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26th February 2010

Rebates, Releases, Calls for Speakers and Submissions

Ph03nix New MediaCalgary – Two announcements from Ph03nix New Media today. First they announced their rebate offer for Hottie Hookups through their innovative iPhone Game Rebate program. Starting today through March 10, customers who purchase Hottie Hookups from the App Hottie Hookups on iTunesStore qualify for a $1.99 cash rebate. There are only 1,000 rebates available so act fast!

Hottie Hookups is a unique time-management game from the creators of the acclaimed #1 iPhone game Sally’s Spa. Blending elements from line drawing and castle defense games, Hottie Hookups is an irreverent, ironic game where you must connect hotties on the dance floor while defending them from nerds, fatties, and geezers using a variety of techniques.

To receive iPhone Game Rebates, follow these three simple steps:

1. Register
2. Send in your iTunes receipt
3. Receive the cash rebate once the proof-of-purchase has been confirmed

Triple Hippo StudiosThe second announcement from Ph03nix New Media involves their casual games division, Triple Hippo Studios, who has released their much anticipated casual PC title, The Tarot’s Misfortune. Available exclusively for the next month on Big Fish Games, The Tarot’s Misfortune leads players on a mysterious and dangerous adventure as they solve puzzles and uncover intriguing clues about the missing Villagers of Luzio. The Tarot's Misfortune

“We believe we’ve succeeded in creating a game that will keep players of all levels captivated by intertwining challenging puzzles along with an intriguing storyline,” said Michael Grills, Director of Operations at Triple Hippo Studios.

In The Tarot’s Misfortune, players take on the role of tarot reader, Rosalee, who awakens disoriented in prison and must embark on a thrilling journey. Exploring the town of Luzio, players will piece together cryptic clues and find the lost tarot card deck to uncover the secrets of the village. To advance through each of the 12 beautifully detailed levels, players must uncover specific hidden objects in Luzio. Gameplay is intuitive yet addicting so both experienced casual gamers and newcomers to the genre will be entertained and enchanted. The Tarot’s Misfortune will be released to other game portals at the end of March 2010.

modsim world CanadaMontreal – The MODSIM World Canada organizing committee has put out an official call for speakers and Papers. MODSIM World™ is a unique multi-disciplinary International Conference & Exposition for the exchange of knowledge, research experience, and technology in modeling and simulation across industry, government and academia. Issues include: Read the rest of this entry »

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25th February 2010

XBOX Live Arcade is Having A House Party

XBOXGlobal – Xbox LIVE presents the biggest, baddest bash in town: The Xbox LIVE Arcade House Party! Throughout March, Xbox LIVE will launch a new downloadable blockbuster game every Wednesday that is sure to ramp up the multiplayer action (Gold Live subscription required). Today, Xbox LIVE is excited to announce the final details of the hottest party in town offering you some really great deals! Whether you’re sitting on the same couch, or on the other side of the globe… invite your friends because this is one party you don’t want to miss!Game Room Screenshot

* Thank You Gift: Xbox LIVE would like to say thank you for coming to our party! Buy all three House Party titles and download the free “Game Room” app and receive 400 Microsoft Points back to your account**! And for Xbox LIVE Gold members, the deal gets even sweeter, by purchasing all three House Party titles and downloading the “Game Room” app for free, you will not only be credited with 400 Microsoft Points, but you’ll also get an extra month of Gold membership absolutely free++!

* Extra Tickets: We don’t want anyone to miss out on the great multiplayer action House Party will bring you and your friends! From 12:00 EST March 26 – 12:00 EST March 29, House Party is making it easy for you to play together with a special Xbox LIVE House Party Multiplayer Unlock weekend! For this weekend only, we’re unlocking the online multiplayer features of all House Party titles for Xbox LIVE Silver Members to play for free.

* Attire for your Avatar: Starting on March 3rd, stop by Xbox LIVE Avatar Marketplace to ensure your avatar is decked out in the best House Party attire! From cola hat dispensers and plaid shorts, to plastic jelly shoes, your Avatar will party in style this March. You can even pick-up a BBQ grill so your Avatar won’t go hungry over the course of the month-long party.

* Guests of Honour: Most parties only have one star of the show, but Xbox LIVE Arcade House Party has four blockbuster guests we’re celebrating them in style!

Get the lowdown on the featured titles below: Read the rest of this entry »

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23rd February 2010

Incubator Games Invites Public Input for Tribes of Mexica Concept Art

TorontoIncubator Games has released new concept art for their upcoming puzzle-RPG Tribes of Mexica. In a unique effort geared towards public involvement, the studio has unveiled artwork which could represent a possible stylistic direction for the game. Incubator Games encourages site visitors to cast their vote on the styles and possibly influence future visual developments for Tribes of Mexica.

EA GamesMontreal – An all-new campaign map pack called ‘Chapters of Deceit’ for the third-person co-op shooter Army Of Two™: The 40th Day has been announced by EA Montreal. Available for download on Xbox LIVE™ and the PlayStation®Network on April 1, 2010 for $9.99 or 800 Xbox LIVE points, players will return to war-torn Shanghai where they will encounter more destruction, more devastation and enemies determined to bring the city to the brink of ruin.

Army Of Two: The 40th Day – Chapters of Deceit features two all-new co-op campaign maps. In the new chapters, players stumble upon information that could lead to ending the invasion by Jonah and his 40th Day Initiative army. However, they quickly learn that everyone is out for themselves and to trust no one but their partner. Army Of Two: The 40th Day is rated “M” by the ESRB.

Relic EntertainmentVancouverRelic Entertainment has released a developer profile for the Sorcerer, a Chaos multiplayer Dawn of War 2: Chaos Rising - Sorcererhero. According to the profile, the Sorcerer is a follower of Tzeentch, the Dark God known as the Changer of Ways. These psykers are unlike those of most other factions. The Sorcerer wields death and destruction with all the fireworks and power you’d imagine from a servant of the Dark Gods. His powers can break enemy formations, his shrines fire bolts of energy that damage enemy units, and they can hide friendly units from enemy sight if Heretics are worshipping at the shrine. The Sorcerer’s tricks and abilities are many – you can check them out on the Dawn of War 2: Chaos Rising dev blog.

DigiBCVancouverDigiBC has just released details for a full day seminar whose topic is Social Networking in Transmedia Hollywood: A Strategic Master Class. The seminar will take place from 9am – 5pm on March 18th at The Emily Carr Motion Capture & Visualization Studio. Featuring Los Angeles-based Social Media Specialists Mr. Darcy Jouan, Ms. Shira Lazar, Mr. Gregory Markel and Peter Huh, this session will focus on discussions and audience feedback on Transmedia trends and challenges faced by Traditional Media producers using social media techniques to cross over into the Interactive Online space. Tickets for this event are $40.00 for DigiBC members and $60.00 for non-members. Space for this seminar is limited, so early registration is recommended. Read the rest of this entry »

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21st February 2010

GDC Canada Reveals First Look At Sessions

GDC Canada 2010Vancouver – A first look at some of the sessions taking place at GDC Canada 2010, which is happening at the Vancouver Convention Centre this May 6 & 7 was released at the end of last week. GDC Canada 2009 offered many opportunities to learn, exchange ideas, network and socialize, and I’m looking forward to more of the same this year. With the addition of the Canadian Video Game and Digital Arts Awards, Video Games Live and the return of the Game Career Seminar, GDC Canada is growing, and this is a great thing to see in our city.

Haven’t registered yet? Alumni Registration, for those who attended GDC Canada 2009 or VIGS 2008, closes on February 26th, with Early Bird registration open until March 31, 2010. There are also many opportunities for event sponsorship, from general sponsorship to networking events and more.

Check the GDC Canada site often for the latest schedule updates.

* Building Social Games: Games at the Speed of Light
Speaker: Bill Mooney (Zynga)
Topic: Social & Casual

The social gaming market is exploding – viral propagation across the world, low barriers to entry which create agile competitors, and a rapidly changing and imperfectly understood marketplace. Bill walks through key learnings from his time making Zynga franchises Mafia Wars and FarmVille.

* A Tale of 14 Apps: IUGO’s App Store Journey
Speaker: Sarah Thomson (IUGO Mobile Entertainment)
Topic: iPhone

IUGO Mobile Entertainment, one of the leading independent mobile developers delves behind the scenes to reveal their successes and failures on the App Store. IUGOs Director of Business Development, Sarah Thomson, shares details on which of their 14 titles have been hits and which underperformed. Through thoughtful and compelling analysis Sarah discusses why some titles excelled while others failed; which were a surprise and how some were a disappointment. Take a rare glimpse into one of the most prolific producers of premium games on the App Store and find out what the future holds for IUGO and the iPhone. Read the rest of this entry »

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18th February 2010

Debut Title Released by dadoo Games

dadoo GamesBurlington – Available now on Xbox LIVE Indie Games, Curling 2010 brings the sport of curling to a new (less-old) generation. The first release from newcomer dadoo Games hopes to blow the dust off the often mocked sport by demonstrating the strategy and skill required to curl.

[youtube:http://www.youtube.com/watch?v=LZwDGIRCNEU]

Curling 2010 features multiple game play modes, from traditional matches to target competitions to a fully featured practice mode. Most importantly, the game features a guided tutorial and detailed explanations of the rules of curling to give those new to the sport a fighting chance. Online play against up to three other players over Xbox LIVE allows curlers to compete for worldwide bragging rights. Competitive computer opponents come in three levels of difficulty to make learning to curl enjoyable for all ages. Download the free trial from the XBox marketplace today, or purchase the full game for only 240 MS points!

EA MobileMontrealEA Mobile™ has announced that it has signed an agreement with THQ Wireless, a division of THQ Inc., and independent software studio Team17 Software, which grants EA Mobile the worldwide publishing rights to the existing mobile Worms™ catalogue and the license to develop future Worms games on mobile phones. As part of the deal, the first new title in development at EA’s Romania studio is WORMS, which is now available to download for mobile phones around the world.

The classic turn-based comedy war game returns to mobile with a bang. Celebrating its 15th anniversary this year, the original experience is being updated for 2010 with all the favourite weapons and outlandish fun of the series. WORMS also includes a host of new features such as weapons, modes, levels and enhanced graphics to keep players worming their way back for more explosive fun.

Effective immediately, the catalogue of existing games licensed to EA Mobile also includes Worms 2008, Worms 2007, Worms Forts 3D, Worms Crazy Golf and Worms 2. Team 17 retains the rights to existing and future iPhone/iPod touch versions of the Worms franchise.

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16th February 2010

Game Design Expo Reveals 2010 Lineup

Game Design Expo 2010Vancouver – The fourth annual Game Design Expo will take place April 10 and 11, 2010 in Vancouver. This popular event for video game industry professionals and gamers will be tackling the most pressing challenges and trends in the game industry now and for the future, and features the game industry luminaries responsible for today’s most innovative games.

Hosted by the Game Design program at Vancouver Film School (VFS), Canada’s premier post-secondary entertainment arts institution, Game Design Expo begins with the perennially sold-out Industry Speaker Day on Saturday, April 10: a chance for pros and enthusiasts to come together for a day of talks and panels.

This year’s speakers include Armando Troisi, Lead Cinematic Designer on BioWare’s runaway hit Mass Effect 2, to discuss the game’s groundbreaking approach to interactive narrative, and United Front Games’ William Ho, who will explore user-generated content through the lens of the highly-anticipated PS3 title ModNation Racers.

Other speakers include creative movers from the legendary California-based developer Obsidian Entertainment (Alpha Protocol), Blue Castle Games (Dead Rising 2), Propaganda Games (Tron: Evolution), and Big Sandwich Games (Sky Pirates of Neo Terra). The day culminates with a spirited industry panel hosted by Electric Playground’s Victor Lucas called “The Future of Gaming.”

Tickets to Industry Speaker Day, which have sold out quickly every year, are on sale now at $75 (CDN). For ticket purchases, schedule, and more about the event, visit gamedesignexpo.com.

On Sunday, April 11, VFS will throw open the doors to its acclaimed one-year Game Design program, named a top 10 school “most favoured by video game industry recruiters” by the Los Angeles Times, for a free, day-long Open House. Sunday’s event offers a hands-on look at the program, providing visitors with the opportunity to test-drive student- and alumni-created games, take sample classes, and meet faculty and students.

The Open House will also launch the 2010 Women in Games $30,000 scholarship to VFS. Inaugurated last year, the scholarship is part of VFS Game Design’s ongoing initiative to actively support women entering the game industry – the only one of its kind in the world.

Because space is limited, anyone interested in attending the Open House is strongly encouraged to register now, before it fills to capacity.

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16th February 2010

Happy Anniversary Propaganda

Vancouver – With a focus on Vancouver throughout February as the world’s best athletes compete in winter sports, Propaganda Games, Disney’s Canadian video games studio, is celebrating its fifth anniversary as a key part of the thriving Vancouver interactive entertainment community. The studio is also participating in the BC Canada Pavilion, an innovative exhibit open to the public, in downtown Vancouver.

Exclusive in-game development models and images from Disney Interactive Studios’ upcoming video game TRON: Evolution are part of an interactive touch screen exhibit in BC Canada Pavilion during the Winter Games, through February 28.

The province of British Columbia is hosting the BC Canada Pavilion on the fourth floor of the Vancouver Art Gallery. As part of the province’s celebration site at Robson Square, the Pavilion features state-of-the-art exhibits and interactive displays showcasing the best of British Columbia innovation and culture. The exhibit expects to host more than 250,000 visitors from Canada and throughout the world.

Propaganda Games, located in downtown Vancouver, employs more than 200 professionals between two teams. The studio is currently developing two major video games — TRON: Evolution and Pirates of the Caribbean: Armada of the Damned. Both games are scheduled to be released for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and Windows PC.

“Propaganda Games is poised to deliver two of the industry’s prominent video games,” said Dan Tudge, vice president and general manager, Propaganda Games. “As part of Vancouver’s flourishing video games development industry, Propaganda Games has tapped into the enormous talent pool and represents Disney’s commitment to the community.”

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15th February 2010

1st Annual Canadian Video Game and Digital Arts Awards Coming This May

Canadian Video Game AwardsVancouver – Canada will celebrate its world-class video game and digital art developers at the 1st Annual Canadian Video Game and Digital Arts Awards ceremony to take place in Vancouver, British Columbia on May 5, 2010 at the beautiful, award-winning Vancouver Convention Centre.GDC Canada 2010

As the third largest producer of video game entertainment in the world, it’s only fitting that Canada launch the Canadian Video Game and Digital Arts Awards with the second annual Game Developers Conference (GDC Canada), to celebrate this impressive designation. The show will also be broadcast across the country on G4TV through the Rogers Network, and tickets for the event will be available to the public in the coming weeks.

“Canadians are masters of their craft when it comes to making games, visual effects and computer animation,” said Victor Lucas, head of Greedy Productions and host of Electric Playground, Canada’s national video game and electronic entertainment show. They work tirelessly to build some of the world’s best entertainment, which then becomes a world-class export that the entire planet consumes. It is time to let everyone know where this amazing work comes from.”

To add to the event, Video Games Live will provide the entertainment for the evening. This musical convergence of sound, games and effects has garnered fans across the globe, and is the first and most successful video game concert tour in the world.

Sponsors for the event have begun to come onboard with notable participation from Microsoft’s Xbox Canada, Electronic Arts, AnnexPro & Rogers.

Nominations opened today for the Awards and are welcome from all parts of Canada’s digital media industries. The Call for Nominations will close on March 7, 2010. Seven awards will be presented for Visual Effects and Animation and nine awards will be given for Video Games.

Finalists in all categories will be announced March 15, 2010.

The Canadian Video Game and Digital Arts Awards are co-produced by Reboot Communications, Greedy Productions and Seven Group. The producers are joined by a national industry committee of developers and leaders of the Canadian digital entertainment industry.

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10th February 2010

marblemedia Contributes to CODE

marblemediaVancouver – Demonstrating marblemedia’s gold medal talent at the 2010 Cultural Olympiad, the award-winning production company announced today that it will be a contributing artist to the Vancouver 2010 Cultural Olympiad Digital Edition (CODE).

“All of us at marblemedia are excited and honoured to be a part of Canadian history,” said Mark Bishop, Co-Founder and Executive Producer of marblemedia. “We want to thank CODE for allowing marblemedia to go global at the Winter Games!”

Two of marblemedia’s kids properties, This is Daniel Cook-Figure Skating; and This is Emily Yeung-Learning Ballet (co-produced with Sinking Ship Productions) and two films from the marblemedia anthology series The Art of Seduction – Electric Chairs and On Fire (co-produced with the National Film Board and Bravo!FACT) have been selected to be featured on towering high-definition screens at the Vancouver and Whistler Celebration Sites during the 2010 Olympic Games.

digital albertaCalgaryDigital Alberta invites you to come learn about Google at an event which will take place on the evening of February 23 at Mount Royal University. Come and meet some Canadian googlers at this exciting event where they will discuss some of the technical challenges faced at Google, with highlights from 3 areas of focus at Google Waterloo: Ads, ChromeOS and Mobile. Read the rest of this entry »

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10th February 2010

VFS Grad Presentations and Game Design Expo 2010

VFSVancouver -Last night we attended the GD14 Pitch ‘n’ Play Presentation at Vancouver Film School, and as always, we were impressed with the talent and innovation shown by the school’s Game Design Programme students.

Two of the games were built using the Unity engine, while two were built using the Unreal Developer’s Kit. Nerves and glitches aside, all four teams did very well with their presentations and follow-up play sessions. It’s also good to see so many industry people attend the presentations to provide valuable feedback to the students.

The first game presented was Premonition, which was built using the UDK. Premonition is a third person action adventure game featuring a hero who has the ability to see one second into the future. The premise of the game is to complete challenges utilizing this ability to avoid traps and defeat enemies and ultimately triumph over the evil forces who have taken over the game’s world. The trailer for Premonition was very well done, and with some further polish I believe that this title has good potential.

The second game to be featured was I Don’t Know How Not To Be A Robot. This game, in the words of the team, is a “twisted retelling of the story of Pinocchio” featuring a very cute little robot named Pin. The trailer for this game was also very well done and through the antics and easily understood expressions of Pin was quite engaging. The environment design for this game was very rich and made good use of depth and advance lighting features available in the Unity engine. Again, we feel that with more polish and design correction, this game has good potential, although I prefer to attack enemies outright, and would like to be able to put Pin’s talents and power-ups to better use and not have to depend so much on avoidance mechanics.

Title number three was Smart Shopper and is a multi-player game built using the UDK. Smart Shopper is a fast paced food fight which takes place in a grocery store. With over 60 different items to use as weapons, the design team assign a calorie count value to the store’s items based on size and weight. The higher your calorie count, the better your game standing. This first-person-thrower was highly imaginative and I believe that the team met their goal of creating a visually silly, easy to play game.

 

Eat Em Up

Eat Em Up

The final title to be showcased was Eat ‘Em Up, and I have to say that this is the presentation which we chose as our personal winner for the evening. The team built their game on the Unity engine, and in our opinion made the best use of their short development period. Their presentation was polished and well thought out with well-placed injections of humour. Eat ‘Em Up is a colour matching strategy game done in the style of a 1950’s TV show. The objective of this game is to turn buildings into yummy treats for your evil minions to devour while avoiding the cops who will beat your minions and steal your cash. This game also had a very well-done trailer and does a good job of getting the viewer to want to try the game.

Congratulations to all of the students for their efforts and presentations.

Game Design Expo 2010Tickets for Vancouver Film School’s very popular Game Design Expo will go on sale to the public on February 16th. Tickets to the Expo, which takes place April 10 & 11 will cost $75.00 (+ applicable service fees) for the Saturday Industry Day, with the Sunday Open House at Vancouver Film School being free. I have attended every year since the first Game Design Expo, and in my opinion this is a great event to attend and as it always sells out, I recommend getting your tickets as soon as they go on sale. Read the rest of this entry »

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