17th April 2009

PROTOTYPE Release Date Confirmed

The countdown has begun for yet another title on our 2009 Most Anticipated Games List

Radical EntertainmentVancouver Radical Entertainment and Activision Publishing, Inc. have confirmed Activisionthat the long-awaited open-world action thriller video game PROTOTYPE will ship in European territories on June 5 and to North PROTOTYPEAmerican retailers on June 9, arriving in stores shortly thereafter. Fans of the infamous Alex Mercer should also be sure to check out the newly updated official game web site to gain access and view newly added game information and content, including the first half of PROTOTYPE’s must-see intro cinematic.PROTOTYPE

PROTOTYPE lets gamers feel the power of being the ultimate shape-shifting weapon. You are the PROTOTYPE: Alex Mercer – a genetically mutated man without memory, armed with amazing shape-shifting abilities, hunting to discover what created you and determined to make those responsible PROTOTYPEpay. As Alex, gamers tear through a densely populated contemporary New York City moving with Parkour-style fluidity, consuming anybody that gets in their way… assuming their physical form, memories and abilities. Fueled by a three-way war between Alex, the Blackwatch (military) and a viral outbreak known as the Infected, players venture into a deep, dark conspiracy 40 years in the making!

PROTOTYPE is currently rated “RP” (Rating Pending) by the ESRB with an expected “M” rating (Mature – Content that may be suitable for persons 17 and older) and will be available for the Xbox 360® video game and entertainment system from Microsoft, Games for Windows® and PLAYSTATION®3 computer entertainment system.

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16th April 2009

Ubisoft Unveils Assassin’s Creed II

Assassin’s Creed II is one of the Most-Anticipated Games for 2009 here at Village Gamer

UbisoftMontreal – Today Ubisoft announced that Ubisoft Montréal is developing Assassin’s Creed II on all current-generation platforms for a scheduled Holiday 2009 launch. The initial installment of Assassin’s Creed® was released in November 2007 to popular and critical success, selling 8 million copies Ezio Assassin's Creed IIworldwide, and garnering awards such as Best Action Game 2007 from 1UP and Outstanding Achievement in Animation from the AIAS.

Assassin’s Creed II is the product of over two years of intensive development by the original creative team behind the Assassin’s Creed brand. In a vast open world environment, the game invites players to incarnate Ezio, a privileged young noble in Renaissance Italy who’s been betrayed by the rival ruling families of Italy. Ezio’s subsequent quest for vengeance plunges players into a captivating and epic story that offers more variety in missions, surprising and engaging new gameplay elements, diverse weapons and a profound character progression that will appeal to fans of the original Assassin’s Creed as well as entice players new to the brand.

“Our creative team is working hard to top the experience of Assassin’s Creed,” said Patrice Desilets, creative director at Ubisoft. “We’ve made improvements to every aspect of the game. And we’ve plunged ourselves into the stunning history of the Italian Renaissance so that we can offer fans a unique, varied and innovative Assassin’s Creed experience.”

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13th April 2009

Homegrown Games to Develop Painkiller: Resurrection for Dreamcatcher

DreamCatcherTorontoJoWooD Productions and Canadian publisher DreamCatcher Games are pleased to announce they have signed Homegrown Games, a small independent Austrian developer, to develop the next chapter in the Painkiller brand. The new installment is called “Painkiller: Resurrection” and is set for release in Q4 2009. Painkiller Resurrection

Once more, it is up to the protagonist to find a way out of a grotesque world between heaven and hell, trapped between life and death. The development of Painkiller: Resurrection is based on the technology of the Painkiller engine, but with several improvements, including improved shadows, a higher texture resolution, moveable light sources, post processing, motion blur and ambient occlusion were implemented. In addition to these added features, the PK++ development team, lead by Steven “Blowfish” Wilkins, has set up a coop-multiplayer campaign mode.

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6th April 2009

Mysterious Teaser Video Appears Online

UbisoftMontreal – I received a mysterious digital transmission today. It contained very Assassin's Creed 2 Teaser little intel, but all the same, its message is very intriguing. It’s the first teaser trailer for Ubisoft Montreal’s upcoming Assassin’s Creed 2, the sequel to, naturally, Assassin’s Creed. I am seriously looking forward to the continuation of this franchise, and will have to revisit the original to prepare for Part Two – I believe there may even be one or two achievements I have not yet achieved, and that simply cannot be permitted. Needless to say, I am awaiting a firm release date and of course more information. I am very curious as to how far the storyline will venture, and what, if any, new elements will be introduced to the gameplay.

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2nd April 2009

The Hardy Boys Make Their Debut on Wii

The Adventure CompanyTorontoThe Adventure Company and JoWooD Productions, leading publishers of adventure games worldwide, are pleased to announce The Hardy Boys: The Hidden Theft is under development for Wii™ set to be released September 2009.The Hardy Boys

The Adventure Company and JoWooD have a partnership with Simon & Schuster Children’s Publishing to develop a series of interactive games based on the works of the popular boy detectives.  The company released The Hardy Boys: The Hidden Theft for Windows® in 2008.

The Hardy Boys for Wii is an excellent choice in games suitable for the whole family.  It incorporates an enjoyable story, likable characters and challenging puzzles,” said Dan Dawang, Product Manager at The Adventure Company.  “It’s a non-violent video game option that players of all ages and fans of The Hardy Boys book series can become a part of with the immersive gameplay style of Wii.”

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30th March 2009

Larva Mortus – Review

Larva MortusTitle: Larva Mortus
Developer: Rake In Grass
Publisher: Meridian4
Released: March 19 2009
Platform: PC Windows
Genre: Action/Horror
Current Price: $9.99 through their site (also available on Steam)
Rating: Not Rated

In the end of XIX. century dark forces shade the world once again. A brave agent experienced in exorcism and combat comes to face the incoming evil and fight loathsome supernatural monsters and horrific spawns of black magic

Larva Mortus is very reminiscent of the types of games I liked to play way back in the early days of computing – usually on that little-known OS called Windows 3.1. While some in this day and age of heavy 3D graphics may find those early games unbelievably poor in quality, Rake In Grass has

Quest Info


managed to develop a fun-to-play action-horror quest and combat property. They’ve included many of the elements which make for a highly addictive and re-playable game – one which I thoroughly enjoyed playing. Okay, so I’m still playing it – but that’s an homage to the developers for the great job they’ve done.

First and foremost I would like to make mention of the soundtrack. It is extremely well-written and produced, and adds much to the spookiness of the environment. It is non-repetitive and won’t grate on your nerves after the first few minutes of play. One thing that I always check at the start of game play is the Options area. I do not usually like to play games in Full Screen mode on my PC, as I usually have other things going on at the same time. I was happy to see that Rake In Grass included that all important Screen Mode choice in their options, allowing me to play in a smaller window.  For those who do not like gore in their games, it’s also possible to turn off the gore. I happen to like gore, so that control remained active.

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30th March 2009

Ludia To Develop Game Based On ‘The Amazing Race’ TV Series

LudiaMontreal – Interactive entertainment company Ludia Inc., and CBS Consumer Products announced today that Ludia will create video games based on the seven-time Emmy® award-winning “The Amazing Race” television series. The North America-wide deal will see the reality TV sensation launch games across multiple platforms in tandem with the show’s 14th season.CBS

“The heart-pounding adventure, around-the-world competition and postcard worthy settings of ‘The Amazing Race’ are perfectly suited for video game adaptation,” said Alex Thabet, Founder and CEO of Ludia. “We are thrilled to add such a high-energy, suspenseful franchise to our slate, and we will infuse those key elements into a highly social, team-based multiplayer game that unites duos in cooperative game play to compete against rivals.”
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24th March 2009

Save the Planet as Only a Monster Can in Activision’s Monsters vs. Alien Video Game

Beenox StudiosQuebec City – When aliens attack, monsters fight back in Activision Publishing, Inc.’s Monsters vs. Aliens™, the video game based on the highly anticipated 3D feature film from DreamWorks Animation SKG, Inc., which will debut on March 27.  Monsters vs. Aliens was developed for the console and PC platforms by Beenox, Inc. and for Nintendo DS by Amaze Entertainment.  Starting today, gamers can experience heart pounding action and silly antics as they lead a dynamic team of misfit monsters on a mission to protect earth from destruction.Activision

“Monsters vs. Aliens allows players to control the characters from the film and use their unique abilities to battle alien enemies throughout the game,” said Rob Kostich, head of marketing for licensed properties, Activision Publishing, Inc. “Players invite a friend to grab a Wii Remote™ or controller and join forces at any time to help clear enemies, collect monster DNA and overcome obstacles as their favorite monster heroes.”

Monsters vs AliensThe Monsters vs. Aliens video game calls players into action to battle against Gallaxhar and his alien robot army. Taking on the roles of The Missing Link, the macho half-ape, half-fish; the gelatinous, indestructible and always hungry B.O.B.; and Ginormica, the 49-foot-11-inch tall woman, gamers team up with the helpful genius Dr. Cockroach, Ph.D. and Insectosaurus, the 350-foot tall grub to defeat the alien invaders. Players master the unique and diverse abilities of each character as they ooze, brawl, skate, puzzle solve, climb, crawl, jump and race through more than 20 levels on Earth and through outer space.

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23rd March 2009

Max Payne 3 Coming This Winter From Rockstar Vancouver

Rockstar VancouverVancouverRockstar Games, a publishing label of Take-Two Interactive Software, Inc., is proud to announce that Max Payne 3 is currently in development at Rockstar Vancouver and is scheduled for a winter 2009 release on the Xbox 360® video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system and PC. Developed by Rockstar Vancouver, Max Payne 3 tells the story of a retired police detective embroiled in a world of corruption, turmoil and intense Max Payne 3violence.

The award-winning Max Payne franchise put players in the role of Max Payne, a hard-boiled New York City detective with a penchant for violence, out to avenge the death of his family. The latest installment delivers more of the classic elements and hyper-intense action that fans have come to love, while moving the story of Max in a new direction.
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24th February 2009

CAPCOM Ships Dead Rising: Chop Till You Drop

Wii Gamers Get Their Own Taste of Zombie-laden Insanity with Humor, Hordes of the Undead and a Variety of Weapons at the Player’s Disposal

CAPCOMVancouver – Capcom®, a leading worldwide developer and publisher of video games, is pleased to announce that Dead Rising™: Chop Till You Drop ships today for the Wii™ home video game system. Developed by Vancouver’s Blue Castle Games, and taking advantage of the same proven technology that brought Resident Evil® 4 so successfully to Wii, Dead Rising: Chop Till You Drop delivers a more intuitive and interactive experience as players use the Wii Remote™ to shoot, slash and Dead Rising: Chop Till You Dropbludgeon their way through a zombie infested shopping mall, fighting for survival. Dead Rising: Chop Till You Drop is rated M for Mature by the ESRB.

Dead Rising: Chop Till You Drop follows the harrowing tale of Frank West, an overly zealous freelance journalist on a hunt for the scoop of a lifetime. In pursuit of a juicy lead, he makes his way to the small suburban town of Willamette only to find that it has become overrun by zombies. Frank escapes to the local shopping mall, thinking it will be a bastion of safety but turns out to be anything but. A true struggle to survive the endless stream of enemies, players luckily have full reign of a realistic shopping centre and its varied stores offering an endless supply of real and makeshift weapons to fight off the flesh-hungry mob. If Frank is running low on health he can pay a visit to one of the many restaurants or cafes for a meal in order to restore his energy and continue the fight.

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