogame development, having worked for 5 years as a trial lawyer, as well as stints writing for television programs, both animation and live-action. At Zynga, Mooney helped develop the wildly popular Mafia Wars and FarmVille titles, helping to establish both franchises as pioneering social games.

Mooney’s keynote, entitled, “Building Social Games: Games at the Speed of Light,” will touch on the development of FarmVille and Mafia Wars, and the growing popularity and fanbase that has quickly ballooned to over 85 million active users. Attendees will walk away with a deeper understanding of the rapidly evolving social gaming space and where it is poised to go, and with insight into viral propagation across the world, the low barriers to entry which create agile competition, and the rapidly changing and imperfectly understood marketplace.

“Bill’s keynote is a perfect fit for GDC Canada,” said Izora de Lillard, event director. “Zynga is at the forefront of an exciting gaming space, and the over 85 million players of FarmVille and Mafia Wars can attest to the future prospects of this genre. Mooney’s keynote illustrates the need for continued industry innovation that not only applies to the social gaming space but to the traditional gamer experience as well. GDC Canada will be a great opportunity to learn more about these trends along with how this thinking applies to the core tenets of game development.”

GDC Canada features a roster of speakers that are on the front lines of the technical innovation and business strategies needed to lead their studios to continued success. These featured speakers include:

— Jason Bailey, GM of Virtual Currencies, Adknowledge
Session: Social Games – 85 Million Farmers Can’t All Be Wrong

— Sinjin Bain, V.P. EAP – Worldwide Biz Dev, Electronic Arts
Session: Ask The Decision Makers -Find Out What Publishers Want and How to Get What You Want

— Stephen Hill, 3D Technical Lead, Ubisoft
Session: Rendering with Conviction Read the rest of this entry »

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22nd March 2010

Canadian Technology Taking Off In The Global Market

MIGS 2010The Montreal International Game Summit has put out its call for speakers. The seventh annual summit will take place November 8th and 9th at the Hilton Bonaventure Hotel. More congratulations are in order for the FIFA 10 development team, as the game picked up two BAFTA Game Awards this past Friday evening – one for Best Sports Title and the other for Best Use of Online. DreamCatcher Games and The Adventure Company have announced the release of new content on an updated website for Sherlock Holmes VS. Jack the Ripper for the Xbox 360. You can check out new screenshots and a new trailer on the site, as Sherlock Holmes vs Jack The Ripperwell as put in your pre-order at GameStop. Sherlock Holmes vs Jack The Ripper will be in stores near the end of April and is rated T by the ESRB.

Kasumi GotoBioware has released more details about Kasumi Goto, the newest member of the Normandy’s crew in Mass Effect 2. Kasumi,  the galaxy’s most enigmatic and cunning master thief, will be introduced in the DLC pack Stolen Memory. In addition to being able to recruit Kasumi in all new missions, players will be able to utilize her special skills as a member of Commander Shepard’s squad throughout the entire game. In return for her help, Kasumi has asked for Commander Shepard’s help on a dangerous heist to infiltrate the vault of a deadly master criminal named Donovan Hock. Players must gain Kasumi’s loyalty on the planet Bekenstein, where Hock is throwing a party for some of the galaxy’s richest and most deranged criminal minds. The mission: recover data of great importance to Kasumi and the galaxy at large. In addition to this new mission, players will also receive a new research upgrade, one Hover Tanknew weapon, and a new achievement in this PDLC pack. The Kasumi – Stolen Memory PDLC pack will be available this April for the Xbox 360® videogame and entertainment system at a cost of 560 Microsoft points, and on PC for 560 BioWare points. Don’t forget that tomorrow (March 23rd) will be the release date for the Firewalker DLC pack, which includes five heart-pounding missions taking place on five uncharted worlds. Players will be able to explore planets and engage in combat in the new Hammerhead hover-tank. The Firewalker pack will be available via the Cerberus Network console. Mass Effect 2 is rated M by the ESRB.

Toronto Comic ConToronto – Fans 10 and under attending Toronto Comic Con, March 26-28, 2010, at the Direct Energy Centre will receive a free Gogos Crazy Bones toy, courtesy of Toronto-based Irwin Toy. The popular items will be distributed while supplies last at the Registration area upon arrival.

Gogos Crazy Bones are a collectible, mini game toy sensation. They are small, colorful figures whose gaming origins date back to Ancient Greece, where children played by bouncing and throwing knuckle bones. These more refined, plastic characters are available in the hundreds, each one having a unique face and name.

“We are pleased to be providing free Gogos Crazy Bones right in our backyard at Toronto Comic Con,” said Gogos Crazy BonesPeter Irwin, Irwin Toys. “It is extremely special for Irwin Toys to participate in the inaugural show here, since Gareb has been a family friend for as long as my father and I can remember.”

Gogos Crazy Bones was named the 2009 British Toy and Hobby Association (BTHA) Collectible Toy of the Year. The characters have recently been hugely popular in Europe and Australia and were first a big hit in the U.S. more than a decade ago, when 31.5 million packages were sold from 1998-2000.

“Having an international sensation like Gogos Crazy Bones available free to kids is a great bonus for Toronto Comic Con attendees,” said Gareb Shamus, Wizard Entertainment CEO. “It’s particularly gratifying to be partnering with Irwin Toy, which in addition to being based in Toronto, has been a leader in the industry for more than 80 years.” Read the rest of this entry »

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17th March 2010

The Journey Continues in Dragon Age Origins Awakening

Dragon Age Origins: AwakeningI started playing Bioware’s newest release last night. Dragon Age: Origins – Awakening is full of gaming goodness, thus far I am quite pleased with the expansion – other than not being able to connect to the Dragon Age servers, that is. I only had time to play it for a couple of hours last night, but I am really liking the new skills and abilities. So many more decisions to make on character development and tactical slots. There are undoubtedly many players who are much further into the chapter than I am, but I haven’t gone looking on the Bioware Community Forum for any reports back because I don’t want any spoilers. I am kind of missing having my warrior dog and the companions from Origins, but thus far Oghren and Anders are keeping me amused. I am only just starting to venture out from Vigil’s Keep (yes, I play slow because I Bioware Corpexplore absolutely everywhere I possibly can and I talk to the NPCs often, because you never know what you may find out. There was a surprising turn of events during the Joining ceremony near the beginning of the chapter, but you can be sure I will be playing this chapter more than once to see what other differences or surprises there may be, depending on the choices I make. Now on to getting the rest of today’s news posted so that I can go and continue my journey in Ferelden.

EA GamesBurnaby – The dev crews over at EA Black Box have been very busy. Yesterday the studio announced the official Need for Speed World beta launch, and today they’re inviting gamers to team up and throw down in Skate™ 3, the latest installment in the award-winning franchise. Skate 3 will be in stores in North America on May 11th, 2010 and worldwide on May 14th, 2010. Redefining the skateboarding experience, Skate 3 breaks new ground by letting gamers build their ultimate skate team both offline and co-operatively (*internet and EA account required for online play) to take on new challenges or competitive battles against other teams. Skate 3

“Since the very beginning of the Skate franchise, we have captured the true essence of skateboarding, be it from the feel of nailing that perfect trick, to the feeling of just hanging out and sessioning with your friends,” said Jason DeLong, Senior Producer. “For us, SKATE 3 is the culmination of this endeavor – the most connected, accessible and social skateboarding experience yet.”

In the all-new Skate.School, Coach Frank acts as a mentor and teaches newcomers the ropes by showing them all the ins-and-outs of skateboarding as they hone their skills on the sticks before hitting the streets with their team. Veterans will also feel right at home in Skate.School as they refresh their skills but also learn all the new tricks SKATE 3 has to offer including darkslides and underflips.

Gamers can hit the streets with the pros in the all-new city of Port Carverton – a true skater’s paradise with unique districts, skate parks, and endless lines. For fans with a creative flair, the new Skate.Park editor allows gamers to create their own dream plaza or mega-ramp park from scratch or use the Object Dropper to alter the landscape of Port Carverton to truly change the face of the city. In the end, SKATE 3 delivers a completely immersive and connected experience, giving gamers the tools to build and share their own skate parks, videos, and photos with all their friends by uploading them via the internet directly from their console or by importing custom created graphics & logos from the Skate website (*internet and EA account required).

SKATE 3 features a deep roster of the world’s greatest skaters including several Thrasher Skater of the Year winners:

Andrew Reynolds Eric Koston Mark Appleyard
Benny Fairfax Jason Dill Mike Carroll
Braydon Szafranski Jason Lee (as Coach Frank) P.J. Ladd
Chris Cole Jerry Hsu Pat Duffy
Chris Haslam Joey Brezinski Ray Barbee
Colin McKay John Cardiel Rob Dyrdek
Dan Drehobl John Rattray Ryan Gallant
Danny Way Josh Kalis Ryan Smith
Darren Navarrette Lizard King Terry Kennedy
Dennis Busenitz Lucas Puig

 

SKATE 3 will be available on the Xbox 360® video game and entertainment system and the PlayStation®3 computer entertainment system and is rated “T” for Teen by the ESRB.

Cultural Human Resources Council of CanadaOttawa – The Cultural Human Resources Council has asked The Conference Board of Canada to examine the cultural sector workforce in Canada. They want to learn about your opinions on the opportunities, challenges, trends and issues that you face; as well as your suggestions for enhancing the quality and sustainability of Canada’s cultural sector.

The Cultural Human Resources Council works for and with all the cultural industries and arts disciplines in the cultural sector including: Live Performing Arts; Writing and Publishing; Visual Arts and Crafts; Film and Television Production; Broadcasting; Digital Media; Music and Sound Recording; and Heritage.

To help to maintain funding and programs specific to the need of the cultural sectors, please take the time to complete the survey. There is a survey tailored to employees, freelancers and employers. The survey can be accessed online.

Sault Ste Marie – There is plenty of activity going on at Algoma University as well. The University will be hosting the 3-day Digital Storytelling Workshop organized by the Queer Voices of the North Film Festival. The workshop will be held in the Round Room at the George Leach Centre March 22nd to the 24th, 2010, and is intended to provide a venue for local lesbian, gay, bisexual, transsexual, two-spirited, and other transgendered or queer (LGBT2SQ) youth to share their stories about living in the North.

Algoma University’s Diversity Advisory Committee first became involved with the festival in February, 2010. It is Northern Ontario’s only LGBT2SQ film festival and seeks to provoke important discussion on queer topics, to increase queer visibility in the North, and to celebrate local LGBT2SQ history. “Algoma University embraces the diverse composition of its student population.” said Diversity Advisory Committee Chair Dawn Elmore, “This workshop and festival provide an opportunity for lesbian, gay, bisexual, transgendered, and two-spirited youth to come together and share stories about their experiences in the north. This sharing of perspectives enriches our learning community and promotes respect and understanding in our community.”

“Algoma University’s on-campus club Proud Algoma hosted the very first Queer Voices Film Festival, and since then it grew to be a size that required use of both Galaxy Cinemas and the Grand Theatre.” said festival co-director, Sarah Broad, “It really feels fitting that at its 5-year anniversary, it will be back at the University for the capacity-building piece.”

The Digital Storytelling Workshop is being conducted by Toronto’s Centre for Digital Storytelling. The workshop will bring 10 LGBT2SQ youth through the process of creating their own digital stories which participants can opt to screen on Saturday, March 27th, during the Queer Voices of the North Film Festival. Digital stories are two to five minute videos created by individuals sharing their own stories through voice, images, music, and other found objects in their lives. The digital storytelling workshop blends creative writing, oral history, and digital video production to support individuals and communities in making connections between their own lives and the lives of others.

The workshop is quickly filling up, and any interested individuals are asked to apply soon. Applications are available at the Queer Voices web site, and can be submitted online or they can be picked up and returned in person to Desireé Beck, Healthy Sexuality Co-ordinator at HARP, located in the Group Health Centre offices at 262 Queen St. East. Applicants must identify as a member of a minority sexual or gender identity (LGBT2SQ) and be under the age of 30. Some subsidies are available for Northern youth from outside Sault Ste. Marie to attend the workshop.

Algoma U has also opened its Games for Health studio, which is student-run and will focus on developing video games which have therapeutic benefit.  Over the past few months, Algoma Games for Health has been working with Toronto Rehabilitation on a prototype for recovering language skills after a stroke. The concept is to develop a game that can be used remotely by patients and therapists.

Speaking about the partnership in a press article released today, studio director Dwayne Hammond stated that “games can bring value to so many different areas. In health care, there is enormous potential for games to be employed therapeutically. Traditional rehabilitation techniques can be tedious for the patient, but by adding interactive gaming style content, patients are often more motivated to stick with their therapy.”

Games can also automatically collect valuable research data and monitor patient progress, and they can be delivered to those in need in a cost effective manner that is not restricted by geographical concerns or proximity to therapists.

Furthermore, Algoma Games for Health presents an excellent opportunity for its bachelor’s and master’s students to work in a professional studio on real-life projects. Last year, two students worked on the prototype of the language skills recovery game.

Algoma’s innovative MSc program in gaming (linked by videoconference over advanced networks such as ORION and CANARIE to the University of Abertay Dundee in Scotland) has graduated its first crop of graduates – some of whom have found employment in the field in the Sault Ste. Marie region. In addition, the Algoma Games for Health initiative is not only an ideal learning ground for students in real-world gaming applications, it may also become an incubator for program graduates to work on specific projects.

With funding from the municipal, provincial and federal governments and now with a full-time staff of four developers, Algoma Games for Health is also exploring the potential of videoconferencing technology to connect therapists to patients in their homes.

Portfolio EntertainmentTorontoPortfolio Entertainment Inc. has brought together a diverse and prominent pool of jurors from across the globe to weigh-in on the top 15 finalists and select the winner and runner-up of the company’s recently launched “In Toon With Tweens” animation contest.

Lending their expertise to select the two most entertaining, innovative and bold projects are Carole Bonneau (TELETOON Canada inc.), Marc Buhaj (Disney Channels EMEA), Rick Clodfelter (Cartoon Network), Jocelyn Hamilton (Corus Entertainment), Linda Simensky (PBS KIDS), Andra Sheffer (Bell Broadcast and New Media Fund) and Shari Cohen (Ontario Media Development Corporation). Contest prizes total $10,000 CDN in cash as part of Option and Development Agreements and winners will be notified on September 15, 2010. The announcement was made today by Portfolio Entertainment’s Co-Founders & Presidents, Lisa Olfman and Joy Rosen.

“We are thrilled to have such a diverse group of industry experts involved with our inaugural animation contest. Each juror was chosen for their extraordinary background in kids entertainment as well as their valuable understanding of the market,” said Olfman. “We want animators and creators to know that we want to encourage them by providing this opportunity to unleash their creative talents, articulate their distinct visions and gain unprecedented access to the insights of our judges.”

Hailing from one of Canada’s leading children’s broadcasters, Carole Bonneau is VP, Programming for TELETOON Canada inc. where she oversees the acquisition, original production and scheduling strategy for four distinct nationwide specialty television channels, TELETOON English and French, and TELETOON Retro English and French.

Representing the world’s most recognizable mouse, Marc Buhaj currently serves as SVP Original Programming for Disney Channels EMEA overseeing all aspects of Disney Channels Europe, Middle East and Africa’s content including Disney Channel, Disney XD, Playhouse Disney and Disney Cinemagic.

Providing support from global powerhouse Cartoon Network, Rick Clodfelter, serves as Director, Acquisitions & Co Productions and is responsible for acquiring pre-produced series, specials, short-form product and series co-productions that fit the Cartoon Network and Boomerang brands.

Representing Canada’s leading kids broadcaster, Jocelyn Hamilton, VP, Programming and Production, Corus Kids, oversees the programming and content strategies for YTV, Treehouse and Nickelodeon in Canada, as well as Nelvana Studio.

Stepping-in to represent the renowned U.S. public broadcasting service, Linda Simensky is Vice President of Children’s Programming for PBS KIDS. In her role she collaborates with producers, co-production partners and distributors throughout development, production, post-production and broadcast for existing and new series.

Offering insight from the world of digital media, Andra Sheffer, Executive Director for Bell Broadcast and New Media Fund manages three private funds supporting the Canadian television and new media industries: the Bell Broadcast and New Media Fund, the Independent Production Fund, and the COGECO Program Development Fund.

Rounding out the panel of judges, Shari Cohen, Program Consultant for Ontario Media Development Corporation, brings decades of animation production and entertainment law experience to the table. Currently, she specializes in facilitating the development and production of creative content for screen-based delivery platforms through programs such as the OMDC Screen-Based Content Initiative and the new Intellectual Property Fund.

The “In Toon With Tweens” animation contest is an initiative designed by Portfolio Entertainment to encourage creativity and out-of-the-box thinking by throwing the doors open to new voices within the global animation community. Animators and creators with serious comedy chops are invited to submit their original television or multiplatform projects targeting kids 8 to 12 years old for a chance at $10,000 CDN in cash as part of Option and Development Agreements. Entries must be received by June 15, 2010 and winners will be notified on September 15, 2010. Complete guidelines, eligibility requirements and instructions for submission can be found online.

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9th March 2010

EA Expands Interactive Fitness Product Line With New EA Sports Active

Burnaby – Millions of people around the world have experienced the revolution in home fitness since last spring with EA SPORTS Active™, the number one rated fitness program (According to Metacritic.com as of March 9th, 2010 ) for the Wii™. Today, EA SPORTS™ announced that EA SPORTS Active 2.0 (Note: working title) is now in development and will be available this fall on PlayStation®3, Wii™, iPhone® and iPod touch®. The new EA SPORTS Active 2.0 fitness program will deliver true fitness results by featuring an innovative wireless control system, powered by new leg and arm straps with motion sensors, a heart rate monitor to capture intensity, and a new online hub to track and share workout data. EA SPORTS Active 2.0 will make working out simple, effective and will go with you wherever you are.

“The launch of EA SPORTS Active 2.0 will define a new era of interactive fitness with the use of innovative motion sensor peripherals and a heart rate monitor that provide users with a fitness experience delivering real, measurable results,” said Tarrnie Williams, Executive Producer, EA SPORTS Active. “As the number one rated fitness program for the Wii, EA SPORTS Active proved itself as the industry leader and provided the foundation for our fitness franchise. The success stories we’ve received from our users show that EA SPORTS Active is changing lives and we’re so proud to be part of it.” Read the rest of this entry »

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4th March 2010

Ubisoft Announces Upcoming Titles From Vancouver and Montreal

UbisoftVancouver – New from the Ubisoft Vancouver crew is Pure Fùtbol™, an entirely new sports brand which will be available worldwide in May 2010.

Pure Fùtbol™ is a new and unique vision of soccer video games, emphasizing the intense, physical and spectacular aspects of the sport. The over-the-shoulder camera and visceral audio dynamically react to the context of the match, placing the gamer in the heart of the five-a-side soccer action, as opposed to the feeling of watching a TV broadcast.

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Pure Fùtbol™ will include 230 elite players, 17 international teams, and 17 legendary players. Gamers will have the opportunity to create their own customized athlete who can progress through the campaign mode to ultimately test themselves against the world’s best players in the final tournament. Up to four people can play multiplayer locally and 1vs1 matches are supported online, along with the inclusion of leaderboards that allow players to match up to one another and celebrate the pure competitive nature of soccer.

Shaun White SkateboardingMontreal – Coming from Ubisoft Montreal this holiday season will be Shaun White Skateboarding, a video game in development with dual-sport professional athlete and two-time Olympic gold medalist, Shaun White.

As the first skateboarding game in the best-selling Shaun White video game franchise, Shaun White Skateboarding will provide an innovative twist and fresh take on the skateboarding and action-sports genre.

“I can’t describe how excited I am about the skateboard game,” said Shaun White. “We’ve been working on it for a while now and it’s ready to melt minds.”

The first athlete to win both gold medals in skateboarding and snowboarding at the Summer and Winter X Games, Shaun White brings a unique perspective to development of video games.

“As we’ve just seen at the Olympics, Shaun is a one-of-kind action sports athlete,” said Olivier Ernst, General Manager at Ubisoft Canada. “Shaun’s enthusiasm for skateboarding shines through in this truly unique game.”

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