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11th March 2010

High Definition Clash of Heroes Coming This Summer

UbisoftMontreal Ubisoft announced that it will bring the critically acclaimed Might & Magic Clash of Heroes to the Playstation® Network (PSN) from Sony and Xbox LIVE Arcade (XBLA) from Microsoft. Developed by Capybara Games, the creators of Might & Magic Clash of Heroes for the Nintendo DS ™ system, Might and Magic Clash of Heroes XBLA/PSN will give players the opportunity to enjoy the remarkable gameplay now in high definition (HD).

Might and Magic Clash of Heroes in HD“We’re very excited to bring Might & Magic Clash of Heroes to PSN and XBLA,” said Senior Producer, Romain de Waubert de Genlis. “Not only have we had the chance to adapt all of our graphics to High-Definition, but we’ve also had the opportunity to improve the game even further, both in single-player battles and in the main campaign. We took many of the community’s recurring wishes into consideration, allowing players to match their strategic skills and taking full advantage of the online capabilities of PSN and XBLA.”

Might and Magic Clash of Heroes XBLA/PSN will take advantage of the next-gen console’s capabilities to increase its visual appeal and enrich the multiplayer experience. With a unique mix of RPG and an exceptional puzzle battle system. This upcoming release will give Might & Magic fans something to look forward to this Summer 2010.

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Key features include:

* Rich Might & Magic Universe
* High-definition environments with manga art design
* Five different factions and five different heroes with five different stories
* Fresh turn-based puzzle battle system with offensive & defensive combos
* Unlockable heroes
* Online Level-up & Ranking
* Multiplayer mode for 2-4 players local and online.The Architect

Bioware CorpEdmontonBioware has released information about new Dragon Age Origins: Awakening baddie The Architect – the first darkspawn to develop a will of his own and an unusual outcast who seems not to be subject to the call of the Old Gods, nor to the other darkspawn compulsions. Even though he is highly intelligent, the Architect has little understanding of humanity, and treating him as anything other than the darkspawn that he is would probably be detrimental to your character’s health. Awakening will be unleashed on the gaming public this coming Tuesday.

robots and pencilsCalgaryiPhoneDevCamp 2 (YYC), produced by Robots and Pencils Inc., is taking place this weekend at Calgary Technologies Inc. The 1 day barcamp style un-conference starts at 9am and is open to people wanting to learn more about iPhone Apps development, marketing, business models and funding.

The list of speakers confirmed for iPhoneDevCamp 2 includes:

* Jon Lam of the iPhoenix Fund 1 and BigStack Studios Inc.
* Michael Sikorsky of Robots and Pencils Inc.
* Michael Loh of iKingdom Corp.
* Stephen Gazzard of Broken Kings Inc.
* Brenden Duddridge of TapForms.com
* Trevor Doerksen of MoboVivo Inc.
* Paul Thorsteinson of Big Nerds in Disguise
* Isa Goksu of ThoughtWorks Inc. Read the rest of this entry »

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9th March 2010

Kesler Gets a Cover and Yahoo Canada Partners with CBC for More Hockey

Klei EntertainmentVancouver via GDC – Coming out of last week’s exciting announcement of a publishing deal with EA Partners to bring Shank to XBLA, PSN and PC this summer, Klei Entertainment has released a new video of its upcoming 2D cinematic brawler. Showcasing new levels, new moves and new bosses coming to the game.

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This video supports its showing at this year’s Game Developer Conference in San Francisco, Calif. March 11-13, 2010. As one of the 2010 Independent Game Festival (IGF) finalists (and recognized for its excellence in “Visual Art”), Shank will be on display at the IGF Pavilion during regular Expo Hall hours.

UbisoftMontrealUbisoft has released a new game play trailer for Prince of Persia: Forgotten Sands. In Forgotten Sands, the developers are using the setting to take the Prince back to the roots which were a big part of Sands of Time. Our hero will travel to his older brother Malik’s kingdom, which is under attack by the Sand Army. Those gamers who played Sands of Time will be able to make use of the Prince’s signature moves and acrobatics in The Forgotten Sands. Using the same Anvil Engine which was built for Assassin’s Creed, The Forgotten Sands will feature a rich environment with massive battle scenes. Just from watching the trailer, I know that my Prince character will be facing certain death a good amount of the time, however – The Forgotten Sands looks to me like another beautifully crafted historic time piece with lots of room to explore and details to take in.

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4th March 2010

Canadian Companies Ink Publishing Deals and Release Great New Products

EA GamesVancouverElectronic Arts has announced two new partnerships involving local studios. First, EA announced that it has inked an exclusive deal with Klei Entertainment to bring the studio’s provocative new game Shank to Xbox LIVE® Arcade, PlayStation®Network and PC this summer. Featuring a unique art style inspired by graphic novels and golden age comics, Shank Klei Entertainmentblends the intensity of classic 2D side-scrolling action games with a gripping and mature storyline. The cinematic brawler is a finalist for “Excellence in Visual Art” at this year’s Independent Games Festival and will be featured at the IGF Pavilion during the Game Developers Conference in San Francisco next week.

“Our mission at EA Partners is to work with the best talent across the game industry, and we are thrilled to extend our expertise to the leading creative developers in downloadable indie games,” said Jamil Moledina, Outreach Director, Business Development at EA Partners. “The team at Klei Entertainment is among the best in the world at developing fun and engaging titles for digital distribution platforms, and Shank is an amazing experience.”

“As an independent development studio, we always focus on creating great, authentic experiences for players. Working with EA Partners expands our distribution and allows us to bring Shank to a much wider audience,” said Jamie Cheng, CEO of Klei Entertainment. “They have been a fantastic partner and their understanding of the space is incredibly exciting.”

Taking place in a stylized, modern-Western setting, Shank tells a classic betrayal story directed through a sophisticated cinematic lens, with addictive action gameplay found in classic 2D side-scrolling games.

EA’s second announced deal today is another exclusive publishing deal, this time with Hothead Hothead GamesGames and their newest title DeathSpank, which will be coming to Xbox LIVE® Arcade and PlayStation®Network in 2010. Developed under the vision of The Secret of Monkey Island creator and industry icon Ron Gilbert, DeathSpank blends a story filled with Gilbert’s unique humor and wit with classic and addictive action RPG gameplay. Read the rest of this entry »

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posted in Action Adventure, Animation, Awards, Business News, Careers, Casual, Digital Products, Early Childhood, Education, Everyone, Everyone 10+, Mature, Mobile, National News, New Releases, Platform, Puzzle, RPG - MMORPG, Social Media, Software, Sports, Studios, Teen, Upcoming Releases By: | Print This Post Print This Post

2nd March 2010

Splinter Cell Contest, Stoked Interactive is Live and HootSuite Expands To Android

TorontoMicrosoft Canada has a sweet contest going for Splinter Cell: Conviction fans. Check out the Contest Information page at GameStop (yes, this is a campaign to get gamers to pre-order SCC). The full rules for the contest, which is open to Canadians aged 18+ (or age of majority in their province of residence) only, can be found right here, but the idea is that 40 entrants will be randomly drawn from all pre-order registrants on March 18th, and those 40 entrants (along with a companion of their chosing, who must also be of majority age) will then be transported to Toronto on March 27th, where they will be hosted at a local hotel and given $100.00 in spending money. The 40 entrants and their guests will then become teams of two, and take part in a “scripted but realistic pure-skill challenge competition.”

According to the rules, each Team will travel through multiple checkpoints testing their skills against challenges inspired by the video game Xbox® Splinter Cell:  Conviction®.   The Team which most accurately and quickly completes all checkpoint challenges in the shortest period of time (thereby accumulating the highest number of game points) will be declared the winner. The winning Team will then stay another night in Toronto before traveling to Montreal for an overnight stay followed by a private tour of the Ubisoft offices and visit an EB Games or GameStop retail location. Please check the full rules page for more information.

marblemediaToronto – Working together with long-time collaborators Fresh TV Inc. and TELETOON Canada Inc., marblemedia has launched Stoked Interactive – to coincide with the March 4 premiere of new episodes of the series and push to the second season premiere in September 2010. With increasing interest in the program, the new site offers a tidal wave of new activities and experiences for fans around the globe. For fans of the French version of the series, teletoon.com has launched a French version of the site. Read the rest of this entry »

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1st March 2010

Yummy Inks New Deal, Bioware and Ubisoft Release A Little Information

Yummy InteractiveVancouverYummy Interactive, Inc., developer of premiere digital distribution technologies, has partnered with Metaboli, Europe’s leader in digital distribution of PC games, to improve and enhance Metaboli’s class-leading online video game subscription services in Europe and in North America with GameTap.

“We’re very delighted to have partnered with Metaboli and to be helping them expand their subscriber base across the globe, especially with their many telecom partners in Europe and GameTap’s service in the United States. There is a strong fit between both companies regarding our culture and goals. Core to both of our company’s philosophies is creating the best experience possible for users playing games online,” says Nick Mellios, CEO of Yummy Interactive.

By integrating the Yummy Games delivery platform and associated APIs into its on demand service platform Metaboli has increased compatibility, download speeds and added more games to deliver exceptional value and ease of use for their customers such as British Telecom and France Telecom, along with their 50+ other white-label services.

Metaboli now offers support for games on 64-bit processors along with Microsoft Windows®7 compatibility. A variety of games will also support mods, patches, and custom maps adding even more value to Metaboli’s services.

“By partnering with Yummy we have been able to make a leap forward in our Games on Demand services. Because Yummy’s solution is so easy to integrate and feature-rich, we have been able to innovate for the next generation of online PC gaming, and we are now even better positioned to take advantage of the paradigm shift to downloadable game content,” said Olivier Decrock, CEO of Metaboli.

Bioware CorpEdmontonBioware has updated the Dragon Age wiki with new information about Dragon Age: Awakening. Players can get more advance information about the enhancements coming when Awakening is released in two weeks for Mages and Rogues. It appears that there will also be new information coming soon for Warriors, Armour and Weapons, but those pages have not yet been added to the Wiki. In the meantime, here is the latest trailer which introduces Mhairi, one of the newest Grey Warden recruits. Read the rest of this entry »

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25th February 2010

FIFA 10 Ultimate Team Now Available

EA SportsBurnabyElectronic Arts Inc. has announced that FIFA 10 Ultimate Team, the popular game mode expansion that creates a new way of playing the award-winning EA Sports™ FIFA Soccer 10, is available now to download for the PlayStation®3 computer entertainment system and Xbox 360® video game and entertainment system.

The original Ultimate Team expansion mode for FIFA Soccer 09 was the most popular PDLC expansion mode ever released by EA Sports, with over 35 million gold, silver and bronze packs opened, over 50 million auctions for players and items completed, and over 10 billion in-game coins exchanged in trades as legions of soccer fans took on the challenge to put a personally crafted team up against the rest of the world.FIFA 10 UltimateTeam

FIFA 10 Ultimate Team is half the price of the original — 400 Microsoft points or $4.99 through PlayStation Network — and this year enables gamers to manage one or multiple squads simultaneously, and compete against other gamers in dynamically updated online tournaments. Fans will be able to experience the game mode by creating a team with a starter pack of players and play a five game free trial (FIFA Soccer 10 and an internet connection are required for play).

Featuring over 7,500 of the best soccer stars in the world to choose from, gamers can emulate the way real-world coaches and managers build the truly great soccer teams. Choose how to manage your team –- focusing on creating one formidable squad, or managing multiple squads to match dynamic requirements for tournaments and competitions. Buy, sell, trade and acquire the biggest stars to build your team. Be strategic and tactical in preparing your squads for the various in-game competitions. A completely redesigned chemistry system built around player relationships on the pitch means that managing teams and squads to their full potential is even more critical to success. Take carefully assembled squads into standard tournaments and themed competitions against the most formidable teams from around the world – and then out wit and out play them.

Rated by the ESRB as “E for Everyone”, FIFA 10 Ultimate Team is available now to purchase for 400 Microsoft points or $4.99 as a download via Xbox LIVE and the PlayStation Network to FIFA Soccer 10. FIFA Soccer 10 and an internet connection are required for play. Read the rest of this entry »

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25th February 2010

XBOX Live Arcade is Having A House Party

XBOXGlobal – Xbox LIVE presents the biggest, baddest bash in town: The Xbox LIVE Arcade House Party! Throughout March, Xbox LIVE will launch a new downloadable blockbuster game every Wednesday that is sure to ramp up the multiplayer action (Gold Live subscription required). Today, Xbox LIVE is excited to announce the final details of the hottest party in town offering you some really great deals! Whether you’re sitting on the same couch, or on the other side of the globe… invite your friends because this is one party you don’t want to miss!Game Room Screenshot

* Thank You Gift: Xbox LIVE would like to say thank you for coming to our party! Buy all three House Party titles and download the free “Game Room” app and receive 400 Microsoft Points back to your account**! And for Xbox LIVE Gold members, the deal gets even sweeter, by purchasing all three House Party titles and downloading the “Game Room” app for free, you will not only be credited with 400 Microsoft Points, but you’ll also get an extra month of Gold membership absolutely free++!

* Extra Tickets: We don’t want anyone to miss out on the great multiplayer action House Party will bring you and your friends! From 12:00 EST March 26 – 12:00 EST March 29, House Party is making it easy for you to play together with a special Xbox LIVE House Party Multiplayer Unlock weekend! For this weekend only, we’re unlocking the online multiplayer features of all House Party titles for Xbox LIVE Silver Members to play for free.

* Attire for your Avatar: Starting on March 3rd, stop by Xbox LIVE Avatar Marketplace to ensure your avatar is decked out in the best House Party attire! From cola hat dispensers and plaid shorts, to plastic jelly shoes, your Avatar will party in style this March. You can even pick-up a BBQ grill so your Avatar won’t go hungry over the course of the month-long party.

* Guests of Honour: Most parties only have one star of the show, but Xbox LIVE Arcade House Party has four blockbuster guests we’re celebrating them in style!

Get the lowdown on the featured titles below: Read the rest of this entry »

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24th February 2010

Awards, Rewards and New Title Releases

spongelabTorontoSpongelab Interactive has earned its third major international award – first prize in the Interactive Media category from the Journal of Science and National Science Foundation’s 2009 Visualization Challenge. This is the second consecutive year which has seen Spongelab Interactive named as the winner.

Spongelab Interactive’s Genomics Digital Lab (GDL) is an integrated on-line learning environment where users experience the world of biology through discovery-based learning. GDL (version 4) is currently being used in over 50 countries around the world, illustrating a demand for new technology-based and game-based teaching tools. Spongelab continues to promote the use of immersive learning technologies to school boards and districts across Canada to increase funding commitments for the use of leading-edge interactive digital learning tools in their secondary schools and in the mean time plans to continue to keep costs minimal for individual users and classrooms. “At the high school level, one of our biggest problems across North America is that enrollment in science & math is tanking, especially among girls,” said Dr. Jeremy Friedberg, one of the founders of Spongelab Interactive. “Well-designed educational games are an amazing way to reconnect with students in an engaging and relevant way.”

GDL, was developed as the first part in a series of modular, curriculum-aligned games and interactive simulations covering an array of topics in biology. To meet the needs of students, teachers, and schools, GDL is designed to be fully accessible online from home or school through a web browser, with no downloads, or installation, and provides teachers with class management tools and integrated real-time assessment. Built around a custom learning environment, GDL employs rich, high-quality- 3D graphics designed to captivate and immerse users in the biology they’re studying.

Encompassing varying levels of difficulty, one of the many games engages students in a discovery process to ‘save’ a dying plant by identifying the correct air, light and soil conditions. GDL is built around discovery-based and self-directed learning where users are highly engaged and learn by ‘doing’ and by “playing the biology.” For example, students can choose to feed their plant water, salt water, vinegar, or soda to discover the impact on their plant: will it flourish or shrivel?

In other games, students use their imagination to come up with an “artificial leaf” or they can learn about how plants are the source of our food, fuel and everything in-between. ‘Transcription Hero’ allows students’ to take on the role of an enzyme to transcribe DNA.

Reading RewardsMontreal – Twelve months ago, Montreal mom Michelle Skamene was unhappy about the fact that her two boys, then aged 8 and 9, spent very little time reading. Video games and computers were too much competition for their books. She and her husband, Emmanuel Greciet, decided to put a system in place whereby their kids had to earn TV or game console time by reading: 1 minute TV time for every minute of reading. An IT consultant working in field of website design, Mrs. Skamene set up a program for them to log their reading and TV time to help everyone keep track.

When friends asked if they could use it for their own children, Mrs. Skamene expanded the website to allow parents to set up their own rewards for their kids, and included a number of mini-games and features that the children could activate by reading and reading alone. The kids loved it, and it worked! They are no longer the reluctant readers they once were. “The thing is to get them started. We just needed that little extra motivation to get the ball rolling, and turning their TV time into a reward was the key. Once they made reading a regular part of their routine, and found books they liked, the incentives, really, were no longer necessary.” says Mrs. Skamene, who also created a page to help kids choose the right books. Read the rest of this entry »

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23rd February 2010

Incubator Games Invites Public Input for Tribes of Mexica Concept Art

TorontoIncubator Games has released new concept art for their upcoming puzzle-RPG Tribes of Mexica. In a unique effort geared towards public involvement, the studio has unveiled artwork which could represent a possible stylistic direction for the game. Incubator Games encourages site visitors to cast their vote on the styles and possibly influence future visual developments for Tribes of Mexica.

EA GamesMontreal – An all-new campaign map pack called ‘Chapters of Deceit’ for the third-person co-op shooter Army Of Two™: The 40th Day has been announced by EA Montreal. Available for download on Xbox LIVE™ and the PlayStation®Network on April 1, 2010 for $9.99 or 800 Xbox LIVE points, players will return to war-torn Shanghai where they will encounter more destruction, more devastation and enemies determined to bring the city to the brink of ruin.

Army Of Two: The 40th Day – Chapters of Deceit features two all-new co-op campaign maps. In the new chapters, players stumble upon information that could lead to ending the invasion by Jonah and his 40th Day Initiative army. However, they quickly learn that everyone is out for themselves and to trust no one but their partner. Army Of Two: The 40th Day is rated “M” by the ESRB.

Relic EntertainmentVancouverRelic Entertainment has released a developer profile for the Sorcerer, a Chaos multiplayer Dawn of War 2: Chaos Rising - Sorcererhero. According to the profile, the Sorcerer is a follower of Tzeentch, the Dark God known as the Changer of Ways. These psykers are unlike those of most other factions. The Sorcerer wields death and destruction with all the fireworks and power you’d imagine from a servant of the Dark Gods. His powers can break enemy formations, his shrines fire bolts of energy that damage enemy units, and they can hide friendly units from enemy sight if Heretics are worshipping at the shrine. The Sorcerer’s tricks and abilities are many – you can check them out on the Dawn of War 2: Chaos Rising dev blog.

DigiBCVancouverDigiBC has just released details for a full day seminar whose topic is Social Networking in Transmedia Hollywood: A Strategic Master Class. The seminar will take place from 9am – 5pm on March 18th at The Emily Carr Motion Capture & Visualization Studio. Featuring Los Angeles-based Social Media Specialists Mr. Darcy Jouan, Ms. Shira Lazar, Mr. Gregory Markel and Peter Huh, this session will focus on discussions and audience feedback on Transmedia trends and challenges faced by Traditional Media producers using social media techniques to cross over into the Interactive Online space. Tickets for this event are $40.00 for DigiBC members and $60.00 for non-members. Space for this seminar is limited, so early registration is recommended. Read the rest of this entry »

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16th February 2010

Ubisoft Releases More Prince of Persia Forgotten Sands Details

UbisoftMontreal – Today Ubisoft® unveiled new details for the upcoming release of Prince of Persia: The Forgotten Sands™ for the Wii™ system. Developed by Ubisoft’s Quebec City Studio and built entirely from the ground up, Prince of Persia: The Forgotten Sands utilizes the full graphical capabilities of the Wii™ system. This chapter in the critically-acclaimed Prince of Persia® Sands of Time series introduces players to a Prince of Persia Forgotten Sandsbrand new storyline complete with new characters and powers that transcend both nature and time. Prince of Persia: The Forgotten Sands is scheduled to ship May 18, 2010.

Prince of Persia: The Forgotten Sands for Wii is a new installment in the popular Prince of Persia series and presents a new adventure within the Sands of Time universe. After leaving his father’s kingdom to prove his worth, the Prince is drawn towards a mysterious realm. He quickly discovers that he must harness his acrobatic abilities and powers over the environment to not only survive, but to save a mystic palace from unfathomable evil.

Game features include:

*Classic Gameplay Reinvented: By utilizing the Prince’s acrobatic prowess, players will be Read the rest of this entry »

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