11th August 2010

Waterloo Prepares to Welcome Programming Elite

IOI 2010More than 300 of the most gifted high school students from 81 countries around the world will put their computing and problem-solving skills to the test against the very best next week when Canada hosts for the first time an elite programming competition – the 22nd International Olympiad in Informatics (IOI). The 82 teams (as host country, Canada is allowed two) representing countries ranging from Albania to Vietnam will spend a week earning the bragging rights that go with bringing home bronze, silver or the coveted gold medals. The full program, which runs from August 14 to 21, also includes a number of sessions to further develop their abilities or to sample and enjoy Canada.

“The students participating really are amongst the next generation of geniuses,” said Troy Vasiga, chair of the 2010 IOI organizing committee. “One consequence of the world being digitized is that everything is information. These students are going to be the people that write computer programs that help solve significant problems in disease, health-care, transportation, energy and other disciplines – in many cases problems we haven’t even yet anticipated.”

An opening ceremony, open to the public, will take place from 10 a.m. to noon on Sunday at the Waterloo Recreation Complex. The event will feature such guest speakers as David Yach, chief technology officer of software at Research In Motion, and Arturo Cepeda, president of the IOI. The actual competition takes place on Monday and Wednesday, when participants spend five hours each day solving a total of eight tasks. Those tasks, which are translated into each team’s official language the night before, challenge such computing skills as problem analysis, design of algorithms and data structures, programming and testing.

Three sample tasks are available online and one of them is called Guess. “In our sample version,” explains Gord Cormack, chair of the IOI 2010 host scientific committee, “contestants must write a computer program to assume the role of a child playing the popular guessing game, ‘I’m thinking of a number between one and ten, can you guess it?’ The object is to identify the number with as few guesses as possible.”

In between the opening and closing ceremonies, when they are not practicing or competing, team members, leaders and guests will enjoy a range of fun and/or learning activities. Final results of the 2010 IOI, including gold, silver and bronze medal winners, will be announced at closing ceremonies on Friday, from 5 to 9 p.m. at Bingeman’s in Kitchener. Visitors will experience a few of the sights, sounds and culture of Canada. Planned activities include tours of Waterloo, both the university and the region, as well as visits to Canada’s Wonderland and Niagara Falls.

On Sunday, Monday and Wednesday evenings, Waterloo faculty members and graduate students with Waterloo’s David R. Cheriton School of Computer Science will give a total of 10 presentations on a range of topics, including one entitled How to See: the Neuroscience of Vision and another on A Short Introduction to Mind Reading. Four will be in English, with the remaining in Arabic, French, German, Mandarin, Russian and Spanish.

“Students from over 80 countries will shortly be arriving in Waterloo for the 22nd annual International Olympiad in Informatics,” said Richard Forster, executive director of the IOI. “Having seen the preparations that have been put in to the contest by the hosts, I am confident that these students will enjoy a successful event and take away happy memories of Waterloo and Canada.” Read the rest of this entry »

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3rd August 2010

Fall Conferences and New Films On The Horizon

We’re back after a break over the BC Day long weekend and trying to get back into the swing of things. News out of Toronto this morning is that Virgin Gaming has partnered with Ubisoft to be the online tournament provider for some of the publisher’s most anticipated multiplayer console releases. Leading the charge is Tom Clancy”s Ghost Recon: Future Soldier™, the latest chapter in the award-winning franchise.

“Ubisoft is one of the leading video game publishers in the world and we are thrilled to offer our members the opportunity to compete in some of their best multiplayer console games,” said Rob Segal, CEO of Virgin Gaming. “Virgin Gaming is a unique convergence of social networking, video games and Ubisoft and Virgin Gaming Partnershipcompetitive gaming, and we are excited that Ubisoft shares our vision for the platform and its potential.”

“Ubisoft is thrilled to be partnering with Virgin Gaming on its new venture. We have an exciting lineup of multiplayer titles this year that we believe will be a perfect fit for gamers to play and compete against each other in a tournament setting,” said Laurent Detoc, president of Ubisoft North America.

Sir Richard Branson unveiled Virgin Gaming to an enthusiastic reception at this year’s Electronic Entertainment Expo (E3). The overwhelmingly positive response helped Virgin Gaming to quickly take the industry by storm, being the first online platform for gamers of all skill levels to compete in some of the best games for the biggest prizes. In true Virgin style, Branson kicked things off with dramatic flair, announcing that Virgin Gaming would give away over $1 million in cash and prizes over its first 12 months. Ubisoft headlines a slate of industry partnerships with key publishers and retailers to be announced by Virgin Gaming in the coming months. Additional details on these partnerships will be announced soon.

nextMEDIA has just opened up for 2010 Design Exchange early-bird registration. The conference, which will be held in Toronto this November 29th and 30th, will help you create opportunities for your business by bringing together the highest growth areas of the converging next-generation entertainment marketplace.

Highlights for this fall’s conference include:

* 2 days of learning, strategizing and collaborating across all areas of digital entertainment, including advertising, gaming, TV, mobile, music and publishing.
* Facilitated meetings and networking between established industry leaders and emerging new talent from multiple sectors.
* Sessions, discussions and workshops designed to drive your business forward and provide you with the connections and info you need to stay ahead of your competition.Match Up
* Insight into emerging technologies and platforms that can change your business.

Digital LeisureDon’t forget that Digital Leisure’s Match Up!, designed exclusively for Nintendo’s DSiWare™ game service is available as of today for only 200 Nintendo points.

Flip, match and…kaboom! – How fast can you find the right set in Match Up!? Whether you’re 4 or 40, Match Up! will have you captive for hours. Reveal shapes, colors and even hidden bonuses with a new take on a childhood favorite. Quick hands and a sharp mind are the only way to beat the clock and disarm the explosive cards riddled throughout. Not quite ready for the explosive action? Then start with the absolutely addictive classic concentration play, and see if you can level up. So come on – get matching! Read the rest of this entry »

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29th July 2010

Gaming World Entertainment Network Helps Gamers Give Back

Gamers Giving BackInternet radio fans, check out Gaming World Entertainment Network, an internet station with roots in Canada. While the station is on the air for anyone to listen to, Guild Wars players can interact directly with radio DJs right in the Guild Wars world, participating in special events and fundraisers such as the upcoming Pink Day in LA (Lion’s Arch) whereby players are encouraged to dress their characters in pink on October 16th to show their Pink Day in Lion's Archsupport for breast cancer research. For those who would like to also donate financially to the cause, GW-EN has a donation page on the Canadian Cancer Society’s fundraising site. Station co-founder Rhonda Head, who lives in Saskatchewan, wanted to not only entertain and interact with Guild Wars players, but also give them a chance to give back to the global community. GW-EN has partnered with Gamers Giving Back, providing a way for gamers to come together as a group and help support a variety of non-profit organizations, including the Red Cross for Haiti relief effort and the Canadian Multiple Sclerosis Society. The Gaming World Entertainment Network plays a wide variety of music, and starting today at 1pm PDT, Michael (a.k.a. The CaveChild) makes his return to internet radio as DJ Behemoth. If you are a Guild Wars player, you’ll be able to find him in Kaineng Harbour rocking it out on one of the boats in American District 1.

Koolhaus GamesKoolhaus Games announces Voting for Round One of its International Contest for Unsigned Bands. The Top 25 Favorites in each Round are being decided by voters to the site. The Top 10 Winner’s Songs will be included in the new soundtrack of their popular iPhone game – iMP:Surf the Music and the groups will earn royalties from game sales.

Just visit the site, click on the Contest link – and go to “Fans: Vote and Enter”. Check out the bands and vote for your favorite by August 23, 2010. Then, Enter to Win an iPod Touch. Enjoy all the great new songs and be part of getting these Unsigned Acts the exposure they deserve! There will be several Rounds and one Voter from each round wins an iPod Touch.

National Film BoardThe National Film Board of Canada returns to 2010 Hiroshima International Animation Festival (August 7–11) with six films in competition. In the running for the Grand Prix are Lipsett Diaries and Drux Flux, two films by Theodore Ushev; Jeu de forme by Malcolm Sutherland; The Spine by Chris Landreth; Runaway by Cordell Barker and Retouches by Georges Schwizgebel. Ushev will be in Hiroshima, and Internet users can stay in touch with him via his blog.

The festival offers several programs in addition to the official competition. No fewer than 11 NFB films are featured at special presentations: Neighbours by Norman McLaren screens at the opening gala; Vive la rose by Bruce Alcock, co-produced with the Canadian company Global Mechanic, screens at the Best of the World program; and When the Day Breaks by Wendy Tilby and Amanda Forbis, Village of Idiots by Rose Newlove and Eugene Fedorenko, The Big Snit by Richard Condie and Ryan by Chris Landreth, co-produced by the Toronto-based company Copperheart Entertainment, are among the films selected for the program celebrating the festival’s 25th anniversary. Read the rest of this entry »

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27th July 2010

Contests Pitches and New Games Make For A Great Day

There are some contests going on across the country which I feel will be of interest to most, if not all, of you. 3podFirst, recruiting agency 3pod is holding a summer referral contest. If you refer a successful career position candidate to their office (see contest details), you could be the proud owner of a shiny new gaming console. You will need to refer a friend before September 30th, and that friend will need to be successfully hired by December 31st 2010. Village Gamer needs a PS3…is there anyone out there needing a referral?

Toon BoomToon Boom Animation and Sci-Fi industry community MyOuterSpace.com are joining forces to make the greatest talent in the creative galaxy come forward and shine! This contest will challenge your creativity and originality and show the universe your support for MyOuterSpace.com. With the animated William Shatner starring in your lead role and three audio voiceovers to choose from, this is your opportunity to showcase your skills as a top-notch animator. Watch this video for more information about the upcoming contest, which will open for entries in August 2010:

[youtube:http://www.youtube.com/watch?v=9EkkFaFz_28]

Gemini Awards 2010Not exactly a contest, but still worthy of mention, the Gemini Awards are looking for your best artwork. In celebration of the 25th Anniversary of the Canadian Gemini Awards, organizers are creating a very special piece of Canadian art. According to their web site, they are looking for a unique way to tell the story of the 25 years of excellence in Canadian programming behind us, and many more years of innovation to come. This will take shape with ‘Gemini Nights’ which will in part be made up of user submitted images that are iconic in nature and instantly recognizable. It could be a show title, a screen shot from a promo poster, a character everyone knows, or a logo that speaks to success. Organizers ask that images be submitted by Wednesday, August 4th via their online form. Take note that you must have rights to any images which you submit for consideration.

Ottawa International Animation FestivalWant to pitch a product to and get feedback from the likes of Nickelodeon, Cartoon Network and TELETOON? Get yourself over the Ottawa International Animation Festival’s web site and find out all of the details. The deadline to apply is September 1st, so don’t delay.

Pitch Participation Requirements:

* Project synopsis, including target audience, technique, format, rough budget, (1-2 pages)
* One episode synopsis
* Bios of key executives
* Short paragraph indicating your current stage of development and any additional information (i.e. interactive components, merchandise, etc.)
* Concept art (2 or 3 images)

xmg studioXMG Studio would like you all to know about the upcoming launch of Cannon Cadets, its latest mobile game available for iPhone and iPod Touch users, rocketing into Apple’s App Store in early August 2010.

From the award-winning company that brought you Drag Racer, Little Metal Ball and Marine Sharpshooter, XMG Studio’s Cannon Cadets is a supremely addictive physics game with 80 visually stimulating and diabolically devious levels to challenge children and adults alike.Cannon Cadets

In this new game, you are Rocketboy, who must save your team of Cannon Cadets from Gordo, an evil lab monkey, and his robot army, that are determined to rid the universe of all that is fun. Players will shoot their cadets at the robots, trying to knock them out while dealing with complex structures that follow advanced physics rules including rolls, slides and hinges!

Each level is a new challenge, from basic structures to complex Rube Goldberg-esque machines that will test the skills of even the bravest cadet. As players advance, the Cannon Cadet team members will need to rescue fun new friends and add to the player’s arsenal of special powers to use against Gordo. Read the rest of this entry »

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22nd July 2010

The Casual Connection

Casual ConnectYesterday I went down to check out some of the goings-on at Casual Connect Seattle, and once again it was a huge event – evidence that the casual gaming market has grown, and continues to grow, exponentially. The conference is also a reminder about the many corners of today’s culture that casual gaming is spreading its influence into, and I noted many new companies who were attending Casual Connect for the first time. The only real downer this year was not related to the conference itself – when I went out to my car to drop off some of the materials I had picked up, I noticed that someone had removed the magnetic yellow ribbon showing my support for our armed forces from the tailgate. I feel that this was an act of total disrespect to not only our Canadian troops, but also to the United States’ closest ally. Karma will get the person responsible for the small theft, I’m sure. I hope that such a trite act made their day. Thank you to Scott though, who picked up a new magnet for me from our local Royal Canadian Legion on his way home from work.

I would like to personally thank Victoria Hayes, Neil Swain and Duane Robson from our federal Trade Commissioner Service for the opportunity to finally meet many of the developers from eastern Canada whom I had previously only known through email, twitter and Facebook. A special shout-out to my twitter buddy Sasha, who toils daily at the creative studios of marblemedia, and to another twitter friend, Rob Anderson, a.k.a. the “head cheese” at New Brunswick’s Noise2Signal. I also had the chance to chat briefly with  Dan Kratt, Senior Designer at Ph03nix New Media/Big Stack Studios, creators of my current match 3 addiction, Sigma for the iPhone.

Many thanks to the government and association representatives from Ontario, Quebec and of course BC for their support and interest in what we’re trying to accomplish here at Cerebral Vortex GamesVillage Gamer. The social gathering at the Canadian Consulate was great. It was great to catch up with Cerebral Vortex President Keith Makse, whom I met at last year’s Casual Connect. By the way, if you’re in the Toronto area, Cerebral Vortex is hiring, and if you’re a fan of word games, grab their iPhone game Word Burst from the App Store.

Once again the Casual Connect team has offered a top-notch venue for the global casual gaming industry to share experience and find new opportunity. If you are a Canadian casual game studio and didn’t attend this Untold Entertainmentyear’s event in Seattle, may I suggest that you put it on your conference schedule for 2011.  Of course, a day trip to Seattle and no internet access means that I am now a day behind in what’s been going on north of the 49th, and there’s plenty going on across this vast country of ours.

I got a sneak peek at how things are going with Untold Entertainment’s new word puzzler Spellirium. I can safely say that what I saw looks very polished, colourful and high quality – much nicer than the mock-ups I’ve been playing through with each iteration’s beta test interface. What I saw of the more finished product makes me all the more impatient for another high-quality word game to challenge my word-making abilities.

A.C.R.O.N.Y.M. GamesOne other thing I did learn while visiting with Sandy Spangler and Murray McCarron from A.C.R.O.N.Y.M. Games – the WipeOut game recently released by Activision was – you guessed it, developed by A.C.R.O.N.Y.M., an apparently little-known fact as there was no mention of the studio in Activision’s game launch press release. I received that email, but as you all know, we are a Canadian content site, and as I received no reply from Activision to my question of where the game was developed, the news went unannounced on this site. wipeout

Rated E by the ESRB, Wipeout: The Game for Nintendo DSTM and WiiTM is based on the Endemol USA produced hit TV show Wipeout. Wipeout: The Game  features the contestant demolishing Dreadmill to the fan-favorite Big Balls, pitting friends and family against each other in the world’s largest, messiest, and most hilarious obstacle course out there.

“When developing the game our goal was to capture all the elements that people love about the hilarious reality ABC show, and to above all make it fun,” said David Oxford, Activision Publishing. “So far, we’ve been overwhelmed by the response from fans, who clearly can’t wait to step up to the challenge of the obstacle course.” Read the rest of this entry »

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20th July 2010

Canadian Game Industry Continues To Expand

Silicon SistersVancouver game dev industry veterans Brenda Bailey Gershkovitch and Kirsten Forbes have officially announced the formation of Silicon Sisters Interactive, a new Canadian video game company based in Vancouver that will create games for a predominantly female audience.

According to the Entertainment Software Association, female gamers are one of the industry’s fastest growing demographics, with women currently accounting for 40% of the overall gaming audience. Silicon Sisters plans to capture and grow this rapidly expanding market by tailoring games to these players’ daily lives and personal interests. Their target customers — women of all ages, from tweens and teens to hard-working women worldwide — comprise an audience that the company’s all-female design staff inherently understands.

“We’re not interested in ‘pinkifying’ games, which is how girl games are typically designed,” says Brenda Bailey Gershkovitch, Silicon Sisters’ CEO. “It’s no coincidence that the games I and many other female gamers are most drawn to have had women involved in their development. Girls and women game differently than boys and men. Silicon Sisters has studied these differences so we can make games that truly appeal to and resonate with the female audience.”

It’s an objective perfectly suited to the founders’ backgrounds. During their combined 18 years in the industry, both have been vocal champions of female representation among video game developers and audiences. The former COO of Deep Fried Entertainment, Bailey Gershkovitch chairs the Vancouver chapter of Women in Games International (WIGeh) and sits on GDC Canada’s Advisory Board. Forbes, previously an Executive Producer at Radical Entertainment, has delivered eleven top-selling games and is a veteran industry advocate for girl gaming preferences.

“The video game industry is experiencing a rebirth of sorts,” says Kirsten Forbes, Silicon Sisters’ COO. “PC online gaming is up, social networking has become pervasive, and mobile platforms are ubiquitous. Women are adopting games on these platforms in droves. It’s time to get serious about delivering quality games into this burgeoning market.”

Silicon Sisters’ predominantly female team, which includes noted designer Brenda Brathwaite as a consultant, is working on two projects for PC and mobile platforms. This summer, company representatives will attend Casual Connect, GDC Europe, and GamesCom to pursue publishing opportunities for their own properties, as well as potential work-for-hire projects that correspond to Silicon Sisters’ corporate vision.

TransGamingTransGaming, Inc. is crossing the Atlantic and entering the European market after securing its first in a number of active agreements to deploy GameTreeTV in the European market before the end of 2010. The first deployment will be with a European Managed Service Operator (MSO) who will begin releasing the new generation of set-top boxes to their subscriber base of multi-millions of households. Financial terms were not disclosed due to confidentiality reasons. TransGaming will be working closely with this MSO over the next few months to prepare for the commercial launch of GameTreeTV, which is currently slated for late 2010.

“This agreement is a major milestone and demonstration of TransGaming’s leading role in revolutionizing the delivery of high-end interactive content in the digital home,” said Vikas Gupta, President and CEO of TransGaming. “We are excited that European consumers will be the first to enjoy the ability to play great games directly through their set-top box and conveniently will be able to transact their games through a variety of consumer friendly business models.”

The GameTreeTV Gaming Platform is an on-demand video games service that gives consumers access to high quality games directly from the comfort of their living rooms through any Intel CE Media Processor based device. Consumers will be able to access a broad assortment of well-known, popular arcade, puzzle, family and adventure style games from the growing library at GameTreeTV. TransGaming first unveiled its GameTreeTV platform at the Intel Developer Forum in September last year while announcing a strategic collaboration agreement with Intel Corporation and an investment by Intel Capital.

Developers are invited to sign up for TransGaming’s Content Developer Program in order to gain access to their SDK game emulation tools, documentation, and hardware requirements to bring your games direct to consumers through the GameTreeTV Games Platform.

Big Blue BubbleBig Blue Bubble Inc. announced today that Home Sweet Home Online, the next evolution in the Home Sweet Home series is released on Facebook.

Do you think you have what it takes to be a home decorator? Now you can with Home Sweet Home Online! Build your dream home and show it off to your friends and the rest of the Home Sweet Home users.Home Sweet Home Online

Home Sweet Home Online gives the player complete freedom when it comes to designing rooms, kitchens and bathrooms. They can paint objects different colors and they are not restricted to a grid when placing items. This freedom combined with thousands of furniture pieces allows the player to create a virtually infinite amount of different rooms!

Travel to your friend’s homes to see what ideas they come up with. You can even travel to their friend’s homes and check out what they’ve done. Meet new and interesting people and become an active part of the Home Sweet Home community!

The player can also play mini games to earn coins, unlock new furniture by gaining experience, and visit virtually everyone else’s home to rate their rooms get decoration ideas. With weekly updates of new content and features, players will continually try to outdo each other and win the Room of the Week prizes. Read the rest of this entry »

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14th July 2010

Peer 1 Officially Opens ServerBeach Canada

CanadaA reminder to Canadian dev studios that the Consulate General of Canada in Seattle is planning activities around Casual Connect Seattle 2010 (July 20 – 22) to promote the Canadian game development industry, including a networking event, a Canada table at the show and a Canada Casual Games Organization Directory. Discounted registration is also available on a limited basis. For information on these activities and how to become involved, please contact Victoria Hayes or Neil Swain for more information. Still with government news, Dick Harris, Member of Parliament for Cariboo–Prince George is scheduled to make an announcement regarding the Broadband Canada: Connecting Rural Canadians programme tomorrow afternoon at the Exploration Place Museum and Science Centre in Prince George.iTunes Canada

The Apple Canada App Store recently added a new app category entitled, “Great Canadian Apps“. This feature, as the name implies, recognizes apps created by Canadian-based companies. Only 29 Canadian-made apps have made the short list thus far, for everything from navigating Montreal to finance and productivity. It would be really nice to see a Made In Canada game feature as well, although searching for Canadian games in the App store does yield some interesting results…

Drum StudioAll Seeing Eye Games announced today the release of a title update for the Xbox 360 game Drum Studio. The update for the award-winning drum recording game adds full support for velocity-sensitive drum kits. This new feature allows players with supported Xbox 360 drum kits to control the volume of their in-game drums by how hard they hit their real-life Xbox 360 drum pads.

Lead Programmer Darren Joe says, “This title update is a thank you to all the players who have made Drum Studio a success. For those with compatible drum kits, it adds a whole new dimension to Drum Studio’s already unparalleled recording tools.”

Drum Studio is an award-winning virtual drum recording app for Xbox 360 that allows players to play, record, edit, save and playback their own song creations using their Xbox 360 drum kits or controllers. It features a powerful easy-to-use recording interface, hundreds of high quality drum sounds and fully animated characters. It has received widespread critical acclaim since its release, including an Editor’s Choice Award from teamxbox.com.

The title update also includes fixes for an incorrect sign-in change detection and a conflict with cymbal expansion kits. Drum Studio is available now exclusively on the Xbox LIVE Marketplace for 80 Microsoft Points or try the free trial on Xbox LIVE Marketplace.

snow days gamesSnow Day Games, a new game development studio based in Charlottetown has announced that its original title for iPhone and iPod Touch, Fly vs. Car, is now available. Snow Day Games has partnered with international charity “Child’s Play” to put games and toys in the hands of sick children all over the world by sharing 50% of the profit from sales of the game to charity.

“Fly vs. Car is a fun, casual game for players of all ages and that fits with our goal of making a game that can do good in the world for children,” said Matthew White, chief creative officer of Snow Day Games. “As players dodge traffic in homage to Frogger and other great games where you avoid getting flattened, they can also know that their gaming is helping others.”

In Fly vs. Car, players avoid oncoming traffic for as long as possible by moving their fly from side to side. It’s a challenging and fun, fast paced game where the faster your reflexes, the higher your score. Fly vs. Car features OpenFeint, Facebook, and Twitter integration, so high scores can be shared and players can compete against their friends on the leaderboards.

Cross Media TorontoCross Media Toronto has announced new additions to its line-up of industry executives and technology experts to speak, demonstrate and debate at its symposium this July 21st, 2010. The event is in partnership with NATPE, the MaRS Discovery District, the CFC Media Lab and Bell, with the additional support from Canadian Media Fund, Idea Couture, MarbleMedia and Bellfund.

Newly added speakers include SVP Managing Director of Arc Worldwide Richard Bernstein and Chief Digital Officer of TBWA Worldwide Colleen DeCourcy in a conversation on the future of the advertising industry titled ‘The Changing Agency: Evolution or Revolution. President of Digital Extremes Ltd Michael Schmalz rounds out the super panel which includes SVP Director Digital for Random House of Canada Lisa Charters, Head of Agency Relations for Google Canada Sabrina Geremia and Senior Business Development Manager for RIM Pete Watson, while Core Matrix Creator Jacob Blackstock, President and Founder of Secret Location James Milward and CEO of ES3 Douglas Edwards will be presenting technology demos which will explore the latest innovations in digital media. Read the rest of this entry »

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13th July 2010

DeathSpank Now Dispensing Justice To Evildoers Everywhere

Hothead GamesLeading today’s news is the official release of Hot Head Games‘s justice-seeking, action-RPG blending epic storytelling, addictive gameplay, humor and evil chickens title DeathSpank on the PlayStation Network for $14.99. Xbox 360 gamers will be able to join the fight for justice on XBLA (for 1200 Microsoft points) tomorrow, July 14th. Developed under the direction of The Secret of Monkey Island creator Ron Gilbert, DeathSpank takes players through a heroic adventure in the boots of the titular hero DeathSpank as he hacks and slashes his way through epic quests in a vast world filled with vibrant, eccentric and terrifying characters.

“While DeathSpank is definitely one of the funnier games out there, it’s more than a one trick pony,” said Vlad Ceraldi, Director of Game Development for Hothead Games. “We’ve built a game with fast-paced, addictive combat set in a world that has a tremendous amount of depth that is filled with dynamic characters, colorful environments and tons of cool weapons and loot. And yes, we still have ponies too — trick ponies!”
Death Spank
“The team at Hothead has really made the perfect experience for the summer,” said Jamil Moledina, Outreach Director, Business Development for EA Partners. “DeathSpank is a high-end and fun game, yet incredibly accessible. It’s very easy to pick up and play, both in terms of its classic arcade controls, as well as the convenience of downloading it straight to your console.”

Players who download the game, which is rated T for Teen, will be placed in the boots of the mighty DeathSpank, “Dispenser of Justice”, “Vanquisher of Evil” and “Hero to the Downtrodden”, embarking on his life long journey is to search for and find a mysterious artifact known only as, “The Artifact”. Along his journey, DeathSpank will rescue orphans, defeat a local tyrant, help an aging adventurer, and dive headfirst into an even deeper mystery. The game’s accessibility makes for a fun, addictive experience where players will find themselves solving crazy puzzles, collecting massive amounts of loot and hearing witty dialogue. For those with friends, DeathSpank also features local co-operative gameplay, allowing friends to jump in and out of fighting through this adventure on the same console as both DeathSpank and his trusty, magical sidekick, Sparkles the Wizard.

CAPCOMDead Rising 2 Executive Producer, Keiji Inafune and Producer, Shinsaku Ohara, will be at Comic-Con in San Diego to unveil development stories and discuss the upcoming Zombrex Dead Rising Sun motion picture, with a Q&A session to follow. Their talk will take place on July 22 in Room 25ABC from 12:00-1:00 P.M. If you’re going to Comic-Con, Capcom will be in booth #4844, and the Capcom Store will offer items exclusive to Comic Con – including 10 of the Dead Rising 2 motorcycle jacket.

MIGSThe Montreal International Game Summit has officially launched their 2010 site and confirmed November 7th & 8th as the date for its 7th annual event. Taking place at the Hilton Bonaventure in Montreal, MiGS offers over 80 sessions and activities, addressing continuing professional training needs, fueling the five main themes of the video game industry: business, arts and visual effects, design, programming and technical aspects. In addition to two keynote speakers, there will be an invited speaker for each of the themes. Read the rest of this entry »

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7th July 2010

Great Things In Store From The Indie Dev Sector

indie fundAttention Indie Developers – the Indie Fund has just announced that it is now open for business. Get yourself over to their website (after you finish reading today’s news) and check out what is required of you and your project in order to apply for funding from this great group of people who would like to see you succeed. The Indie Fund was created by successful indie developers Jonathan Blow, Kellee Santiago, Ron Carmel, Kyle Gabler, Aaron Isaksen, Nathan Vella and Matthew Wagner. According to the Fund’s web site,  it was established as a serious alternative to the traditional publisher funding model. Our aim is to support the growth of games as a medium by helping indie developers get (and stay) financially independent.

apezoneAfter eleven years of making PC games, Quebec-based ApeZone has released its first iPhone game, SoliScare. Use the solitaire skills you’ve honed while killing time at work on SoliScareyour Windows PC to whack Zombies, smack Ghosts, and mash Monsters on your iPhone. As you work your way through the game, you will travel to graveyards, haunted castles, and other spooky locations. Put the beat down on things that go bump in the night, collecting all 37 ghosts, zombies, and classic movie monsters by making extraordinary card runs. As your skill level increases, you can unlock 100 unique, hand-crafted levels and use coins to purchase in-game enhancements, giving you a new experience each time you play. SoliScare is available in the iTunes App Store for 99 cents.

frima studioFrima Studio announced today that the Summer of the PlayStation Mini is officially here with the arrival of Widgets Odyssey on the PlayStation Store in North America for only $1.99 USD. As a PlayStation Mini title, playable on both the PlayStation®3 computer entertainment system and PSP® (PlayStation®Portable) system, Widgets Odyssey takes players on the first of two interstellar puzzle-platforming adventures that will continue in Widgets Odyssey 2, also releasing later this summer.Widgets Odyssey

“The launch of Widgets Odyssey marks an exciting day for puzzle-platforming fans everywhere, and we’re also happy to be kicking off a series of summer releases for the PlayStation Minis platform from Frima,” said Steve Couture, CEO and co-founder of Frima Studio. “The Minis platform has allowed us to deliver our proudest creations to players on both the PSP and PS3 without them having to break the bank. We couldn’t be happier to continue the tradition this summer with both installments of Widgets Odyssey, as well as our upcoming action-epic, Young Thor.”

In Widgets Odyssey, five robots aboard their space vessel have just one simple mission: to save the universe from the tyrannical Yagor and his evil henchmen! Armed with the abilities of Spad, Cosmo, Bruce, Helmut, and Monk, players will guide each robot along their exciting adventures filled with puzzles, mazes and minigames. Players can also look forward to the continuing adventures of the ‘S-Space’ crew in Widgets Odyssey 2 when it launches later this summer.

RatRod StudioRatrod Studio Inc. is proudly announcing their latest iPhone game title “Drift Mania Championship” which has been developed in collaboration with the official Drift Mania Canadian Championship league (DMCC). This exciting video game will be available worldwide in mid July 2010 for the iPhone and iPod Touch. The game is rated 4+ (for everyone) and can be purchased on the Apple App Store. Drift Mania

Already entering its 5th season, DMCC is the only professional drifting series and sanctioning body in Canada developing over 600 drivers, hosting 10 competitions from Vancouver to Quebec and capturing hundreds of thousands of fans every year. Like real drifting, the Drift Mania Championship video game is a combination of driving skills, style and showmanship. It’s all about loss of the rear wheel traction while keeping the race car in total control.

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29th June 2010

Tap Apps, Temperamental Bears and Digital Influence in Canada

Canada Media FundThe Canada Media Fund (CMF) has released the official guidelines for its Diverse Languages Program. The Diverse Languages Program, which forms part of the CMF’s Convergent Stream, ensures that Canadians have access to content that reflects the variety of languages they speak. The program will provide funding support for the creation of Canadian content for television and digital media platforms in languages other than English, French, and Canadian Aboriginal languages, which are served by the CMF’s other funding programs.

zinc RoeCongratulations are due to Tickle Tap Apps developer zinc Roe, the proud recipient of three Parents’ Choice Awards in the highly competitive Mobile Apps category. Sound Shaker and Sort Slider both earned Gold Awards for highest quality apps while Count Caddy was recognized with Silver Honors for excellence. These popular apps are educational iPhone games preschoolers love and parents can feel good about.

To celebrate the awards, zinc Roe will be giving away Bug Builder, the newest app in the Tickle Tap series, for free! Visit the iTunes App Store on Saturday, July 3 or Sunday, July 4 and type “Bug Builder” into the search to download your free app.

The venerable Parents’ Choice Foundation has been reviewing and recommending quality children’s media for more than three decades. This year it was inundated with entries for its new Mobile Apps category. Apps were judged based on overall ratings for how each app amusedTickle Tap and offered new ways to learn. The judges describe Tickle Tap Apps as “a charming introduction to learning anytime and anywhere.”

“zinc Roe design offers a suite of bright and colorful apps for the youngest users,” says the Parents’ Choice Awards review of the Tickle Tap apps. “With its welcoming continuity of voice and characters, this age-appropriate playful prologue is deliciously intriguing to those eager to learn.”

Tickle Tap Apps are attractive, simple games that help kids learn about numbers, shapes and patterns. The apps are developed by child gaming experts, vetted by educational researchers and tested by kids. These portable games help transform trips, line-ups and car rides into fun, educational experiences for young children.

A2MU.S. publisher 505 Games and Canadian developer Artificial Mind and Movement (A2M) have released the bears – Naughty Bear is now available for the Xbox 360™ and PlayStation®3 platforms. The game allows players to take on the role of the infamous Naughty Bear, who is driven to seek retribution after his fellow bears snub him one time too many times. After the other bears exclude him from Daddles’ big birthday party, Naughty Bear finally snaps and slashes a grisly path of revenge and destruction across the Island of Perfection.

Waging psychological warfare against all things cute and fluffy, as Naughty Bear, players engage in sadistic scuffles on all that crosses their path. Using a hilarious array of weapons, interactive objects and endless scare tactics, gamers create chaos on the Island of Perfection to earn Naughty Points as they inflict physical and psychological harm on Naughty Bear’s numerous enemies. This all-new scare-based points system allows players to win the most rewards for being truly deviant and maniacal. As the ill-fated bears become more difficult to harass and terrorize as the game progresses, the variety of scare-based attacks allow for a completely new experience each time players pick up a controller.

[youtube:http://www.youtube.com/watch?v=WBqjDjkSuGI]

Rated by the ESRB as “T” for Teens with a “Violence” content descriptor, Naughty Bear features more than 28 single player levels to unlock as well as competitive online multiplayer modes filled with unique characteristics and weaponry encountered at every stage. Players battle an endless barrage of bears recruited to wage war against Naughty, including Soldier Bears, Ninja Bears, Robo Bears and even an Alien Bear invasion. As they scour the Island of Perfection to unleash their naughtiness, players can collect all the hidden party items locked away by the other bears to win wearable items and unlock special Achievements and Trophies. Nancy Drew Trail of the Twister

TransGamingTransgaming has just announced that Her Interactive’s title Nancy Drew: Trail of the Twister is now available on GameTree Online for Mac gamers. Download the game for only $19.99 and then go undercover as a storm chaser, immersing yourself in meteorology by studying clouds, reading Doppler data, and surviving tornadoes – all while trying to find a saboteur.

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