An EA Kind of Morning
Need for Speed™ World, the Play4Free™ online PC action racing game from EA Black Box, has now eclipsed three million registered users. With numerous hours of high-speed, high-stakes Need for Speed multiplayer action, Need for Speed World is one of the world’s most popular, free to play racing games. Today EA builds on the game by adding an all-new dynamic day/night cycle and an advanced vehicle performance customization tuning system. Players can go under the hood to upgrade and tune their vehicle with an extensive list of car parts ranging from tuned engines to top-tier suspension systems to create a high-performance race machine.
Need for Speed World brings together best in class action racing with an unparalleled social experience for the PC. Players can compete against their friends and family or pick from thousands of top ranked players to challenge in intense online battles and police pursuits. Gamers race the way they want in an ever expanding world that continues to grow with a constant stream of new content, cars, and features.
In addition to English and German, Need for Speed World has now been localized for France, Russia, Spain and Poland markets. Players worldwide can feel the rush of illicit street racing as they speed their way through a white-knuckle socially-connected Need for Speed experience. They will also be able to purchase SpeedBoost which they can use to acquire in-game items such as Booster Packs, Power-ups, XP accelerators and even exclusive exotic cars via the in-game store using a variety of local payment options including credit cards and SMS billing.
The EA PWNED_ team stopped in at the EA Sports campus in Burnaby during their recent globetrotting visits to various EA studios around the world. Watch Matt Cuttle and Sian Welby as they join World Heavyweight Champion David Haye as his famous ‘Hayemaker’ and a range of other equally devastating blows are captured for Fight Night Champion. Appearing in the game and on the box the champ is heavily involved in EA Canada’s latest game but who would he like to play as in Fight Night Champion? Tune in to find out.
[youtube:http://www.youtube.com/watch?v=FAhRZS1irRA]
In other developments, EA sent out a press release announcing an “Epic Promotion” for the upcoming Bulletstorm, developed by Epic’s People Can Fly studio over in Poland. Normally I wouldn’t carry the news about this promotion because the games involved are not developed in Canada. That said, the fine print at the end of the press release somewhat irked me. Maybe it’s because my morning caffeine level has not yet reached a safe level, maybe because it looks like EA is leaving an out for itself while sucking gamers into pre-ordering Bulletstorm on the promise of getting in on a beta for Gears of War 3, a title that has been delayed at least a couple of times now – and was supposed to be a part of the recent Spike Video Game Awards but was a no-show (just like the awards show itself, in terms of quality). This has not pleased the hardcore Marcus Fenix fans, and perhaps Epic and EA are teaming up to try to appease them, dangling the slim promise of a beta play in front of them.
Why do I think this promotion sounds somewhat hinky? Well, the press release started off great – then I noticed the * in a sentence: Players that purchase the Epic Edition are guaranteed early access to the Gears of War 3 beta*. Pre-order now to reserve a copy of the Epic Edition which will be available on Feb. 22, 2011 for MSRP $59.99 ($69.99 in Canada, which doesn’t make sense given the strength of our dollar), only for the Xbox 360® while supplies last.
So…having a rabid Gears of War fan living in the cave upstairs, I checked the disclaimer indicated by the * before telling him of this “Epic Promotion” …and the * indicates that Conditions and restrictions apply. See back of pack for details if and when available. Okay, so this is normal, conditions often apply when EA sends out a press release, but it’s usually the requirement of an EA Account and an internet connection, and this is where the promotion doesn’t sit quite right with me. EA and Epic want gamers to pre-order one game, for the promise of getting in on the beta for the game that they really want, but there are conditions that you, the gamer, won’t know about until you get your hands on Bulletstorm. Now, the “if and when available” part is not very clear – what is EA defining as “if and when available” – Bulletstorm or the beta – and if they know these conditions are going to apply, why aren’t they releasing the details now?
I can pretty well guarantee that if I walk into the EB Games we normally shop at later today, they will not have this Epic Promotion pre-order in their system, and probably won’t for at least a week – unless it’s automatically included in a regular pre-order. It took almost a month for Dragon Age 2 to show up for pre-order, and Guild Wars 2 CE only became available a few weeks ago. Now, does this “limited quantity” mean that because EB Games Canada – or GameStop if you prefer – is slow to add titles and offers to their system, the Cavechild could miss out on his chance to get in the Gears of War 3 beta or will our store be allotted a set number of Epic Promotion pre-orders? I just checked the EA Store, and they don’t have the “Epic Promotion” advertised yet either, so perhaps a phone call will be in order once the stores open.
I just hope that EA and Epic aren’t using the promise of Gears of War 3 to artificially attract gamers to Bulletstorm with a thin promise that will then get yanked out from under them due to something like “time constraints to meet deadlines” or some other lame excuse, and then appease the gamers by tossing extra special DLC items at them.