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  • New B.C. Business Case Library to Highlight Province’s Technology Industry for Students and Entrepreneurs

3rd December 2009

New B.C. Business Case Library to Highlight Province’s Technology Industry for Students and Entrepreneurs

BCICVancouver – The launch of a business case library with a focus on British Columbia technology companies highlights the province’s growing knowledge economy, while giving students unprecedented access to industry successes, challenges, and best practices.

The BCIC Business Case Library is a collection of business cases that cover an extensive range of topics, including entrepreneurship, technology management, sustainability, finance, and marketing. The venture was established by the BC Innovation Council, and led by the University of British Columbia’s Sauder School of Business.

The library will be used by post-secondary students, instructors, entrepreneurs and industry professionals to gain knowledge from local companies. In addition, the library is expected to shine a light on the province’s burgeoning technology industry and marketing the province’s technology companies globally.

“The availability of these business case studies will benefit B.C. students and entrepreneurs wanting to learn relevant local content that realistically reflects the province’s business environment,” said Dean Rockwell, CEO of BC Innovation Council.

“This is an incredible learning resource for the next generation of entrepreneurs and business leaders in this province,” said Thomas Hellmann, the B.I. Ghert Family Foundation Professor in Finance and Policy at the Sauder School of Business, who led the project at UBC. “These case studies help students to understand the intimate relationship between business and technology. This is relevant for start-ups and established companies alike.”

Business cases are often used as part of the case teaching method, an experiential learning approach that is popular with some business schools, and one made well known by Harvard Business School. The library is available in its entirety online, with the individual cases free and downloadable.

The BCIC Business Case Library was developed with expertise from seven universities in the province: British Columbia Institute of Technology, Simon Fraser University, Thompson Rivers University, University of British Columbia, University of British Columbia Okanagan, University of Northern British Columbia, and University of Victoria. The initiative also received support from the W. Maurice Young Entrepreneurship and Venture Capital Research Centre.

“British Columbia is a great environment for entrepreneurial spirit,” said David Demers, CEO of Westport Innovations, a leading developer of environmental technologies for vehicles, and one of the companies participating in the business cases collection.

BCIC Business Case Library — Case Studies by Company:

Absolute Software
Ballard Power Systems
Blast Radius
Canadian Council for the Americas in BC
Carmanah Technologies
DelTech Manufacturing Inc.
Etraffic Press
Inland Glass & Aluminum Ltd.
Inproheat Industries
Kelowna Flightcraft
Moly-Cop Canada
OncoGenex Technologies
Sitemasher Corporation
Terahertz Solutions Inc.
Westport Innovations Inc.
Wood Lake Publishing
Zengar Institute

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1st December 2009

News Bytes From Montreal’s Eidos and Ubisoft

UbisoftThis just in – Ubisoft Montreal has announced DLC expansions for Assassin’s Creed 2! Available for the Xbox 360™ video game and entertainment system from Microsoft and the Playstation 3™ computer entertainment system, the first DLC, entitled “Battle of Forli” launches in January and the second DLC, entitled “Bonfire of the Vanities” in February.

Players must own a disc copy of Assassin’s Creed™ II on Playstation 3™ or Xbox 360™, have an Internet connection to download the additional content and a minimum of 1.0 GB of memory available for each DLC. More info on the DLC to be announced in late December. Time to start hoarding my XBL Points.

Eidos MontrealMeanwhile, Eidos Montreal is looking for a Marketing Manager for Thief 4. Here are the listed responsibilities:

* Assist the Eidos strategy team in the definition of game marketing position from a global scale point of view
* Create and implant a communication strategy adapted to each project
* Be the principal contact for the studio products, and provide client and game market related knowledge to the development teams
* Be in charge of the production and quality of all the marketing images, as well as the communication tools («screenshots», demos, artistic images and trailers)
* Setup and ensure production deadlines
* Be responsible for all the different development stages, and make sure that the marketing choices are represented in the elements constituting the game, such as the universe, the characters, the actions, etc…
* Identify the key success factors for the game, create the final positioning and compare this analysis with customer studies. Defend own marketing choices and achieve final approval
* Establish recommendations about the communicating strategy for the game (public relations, packaging, advertising, Internet, promotion) and be in charge of the creation of the principal game images (trailers, demos, «screenshots»…)
* Efficiently divide the tasks within the marketing team.

Please visit the Eidos job listing to check on the required qualifications and to apply for this position.

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26th November 2009

News From The East

audiokineticMontrealAudiokinetic Inc., the leading audio solution provider for the video game industry, released today the latest version of Wwise, its award-winning audio pipeline solution. Wwise 2009.3 introduces new features and enhancements, including access to two McDSP plug-ins. Audiokinetic also unveiled a new pricing structure that will allow customers to save up to 20% on purchase of the company’s product families.

Wwise 2009.3 includes the following new features and enhancements:
• McDSP effects: ML1 and FutzBox
• Peak meters on limiter effects
• Vorbis: major memory optimizations
• New & improved file packager
• Profiler data statistics

Audiokinetic and McDSP had announced a technological partnership a few months ago, and the ML1 and FutzBox plug-ins are the first results of this collaboration.

Audiokinetic also gave a sneak-peek of its roadmap for Wwise for 2010, and revealed that new features will include a convolution reverb. “We’re pursuing our goal to see Wwise become a comprehensive platform for sound design, while answering our customers’ needs,” said Simon Ashby, VP Product Strategy, Audiokinetic. “Our users asked for more high-quality effects and a convolution reverb, so we’re delivering these, and more.”

In parallel, Audiokinetic revealed a new pricing structure based on a “buy more – pay less” approach. The pricing structure allows game developers to qualify for discounts if they purchase several products developed by Audiokinetic.

• Purchase of 2 products grants a 5% discount;
• Purchase of the Power Pack – the combination of Wwise, Wwise Motion, SoundSeed Impact, SoundSeed Air, the 2 McDSP effects and the upcoming convolution reverb – grants a 20% discount.

“Our products are powerful yet affordable, and this new pricing structure offers a great value for money,” said Geneviève Laberge, VP Sales, Audiokinetic. “For example, purchasing the Power Pack for 1 title on 2 platforms now costs $33K – that’s an economy of $8,250 compared to the individual price of these 6 valuable products.”

Wired WomanTorontoWired Woman Toronto is in need of businesswomen who are interested in joining their mentorship programme as mentors. Wired Woman’s Mentorship programs run in both Toronto and Vancouver, and are for women entering or re-entering the work-force and targets women requiring career guidance. This career mentorship experience is enhanced with networking events and education workshops. Applications for prospective mentors and mentees are accepted all year long.

UbisoftMontreal – At some time overnight, an (apparently Russian) hacker took over the official site for Splinter Cell, replacing at least the home page (I didn’t venture through bookmarks to test the other pages) with a black and grey static page and message in Russian, which roughly translates to:

Occasionally the security system will be switched off for planned work and data protection. During such work may be a breach in security from external threats. Thus, all off would be a random character in accordance with a random pattern of Delta-3-6-OscarAvatar the Game

The crest, which first appears on the hacked site and then in a text image makes use of the Romanov double-headed eagle, and the GPS co-ordinates in the lower right corner relate to Saint Petersburg in western Russia. The hacker left a message in the replaced source code, including his hacker handle in order to claim his conquest.

Hopefully the web teams at Ubisoft will be able to reclaim the Splinter Cell site soon and plug the holes which allowed outside access soon.

Still over at Ubisoft, the latest Dev Diary blog has been posted for Avatar the Game; today’s topic is Conquest, which is a real-time strategical mini game in which players must capture and hold territory for their chosen Faction, ultimately gaining control of Pandora.

National Film BoardMontreal – The National Film Board of Canada is proud to release the DVD box set Jacques Drouin: Complete Pinscreen Works as of December 2, 2009. Drouin’s name is inextricably linked to the legendary Alexeïeff-Parker pinscreen, with which he produced a unique and poetic body of work.

The box set will be launched at a tribute to Jacques Drouin at the Sommets du cinéma d’animation, at the Cinémathèque québécoise, on Saturday, December 5 at 5 p.m. The event will include a screening of the documentary portrait Jacques Drouin en relief, by Guillaume Fortin.

“Jacques Drouin is a major figure in NFB history,” said Julie Roy, producer of the box set. “For three decades, he was the only filmmaker in the world who was working with the pinscreen, the incredible “dream machine” invented around 1930 by the Russian-born French filmmaker Alexander Alexeïeff. With his high-quality oeuvre, constant experimentation and eminently personal vision, Drouin proved that the pinscreen could express the imagination of people other than its inventor.”

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16th November 2009

Across The Country in Fifteen Minutes

Krabbit OnlineSurreyKrabbitSoft is pleased to announce that KrabbitWorld Origins is now available on Direct2Drive for both Windows and Mac for $14.95. KrabbitSoft has burst out of the gate at full speed, garnering kudos from journalists, gamers and even lawyers. The Davis LLP blog says that “Indie developer Krabbitsoft has done what some thought was impossible, developing and releasing an exciting, graphics-laden Action/RPG based on their own IP.”

Furious hack n’ slash combines with customizable Krabbits and choice to play in Story Mode or Battle Modes including Arcade, Versus, Team and Survival. Six playable Krabbits can be leveled up to 99 in sandbox or linear gameplay style. No grind and loot aplenty, characters level quickly in Story Mode, Krabbit Onlinegaining XP with every action. Building your Krabbit doesn’t stop at level 99. Continue building powers to 999. Character building includes gaining XP, building stats, and changing appearance any time. 3D drag n’ drop inventory and paper doll windows are featured along with account share bins, colour cloning bins, dye vendor, click map to travel and Ruby Slippers of ‘return to Adobe’.

KrabbitWorld Origins is a creative game focused on colour. Players are encouraged to experiment with dying their Krabbits to their heart’s content. Choose from 8 Realms of Origin colour palettes to design a Krabbit influenced by Darkness or Light, Death or Dreams, Solar or Contrivance, Beast or Archetypical KrabbitWorld. Transfer your Krabbits from an earlier version to a newer version or from laptop to desktop PC. Re-install a new version over an older one and still retain your already leveled Krabbits.

New Features This Week:
• Brutal Moves
• Built-in Patcher
• Elemental Bracers & Weapons Packs

Siggraph Vancouver There are still a few tickets left for Wednesday evening’s SIGGRAPH Vancouver presentation of Bringing Dragon Age to Life. BioWare’s Lead Animator Clove Roy and Lead Character Artist Shane Hawco discuss the challenges faced in creating digital actors for BioWare’s newest award-winning role-playing epic Dragon Age: Origins. This presentation will provide an in-depth look in how to tell a huge complex story through an interactive narrative complete with hundreds of emotionally engaging digital actors. I am so not missing this session – and tonight I am playing through the Final Onslaught and taking on the Archdemon for the first time. Soon all of you will be able to find out my thoughts on the entire game. If you missed my first 48-ish hours in Dragon Age, you can catch up here.

Eidos MontrealMontreal – As Day One of MIGS gets underway, all reports thus far say the seminars have been fantastic – along with the weather. Eidos Montreal kicked off their MIGS week with a very successful open house event which saw over 500 guests come through the studio – and get a few glimpses at Deus Ex 3 and Thief 4 goings-on. I’m feeling just a touch of envy here.

Also in Montreal, Bug-Tracker has announced that Wolfgang Klingel is its new General Sales Manager for Europe. This move closely follows Bug-Tracker’s expansion strategy into Asia and Europe and its ever Bug-Trackerincreasing focus on those critical markets.

With over 15 years’ experience in the video game industry, Wolfgang Klingel will be responsible for extending the company’s foothold in the European video game market as well as strengthening its exposure to the publishers and developers in this area. Wolfgang KlingelKlingel’s duties will involve collaborating and developing synergies between the North American and Asian studios in order to improve communication throughout the whole group and thus enhancing overall customer satisfaction. Klingel’s past experience includes Director of Development at Vivendi Games’ Coktel Studio and Vice-President Europe of Enzyme Testing Labs, another major quality assurance and localization company, and helped contribute to its successful development.

“Wolfgang will greatly help reinforce and grow our presence in the market we started out in 10 years ago” declared Antoine Carre, founder and CEO. “He will bring together and integrate key components of Bug-Tracker’s worldwide studios, in order to shape, lead and create new market opportunities. Adding an accomplished European video game business veteran such as Wolfgang to our team demonstrates our commitment to continuously fortify our leadership role in the QA and localization industry.”

digital albertaCalgary via Digital Alberta – Alberta’s minister of culture says the province’s film industry will finally be getting its own state-of-the-art film studio after reaching an “agreement in principle” with the owners of the Canada Olympic Park site to purchase land for a new facility.  The studio, which is estimated to cost $26 million not including the purchase of the land, will be built on four hectares to be purchased from WinSport Canada, which operates Canada Olympic Park. Blackett says he hopes to start building in the spring, but stressed that negotiations between WinSport, Calgary Economic Development and the Government of Alberta were still ongoing.

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9th November 2009

Vancouver Social Games Developer Now Hiring

Swim RecruitingVancouver -Village Gamer, always willing to assist Canadian studios, will be posting further Game Industry job postings from Swim Recruiting. Here is the first:

PHP Developer – Social Games

– Entrepreneurial, growing, and action-packed environment
– Quick-to-market new generation of games – agile environment
– Creation encouraged and input valued

What’s your favorite game? Do you find yourself constantly playing a wide variety of software games and board games in your spare time?

A Vancouver ‘home grown’ organization based in funky Gastown is on the lookout for a passionate game-orientated LAMP developer to join a professional, fun, and dynamic software team to develop and enhance new and existing games for social network platforms such as Facebook and iPhone applications. You will be working in an environment where your creative input is encouraged and valued, and the short iteration methodology will keep your interest levels high as you release up to 8 multiple titles on various platforms per year. As well as excellent communication and documentation skills, you must have expert open source development skills and a natural and keen interest in Gaming and Social Networks. You will also need to be comfortable working in a fast paced, action packed, rapid prototyping, iterative model amongst peers in a social and collaborative environment.

In order to be considered for this role you must be able to demonstrate the following:

– Expert proficiency in all areas of LAMP development
– Passion of a wide variety of Gaming technologies and methodologies
– Experience taking games from inception to completion is favorable
– A creative knack for finding and fixing bugs
– Experience developing Facebook’s API a huge asset.
– Flash development and/or training
– Iphone development an asset
– Graduated from a four year college or university, a degree from a recognized design school, or two to four years of related experience and training.

This is a fantastic opportunity to join a modern, fast paced, innovative, fun and dynamic work environment working on some of the latest games and applications with bleeding-edge open source technologies – apply by visiting the Swim Recruiting website or by emailing your qualifications to Brian Thompson.

Swim Recruiting is a search consultancy firm offering advanced recruitment solutions tailored to the precise needs of its individual clients and job seekers. Focusing on technology and finance professionals, Swim is able to draw upon an in-depth knowledge of this market combined with an extensive network of contacts. Please contact Brian Thompson if you would like further information or would like to list a career opportunity with Swim Recruiting.

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9th November 2009

CATA WIT Launches Program To Attract And Retain More Women In The Technology Workforce

CATA-WITOttawa – Today at the Toronto Stock Exchange representatives from the Canadian Advanced Technology Alliance Women in Technology Forum (CATA WIT) were on hand to open the markets. The event marks the launch of a CATA WIT initiative promoting employer best practices and a web site designed to attract women to science and technology careers.

The program takes a three-pronged approach to address inequalities in women’s participation in science and advanced technology by focusing on ways to support recruitment, retention and entrepreneurialism. The program was undertaken with the support Status of Women Canada, Ontario Women’s Directorate and a number of corporate partners.

Working with CATA WIT, Dr. Wendy Cukier, founder of Ryerson’s Diversity Institute and Technology Strategy Consultant organized workshops with women across the country to explore their experiences and to take a fresh look at women in Canada’s high tech sector. Over 50 women from all stages of their careers met for roundtables in Halifax, Montreal, Toronto and Calgary, and 250 women were surveyed online. Discussions were also held with Human Resources professionals and executives in a number of technology companies to explore leading practices on diversity and develop tools to promote the importance of diversity.

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6th November 2009

Vancouver Innovation Camp Round Two

Vancouver Innovation CampVancouver – Why are ideas like measles, waffles and mirrors? Why do successful people generally fail more often than less successful ones? At Vancouver Innovation Camp, you’ll discover how the answers to these questions are related to entrepreneurial thinking. Build your creativity and innovation skills by participating in activities designed to inspire your inner entrepreneur, without the boring lectures.

Participants practice skills such as identifying opportunities, learning from failure, Innovation Camp 1resourcefulness, collaborating with a team and adapting to changing environments. You’ll connect with brilliant people and work together to build on great ideas and find innovative solutions to real world challenges. Unleash your entrepreneurial spirit!

One of the event’s organizers, Nicole Sheldrake, said that the first Innovation Camp, which was held October 13 – 19th, was so successful, they’ve decided to do it again.

“Innovation Camp 1 had 18 participants from diverse backgrounds such as a VP, graphic designer, manager, musician, lawyer, student, web designer, strategic analyst, to mention a few. Participants loved connecting with new people from outside their field of work and they felt re-charged at the end of it. The participants had many chances to be creative and collaborate, and in doing the activities, they learned new ways to find solutions to problems, with the overall objective being to see problems as opportunities. In addition, the group raised $5000 for the Vancouver Food Bank in 7 hours! They were assigned a task at 11am and by 6pm had raised $5000 using their creativity and entrepreneurial skills.”

At Innovation Camp you will:

  • learn techniques to view problems from fresh perspectives in order to identify opportunitiesInnovation Camp 1
  • apply those techniques in entrepreneurial situations and reflected on what was learned in the process
  • receive clear, concise feedback on your ability to work as part of a team
  • analyze and learn from failures in your own and others lives
  • have fun!

Price (for all 3 days): $125.00 CAD for early bird tickets(purchased before Nov 10th), $149 for regular price tickets (after Nov 10th)

Location: Kontent Creative offices, 55 Water St, Vancouver, Canada

Workshop Dates and Times:

  • November 24, Tuesday, 6:30pm – 9:30pm (includes sandwiches and a drink)
  • November 26, Thursday, 6:30pm – 9:30pm (includes sandwiches and a drink)
  • November 28, Saturday, 10:00am – 6:00pm (*all day workshop, includes sandwiches and a drink)

(Each day builds on the activities of the prior, 14 hours total)

Register now or check out InnovationCamp.org for more details.

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4th November 2009

Digital Alberta Upcoming Events

digital albertaBanff – In our interconnected, globalized economy, information is critical. Get a solid grasp on our new knowledge economy with a three-day workshop at the Banff Centre. Join Digital Alberta and the Banff New Media Institute to explore technology-enhanced learning as a valuable economic resource.

This eLearning workshop is designed specifically for professionals working in elearning, education, human resources and knowledge-based digital media. Stimulate learning opportunities and expand your knowledge in this dynamic field. From open source platforms to game-based learning, you will be exposed to capturing, retaining and transferring knowledge in a digital medium. So if knowledge and information is part of your responsibility, this workshop is for you.

The workshop features:

Lance Dublin, Dublin Consulting – Keynote
Dan Rickard, Okaki Health – Open source eLearning
Lou Russell – eLearning Project Management and SMEs
Kevin McNulty, Coole Immersive – Game-based learning
Dr. Jim Parker – Game-based learning
Martha Burkle, Cisco Chair of e-Learning – Training in virtual worlds

The workshop will be presented at The Banff Centre on December 3 – 6, 2009.

Rates: (all prices subject to GST)

$320.00 Digital Alberta Members or Affiliates
$350.00 Non-Member Early Bird (on or before November 18)
$260.00 Student Early Bird (before November 18)
$400.00 Non-Member after November 18
$300.00 Students Non-Member after November 18

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14th October 2009

Canadian Game Event News

Xbox 360Xbox Canada will be in Montreal this weekend (October 17) at Parc Jean-Drapeau and in Toronto on October 24 at The Better Living Centre on the CNE Grounds. Why? For the Forza Motor Sport 3 Drive Your Dreams promotional event, of course. Drive Your Dreams

Event Details:

Be one of the first to experience the thrill of the world’s most exotic and exquisite cars as you take the wheel of more than 400 automobiles on over 100 renowned real-world tracks and exotic road courses from around the globe.

You’ll play right next to the most beloved cars featured in the game, watch car artists bring design to life before your very eyes, check out the gallery of performance upgrades, and even have your own shot at learning the ropes on the Autocross Demonstration, Instruction, & Ride Experience* with the Canadian Automobile Sports Club and Club Auto-sport Des Laurentides.

Come escape into the world of car culture and you could win** the ultimate DRIVE YOUR DREAMS experience that could get you behind the wheel for an exhilarating full day on the track, plus the ultimate Xbox 360 Racing Package.**

*Must have valid Driver’s License and sign applicable waivers to participate in the Autocross
** NO PURCHASE NECESSARY. Contest is open to all legal residents of Canada. There is one (1) grand prize (ARV $3,660) and ten (10) secondary prizes (ARV $89.99) available to be won. Skill testing question required. Contest closes at 11:59pm on October 24th, 2009.

DIG LondonDIGS has announced another Keynote Speaker. Last week the event announced that Victor Lucas would be the Keynote Speaker for the November 3rd Dinner, and today they have announced that Ubisoft Toronto and Montreal CEO Yannis Mallat will be the Keynote Speaker at the conference proper. DIGS takes place this November 3rd and 4th in London, Ontario.

If you are a student and have been sitting on a game design, you can enter the DIGS Game Competition and vie for $10 000.00 and more in prizing. The entry deadline has been extended to October 26th, so Ghoulash Bashregister now!

If you are in Vancouver, don’t forget about Ghoulash Bash, our local fundraiser for the Greater Vancouver Food Bank Society. Ghoulash Bash is happening at the Metropole on Abbott this coming October 29th. The theme is Retro-Reanimated, ticket prices are very reasonable, and it’s a chance to get your ghoul on. Ghoulash Bash is an approved Greater Vancouver Food Bank Society event, so tax receipts can be issued for qualified donations. The event is still looking for swag and sponsorship. Please see the Bash site for more details.

Taco Bell CanadaDon’t forget that the Taco Bell Fill Up On Game Gear tour will be in Kelowna tonight, Surrey on Friday night and then in Coquitlam on Saturday. Get your entries in for all of the awesome game gear that Taco Bell is giving away, including the Emporer game chair. Gotta have it. We’ll be meeting up with Craig and Ryan this weekend to check out the Tour Truck and the prizes – hopefully this west coast weather will improve some before they arrive.

MIGS 2009The Montreal Game Summit is gearing up for November 16th and 17th, and now you can customize your agenda. You can even post it on Facebook, email it to yourself and others, or just print it for easy reference.

On Day 1, Yoichi Wada, President and CEO of Square Enix will be presenting a Keynote Address about Fostering Cultural Diversity in Game Development, while Heather Chaplin, Professor of Journalism at The New School will be delivering a Keynote Address on The Guy Culture. Keynotes for Day 2 include Tools and Testing in LittleBigPlanet: Consequences of a user-generated world which will be presented by Paul Holden, Lead Architect for Media Molecule and Jason Holtman, Director of Business Development at Valve will present on Games Entertainment in the Age of Connectivity.

Fusion ForumStewart Butterfield, co-founder of Flickr, reportedly the most popular photo sharing site in the world, will be the Keynote Speaker at the 3rd Fusion Venture Forum 2009, presented by New Media BC on November 12 in Vancouver, British Columbia.

Butterfield is a firm supporter of Vancouver’s Digital Media industry and was part of the original team that grew Flickr from a tiny Vancouver based operation to a worldwide phenomenon. He and his co-founder Catherine Fake sold Flickr to Yahoo reportedly for more than $30 million, barely a year after launching it in February 2004. The original plan had been to create an online game that never quite took off. Flickr remains one of the most noted digital media success stories from this region.

Butterfield will open Fusion ’09, the only Venture Forum devoted to Digital Media in Western Canada, by sharing his success story with some 150-200 attendees, mostly Canadian founders with early to growth stage ventures. Twenty of Canada’s hottest digital media companies will present their latest ventures to top tier investors from North America, including heavyweights Google Ventures, Norwest Venture Partners and SoftTech VC. Deadline to register for Fusion’s Bootcamp and Conference is Oct 20, 2009.

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7th October 2009

Congratulations to VFS GD13 Graduates

VFSVancouver – The thirteenth graduating class from Vancouver Film School has much to be proud of. We attended their Pitch and Play Presentation last evening, and it’s evident that they all worked very hard on their projects. I liked the new format for the show, and it was nice to see so many industry people turn out to take a look at work and put some hard questions to the development teams. We participated in five pitches, each unique in its own way. The presentations were quite well done, but something we missed that had been done in the past was the availability of game demos or other promotional materials for the projects to bring back to the office for later perusal.

The first presentation of the evening was from Fully Cooked Games, who presented their project titled Courtney CorcoranHighMoon Express. This game was the first of two built using the Unity Engine. HighMoon Express was described by the development team as “a tongue-in-cheek western arcade-action game. Built on the concept of a tower defense styled game, the heroes consisted of Doc, The Priest, The Showgirl and The Gunslinger. The enemies were Trolls, Ghosts, The Cubs and The Feral. The character artwork sort of reminded me of the old Scooby Doo villains (not a bad thing), and the game play required some quick thinking on the part of the gamer. Power-ups were available in the game’s shop, and each player also had its own unique special move to defeat the onslaught of enemies.

Second to present was Team Heist with their flash-based game The Perfect Job. The presentation opened with a very humorous animated cut scene showing the game’s “hero” in his jail cell being presented with a lChristopher Worboys arge cake by the prison guard. Our hero has been broken out of jail by the local mob boss, and now must break into buildings to steal things for the boss, in order to pay him back for breaking the hero out of jail. In order to commit these heists, our thief must avoid security guards and cameras while picking locks, cracking safes and stealing the treasures – all within a set time limit. The player has the ability to hack the camera computers and turn them off as well as use some of his funds to bribe the guards, however there are bonuses for not adding bribery to his list of offenses. Should our thieving hero be caught, a large set of prison bars close with a clang over the screen, and the player has to start the level over again.

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