Alien Concepts’ Debut Title Night of the Scarecrows Set for Pre-Halloween Release
Toronto-based developer Alien Concepts is excited to announce the launch of its first casual game Night of the Scarecrows. The rookie developers recently announced the release of the web and downloadable game through distribution portals Big Fish Games, MSN Games, Real Arcade, GameHouse and Wild Tangent among others.
With its striking cinematic sequences and an art style inspired by the likes of Tim Burton and Edward Gorey, this addictive puzzle game stands apart from its genre counterparts in the casual games space. The dark yet quirky art and design work by artists Jamie Richards and Bruno Amezcua are complemented by the moody soundtrack by composer Patrick Blakely. The game’s development team is rounded out by producer/co-designer Kala Ramachandran and Programmer Mike Darmitz.
“We were thrilled with how well the game demo was received at Casual Connect Seattle and at GDC San Francisco this past year”, said Kala Ramachandran, Alien Concepts co-founder and President. “We’re hoping to carry this momentum to our upcoming projects currently in the works.” The studio is currently hard at work on an iPhone version of Night of the Scarecrows, which is scheduled to hit the Apps Store just before Christmas 2009, as well as on an educational adventure game slated for release in late October.
*Mini Review*
I gave Night of the Scarecrows a quick play – okay I confess, the game is still open in another tab, I’m on level 3 and have a score of 16440. So far I am impressed with the game; it is a nice twist on the match three genre, with some very cute and comical characters who do a funky scary shuffle dance across the garden. I like watching the creatures almost gasp in horror when they realize they are about to be eliminated by a rampaging goat and clearing the garden with a burning torch appeals to the pyro in me. The death cringes of the characters as they ignite only adds to the amusement. Gee, that sounds just a tad sadistic, doesn’t it? It’s okay – they may be animated, but they are inanimate objects. No harm done, they’re only burning pixels. When the mystical power that pushes forth these Hallowe’en invaders fails to play nice and won’t give you any matches, you can call on the Power of the Crow. You can store up to three Crows by matching groups of seven creepy creatures or more, and when needed you can clear similar Scarecrows from one column. You can eliminate full rows by letting the Goat out of the pen. You can collect up to three Goats at any one time. Beware though – your Goat and Crow collections reset with each new level. The music and sound effects are well done and the audio is very clear. With the level of quality in this first title, you can be assured that I will be looking forward to more game products from Alien Concepts.
10:22 am on October 7th, 2009
Pretty fun game. I noticed a few bugs, but mostly minor. I have played this every day for the past 3 days now lol