21st August 2010

Microsoft X10 In Review

Canadian-made video games have been acknowledged the world over as triumphs of their genres; thus it was a real delight to attend Toronto’s Microsoft X10. Held by The Fifth, X10 filled every available space with demonstrations of the Xbox 360’s power to surprise, delight, and thoroughly entertain.

The Welcome Sign

2010 has been a strong year for the Xbox 360, and the holiday season is sure to deliver a grand finale. There are comebacks for many of the console’s best-love franchises, and the debut of the much-talked about Kinect. Canadian offerings for the fall and winter land in both camps-with EA and Ubisoft both making particularly strong showings, and Big Park providing the Kinect with a joyous launch product, great games will arrive this winter from both sides of the border.

 

The doors opened at ten that morning; when I arrived at 10:04, the line still went out the door. The transformation to the club’s interior completely justified the mayhem. EA’s aisle was justifiably packed from sunup to sundown—with three instalments of powerful franchises on display, I was lucky to have the company of both Guillaume Voghel and Dana Sissons, who were eager to share their inside scoops on EA’s releases.

Guillaume Voghel is obviously proud of Dead Space 2 — with good reason. Dead Space 2 looks to deliver more in every imaginable way. The borders of the USG Ishimura have fallen away into the Sprawl, a fantastical space city on Titan that stretches into every plane of the screen. Changes have also been made to Mr. Clarke himself.

“Isaac’s got a face! We have given him a voice, he is no more the silent and vigilant guy. He’s more talkative, and more interested in taking strong action.”

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