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  • First Foursquare Application for Digital Signage Networks Launched by ScreenScape

14th September 2010

First Foursquare Application for Digital Signage Networks Launched by ScreenScape

Charlottetown’s ScreenScape, a community-based digital signage network, has launched its foursquare widget, the first foursquare application for digital screenscapesignage networks. The widget empowers businesses who use both ScreenScape and foursquare to recognize and reward foursquare users in real-time by showing custom foursquare content on digital displays inside their venue. ScreenScape Members can start using the new widget today by logging into their account, as normal, and browsing to “add content”.

The market for location-based services like foursquare is still maturing, but adoption numbers are growing quickly. Foursquare currently has over 3 million registered users, and adds more than 100,000 new members a week. At the same time, marketers are still exploring how to best manage their promotional campaigns using location-based services and how to engage and reward users of the services on-premise. ScreenScape’s foursquare widget gives businesses the tools to harness foursquare for highly targeted in-venue marketing, or “hyper-local marketing,” that speaks directly to the customer and influences purchasing decisions in real-time. By screenscape and foursquareacknowledging and rewarding foursquare user check-ins, venues can deepen customer loyalty and encourage them to continue to visit their venue and check-in, as well as recommend their own network of friends to do the same.

“With the release of our new foursquare widget, ScreenScape has clearly demonstrated its uniqueness in the digital signage industry. ScreenScape-powered displays can play a key role in helping to manage location-based services and bridging the gap between online and on-site marketing. By encouraging check-ins and posting real-time messages we are able to complement location-based marketing services and deliver to our community of users another interesting way to engage with customers,” said Kevin Dwyer, president and chief executive officer of ScreenScape. “Foursquare has broken new ground with its service, and we believe ScreenScape is the perfect tool to bring it to life where it really counts – right at the point-of-sale.”

ScreenScape is built on open Internet technology and delivered as software-as-a-service (SaaS). Businesses with multiple venues use ScreenScape to easily manage and push content out across screens in each venue. ScreenScape’s foursquare widget helps businesses more effectively manage their foursquare campaigns across venues and ensure that staff members in each location are aware of current promotions. For instance, each venue can be equipped to deliver location-specific content such as welcoming the Mayor, while all company screens can display the same foursquare promotion.

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13th September 2010

Unity 3D Book for Beginners Penned by Toronto Developer Ryan Creighton

Untold EntertainmentIf you have been considering switching to Unity 3D for game development but are unsure of where or how to start, Ryan Henson Creighton, founder of Untold Entertainment, has written a book just for you. Available now for pre-order, Unity 3D Game Development by Example Beginner’s Guide is due out later this month.

Overview of Unity 3D Game Development by Example Beginner’s Guide:

* Build fun, simple games using the free Unity 3D game engine even if you’ve never coded before
* Learn how to “skin” projects to make totally different games from the same file – more games, less effort!
* Deploy your games to the Internet so that your friends and family can play them
* Packed with ideas, inspiration, and advice for your own game design and development
* Stay engaged with fresh, fun writing that keeps you awake as you learn

What you will learn from this book:

* Find out how people are using the amazing new Unity 3D game engine
* Develop and customize four fun game projects, including a frantic race through hospital hallways with a still-beating human heart and a catch game with a jilted lover that morphs into a space shooter!
* Create both 2D and 3D games using free software and supplied artwork
* Add motion, gravity, collisions, and animation to your game objects using Unity 3D’s built-in systems
* Learn how to use code to control your game objects
* Create particle systems like shattering glass, sparks, and explosions
* Add sound effects to make your games more exciting
* Create static and animated backdrops using multiple cameras
* Build crucial elements you’ll use again and again, like timers, status bars, title screens, win/lose conditions, and buttons to link game screens together
* Deploy your games to the Web to share them with friends, family, and adoring fans
* Discover the difference between game skins and mechanics, to earn more money from your games

PadWorx Digital Mpadworxedia, Inc., an independent developer of a new category of interactive eBooks for tablet PCs, today announced that it is set to debut a series of eBooks on September 15th that combine text, gameplay and interactive touch screen technology to create a new digital book experience completely controlled by the reader. The series of interactive eBooks will be released on Apple®iPadTM in Fall 2010. There will be two debut titles, the first of which is for teens and adults, with the second title being suitable for families.

“With user interaction on almost every page, our books put the power to bring stories to life into the hands of the reader,” said Jeffery Alan Schechter, director and producer of Padworx Digital Media, Inc. “This is not your typical passive eBook experience. Because we develop our eBooks on our own game engine, our readers get engaged not only with the text of the story, but also with the interactive graphics and the gameplay elements. The reader, the graphics and the text form a partnership to create the ultimate reading experience.”

Schechter, a two-time Emmy-nominated writer and producer who is well-known for creating Contour, Mariner Software’s award-winning story development software system, founded PadWorx Digital Media in 2010 with his partner, Tod Baudais, a game programmer and the head of software for a feature animation film studio. PadWorx Digital Media is dedicated to pushing the boundaries of tablet PC capabilities in order to create unique ways for readers of all ages to experience both literature and entertainment.

Desire2LearnDesire2Learn Incorporated (Desire2Learn), a leading provider of mission-critical enterprise eLearning solutions, is the recipient of a Best in Category Award for Learning Management based on the results of the 2010 IMS Learning and Education Technology Satisfaction and Trends (LearnSAT) survey.

For the 2010 competition, only 12 awards were made for “Best in Category.” Recipients were honored at the awards ceremony and presentation held earlier this year during the Learning Impact Conference in Long Beach, CA. Jeremy Auger, COO, Desire2Learn was on-hand to receive the award.

“Congratulations is extended to Desire2Learn on receiving this unique and meaningful award,” says Dr. Rob Abel, Chief Executive of IMS Global Learning Consortium. “It is the only award we are aware of where the end-user institutions and school districts can express their satisfaction with the vendors.”

The survey, conducted by the IMS Global Learning Consortium, in cooperation with Campus Technology magazine, is unique, for an open web-based survey, in its qualification process of the respondents and cross-check to eliminate any vendor responses or “ballot box stuffing.”

The LearnSAT report, and underlying research, is conducted to provide level of satisfaction information in the use of technology to support teaching and learning to a new and rapidly evolving marketplace. Through the LearnSAT report, those responsible for implementing and supporting solutions in this new marketplace have additional information to supplement that supplied by vendors as to the level of satisfaction expressed by current clients.

“We are honored to be the recipient of this prestigious award from IMS,” states John Baker, President & CEO, Desire2Learn. “The award provides external verification of our continuous commitment to our mission of focusing on our clients and providing them with outstanding client service and support as they continue to strive to ensure program and service excellence to their learning communities.”

A unique aspect of this research is that it also looks at trends in how these technologies are being used and supported, as well as the technologies themselves. It is based on over two years of research uncovering best practices for success in Internet-Supported learning. The IMS Global Learning Consortium LearnSAT is the learning community’s number one source for satisfaction and trends in the use of technology to support learning. Further information on the survey can be found online.

Desire2Learn was also the first LMS provider to have attained the IMS Basic Learning Tools Interoperability (IMS Basic LTI) standard. LTI is a standard developed by IMS Global Learning Consortium to allow Tool Consumers (Learning Management Systems primarily) to easily link to and pass user / organization / course information to Tool Providers (other online applications for eLearning such as wikis, simulations, protected content, assessment tools, etc.).

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13th September 2010

Bitstrips for Schools Helps Close the Literacy Gap between Boys and Girls

bitstrips for schoolsBitstrips Inc. released data today showing that its popular educational comic-making tool, Bitstrips for Schools, is helping close the gender literacy gap by motivating male students to write as much as their female counterparts.

An analysis of over 400,000 students who used Bitstrips for Schools during the 2009-10 school year revealed that boys wrote as many comics on a per-student basis as girls. The analysis compared usage across grades 1-12, and showed that the number of comics made by students of both sexes was virtually identical in each grade. In total, students combined to create over 2 million comics on Bitstrips for Schools in under 10 months, most of them in Ontario, Canada, where the service is available to all of the province’s 5,000 publicly funded schools through a license from the Ministry of Education.

Featuring online tools that let any student create and share comics without having to draw, and a growing library of activities covering English, Math, Science, History and Social Studies, Canadian Council on LearningBitstrips for Schools is striking a chord at a time when comics are becoming recognized as having an important role to play in the classroom. School librarians are adding graphic novels to their bookshelves in growing numbers, and in July, the Canadian Council on Learning published a report detailing the potential of comics in boys’ literacy development.

“More and more, researchers are pointing to comics as a way to engage boys in reading, but you don’t really hear about their potential to boost the other half of the literacy equation – writing,” said Bitstrips CEO, Jacob Blackstock. “The results from our first year in schools show that we’re starting to have a real impact in that respect.”

Bitstrips for Schools has experienced explosive growth since launching last September. In Ontario, over 25,000 teachers have created accounts across 85% of the province’s schools. Many more have subscribed across the rest of Canada, as well as in Australia, the United Kingdom, and the U.S., where the site is a featured partner in the National Writing Project’s Spotlight on Literacy. By the end of June, students were making 15,000 new comics every day.

“The response from the start has been incredible,” said Blackstock. “We hear from teachers almost daily that Bitstrips for Schools is helping students become much more communicative by making the process of writing more visual, interactive and fun.”

“Bitstrips for Schools is a great motivational tool for reluctant writers,” said Lindsay Porter, a Grade 3/4 teacher at Tecumseh Public School in Mississauga, Ontario. “Students who would normally shut down at the thought of a traditional writing assignment end up asking to stay in at recess to work on their comics. Knowing that I have something to help differentiate learning for those students and sustain their interest in a classroom task makes my job a little easier.”

Discussing the impact of Bitstrips for Schools on her seventh grade Language Arts students, teacher Shannon Powell at Central Montcalm Middle School in Michigan said, “Some of my most highly reluctant writers were among the first to accomplish the assignments I gave, and proved that they can write after all. With this program students don’t have to be limited by their drawing talent.”

An end-of-year survey of teachers who use Bitstrips for Schools revealed that 98% find the website easy to use, 97% plan to use it again in the coming school year, and 98% would recommend Bitstrips for Schools to their fellow teachers.

The company recently renewed its license in Ontario for the 2010-11 school year, once again making Bitstrips for Schools available to the province’s 2 million students.

“It’s thrilling to have become a valued part of the literacy toolkit for so many teachers so quickly,” said Blackstock, adding, “We’re really excited to kick off another amazing school year and take things to another level.”

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10th September 2010

Scion Canada Chooses Unity

UnityUnity Technologies, provider of the Unity development platform for highly interactive 3D content on the web, iPhone, iPad, PC, Mac, Android, Wii™, Xbox 360 and PlayStation®3, today announced that Unity is powering the virtual visualization experience for Scion’s brand new Canadian website.

“We chose Unity after seeing it used to create realistic 3D environments in the gaming world and thought why not try to bring that experience to building your car. So many of us grew up customizing our cars for different racing games and expect the ability to personalize our cars in real life too,” said Jeremy Schaab, Brand Manager, Scion Canada. “Scionnation.ca makes it easy for people to customize, build and price the Scion of their dreams at home or in our dealerships using the latest touch screen technology.”

Scion brings Toyota brand quality to the table but with a distinct twist – delivering designs and vehicles custom-built for personal expression that target a different market with an entirely distinct mission. Scion set out to build vehicles tailored to the needs and tastes of a new generation of trendsetting drivers. The outcome is a complete range of iconic urban vehicles that combine attitude, affordability, quality and fuel economy. Each Scion offers a broad array of dealer-installed Scion accessories and TRD Performance Parts that give every Scion driver the means to boldly express their personality and individuality.scion canada

“Scion made the right choice in selecting the Unity development platform. It allowed us to easily conceptualize what Scion wanted and gave us ample time to perfect it,” said Jaja Ishibashi, Director, Business Development, Works Zebra USA, Inc. “There is no way we could have done the site launch with three vehicles with any other development platform. Unity’s studio environment gave us a realtime WYSIWYG visualization, helping us to see what we could expect at runtime.”

Unity makes it possible for users to experience this compelling new vehicle lineup and personalize them with accessories virtually like never before – taking interactivity to a whole new level. Consumers can “build” their vehicle with every possible combination of colors, wheels and TRD performance parts and then view their car from any angle and rotate with the same type of motion used on smartphones today. Each accessory has animations that “fly” in and show exactly where they are installed and what they look and sound like. Consumers can send their personalized Scion to a dealership and arrange a test drive. Fully customized vehicles can then be built to order and delivered in a couple of days.

“Rich and interactive 3D can be used to increase customer engagement and brand loyalty like nothing else,” said David Helgason, CEO of Unity Technologies. “Today’s web savvy generation expects a high level of interaction and aesthetics, and online customization and visualization will become increasingly important for every online business. Even though Unity was made for games, it turns out that the exact same technology is right at home for so many other uses.”

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9th September 2010

Two BC Games Are Reeling In Gamers

Blue Castle GamesCapcom and Blue Castle Games are happy to announce that its recently released downloadable title, Dead Rising 2: Case Zero, has broken all records on Xbox LIVE with the best week one unit sales in the history of all content distributed through Xbox LIVE Arcade. The prologue to the highly-anticipated Dead Rising 2, Dead Rising 2: Case Zero, launched last Dead Rising 2 Case Zeroweek as a unique piece of downloadable content exclusively for Xbox LIVE Arcade. A standalone title that helps bridge the gap between the original Dead Rising and the soon-to-be-released Dead Rising 2, it allows fans a taste of the new Dead Rising world on Xbox 360.

The unique prologue experience gives gamers a glimpse of what’s to come in Dead Rising 2 as it includes new combo weapons; your first look at survivors and a psycho; an introduction to new protagonist, Chuck Greene and his daughter Katey and a system that allows you to carry your character attributes collected in Dead Rising 2: Case Zero into the main game.
Dead Rising 2: Case Zero is now available exclusively to download on Xbox LIVE Arcade. Dead Rising 2 will launch on the Xbox 360, PlayStation 3 and PC on September 28, 2010.

EA Black BoxEA Black Box has announced that Need for Speed™ World, the massively multiplayer online action racing game, has surpassed one million registered users. In the coming weeks and months, Need for Speed World will be adding new features and game-expanding content including more cars, deep performance customization, a new world region and a co-op pursuit mode.

Starting today, all players will have full access to Need for Speed World for free (see site for details). Racers can play the entire game at no cost or can purchase SpeedBoost Need For Speed Worlditems to accelerate their career progression including items like power-ups, double XP periods and even rental cars. Every player can now feel the rush of illicit street racing as they speed their way through an immersive, socially-connected Need for Speed experience.

“Need for Speed fans have played a critical role in making Need for Speed World a success. Fan feedback has helped shape every aspect of the experience – whether it’s the creation of a new feature or improving polish and progression,” said John Doyle, Senior Producer, Need for Speed World. “We’re excited to open the gates so that every Need for Speed World player now has free access to all current and future content including new modes, cars, features and more.”

Need for Speed World brings together best in class action racing with an unparalleled social experience for the PC. Players can compete against their friends, family or pick from thousands of top ranked players to challenge in intense online battles and police pursuits. Gamers race the way they want in an ever expanding world that continues to grow with a constant stream of new content, cars, and features.

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8th September 2010

There Be Pirates on the Island of Perfection

A2MI had a sneaking suspicion that the mention of legendary pirates and treasure in one of Naughty Bear’s load screens would lead to new DLC for the title and I was right, because publisher 505 Games and Quebec developer Artificial Mind & Movement (A2M) have announced plans to release a new pirate-themed downloadable chapter for Naughty Bear via Xbox LIVE® Arcade and Naughty Bear PiratePlayStation® Network. Chapter 9 will soon lay siege to the Island of Perfection with even more mischievous action, including all-new characters, costumes and challenges.

Filled with exclusive hidden treasures, deadly weapons and brutal buccaneers, in Chapter 9 players will be able to plot a course through four new challenges. As the terrors of the high seas come ashore to battle, players will encounter the other Bears and their leader, Admiral Giggles, as well as The Pirates and their leader, The Great Beard Bear.

To commend their efforts in combat, Chapter 9 will allow players to don two new hats (Admiral Naughty and Pirate Naughty). Players can also choose to dress Naughty in his own Naughty Bear Chapter Nineversion of the Pirate Bear costume or assume the identity of The Great Beard Bear, and even collect the lethal cutlass, a classic pirate’s curved sword with unique ultra-kill capabilities.

Naughty Bear is available now for Xbox 360 and PlayStation 3 and the downloadable Chapter 9 will be available by the end of September on Xbox Live Arcade for 400 MS points and on PlayStation Network for $4.99 USD.

Previous DLC for Naughty Bear included a free code update and Chapter Eight, where gamers were introduced to the X-Bears, a gang of superhero bears led by Danger Bear. Adored by their fellow bears on the Island of Perfection, the X-Bears possess super powers and are always ready for battle. Players will also meet Bubbles, Danger Bear’s ultimate die-hard fan, who is identified by his sidekick mask and the Danger Bear hat he wears. Though Bubbles has no superpowers of his own, he solidifies his dedication to Danger Bear and the X-Bears by employing an Uzi in the fight against Naughty.

koboKobo ereader service has launched its Kobo Desktop Application, a free, downloadable application that enables users to read, build a digital library, and shop for eBooks directly from their computer or laptop. The new application also allows Kobo customers with 3rd party eReaders, such as the Sony Reader, to easily connect to the Kobo service to download or purchase content.

The new Kobo Desktop Application offers a personalized, secure and central destination where users can manage their entire Kobo reading experience. Through the Desktop Application customers can instantly access their library and download their purchases directly to their computer and read offline without an Internet connection. Additionally, the Kobo Desktop Application enables users to shop for eBooks through the integrated Kobo eBook Store and download content to their desktop to easily build and manage their library.

Kobo currently offers dedicated applications for iPhone, iPad, BlackBerry, Android, Android Tablets, as well as the Kobo eReader. Now with the Kobo Desktop Application users can sync their entire library between their mobile devices and the desktop. Customers with popular eReaders can now manage their digital library in one place, connect to the Kobo store to buy or download free content from over 2.2 million titles, and benefit from Kobo’s range of free applications for mobile devices. The free application also comes preloaded on every Kobo eReader making it easy for users to organize their library right out of the box.

Consistent with the overall Kobo reading experience, the Kobo Desktop Application allows users to customize font, style and size to suit their own reading preferences, and the company’s signature bookmarking feature makes it possible to pick up reading where you left off. Plus, bookmarks follow a user from the Kobo Desktop Application to their smartphone, tablet, or eReader, allowing for continuous reading on any device.

“Kobo has long supported reading across platforms, and now we are the first to provide an experience that supports a wide range of eReaders and mobile devices,” said Michael Serbinis, CEO of Kobo. “As an avid reader and book lover, I understand the importance of knowing your books are safe, secure and always at your fingertips. The Kobo Desktop Application is the first phase of a new Kobo initiative to give readers more control over their eBooks, and new tools to display and share their growing library.”

The Kobo Desktop Application supports both Windows and Macintosh operating systems and also comes preloaded on every Kobo eReader. The Kobo eReader is available for purchase at Borders in the US, Indigo Books & Music and Walmart in Canada, and Whitcoull’s, A&R, and Borders in Australia / New Zealand.

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8th September 2010

TransGaming Launches The GameTreeTV Authorized Developer Program

TransGamingTransGaming Inc. today announced the release of the GameTreeTV Authorized Developer Program aimed at creating a vibrant third party video game development community for the GameTreeTV Platform, being deployed this fall. The Authorized GameTreeTV Developer Program gives developers access to the GameTreeTV Software Development Kit (SDK), technical support, and platform hardware required to bring their games to the next generation of set-top boxes and connected Consumer Electronic (CE) devices for the home.gametreetv

GameTreeTV delivers a comprehensive on-demand gaming solution optimized for HD TV through the next generation of set-to boxes and connected CE devices based on Intel® CE Media Processors. The GameTreeTV Authorized Developer Program empowers content creators to build and deliver innovative games specifically for the GameTreeTV Platform, allowing them to realize new distribution and revenue opportunities in the rapidly growing interactive App-TV environment.

“The global response to GameTreeTV has been amazing and game developers have been eagerly working with us to ready their games for commercial distribution on the GameTreeTV platform for this fall,” commented Vikas Gupta, President & CEO of TransGaming, Inc. “The GameTreeTV Authorized Developer Program allows us to create a broad content development community for the GameTreeTV Platform, ensuring we have the best and most innovative catalog of games for CE consumers globally. Our objective with the Program is to deliver a balanced library of video games that blends the most innovative independently developed content with games based on well recognized franchises.” Read the rest of this entry »

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7th September 2010

Arrest Made for Copyright Act Infringements At BC Video Game Store

RCMPOn September 1st officers from Richmond RCMP’s Station Targeted Action Response Team as well as officers from the Economic Crime Section arrested a 31 year old male for allegedly selling pirated copies of video games at a local Richmond business.

In April of this year Richmond’s Economic Crime Section received information from investigators at IPSA International that a video game retail business located in the Parker Place Mall was selling pirated copies of video games. IPSA International is an independent firm which provides clients with investigative consulting & risk advisory services in areas such as anti-money laundering & fraud.

On September 1st a search warrant was executed at Penguin Village Hobbies & Entertainment located in the Parker Place Mall. A search warrant was also executed on a vehicle associated to the business which was located outside the store. Numerous copies of infringed video games were seized along with electronic devices of evidentiary value.

A 31 year old Richmond resident was released from custody & will face his first court appearance on December 2nd. Police will be forwarding a charge of selling or offering for sale an infringing copy of a work or other subject matter in which a copyright subsists for Crown’s approval.

crackleCrackle, Sony Pictures Entertainment’s premium video entertainment network is now available in Canada, it was announced today by Eric Berger, Senior VP of  Digital Networks for Sony Pictures Television (SPT).

Crackle’s unique mix of high-quality content can now be found online in Canada, as well as via distribution partners including RogersOnDemand, YouTube, Boxee, Dailymotion, and Metacafe. Advertiser supported, Crackle features high-quality original short-form series, full-length and short-form television shows, and motion pictures from the vast Sony Pictures library. The site’s content is refreshed on a regular basis and reaches a wide audience through its impressive online distribution network. Rogers Digital Media will be the ad sales agent for Crackle.com in Canada and will sell the site’s Canadian inventory across its online distribution channels. Read the rest of this entry »

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2nd September 2010

PC Health Advisor by ParetoLogic Integrates New Tools to Boost PC Performance

ParetoLogicMore than ever, PC Health Advisor from ParetoLogic is an indispensable tool for the home computer user. The all-in-one software recently enhanced its suite of tools with a driver update function and a file extension manager. Combined, the software now gives average computer users a quick way to stop errors and improve performance in the Windows registry, boost disk performance via disk defragmentation, remove privacy and junk files, destroy active Malware, speed up Windows startup times, update out-of-date drivers, and fix file associations, along with other Windows tweaks.

“This was always our plan,” explained Norman Eldridge, ParetoLogic’s Technical Product Manager. “PC Health Advisor keeps its users covered, no matter where their computer problems originate. These new tools allow us to further expand the ways that PC Health Advisor protects and improves users’ PC performance.”PC Health Advisor

Developers combined the driver manager with the main PC Health Advisor scan to make operation as easy as possible. After analysing a user’s system, the scan displays outdated drivers and connects users with the new and updated drivers that they need. New drivers have the power to revive broken hardware, improve performance, and stop hardware error messages.

The file extension manager, found under the Optimize tab, searches for unsupported file extensions and provides links to the programs needed to open them. This allows users to always open the files they need, no matter how unfamiliar the extension.

“Drivers and file extensions are some of the most numerous, confusing, and time consuming items that a PC user has to deal with. By including these tools with PC Health Advisor, we’re going to save our customers a lot of time – and money,” said Mr. Eldridge.

All downloads of PC Health Advisor will now include these tools as part of the new version. Current PC Health Advisor users will be automatically updated to version 2.

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1st September 2010

Retro City Rampage Is Ready For PAX

Wild Games StudioNew indie house Wild Games Studio Inc. has announced the title and genre of their first game in production, an open-ended RPG/Adventure game. The game, which will release a trailer in October, will be set in third person view. Dhaila’s Adventures will be a game for PC, Mac, PS3 and Xbox 360, with a playable demo coming soon.

Featuring Dhaila, a young fairy whose powers are bound to nature, the game will rely on gameplay taking place in an open world where the player will update the origins of Dhaila and help fulfill her destiny. In Dhaila's Adventuresaddition to the main quest, Dhaila could fill hundreds of side quests depending on the choices and actions proposed. Puzzles and large dungeons filled with traps and monsters will be part of her adventure to enhance the gameplay. Furthermore, Dhaila will be accompanied with a friend that can be controlled by another player to help Dhaila during certain puzzles through teamwork.

Orphaned in the fantasy world of Martania, Dhaila possesses unknown extraordinary powers. She has special skills, including one which can absorb the energy of nature directly through its DNA. She can also absorb the DNA of other creatures, making the heroine able to acquire their shape at any time. Living in one of these valleys, the village seems protected by an unknown magical force, more powerful than in other villages. Dhaila will leave to research her origins, while trying to release Martania of the influence of Dysan, a tyrant who has subjugated the people, forcing them to labour under the threat of the dragons he also holds sway over.

vblankSelected as one of the glorious PAX 10, Retro City Rampage from VBlank Entertainment will be showcased at PAX Prime this weekend at booth 3017, where visitors can meet the dev team, play the game and get some fantastic swag.Retro City Rampage

This unbelievable FREE swag includes:

* Retro cartridge labels (stick ’em on NES carts)!
* Retro game boxes* (stick your cart in it)!
* Retro plastic case inserts (with BLURST processing)!
*Retro game rental case inserts (“INDESTRUCTIONS”)!

As an added Bonus, the team will also be having a daily draw to win a Retro City Rampage cartridge case in the box! The team does caution, however, that due to the indie budget and a recent price increase on Ramen Noodles, the “box” is a cleverly designed and exciting arts and crafts project. Simply cut out and fold it yourself for some analog fun Alternatively, you could frame it and stick it on the wall of your local museum.

CAPCOMCapcom will be taking up residence at PAX in Booth 652, where you can drop by and try out their upcoming lineup of titles including Marvel vs. Capcom 3, Okamiden and Blue Castle Games‘ Dead Rising 2 – shipping on September 28.

Ubisoft will have three booths at the show. You will find them in spaces 632, 622 and 712. Each booth will feature a variety of Ubisoft’s upcoming releases and lots of fun prizes for booth visitors.

UbisoftFor the first time in the U.S., PAX attendees will get to try out various titles from Ubisoft exclusively for Kinect™ for Xbox 360®, including Your Shape™: Fitness Evolved and MotionSports™, in addition to seeing the first public demo of Child of Eden™. Consumers will also get an opportunity to play H.A.W.X® 2 multiplayer, and see a sneak peak of Outland™, one of Ubisoft’s digital games for PlayStation®Network and Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system from Microsoft. In addition, Just Dance® 2 will be available to play onsite at the show.Assassin's Creed Brotherhood

PAX attendees will have a chance to play Assassin’s Creed® Brotherhood, which will be playable on Xbox 360 and the PlayStation®3 at the Ubisoft booth before its November release. Assassin’s Creed Brotherhood fans who pre-order the game onsite at PAX will receive an exclusive Assassin’s Creed Brotherhood T-shirt, and there are also opportunities for consumers who fan the Assassin’s Creed Brotherhood Facebook page to win Assassin’s Creed Brotherhood posters. Other giveaways include a Just Dance–themed t-shirt for anyone who pre-orders the October release of Just Dance 2 at PAX. Read the rest of this entry »

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posted in Action Adventure, Animation, Awards, Business News, Careers, Casual, Contests, Digital Products, Driving, Education, Events, Everyone, Everyone 10+, Game Dev, Mature, National News, New Releases, RPG - MMORPG, Shooters, Teen, Upcoming Releases By: | Print This Post Print This Post

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