After selling millions and being a cultural phenomenon in Japan, the Nintendo 3DS family of systems role-playing game YO-KAI WATCH is coming to North America. Published by Nintendo, YO-KAI WATCH centres on a boy who gets a special watch that lets him befriend and help mischievous Yo-kai* and later summon them to fight other Yo-kai. Players can overcome challenges and help various characters solve everyday problems with the help of Yo-kai friends. These eccentric Yo-kai resemble anything from inanimate objects to mythical creatures.
After the 2013 launch in Japan, the Nintendo 3DS game became a top seller and was well-received by both critics and players. Along with the anime and manga, the YO-KAI WATCH phenomenon evoked wide-spread popularity and demand for the brand among children.
“With sales of more than 7 million units in Japan, YO-KAI WATCH is coming to North America, where a new audience will be able to experience this irresistible franchise for the first time,” said Pierre-Paul Trepanier, Nintendo of Canada’s senior director and general manager. “It doesn’t matter if you’re a kid, parent, fan or fan-in-the-making: Everyone will be won over by this charming game.”
YO-KAI WATCH is launching in North America, Latin America, Europe, Australia, New Zealand and Korea, demonstrating its global demand and appeal. Beyond video games, manga and anime television shows, YO-KAI WATCH has generated more than $1 billion in retail sales of toys and other merchandise in Japan, not counting games, music or publishing.
*Yo-kai: They are not ghosts, monsters or creatures. Yo-kai are, quite simply, Yo-kai. They cannot be seen by the human eye, but they are everywhere. Whether born from the soul of a deceased human, or an everyday object discovering its higher purpose, their personalities are distinctly humanlike.