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  • Accenture Survey Reveals How Some Canadians Plan To Shop This Holiday Season

7th November 2013

Accenture Survey Reveals How Some Canadians Plan To Shop This Holiday Season

accentureA majority of Canadians polled in a recent Accenture survey will use their personal computers, tablets and smartphones as shopping tools this holiday season. Nearly three-quarters of Canadian holiday shoppers plan to “webroom”, meaning they will research and review items online before purchasing them at a store. Nearly two-thirds (63 percent) will also engage in “showrooming,” which means visiting a store to look for a gift and then buying it for the best price online. Read the rest of this entry »

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24th October 2013

Digital Adoption Campaign For Canada Now Launched

A new Digital Adoption Campaign led by CATAAlliance, Canada’s largest high tech association, and the Information and Communications Technology Council (ICTC), a leading centre of expertise in digital economy research, labour market intelligence and policy development, will help create jobs, increase efficiency, reduce costs, generate revenue and lead to faster innovation. Read the rest of this entry »

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22nd October 2013

ESAC Releases New Canadian Video Game Industry Facts And Research

ESACThe Entertainment Software Association of Canada (ESAC) has just launched its 2013 Essential Facts Booklet (PDF), which contains 19 pages of research points and information about the Canadian video game industry. Also released today is an in-depth report (PDF) from Nordicity, with 60 pages of industry research of import to the Canadian creative industries sector. In these reports you’ll see that Canada’s video game industry continues to be at the vanguard of Canada’s digital economy, employing 16,500 men and women in 329 creative and innovative companies that collectively contribute $2.3 billion to Canada’s economy. Watch the video shown below for a quick view of some of the facts contained in this year’s report. Read the rest of this entry »

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18th October 2013

The Cost Of Video Gaming In Canada

Orby - Proud to be CanadianWith a console in 61% of households, Canada’s gaming industry is the third largest in the world – and with $1.7 billion spent annually, consumers are shelling out to get in on the action, according to Secor Consulting Group’s Canada’s Entertainment Software Industry In 2011 report. A RateSupermarket.ca poll finds 37.6% of respondents allocate a portion of their budget to video games – with 16.4% admitting to buying an average of 15 new games each year. The study illustrates the affordability of upcoming Generation 8 consoles such as the Sony PlayStation 4 and Microsoft Xbox One, along with their Generation 7 counterparts. Titled The Cost of Video Gaming In Canada, the infographic shown below depicts an average depreciation of console cost of $311.95 from launch date to present day, and indicates which new console offers the best bang for gaming bucks. Read the rest of this entry »

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9th October 2013

StartUp Generation: How Millennials Are Reshaping The Canadian Economy

intuitMillennials may not be the entitled “me” generation after all. A new survey from intuit Canada shows that they embody a bold new entrepreneurial spirit that is remaking the Canadian economy. The survey, conducted by Angus Reid Public Opinion, found that Millennials – defined as those born between 1980 and 1995 – are twice as likely as the Canadian average to want to start a business in the next 12 months. Read the rest of this entry »

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9th October 2013

Nomad Gaming – A New Era for Video Games?

research and marketsA new report from Research And Markets takes a global look at the state of gaming on mobile platforms – ie. smartphones, tablets and handheld consoles – in terms of technology and device shipments, and in terms of usage which has been heavily influenced by innovations in interactivity and gameplay.  Nomad Gaming – A New Era for Video Games? also explores the market from an industrial standpoint, against a backdrop of OS and app store wars, and takes a look at its economics, detailing the latest trends, success stories and wining business models. Lastly, the insight provides market forecasts up to 2016. Read the rest of this entry »

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26th September 2013

Canadian Research Knowledge Network Appoints New Chair of the Board of Directors

ckrnThe Canadian Research Knowledge Network (CRKN) is pleased to announce the appointment of Dr. Elizabeth Cannon as Chair of its Board of Directors for a three-year term commencing October 4, 2013. Dr. Cannon is President and Vice-Chancellor of the University of Calgary. She has led a distinguished career as a researcher and an academic administrator. Prior to her appointment as president, Dr. Cannon was dean of the Schulich School of Engineering at the University of Calgary. Under her leadership the school was propelled into the top ranks of engineering schools, benefitting from her extensive network of stakeholders in business, industry and the broader community to expand external funding for student activities. Read the rest of this entry »

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19th September 2013

Alternative Payments Favoured Over Credit And Debit Cards For Video Game Purchases

mini-orbyConsumers globally are increasingly using alternative payment methods to purchase video games instead of credit or debit card, according to research findings unveiled today by WorldPay, a global leader in payment processing, risk and alternative payments. Video Games Payment Preferences is a whitepaper exploring the payment landscape and purchasing frustrations in the video game industry based on global research of 7,554 consumers that have purchased video games online. Note – form completion is required to download the whitepaper. Read the rest of this entry »

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11th September 2013

OpenText Leads the Messaging Services Market

OpenTextEnterprise Information Management developer OpenText™ has announced that the company has been named a leader across multiple categories in Computer-Based Fax Markets, 2012-2017, a recent report published by leading fax industry analyst firm, Davidson Consulting. Recognized as the #1 provider of fax servers, the #1 FoIP supplier and the #1 production fax server supplier, OpenText continues to strengthen its position as the market leader in messaging services, while moving to the forefront of the rapidly emerging hybrid faxing market forecasted to “more than double in size by 2017.”1 In November 2012, Davidson Consulting also listed OpenText as the #1 provider of Enterprise Fax Service.2 Read the rest of this entry »

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22nd August 2013

Canada Media Fund Releases Innovation And Promotion Benefitting Second Screen Report

Canada Media FundBroadcasters, producers and their advertising partners who invest in research and development, as well as in extensive promotion of their second screen apps, will benefit the most from this rapidly growing market. This is just one of the conclusions to be found in The Second Screen and Television — Production and Deployment, which completes a series of white papers exploring the second screen phenomenon and interactive TV apps. Read the rest of this entry »

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