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  • Research And Markets Announces 7th Edition Of Quarterly Video Game Watch Reports

22nd July 2013

Research And Markets Announces 7th Edition Of Quarterly Video Game Watch Reports

research and marketsResearch And Markets offers the 7th edition of Video Game Watch (Quarterly) With Unmetered Analyst Support and 3-Hour Consulting Services subscription, a service that provides users with a unique way to keep track of the latest developments in a video game industry on the brink of massive change. Delivering analysis of growth engines, core market trends and how the key players are positioned, along with volume and revenue growth forecasts up to 2017. The service’s database represents the combined expertise of a team of senior consultants who have been producing top-flight analysis of the world’s video game markets for 15 years. Among other things, it enables users to obtain a clear perspective on the latest trends shaping all of the video game sectors around the globe. Read the rest of this entry »

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19th July 2013

National Cyberbullying Recommendations Released Today

Orby-No-BulliesA Joint Federal-Provincial-Territorial Report report on Cyberbullying and the Non-consensual Distribution of Intimate Images was released earlier today by the Canadian government. The Report is divided into two parts, with the first part of the report addressing the issue of cyberbullying, including information relating to the scope of the problem, the impact of cyberbullying on victims, existing legislative and policy responses and options for Criminal Code reform to address the issue. The second part of the Report addresses the issue of the non-consensual distribution of intimate images and contains information about the scope of the problem, existing Criminal Code responses and options for a new Criminal Code offence. Work on this report began in October 2012, when the Federal/Provincial/Territorial (FPT) Ministers responsible for Justice and Public Safety directed senior officials to identify potential gaps in the Criminal Code on cyberbullying and the non-consensual distribution of intimate images and report back to Deputy Ministers. Read the rest of this entry »

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11th July 2013

Nordicity Study Shows Major Economic Benefits Of Film And Television Industry In Canada

CMPAmpa-canadaThe Motion Picture Association–Canada and the Canadian Media Production Association (CMPA) have released a new first-of-its-kind study on the economic contribution of the film and television industry in Canada, revealing that, in one year alone, the sector supported 262,700 jobs, including 132,500 FTEs in film and television production, and generated $20.4 billion in GDP for the Canadian economy. Launched at an industry event at William F. White International in Toronto, the Economic Contribution of the Film and Television Sector in Canada (PDF) is a comprehensive study of the economic contributions of the film and television industry in Canada, commissioned by the Motion Picture Association – Canada in collaboration with Canadian Media Production Association (CMPA) and conducted by Nordicity. Building on research released in Profile 2012: An Economic Report on the Screen-based Production Industry in Canada, the new study captures the direct, indirect and induced economic impacts of the industry’s entire value chain in Canada. Read the rest of this entry »

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10th July 2013

CMF Launches Study On Audience Engagement Activities

Canada Media FundToday at the International Start Up Festival in Montreal the Canada Media Fund (CMF) launched a report it commissioned about the audience engagement activities of Canada’s first digital entertainment accelerator, ideaBOOST.  Available only in English, ideaBOOST: Audience Engagement Report, is the result of a research partnership between the CMF and the Canadian Film Centre’s Media Lab and their ideaBOOST accelerator program.  Read the rest of this entry »

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10th July 2013

Video Gamers Frustrated By Lack Of Multi-Device Accessibility

mini-orbyThe information contained in The Download on Digital Report (PDF) was commissioned by WorldPay and created by Loudhouse in March 2013. The survey was conducted among consumers who have purchased digital content and video games online in the last 12 months. The sample comprised 11,483 consumers aged 18+, 10,075 of which purchased digital goods and services and 7,554 who have purchased video games and 6,776 that have purchased both. While the consumers were surveyed from 7 different countries not including Canada, I feel that the information contained in the report is of relevance to Village Gamer’s development industry reader demographic.  Read the rest of this entry »

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10th July 2013

Insights On Key Mobile Consumer Segments In Canada To Be Discussed At Launch Event

mini-orbyAs mobile becomes an increasingly important part of everyday life for Canadians, there is a much greater need for advertisers, publishers and brands to gain Canadian specific insights into those who use mobile. In response to this need, App-Promo, BrandSpark International and Tapped Mobile have partnered to conduct a detailed research study on the mobile habits of three key Canadian personas: Read the rest of this entry »

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4th July 2013

Pixwoo Survey Reveals UK Gamer Stats

OrbyPertinent information for the game development industry: The average British gamer is married, aged 35 and earns £23k a year, a study from Paris-based social media network Pixwoo revealed yesterday. Researchers found that while the stereotypical gamer is a student with plenty of time on their hands, it is actually settled, working Brits who are most likely to unwind playing videogames – and female gamers spend just as much time indulging in their videogame hobby as their male counterparts. They will spend around two and a half hours a day – five days a week – in front of their console and stay up until 10.58pm playing computer games. It also emerged that gamers own two different consoles, 18 games and take around a month to complete one game. Read the rest of this entry »

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27th June 2013

CDMN Summer 2013 Update

CDMNVia Newsletter: Continuing the momentum from last month’s Canada 3.0 2013 conference, the Canadian Digital Media Network is busy at home and abroad, helping create jobs, companies and wealth through digital media for Canada.  With summer upon us, the CDMN has a new cohort of businesses going international through the Outbound Soft-Landing Program. The nine companies will visit myriad international markets from Shanghai to Brazil, to make important connections, and close lucrative business deals. To keep track of Soft-Landing Program companies past and present, they have launched a new interactive soft landing map on the CDMN website that allows you to learn about the landing sites across the globe and the Canadian companies that have gone there. Read the rest of this entry »

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20th June 2013

Magazines Canada Business Media White Paper Looks to the Future

mini-orbyToday Magazines Canada released its latest PDF white paper titled, “Plotting a Course across Canada’s Business Media Landscape.” Commissioned by the association and authored by respected industry consultants John Milne and D.B. Scott, the paper was inspired by the February 2013 Business Media Leadership Summit. The white paper reflects the authors’ broadly based analysis of current and future opportunities for the vibrant business media publishing sector. Read the rest of this entry »

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19th June 2013

Ernst & Young Study Shows Digital Revenues From Media Companies Set To Overtake Traditional Revenue By 2015

Ernst & YoungAccording to a new Ernst & Young survey, digital will soon be the largest source of revenue for media and entertainment companies, with 68% of companies reporting that smart mobility will drive revenue growth. Digital agility now! Creating a high-velocity media and entertainment organization in the age of transformative technology (PDF) identifies 69 companies as “digital leaders” out of more than 550 global survey respondents. Read the rest of this entry »

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