Downtown Vancouver’s tech scene is welcoming an industry giant to their neighbourhood with the official opening of Sony Pictures Imageworks‘ new global headquarters. Imageworks is the Academy Award-winning visual effects and animation unit of Sony Pictures Motion Picture Group, known for live-action visual effects and dynamic character animation. Read the rest of this entry »
The Banff World Media Festival has announced that Dana Brunetti, President of Trigger Street Productions, will sit down for a Feature Interview at BANFF 2015. Attendees will hear directly from the Producer of some of today’s biggest and best known award-winning content including the acclaimed Netflix Original Series House of Cards, and the feature films 50 Shades of Grey, Captain Philips and The Social Network. This Feature Interview is a great opportunity to hear Brunetti discuss how audiences have evolved in the way they look to consume content and what the future holds for distribution. Read the rest of this entry »
This week British Columbia is celebrating the multiple sectors that make up B.C.’s vibrant and flourishing creative industry, which develops international markets, produces highly skilled and valued jobs, and attracts some of the country’s most talented workforce. Read the rest of this entry »
The Banff World Media Festival (BANFF) is proud to feature international leaders in Kids & Animation! Examining the thriving and evolving kids, animation and family entertainment media landscape, this year’s BANFF program will explore cutting edge topics including: Read the rest of this entry »
The Banff World Media Festival is proud to announce its inaugural Brand + Content Exchange, launching this year at Banff 2015. The program will connect brands directly with content creators, studios and broadcasters across all platforms to explore, connect and commercialize what is arguably the most important medium to speak to consumers since the invention of television programming and advertising. Read the rest of this entry »
The Toronto Animation Arts Festival International (TAAFI) is pleased to announce the 2015 TAAFI Animation Job Fair to be held on May 2 at George Brown College – Waterfront Campus. This free to attend, animation recruitment event is targeted at connecting top studios with animation, visual effects and gaming job seekers from across the GTA and across Ontario, in a turn-key, highly promoted event designed to make jobs happen! Read the rest of this entry »
Ubisoft Montreal and Atlanta-based Amblyotech Inc. announced their collaboration on the development of Dig Rush, the first video game based on a patented method exclusively used for the treatment of Amblyopia, also known as “lazy eye.” Using inventions initially patented by Drs. Robert Hess, Benjamin Thompson, Behzad Mansouri, Jeremy Cooperstock, Long To and Jeff Blum at McGill University, and subsequently licensed to Amblyotech, Ubisoft is applying gameplay principles to create an entertaining method that can improve patients’ engagement and experience during Amblyopia therapy. This new video game offers the potential of long-lasting treatment for this condition. Read the rest of this entry »
British Columbia’s video game and interactive technology sectors are taking their skills to the next level at the Game Developers Conference (GDC) that opened today in San Francisco. The GDC is the world’s largest and longest-running professionals-only game industry event, showcasing the best and brightest in video game and interactive technology. It attracts over 24,000 attendees from around the world, including programmers, artists, producers, game designers, audio professionals and industry decision-makers, to exchange ideas and shape the future of the industry. Read the rest of this entry »
Nine Nova Scotia gaming and interactive media companies have been preparing for months and are set to share their latest game releases and virtual reality creations at the Game Developers Conference (GDC) in San Francisco on March 2-6, 2015. Known in the industry as the world’s largest and longest-running professionals-only game industry event, it is the primary forum where professionals gather to exchange ideas that drive and shape the future of the industry. Read the rest of this entry »