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21st April 2010

The Collective Interactivity and Networkability of Canada Is Amazing

GDC Canada has announced the addition of three more sessions: GDC Canada 2010

Concrete Practices to be a Better Leader with Brian Sharp (Bungie)
Bringing Dragon Age to Life – Digital Actors in an Epic RPG with Shane Hawco & Clove Roy (Bioware)
Funding for Game Developers – Do’s and Don’ts with Glenn Entis (Vanedge Capital)

If you missed the chance to see the Vancouver SIGGRAPH presentation of Bringing Dragon Age toShane and Clove Life, I highly recommend that you attend the GDC Canada presentation. While overlooking my huge bias as a Dragon Age player, Shane and Clove have put together a great discussion about the processes which Bioware’s dev team went through to get Dragon Age into the gaming universe. Please see the GDC Canada Conference Tracks for a complete list of all announced sessions.

Also announced are some of the official networking and socializing events surrounding GDC Canada:

GDC Canada Opening Night Party Sponsored by Epic – Wednesay, May 5th at 8PM
GDC Canada VIP Party Sponsored by BigPark & XBOX LIVE – Thursday, May 6th at 7PM
GDC Canada Expo Lounge Sponsored by BigPark & XBOX LIVE – May 6-7th (during expo hours)
Business to Business Lounge Supported By DFAIT – May 6-7th (during expo hours)

Canadian Video Game AwardsAnd don’t forget that the Canadian Videogame and Digital Arts Awards take place on May 5th at 7pm and will feature a performance by Video Games Live (we highly recommend this show); tickets are now on sale, and very reasonably priced. If you haven’t yet had your say for Game of the Year, what are you waiting for? I’ll tell you in advance though, it’s not really an easy choice to make.

EXPVancouver – Last Friday night we joined about 150 game enthusiasts from all walks of the local game development scene – fans, students and studio folk – at the VFS Cafe for EXP Gaming Night of Awesomean evening of pure game enjoyment. From Rockband on the main stage to a plethora of tournaments, Brian Vidovic, owner of EXP Gaming and his team of volunteers put on an excellent evening of socializing and entertainment for the over 19 gaming crowd. In addition to some of the latest games on next gen consoles, there was even fun to be had on the Super Nintendo.

EXP Gaming Night of AwesomeFriday night’s event also sparked the beginning of the Street Fighter IV tournament ladder and the Burnout Revenge team event. Sponsors for EXP Gaming Night of Awesome included VFS, SplitReason, Radical Entertainment, Knot Theory Ties and EA Canada.

Many thanks to Miko Wilson for the photos he has given Village Gamer permission to publish. Please check out Miko’s blog to see of his great photographic work.

EXP Gaming is teaming up with CGVA to present Overture 7 – SSFIV Tournament, which will takeOverture 7 place on May 1st out at UBC. According to the organizers, there are only two simple goals: get hype for SSFIV and welcome the re-birth of the competitive videogame scene. Game play will take place on 360s and PS3s, combatants must bring their own controllers, and the tournament will abide by Arcade Rules. Please see the event’s FaceBook page for complete information on how to participate.

Interactive OntarioTorontoInteractive Ontario has announced their iP3 forum, which will take place in June. The venue and registration information has not yet been finalized, but they will be putting out a call for speakers soon. If you’re an animator in the Toronto area, check out Animation Live Industry Night which happens tomorrow night at The Field House. Read the rest of this entry »

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20th April 2010

Teaching With Technology Winners Announced

CDW CanadaEtobicoke – CDW Canada has announced the 13 winners of its second annual Teaching With Technology™ Story and Sweepstakes Contest, which saw the number of entries doubled over last year’s competition, with winning submissions from Alberta, British Columbia, Ontario and Nova Scotia. Six winners were chosen by a panel of judges to receive the grand prize packages in the Story Contest, along with five Sweepstakes winners, as picked by a random draw. New this year, two winners were selected from the Tweet UR Tech Tale Contest, which challenged educators to tweet about their submissions in no more than 140 characters.Teaching With Technology

“We are thrilled with the quantity and quality of this year’s submissions,” said Mary Ann Yule, General Manager, CDW Canada. “These teachers’ poignant stories contain some priceless kernels of wisdom around the use of technology to inspire and motivate students. It’s moving to read how students are truly thriving from different ways of learning. It’s even more invigorating to see how educators are tirelessly exploring new ways to engage students through the use of technology and customizing them to improve the learning process of each and every student.”

CDW Canada’s panel of IT experts picked six grand prize winners who described in 200-500 words how technology has improved or can enhance the learning experience in their classroom or school. Each prize bundle – ranging in value from approximately $2,300 to $3,600 – contains technology products that are useful in today’s classrooms, such as printers, projectors, personal computers, monitors, whiteboards, digital cameras, networking equipment and software.Teaching With Technology Winner #1 - 2010

Winner #1: Crystal Park School in Grande Prairie, Alta. – Gail Grant, teacher

Gail submitted a story about how she uses computers, digital cameras and printers to create images that replace the spoken word, empowering and helping her special education preschool students to communicate in a world full of complicated languages.

In Gail’s words, “Imagine a world where technology opens the world to those previously not able to participate in it. Imagine a world where a picture truly is worth a thousand words. Imagine a world where a boy with autism or Down Syndrome, a girl with cerebral palsy or Prader-Willi Syndrome, children with global developmental delays and those who love them can communicate. I do. I see it every day. That is why I embrace technology as part of my tool kit as a teacher.”

Winner #2: H.J. Cambie Secondary School in Richmond, B.C. – Grace Ho, teacherTeaching With Technology Winner #2 - 2010

Although Grace teaches in a portable classroom with very little access to technology, she explained how she incorporates the limited technology she has into her lesson plans by having students use iPods, digital cameras and home Internet access to create unique and interesting class projects.

Grace wrote, “For a long time, I felt like my hands were tied since I had no classroom computer … no projector … Then I realized that the classroom was bigger than the four walls of my portable. It included my home, my students’ homes and the whole virtual world. I love teaching with technology even when the technology is not in the classroom. Now imagine what we would be capable of if it were.”

Winner #3: Richmond Rose Public School in Richmond Hill, Ont. – Farhana Panju, teacher

Farhana’s entry told the story of how her students used technology to help their peers develop a sense of empathy for the people who were severely affected by the earthquake in Teaching With Technology Winner #3 - 2010Haiti. As a class, they used the Internet, Google Earth, a video camera and iMovie to create Public Service Announcements to raise awareness within the school.

“My class and I are extremely excited to receive the technology prize pack. The new equipment will provide greater opportunities for students to gather, analyze and share information in engaging and meaningful ways,” said Farhana. “With the increased accessibility of online resources, students will further be able to participate in authentic learning tasks which transcend the walls of the classroom and build awareness of the world around them. I look forward to continuing to explore new and creative ways of integrating technology to enhance the learning experience of my students.”

Winner #4: Lord Tweedsmuir Secondary in Surrey, B.C. – Lee Ferrier, teacher

Lee told the story of John, a student in the Grade 12 remedial English class who had very little interest in learning or attending class. Through his exposure to his post-bachelor training, TLITE (Teaching and Learning in an IT Environment), Lee experimented with various technology tools to engage students. After several failed attempts, Lee used a wiki to transform John from a ‘sleeping guy at the back of the room’ to an active participant. John even assumed a peer-teacher role, showing other students how to create their own web pages. Lee wrote, “I was truly startled by the zeal John had when given the opportunity to learn through a medium with which he was comfortable.” Read the rest of this entry »

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19th April 2010

Busy Business People and Earth Day Happenings

CATA-WITJoin the CATA WIT BC Breakfast club in Vancouver for a session about building your personal brand in an online world. To be held at the Segal Graduate School of Business on May 5th, Jennifer Barron from High Road Communications will discuss the ins and outs of using social media-including best practices as well as pitfalls to avoid-as a way to build a personal brand that best promotes you. Tickets for this event are $15.00 and include a continental breakfast.

Province of BCI’m sure that many of you App developers out there are already aware of this, but the Province of BC is holding a contest challenging software developers to create web and mobile applications that build awareness and inspire action to reduce carbon pollution, announced Minister of State for Climate Action John Yap.

“Bringing together British Columbia’s data resources and the creativity of the software community opens up the potential for people to see climate change in entirely new ways,” said Yap. “The great prizes and support of our sponsors will give us web and mobiles apps that educate people about climate change and help motivate them to reduce their own carbon footprint.”

The launch of the “Apps4Climate Action” contest coincides with the creation of the Climate Change Data Catalogue, a data warehouse populated with provincial climate change data. The catalogue will house climate change data sources in a centralized location, giving software developers a one-stop access point to over 500 data sets and supporting documents to brainstorm, design and populate their applications.

“This is a terrific opportunity for us to take a new approach and use new technologies to engage citizens and help increase British Columbians’ awareness about climate change,” said Citizens’ Services Minister Ben Stewart.

The contest has more than $40,000 in cash and prizes spread across five categories: best mobile app, best web app, people’s choice, best of B.C. and overall best app. The submission deadline for the “Apps4Climate Action” contest is July 15, 2010, and the public is encouraged to register to vote for the People’s Choice award for their favourite app until Aug. 20, 2010. Contest winners will be announced mid-September 2010.

“SAP is proud to be a gold sponsor of the Apps4Climate action contest,” said Kirsten Sutton, managing director of SAP Labs Vancouver. “We believe we have a dual role with sustainability, as exemplar and as enabler. Internally, we have set our own aggressive goals to reduce SAP’s carbon footprint, and we also believe that our solutions can help identify real opportunities for positive climate action.”

Contest sponsors include: Microsoft Canada Inc, SAP Canada Inc., Analytic Design Group, David Eaves Inc., Netscribe Communications, TELUS Corporation, Harbour Air Ltd. and Vancouver Aquarium Marine Science Centre.

“At Microsoft we’re committed to developing technology that helps consumers and businesses reduce their environmental footprints,” said Barb Berg, director of the western public sector of Microsoft Canada Inc. “We are delighted to participate in the B.C. government Apps4Climate action contest, a very innovative contest to help encourage developers to create new green software applications and solutions for B.C. citizens.”

Ben & Jerry's Ice CreamFor a contest of a different flavour, Ben & Jerry’s is holding a Canada-only competition to name their newest offering. A combination of vanilla ice cream, fudge covered waffle cone pieces and a fudge swirl, the flavour has been temporarily named We are Waffling, until Canadians share the humour and wit they’re known for.

“We are excited to see some amazing suggestions,” says Shoshana Price, Ben & Jerry’s Brand Manager. “We want to empower our fans and give them the opportunity to show their creativity and wit, as well as their good taste.”We Are Waffling

Starting April 19th, Canadians can serve up their own name on a virtual pint on the “Ben & Jerry’s Canada” Fan Page. Ben & Jerry’s fans can view and vote on their favourites at a gallery of pre-selected pints on the “Ben & Jerry’s Canada” Fan Page between July 2nd to July 16th, 2010. The winner, to be announced in late July, will win a year’s supply of the soon to be re-named We are Waffling ice cream, enjoy the thrill of seeing their name on pints of Ben & Jerry’s across Canada and earn eternal bragging rights among friends and acquaintances.

Ben & Jerry’s We are Waffling in most grocery, drug and convenience stores across the country now. The winning name will start replacing We are Waffling on Ben & Jerry’s pints in the Fall of 2010. Plus, in order to ensure that Canadians have an opportunity to taste We are Waffling and make an informed name nomination, Ben & Jerry’s teams will be sampling the flavour in Vancouver, Toronto and Montreal throughout the month of May.

Club PenguinKelownaClub Penguin and its millions of animated penguin inhabitants are going green. On April 22, 2010, the 40th anniversary of Earth Day, the popular children’s virtual world will launch a special online party and new ways for its players to exercise their passion for making the world a better place. Read the rest of this entry »

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16th April 2010

Spies Freelancers Awards and Great Canadian Events

Do you want to learn more about Deep Packet Inspection in Canada and who is using it? Deep Packet Inspection Canada is a website which is meant to be the largest repository of publicly accessible information concerning the use of deep packet inspection in Canada, so that Canadians gain insight into how the technology is used by Canadian Internet Service Providers (ISPs) and why they are using the technology. I recommend this site if you want to learn more about service throttling and the hot issues being discussed around it.

Breaking Into Freelance IllustrationLate last year, I was a participant in a conversation with game design students regarding freelance work. I came across a book today in my morning email travels which, while I haven’t read it (but I probably will), was written by Canadian freelance illustrator and author Holly DeWolf. While many students are lucky and easily find work at established studios, it has been a topic of conversation about how schools don’t really prepare their graduates for the freelance world.

Holly agrees with this line of thought, stating that “many institutions are not preparing students for the realities of the work world. It’s important for freelance creative types to see themselves as a business in order to make it. There is a real need for recent graduates, freelance illustrators and designers plus self-taught artists to have the proper resources they need to make it as a self-employed creative”.

To that end, Holly filled that need in the artistic community with her 2009 book, Breaking Into Freelance Illustration: The Guide For Artists Designers and Illustrators. This book helps readers to develop skills in the business side of artistic practice, addressing many questions which Holly found being asked throughout her many years as a post-NSAD graduate and mentor. This book has received some very good reviews on Amazon.ca, so I can feel confident in recommending this title even though I haven’t yet personally read it. I have a huge stack of books already waiting for my perusal, and I feel that this one needs to shared with students and grads now, not when I have time to finally buy it and read it – especially as someone else just recommended another title I should read.

Don’t forget that the Early Bird discount period for the Banff World Television Festival ends on April 20th – the Banff World Television Festivalfestival is about far more than just television – check it out. Dentyne Gum has launched their new interactive site with a new AR contest – you could win $25 000.00 with the symbol on the pack of Dentyne gum you’ve purchased. Canada 3.0 Forum has just announced that David Usher (ex-Moist) has joined the great line-up of speakers for this year’s event which will be MC’d by Global TV news anchor Kevin Newman. Taking place in Stratford on May 10 & 11, Canada 3.0 offers a unique opportunity to engage in seminars and discussions about Canada’s future in the tech industry.

DejeroCongratulations are due to Waterloo tech company Dejero – creator of the new Dejero LIVE Platform, the company has been awarded a Broadcast Engineering Pick Hit award at the 2010 National Association of Broadcasters (NAB) international tradeshow in Las Vegas. The Dejero LIVE Platform is a ground-breaking new way to broadcast live high-quality video without the high cost or complexity of satellite or microwave transmission. Dejero was selected from 1,500 companies that exhibited at NAB for their introduction of the Dejero LIVE Platform that is set to transform live television. Read the rest of this entry »

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15th April 2010

Canadians Not Using Their Smartphones Smartly

Our ACM SIGGRAPH Vancouver chapter will be presenting Designing Assassin’s Creed 2 on May 18th. Tickets will be on sale next week for this session. And speaking of Assassin’s Creed 2, Ubisoft® has received confirmationEzio from Guinness World Records that Assassin’s Creed II now holds the Gamer’s Edition Guinness World Record for being the most cover-featured video game. Assassin’s Creed II was used as a lead cover story on 127 different publications in 32 countries, between April 2009 and April 2010.

“Assassin’s Creed is one of our most well-loved brands,” said Alain Corre managing director EMEA at Ubisoft. “The worldwide interest for the brand, coupled with the energy and creativity of our press team made for a winning combination and I am proud of receiving this Guinness World Record.”

Gaz Deaves, Editor of Guinness World Records Gamer’s Edition, said: “The evidence submitted by Ubisoft was extremely thorough, with full details of every publication that featured the game. It’s been a pleasure researching this category and we were pleasantly surprised that Assassin’s Creed II took the record – I’m sure plenty of commentators (including myself) would have predicted another well-known game winning the title instead, and this achievement is even more impressive in view of the other 2009 releases that Assassin’s Creed II was able to beat”.

Canadian Video Game AwardsAssassin’s Creed II also leads DigiBC’s upcoming Canadian Video Game Awards with seven nominations – and members of the public are invited to vote for their favourite title in the Game of the Year category.

“The lineup of finalists is a stunning collection of global blockbusters,” said Victor Lucas, host of Electric Playground and one of the award show’s producers. “These are among the biggest games in the world and they represent the best in this country’s innovation and creativity.”

The Canadian Video Game Awards (CVAs) will be held just prior to the second annual Game Developers Conference (GDC Canada) in Vancouver this May 5th and will feature musical entertainment by the internationally renowned Video Games Live. Tickets start at $22 andGDC Canada 2010 are on sale now at the event web site. The show will also be broadcast across the country on G4 Canada through the Rogers Network, and are sponsored by G4, XBOX 360, Sony PlayStation and the Canadian Studios of Electronic Arts.

“These awards recognize the significant contribution of BC and other Canadian companies to the global videogame industry,” said DigiBC president Michael Bidu. “DigiBC’s mandate is to promote the success and sustainability of BC’s digital media and wireless industry and to elevate worldwide awareness of our sector. These Canadian Videogame Awards will attract a lot of attention, both inside and outside of Canada. Ultimately, our industry will grow by attracting talented people, and we’ll do that by telling the world about Vancouver’s strong creative class and BC and Canada’s competitive tax environment and friendly business climate.”

“I’m delighted that DigiBC is onboard with us for the launch of these awards,” said Greg Spievak, founder and principal of Reboot Communications, co-producer of the CVAs. “They have a strong vision for the industry and a successful track record for producing exciting events, such as VX Showcase, their 2010 Winter Olympics event, Skate 3as well as their upcoming VIDWeek 2010.”

The Skate™ 3 demo is now available on XBox Live, with both a single and multi-player experience. Learn the ins and outs of skating with the all-new Skate School or team up and throw down in co-op or competitive gameplay. Featuring new challenge types like Own The Lot and Domination, the ability to save and upload clips using the Replay Editor, and to drop objects to personalize your demo experience, the Skate 3 demo has a little something for everyone.

F5 ExpoDid you get the chance to see Malcolm Gladwell speak at F5 Expo on April 7th? Did you like what he had to say? Many people, including F5 Expo’s own TechLinz, disagreed with Gladwell’s perspective on social media. His mile wide and inch deep philosophy may be accurate, but he failed to look at the benefits of a mile wide network for business transactions. Stressing the need for deep relationships, Gladwell feels these are essential for revolutions, but building a business isn’t necessarily about a revolution. Read the rest of this entry »

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14th April 2010

ESA Canada Sends Recommendations To The Federal Government

esacESA Canada has submitted ten recommendations to Canada’s federal government for a national digital economy strategy in a paper entitled Game On, Canada! Playing to Win in the Digital Economy (PDF). This paper covers a number of issues critical to Canadian competitiveness. Taken together, these solutions would not only benefit the Canadian video game industry, but would position Canada as a more competitive jurisdiction in which to invest.ESAC Game On Canada 2010

This 22 page report outlines not only the importance of talent development and improving the digital literacy of current and future generations, it also speaks to the very important issue of access to capital and widening the scope of such areas as the Scientific Research and Experimental Development grants. The recommendations also include suggestions in regards to current copyright laws and access to affordable, high quality broadband nationwide. There are many excellent points raised in this ESAC paper, and is an excellent springboard for further discussion about the future of the interactive digital media industry in Canada.

Good luck to the three Canadian-developed games which were named to the 2010 Microsoft XNA Dream Build Play competition: The Shadows in the Underworld, DualityZF and Capsized. Finalists should be announced by Microsoft in the next few weeks. Congratulations to EA Sports’ FIFA 10 on being named to the World Cyber Games official tournament list for the 2010 season.

If you’re going to be in the Toronto area on June 4th, the Branded Content Summit is something you may want to Northern Voicelook at attending. The Branded Content Summit (BCS) will bring people together from marketing, advertising, content production and media to better understand trends, share ideas and learn how to profit from the shift towards branded content. Also of interest is Northern Voice, which will be held out here in Vancouver on May 7th & 8th. The Personal Blogging and Social Media Conference has released its schedule of speakers and registration is now open.

EXPIf you’re an over-19 gamer in the Vancouver area, check out EXP’s first big event this coming Friday night at the VFS Cafe. There will be several gaming stations set up and tournaments will abound. There will be some great prizes offered – but only those who RSVP via the event’s FaceBook page will gain admittance.+

IGLOO Online CommunitiesKitchenerIGLOO Software today announced the launch of the industry’s first Social Media Playbook. This free resource is an invaluable tool for anyone implementing social software solutions – inside the organization, to improve employee productivity, or outside, to enhance stakeholder engagement. The Playbook offers four core community building resources:Social Media PlayBook Read the rest of this entry »

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13th April 2010

Today in The Canadian Interactive World

IUGOVancouver – Get ready to chill out with IUGO’s latest iPhone/iPad title; ESCAPE: Norm’s World XL. Zone out on limitless Zen puzzles with Escape XL. Swipe to jump Norm from stone to stone to eliminate all and solve the puzzle. Norm's World Escape XL

Escape features endless levels and gameplay with 3 difficulty levels for replayability. An unlimited supply of easy puzzles are free, but a 99¢ upgrade will get you medium and hard levels, feeding the addiction you won’t even see coming. Escape also features simple controls for all ages with minimalist graphics, which give it a maximum appeal for all players. You can drive yourself crazy solving the puzzles with unique cerebral game play which is complimented by relaxing audio and visual effects.

ESCAPE XL designed exclusively for the iPad features:

· Versus mode: challenge a friend in a race to solve the puzzle (IAP)
· Co-op mode: Collaborate with a friend to solve the puzzle (IAP)
· 3D graphics!
· 2 camera angles to choose from (single player mode)
· 2 characters to choose from: play as Norm or Norma
· Enhanced UI for larger interface and multiplayer modes

[youtube:http://www.youtube.com/watch?v=6QEonth46KU]

ESCAPE: Norm’s World XL is FREE TO PLAY! Users may access unlimited puzzles with the Easy mode. For iPhone and iPad, Medium and Hard levels cost 99¢ as IAP. For the iPad, 2 player modes both Co-op and Versus can be purchased additionally for 99¢. ESCAPE: Norm’s World is IUGO’s 16th iPhone title and their 4th iPad title to launch on the App Store. ESCAPE is also available for BlackBerry devices!

cosmos interactiveVancouver Cosmos Interactive Inc. has released the long awaited game Babylonian Twins for the iPhone and iPad. The new game is based on the original never released Amiga version that was made in Iraq during the economic sanctions back in the early nineties. Since day one, the game hit the top-paid list in the puzzle category on the App Store and received five star ratings and reviews. The game is available now for download on iTunesBabylonian Twins

In 1993, Rabah Shihab, an engineering student at the university of Baghdad, and two of his colleagues defied the difficulties of the sanctions and built Babylonian Twins, a game with a unique theme inspired from authentic history books. Their goal was to promote a positive image about Iraq and its history. However, the game was never released due to the sanctions and demise of Commodore. In 2007, videos of Babylonian Twins were published for the first time on YouTube sparking huge positive reaction from the Amiga retro community. Since then Babylonian Twins received thousands of hits from over 85 countries. Read the rest of this entry »

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7th April 2010

Avoid Stress Play Games April is Stress Awareness Month

Hothead GamesIn today’s news leads, many of you probably already know that Ron Gilbert has left Hothead Games. On his blog, he stated that with DeathSpank‘s production winding down and heading for certification, his task is complete, although he will still be working closely with EA and Hothead to help promote the game. Ubisoft

Ubisoft Montreal will be holding a world exclusive autograph session with the Splinter Cell core team at the Montreal Future Shop on Ste Catherine Street next Tuesday, April 13th from 10am to Future Shop1pm.  Celebrating the release of Splinter Cell: Conviction, Alexandre Parisot (producer), Maxime Beland (creative director), Patrick Redding (game director/coop mode) and Steven Masters (lead game designer) will be present to meet the fans and autograph the games.

I played through the new DLC for Mass Effect 2 last evening – the availability of Kasumi – Stolen Memory was Kasumi Gotoplagued with server problems yesterday, which made for many unhappy ME2 players who were waiting to purchase the expansion. The new expansion, which adds Master Thief Kasumi Goto to the Normandy squad took me about an hour or so to play through, and while at first glance the 560 Microsoft Points price doesn’t really seem to give much value for the points, it’s important to remember that now an extra squad member and a new SMG will be available for subsequent re-plays of ME2. I guess that will even out the price and the shortness of the required missions. I would like to note, however, that there are areas where your character can (or in my case, will) get stuck. Without giving away the DLC plot – stay away from the chairs in a certain building during Kasumi’s loyalty mission. They act like a one way ramp and you’ll have to reload the game.

Burnaby – Turn up the music, raise your hands and voices and join the celebration! Electronic Arts today EA Sportsrevealed the 28 artists across 20 countries who will usher in the EA SPORTS™ 2010 FIFA World Cup South Africa™ with an international soundtrack that celebrates the cultural vibrancy of the first FIFA World Cup™ to be held in Africa.

EA SPORTS 2010 FIFA World Cup South Africa™ captures the sounds and history of the musical landscape in Africa with a rhythmic, tribal blend of 28 songs that, through mass exposure to soccer, videogame and music fans, will become synonymous with the 2010 FIFA World Cup South Africa™ worldwide. Somali-born poet, musician and rapper, K’NAAN, headlines the soundtrack with his song “Wavin’ Flag Coca-Cola Celebration Mix”.

EA Sports FIFA World CupA full playable demo of 2010 FIFA World Cup South Africa for the PlayStation®3 computer entertainment system will be available for download at the PLAYSTATION Store, and for the Xbox 360® videogame and entertainment system on Xbox Live Marketplace, beginning April 8 worldwide. Play as Spain or Italy and discover a soccer experience that brings to life the passion and emotion of the actual tournament. New players to the FIFA Soccer franchise will be able to choose to play the demo utilizing new Two-Button controls designed to enable new gamers to pass, shoot and compete for the 2010 FIFA World CupTM with an accessible control scheme that utilizes just two buttons. In addition to playing a match soccer fans and gamers will be able to upload their replays from the demo to EA Football World for other fans to watch.

“2010 FIFA World Cup South Africa is a landmark project in the evolution of world music and its African heritage,” says Steve Schnur, Worldwide Executive of Music and Marketing at Electronic Arts. “We’ve brought together such legendary African artists as Nigerian drummer/activist Babatunde Olatunji, Senegal icon Baaba Maal, and ‘The Bob Marley of Ghana’ Rocky Dawuni, with global superstars like Sergio Mendes and Nas & Damian Marley. But we’re perhaps most proud of K’NAAN, the unsigned Somali artist we discovered in 2004 whose music has now appeared in five different EA SPORTS video games.” Read the rest of this entry »

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2nd April 2010

Canadians On The Go

EA GamesMontrealEA Mobile™ has announced five best-selling titles available immediately for Apple’s iPad. These include SCRABBLE, under license from Hasbro in the U.S. and Canada only, Tetris®, Need for Speed™ SHIFT, Mirror’s Edge, and Command & Conquer™ Red Alert™. In addition to these five titles designed specifically for iPad, gamers can access more than 40 EA titles already available on the App Store for iPhone and iPod touch. Any previously purchased iPhone or iPod touch game can run on iPad in its original size or can be expanded to fill the iPad screen. All games will be available in Europe with the worldwide launch of iPad later this month.

“As one of the leading publishers on the App Store, EA is delivering five games today that take advantage of the Scrabble-iPadunique capabilities of iPad for a broad range of gamers, from the casual to the hardcore, and today’s product slate is just the beginning,” said Travis Boatman, Vice President of Worldwide Studios, EA Mobile. “For example, with SCRABBLE, we have modernized this family favorite game by developing a fun, interactive ‘Party Play’ mode. For our more hardcore fans, Need for Speed SHIFT becomes the ultimate immersive driving experience. We are thrilled to offer EA games with the launch of iPad — a device that is like no other.”

SCRABBLE for iPad spells F-U-N! EA Mobile has created fans’ favorite crossword game, with a fresh interface uniquely designed for iPad that lets players pass ‘n’ play or go solo, in portrait or landscape mode. Social and multiplayer capabilities also enable players to challenge friends on Facebook, or through a local Wi-Fi network. In the all new “Party Play” mode, up to four iPhone or iPod touch players can connect their devices to be used as private tile racks and seamlessly play their words onto the iPad “game board” with a simple flick. And for newcomers, the exclusive “Teacher Feature” shows players the best word choice for the previous play.

Celebrating 25 years and more than 100 million paid downloads, the world famous Tetris game launches on iPad with all-new, high resolution graphics and exclusive features including highly anticipated D-Pad controls which give players the option to play the way they want and stay in control of the game. The iPad version also introduces an all-new “Endless” mode for the ultimate extension in game play. Tetris is a must have for any iPad user.

NFS-iPadNeed for Speed SHIFT races to the App Store with exclusive features, multiplayer capability, 18 unique tracks and a variety of race modes. Players can feel the adrenaline rush of an immersive experience when they choose from 28 of the fastest, hottest cars and enjoy physics-based 3D graphics optimized for iPad. New driving controls include the addition of visual accelerator and brake pedals, manual shifting, and a rearview mirror to see who’s coming from behind. The most visceral, aggressive simulation racing game on iPad will make hearts pound!

Mirror’s Edge debuts on iPad with a graphically rich, addictive experience, and 14 nail-biting levels of unrivaled 3D action. Unique to iPad is a multiplayer feature which utilizes a split-screen interface, letting players battle against each other face to face in two thrilling modes. Exciting gameplay has players running on walls, sliding down ramps and leaping between rooftops as they out-maneuver enemies in pursuit of their mission.

With more than 30 million units sold across the Command & Conquer franchise, Command & Conquer Red Alert optimizes iPad’s Multi-Touch controls, large screen and high-fidelity graphics to create an expansive experience. Three-finger, Multi-Touch controls let players select and maneuver their armies, manage inventory and make maximum use of camera zooming to navigate battlefields with photorealistic visuals. Players command units across a wide variety of maps and levels with different environmental conditions which add more layers of strategic depth. Players can challenge friends in Head-to-Head multiplayer mode via Wi-Fi and Bluetooth between iPad and iPhone devices.

Tungle.meMontreal – Online scheduling company Tungle Corp., has announced a strategic partnership with leading enterprise cloud computing and Google Enterprise Partner LTech. Through the partnership, LTech will offer the Tungle.me online meeting scheduling application to its clients as an integral part of the LTech cloud migration services and tools.

LTech helps organizations successfully migrate, integrate and operate cloud computing programs as a means of achieving strategic business goals. It offers a range of services and tools to a growing and diverse set of clients – from start-ups to Fortune 500 companies – making LTech a trusted name in enterprise-class cloud computing solutions. Read the rest of this entry »

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1st April 2010

Surely You Jest

Digital LeisureGormleyDigital Leisure today announced the upcoming release of the “Plasti-Copter” accessory for its successful WiiWare™ title Copter Crisis. Claiming that it’s most certainly the largest accessory to ever be released for a gaming console, Digital Leisure predicts it might revolutionize the way consumers play video games.Copter Crisis Chopper

“We’ve heard nothing but great reports from those playing Copter Crisis” states David Foster, Digital Leisure’s president, “but we really felt there was more we could do to enhance the gameplay experience. So we turned the problem over to our engineers and this is what they came up with.”

With a Wii Remote in-hand, the player enters the Plasti-Copter. Once comfortably seated and Copter Crisis started, the player will instantly feel they’re part of the action as they guide the on-screen copter with their remote. Copter Crisis available exclusively on WiiWare for 500 Wii Points™.

“Life-Size is actually a bit of an exaggeration” says Paul Gold, V.P. Operations. “We reduced the size a little so that it will fit snugly into most family rooms”. And to the suggestion that once in production, the Plasti-Copter will consume more petroleum products than many developing nations, Mr. Gold replies “no worries, we’ve been in touch with several oil-producing countries and they assure us they can ramp up production.”

While some claim that an accessory of this scope is better suited for a disc-based title, Digital Leisure points out that “Really, WiiWare is where the action is – digital downloads are the future.”

The price may be a bit of a stumbling block for some but for those who can afford it but, it’s guaranteed to be the experience of a lifetime. As an added bonus for those who preorder Plasti-Copter today, Digital Leisure is offering a special shipping option – helicopter airlift delivery to your back yard!*

Morrigan with her voodoo doll

Bioware CorpEdmontonBioware has released new DLC for Dragon Age: Origins to celebrate Thedas, the great holiday of Satinalia. This special day is marked by sumptuous feasts, wild celebration, and naming the town fool as ruler for a day. Amid the feasting, it is customary for friends, lovers, and traveling companions to exchange gifts and pranks.

Feastday gifts and pranks offer the player a chance to explore the approval system in Dragon Age: Origins at greater depth by making your companions despise or adore you. Feastday gifts and pranks packs are available for purchase individually or as a combo pack containing both the Gifts and Pranks.

Now for just 160 MS Points, you can pull a prank on your party members with the Feastday Prank Pack, or you can give Morrigan the coveted Alistair voodoo doll from the Feastday Gift Pack (also 160 MS Points). If you are undecided, you can get both packs for only 240 MS Points – that’s a savings of 40 points if you buy them separately. These packs are only playable in Dragon Age: Origins.

Extreme Ease SoftwareDeltaExtreme Ease Software Inc., announced the immediate availability of a completely redesigned and significantly improved HelpConsole 2010. Technical writers have the ability to host all product documentation on one central web server enabling design and maintenance of help systems from any office using a standard HelpConsole 2010browser.

HelpConsole represents the next step in the evolution of user assistance. In addition to formats such as web-help and PDF, HelpConsole provides the unique ability to publish ‘dynamic help’ systems that can be uploaded to an existing website, allowing authors to quickly add content and make changes from anywhere in the world using a standard web-browser.

“We’ve revolutionized help authoring software by providing the ability to host dynamic help systems on a local or remote web server”, says James Dean, President of Extreme Ease Software. “Developers and authors can update product documentation from anywhere using a standard web browser. HelpConsole was designed to be used with little or no training required. Many of our customers have told us that they’ve tried other Help Authoring solutions and found HelpConsole to be the most advanced, yet easy to use. We’ve built upon our previous success and have released a more feature-rich product that will suit the world market.” Read the rest of this entry »

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