18th March 2011

No Friday Slowdown Here

IGDA Members: Today is the last day of voting for your Board Members. If you have not yet done so, please check your email for the Election Notification and voting link. We are very close to a quorum, please make sure you cast your vote before 11:59PM tonight. I’ve done my part and voted – now it’s your turn. Please pass along the word to other IGDA members, let’s get this election into the Tasks Successfully Done column. If you did not receive the email or are having problems please contact Ryan Arndt via email at ryan@igda.org right away.

siggraph 2011SIGGRAPH 2011 Tickets Now Available For Purchase. Early Bird pricing is in effect until June 17th. Member, non-member and student prices are available for all categories: full conference, full conference single day, basic conference, basic conference single day, computer animation festival. Please see the ticket information page for full details on categories and pricing.

SIGGRAPH 2011 in Vancouver – Make It Home

Congratulations to onX Enterprise Solutions, who has received two Cisco Partner Summit regional awards for Canadian Managed Cloud Partner of the Year and Canadian Borderless Network Partner of the Year.onx

VIATeCDon’t forget that nominations are open for the 2011 VIATeC Awards. A little saddened that VIATeC is using the current tide of attention being paid to that recently fired TV personality as part of their promotional efforts, but here are the categories open to Vancouver Island technology companies:

  • Technology Company of the Year
  • Emerging Technology Company of the Year
  • Employer of the Year – can only be nominated by staff
  • Online Strategy of the Year
  • Environmental Excellence
  • Executive of the Year
  • Employee/Team of the Year
  • Innovative Excellence
  • Product of the Year
  • Member’s Choice for Service Provider of the Year – can only be nominated by a technology company.

The Awards ceremony will take place in Carson Hall at the Victoria Conference Centre on June 2nd. Tickets are $150.00 for VIATeC members and $200.00 for non-members.

Hothead GamesHere is the launch trailer for Hothead Games‘ latest entry into the digital download realm. Swarm is scheduled for release on PSN March 22nd (March 30th in Europe) and XBLA worldwide on March 23rd. This is definitely one game I’m looking forward to getting my hands on – I’ve been hoarding most of the MS Points I was given for Christmas just so I can see how many ways there are to squish and dismember these little blue guys.

[youtube:http://www.youtube.com/watch?v=-YqFM_sADSA]

Unless you’ve been living under a rock, you will already know that Swarm is an action-platformer that allows you take control of 50 utterly fearless Swarmites and drive them through an intense, entertaining and often suicidal battle of survival. Run, bash, huddle, boost, stack, jump, push and throw your way through gauntlets of death and destruction in an attempt to collect valuable DNA and ensure that at least one Swarmite survives.

behaviour gamesAtari has released the second developer diary from its upcoming XBLA, PSN and PC download top-down arcade shooter Ghostbusters: Sanctum of Slime, which was developed at Behaviour Interactive. Ghostbusters: Sanctum of Slime is out on XBLA and PC download on March 23rd and will launch on PSN on March 30th (even though the dev diary says it’s available now).

[youtube:http://www.youtube.com/watch?v=jKHgUpeovjU]

Ghostbusters: Sanctum of Slime is a four player, ghost-busting adventure that will take players on a brand new paranormal experience. Players will suit up with their proton packs and assume the role of a rookie hired by the Ghostbusters to save New York City from a disaster of ghoulish proportions.

The action-packed gameplay progresses as players complete jobs as fearless rookies who explore a series of haunted environments that must be cleared of any ectoplasmic threats. The gripping adventure rages on as players encounter gigantic bosses that require a concentrated effort to defeat using a medley of highly destructive weapons including the Proton Stream, Plasma Inductor, and the Fermion Shock. Rookie Ghostbusters will face the dangers of the eerie world alone or with a ghostbusting team of friends both locally or online through the game’s multiplayer capability.

Big Blue BubbleBig Blue Bubble’s Burn The Rope is bigger and better than ever with a version for the iPad launching today! Now is the time to join in the flame-lighting fun with bigger graphics, brighter fire, and Wickman as you’ve never seen him before! Burn the Rope HD also features an innovative new touch control burn the rope hdscheme exclusive to the iPad that lets players rotate the puzzle onscreen.

Burn the Rope is a casual puzzle title that was originally released on the iPhone in December 2010. The goal of the game is to burn as much rope as possible on each level – which is not as easy as it may sound. The fire only burns upwards, so the player must rotate the rope to keep the flame going – once all the flames are out, it’s game over! With clever, hard to master puzzle designs for each level and some insects that add to the gameplay in unique and interesting ways, Burn the Rope been one of the hottest apps in the App Store for the past several months.

With 116 exciting levels (and more on the way), Burn the Rope is incredibly fun and addictive, and the new features in Burn the Rope HD for iPad let players experience the game in a whole new way

Additional HD Features Include:

• Apple Game Center support with 30 achievements and iTunes library support
• All-new Bug-Blasting Bonus Rounds!
• Lights Out! Mode – light the way as you burn!

Bioware CorpBioWare will be releasing Mass Effect: Arrival, the thrilling final mission for Mass Effect 2 on March 29th. This conclusion to Mass Effect 2 and preamble to Mass Effect 3, Arrival will also include three new achievements (or trophies) for the Xbox 360®, PC and PlayStation®3. The PDLC pack will be available for 560 MS Points on Xbox 360, $6.99USD on PlayStation Network and also available for PC for 560 BioWare Points.Mass Effect 2-Arrival

In Mass Effect: Arrival, Commander Shepard is sent to the edge of the galaxy to rescue an undercover operative who may have evidence of an imminent Reaper invasion that has been looming since the very beginning of the series. Returning and playing a prominent role in Mass Effect: Arrival is fan favorite Admiral Hackett, who is voiced by legendary science-fiction actor Lance Henriksen (Alien, Terminator).

“All year, we have been extremely honored and humbled by the reception we have received for Mass Effect 2 from players around the world, including our post release DLC”, said Casey Hudson, Executive Producer, Mass Effect series. “Mass Effect: Arrival is an exciting extension to Mass Effect 2 and will show players just how close the Reapers are to returning and completing their deadly harvest.”

TVOOnly two weeks after launching, TVO’s new applications for BlackBerry® smartphones for early learners and school aged-kids, have been downloaded from BlackBerry App World™ over 250,000 times.

Flower Frenzy and Polka Dot Shorts support learning objectives from the Ontario school curriculum and are teacher and classroom tested. Both are designed for BlackBerry smartphones running OS 5.0 and higher. Polka Dot Shorts is a sequence matching game for kids aged 2-5 that supports the early-learning and kindergarten math curriculum. Flower Frenzy is an entertaining and flower frenzyeducational game with three levels of progressive difficulty that uses pictures of flowers to help kids ages 6-11 learn to create sequences.

Both apps teach kids pre-cursors to patterning skills which help build the foundational knowledge required for mathematics in later years.  Each app also has a safety feature to prevent young users from making phone calls or sending emails.

“We’re really excited that so many kids are embracing TVO’s latest digital media offerings,” says CEO Lisa de Wilde. “There is a real need for digital content that will engage kids in learning that complements what happens in the classroom environment. We’re happy to help fill the gap.”

CRTCThe Canadian Radio-television and Telecommunications Commission (CRTC) today simplified the process for Canadians who want to change providers for their television, home telephone, wireless or Internet services. Consumers will now be able to switch service providers with only one phone call. Once it has obtained the proper consent, the new provider will make all the arrangements on behalf of consumers to have the services transferred over. The CRTC requires that customer transfers be completed within two business days, except for wireless service where transfers must be completed within 2.5 hours.

“In a competitive marketplace, consumers are always encouraged to explore different options for their broadcasting and telecommunications services,” said Konrad von Finckenstein, Q.C., Chairman of the CRTC. “The new rules will make the transfer process a seamless and convenient experience, while enabling Canadians to benefit from receiving retention offers from their current providers.”

If they prefer, consumers can also cancel their services by contacting their service provider directly, which can make them offers to retain their business. The CRTC reminds consumers that, when switching to a new service provider, they are still responsible for any termination penalties or other terms associated with their existing contract. Additionally, the CRTC has established safeguards to prevent service providers from sharing confidential customer information with their internal sales and marketing groups during the transfer process.

Following today’s decision, the CRTC has also launched a new proceeding seeking views on whether these safeguards are still in the best interests of consumers and whether they limit a consumer’s ability to receive offers from a service provider. Interested parties may submit their comments by April 18, 2011. They may do so by completing the online form, by writing to the Secretary General, CRTC, Ottawa, Ontario, K1A 0N2, or by fax at 819-994-0218.

CanWITNominations are now open for the Sara Kirke Award for Woman Entrepreneurship, which is presented to the woman who has shown the most outstanding technological innovation and corporate leadership — leadership that has significantly expanded the frontiers of Canada’s advanced technology industry. The purpose of the Award is to celebrate innovation, entrepreneurship and create positive role models for women. The Sara Kirke Award for outstanding woman in technology innovation and corporate leadership for 2010 was awarded to Carol Leaman, CEO of PostRank Inc.

Sara Kirke is considered by many to be North America’s first entrepreneur. She arrived in Newfoundland in 1638 with her husband David Kirke, who was soon recalled to England. Sara, however, continued to reside in Avalon, and conducted business as usual from the Pool Plantation. Lady Kirke was a remarkable individual as she managed affairs at the Pool Plantation and became one of the most successful merchants on the English Shore — and was almost certainly North America’s first and foremost woman entrepreneur.

Submissions for the 2011 Sara Kirke Awards must be received at the CanWIT office by April 15, 2011, and all nominees must be a member of CanWIT, which is itself a Division of CATAAlliance. The 2011 winner will be announced at the 26th Annual Canadian Innovation and Leadership Awards Gala on May 18th, which are being held at the Telfer School of Management at the University of Ottawa.

BCIC New VenturesThe BCIC-New Ventures Competition: 2011 is now open for applications until April 18 at midnight, with the first seminar in the new nine seminar series taking place on April 4th. The competition dates and seminar schedule have been officially set and now it’s up to the competitors to invest $200 in their technology business idea and learn how to develop it into a profitable company.

As one of North America’s largest technology business idea competitions, BCIC-New Ventures attracts applicants from a wide range of industries including cleantech, media, Internet, information technology and life sciences. BCIC and the New Ventures BC Society invite BC entrepreneurs to submit their ideas to the 11th annual BCIC-New Ventures Competition offering the chance to win a share of the more than $360,000 in prizes.

Added to the mix of prizes to be won this year are the $15,000 Vancity Social Venture Prize and two prizes for Agricultural technologies, valued at $30,000 and $20,000. The competition has also launched a separate stream for Agritech competitors, with events starting March 30.

The competition is open to any BC person, resident or business with a technology-focused idea that has not yet secured significant financing from external investors (i.e. investors other than friends, family and company founders).

The series of nine business education seminars, open to both the public and competition applicants, will take place in Vancouver at the SFU Beedie School of Business beginning April 4, 2011. Students with valid ID can register to attend these seminars at no cost.

Register today to:

  • Learn from some of BC’s top business experts at our business-education seminars
  • Network with top professionals in business, law, finance, government and academia
  • Improve your business and strategies during each round of competition
  • Receive advice and insight from mentors In Round 3
  • Present your condensed business plan to a panel of ‘angel’ investors, venture capitalists and industry experts in Round 4

Now in its eleventh year, the main BCIC-New Ventures Competition attracts applicants from a wide range of industries. This year we’re launching a new stream of the competition focused on Agritech ventures in the categories of: primary production, food, and bioenergy/bioproducts (for or from agriculture).

This new program is funded through Growing Forward, a federal/provincial agreement between the BC Ministry of Agriculture and Agriculture and Agri-Food Canada, to support agri-food technology innovation and commercialization.

There will be two specific prizes – a $30,000 first prize and $20,000 second prize for Innovation in Agricultural Technology – plus specific events for Agritech competitors who proceed through the four rounds of the business competition. Applicants who register will also be placed into the larger competition with the chance to compete for more than $300,000 in additional prizes.

AOL CanadaAOL Canada is proud to sponsor the Interactive Category of the 2011 National Advertising Awards (NAA) that celebrates and rewards outstanding Canadian advertising creativity, delivering fresh new ideas to Canada’s leading brands. In addition to the recognition they receive with the award, category winners will attend the 58th Cannes Lions International Advertising Festival June 19 to 25, 2011 in France.

“Sponsoring the interactive competition aligns with our commitment to high-value, premium quality and creativity online,” says Graham Moysey, AOL Canada General Manager, “At AOL, it’s all about creating a vastly improved online consumer experience – what better way than to get Canada’s best and brightest creatives engaged?”

AOL is also working with agencies that are submitting entries to consider using AOL’s award-winning HD content delivery platform, Pictela, now available in Canada. Pictela provides agencies with a broad and highly unique canvas for demonstrating their creativity.

In the Interactive Category, participants are challenged with a brief from Biotherm to recruit new users to their BioLab Skin Solutions. All category briefs were made available on March 2 and the deadline for creative submissions is March 31. Winners will be announced at the National Advertising Awards Gala on May 5 in Toronto.

“Participating in the National Advertising Awards Interactive Category is a fantastic opportunity to submit the challenge of taking our BioLab recruitment animation to the next level to the best Canadian creative minds,” said Bradley Smith, Biotherm Marketing Director. “I can’t wait to see how they’ll translate Biotherm’s biological expertise and its strong Canadian heritage into a complete interactive brand experience that will attract new consumers to the brand.”

“The National Advertising Awards are unique because they are North America’s only major brief-based competition,” says Cam Gardner, President, Adcam Media Group, Owner of The National Advertising Awards. “It’s always a thrill to see the results of unleashed creative thinking against the needs of major Canadian brands. We’re grateful for the support of sponsors like AOL Canada who help make the awards possible.”

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17th March 2011

New Initiatives Designed To Save You Money

Orby - Proud to be CanadianAs the week draws nearer to a close, there is no sign of slow-down in Canadian digital media activity. Tonight Scott and Mike will be checking out an event at the H.R. MacMillan Space Centre hosted by AnnexPro and Avid, while I’ll be over in Yaletown at a Women In Games Vancouver board meeting. Don’t forget that our Women In Games March Martini night (sorry guys, ladies only) is next Thursday, March 24th at Rogue.

Congratulations are due to the Ubisoft Montreal Assassin’s Creed: Brotherhood team, who picked up the BAFTA in the UK last night for top Action Game and to the Bioware team who garnered the Best Game award for Mass Effect 2.

big book driveI keep forgetting to tell you all about the huge Book Drive that’s been going on in BC, so I left the page open to the site to remind myself because I tend to be forgetful. The next big event is this weekend, March 19 & 20th, at the Salvation Army Divisional Headquarters located at 3833 Henning Drive in Burnaby. Drawing directly from the information on the Book Drive site:

The Big Book Drive is a two-day event aimed to help the less-fortunate and low-income families so that they may gain a better education in the future. Oftentimes after we’ve read a book, we leave it lying around without touching it for years. This is wasteful of Earth’s resources, and it does not have to be so. These books can be used to help others, so make The Big Book Drive your way of giving back to the community. Our goal is to collect as many books as possible. The books will either be sold at used bookstores to generate proceeds, donated to the charities we’re working with, or recycled to be remade into new books. Either way, 100% of the proceeds will be donated, because we want to help others just as much as you do!

I hope that if you are able to help out, you can. The organization is looking for textbooks, journals, comic books, novels, children’s books, magazines and catalogues. No adult material, newspapers or eBooks on CD/DVD, though.xna

Students in need of software should check out Microsoft initiative DreamSpark. Verified Microsoft Canadastudents can gain access to licensed Microsoft products, including XNA Studio 4, Visual Studio, Expression, Robotics Developer and more. You now have fewer reasons to not get out there and create something. Go, go, go!

Microsoft Canada also offers assistance to small-medium businesses with volume licensing programs designed to Hasbrosave money and get companies creating. It’s worth your time to check out what is available for you.

On Saturday March 19th, let the games begin as YTV WOW! Let it rip with non-stop action and adventure with Hasbro’s Beyblade: Metal Fusion Battle Zone. Beyblade fans can come out to the Real Canadian Superstore at 51 Gerry Fitzgerald Drive in Toronto and battle it out for prizes and gift packs from 10am until 4pm.

Government of CanadaSpeaking of availability, the Government of Canada has launched its Open Data Pilot Project, which is designed to improve the ability of the public to find, download and use Government of Canada data. You are invited to search the catalogue, download datasets and explore the possibilities of Open Data. This project could go a long way towards helping businesses gain access to research data they may require for such activities as market research or even finding new business partners.

As part of the Government of Canada’s efforts to drive innovation and economic opportunities for all Canadians, the Honourable Stockwell Day, President of the Treasury Board and Minister for the Asia-Pacific Gateway launched the pilot project for an online Open Data Portal following public consultations on the digital economy strategy which saw Canadians asking for open data to be made available in more usable and accessible formats.

“The Government of Canada is launching its Open Data Portal to make a large amount of data accessible through a single window,” said Minister Day. “With this portal, application developers can reuse data for commercial or research purposes to benefit all Canadians in a variety of ways. We want to continue to make Canada one of the best places to do business by ensuring that Canadian entrepreneurs, researchers, academics and voluntary organizations have access to government data in useful formats to help foster innovation, job creation and community services for Canadians.”

This pilot portal will make more than 260,000 datasets from the following ten participating departments available to all Canadians: Agriculture and Agri-Food Canada; Citizenship and Immigration Canada; Environment Canada; Department of Finance Canada; Fisheries and Oceans Canada; Library and Archives Canada; Natural Resources Canada; Statistics Canada; Transport Canada and the Treasury Board Secretariat. The pilot phase will take place over a 12-month period, during which the government will continue to increase the number of datasets available to users.

get georgeI just found out about this service today, when the company began following me on Twitter, so I haven’t really had a chance to look very deep into the site and get all of the details, but Get George, which is based in Vancouver, looks like it may be a program that is advantageous to smartphone users. Get George is a free download in the iTunes and Android shops, and looks like it could end up saving people some serious money – but as I don’t have a smartphone, and haven’t yet investigated the services offered, please be sure to read the application’s FAQs and service conditions before use.

square enixWith the August 23rd release of Deus Ex: Human Revolution drawing nearer every day, Square Enix is looking for a location to open another Canadian studio. Personally I’m rooting for Vancouver, but Toronto and a second Montreal location are also in the running. I imagine that the publisher will be looking closely at incentives offered by each province, and while another studio in Montreal would be convenient for the Eidos Montreal crew, I’m hoping that the proximity of Vancouver to the Square Enix headquarters in Tokyo will give the city an edge in the running. The time line for the new studio looks to be for a 2012 opening, with an initial staff of 100.Thumpies for Mac

Big Blue BubbleBig Blue Bubble’s original, award winning and massively fun rhythm game Thumpies is now available in Apple’s Mac App Store. Now Mac owners can test their skills in correctly matching the beat of bouncing Thumpies, and those with the beat skills can progress through songs and the current 15 game levels, unlocking new Thumpies along the way. Suitable for all ages and already available in the iTunes App store, Thumpies uses a mechanic of bouncing in time instead of just a series of notes. The game features a quirky art design accompanied by a unique musical score composed by award winning industry veteran David Kerr sets Thumpies in a genre all its own.

Big Sandwich GamesHoard™ from Big Sandwich Games will release via Steam for your PC and Mac on April 4th, and will retail for $9.99USD. Pre-sales will begin on March 21st with a limited time Hoard-knight“fire-sale” discount of 25%.  In addition, sharing with your friends is rewarded, as a 4-pack of HOARD™ can be purchased for the low price of $28.00.  Steam Play is supported, meaning Steam users who own both a PC and a Mac only need buy the game once.

The Steam version includes the same fire-breathing fun as the PS3 console release plus some brand new features.  The game has 4 modes, over 35 levels, leaderboards, full multiplayer suites (4-player co-op and competitive), and 100+ Steam achievements. In addition, never seen-before features such as Night Mode (for vibrant fiery goodness), a Winter tile set, and new maps are added as a reward for PC and Mac fans’ patience.  Finally, cross-play allows PC and Mac users to compete or cooperate in their quests for gold.

zincroezinc Roe’s latest release is now live. Created for the Family Channel, Hot Ticket is a game of musical and hot ticketeconomic strategy. Players drag and drop locations onto a map to create “Famburg”, a rocking little town that plays host to shows by a wide variety of fictional acts. “The Temper Tantrums”, “Vagablonde”, and “The Jazz Hands”, are among dozens of hilarious characters created to animate locations like “The Golden Cocoon Mall”, The Hideaway” and “Das Beats Dance Club”. The game features colourful artwork, catchy melodies and an appropriate level of economic complexity for school-aged children. There is a demo version available to try out, and if you like the game, you can register to play the full version. Judging from comments posted on the game’s page, Hot Ticket is on its way to becoming a hit casual title.

D-BoxD-Box has announced yet another expansion for this week, citing a new agreement with Germany-based FTT (the company’s first European distributor for its commercial theatre expansion) for two new theatres with Netherlands-based Jogchem’s Theatres known in the market as JT Bioscopen. JT Hoogezand and JT Arnhem will each equip its theatres with respectively 20 and 21 D-BOX MFX Seats. With the introduction of D-BOX at these newest locations, Jogchem’s Theatres will have a total of four movie theatres that offer D-BOX’s motion experience. In addition to the sale of these systems, this deal will also generate licensing fees payable to D-BOX in accordance with the systems’ utilization.

Conservatory Canada invites piano students from across Canada to put their compositional skills to the test for conservatory canadathe first annual Creative Composer’s Competition. Launched as a partnership between Conservatory Canada, Mayfair Music Publishing and Long & McQuade Music Stores, the contest is a unique opportunity for budding composers of all ages to let their talent shine, says Conservatory Canada national executive director, Victoria Warwick.

“There are many students across Canada who love to compose music in all styles,” says Warwick. “We hope this competition will inspire and encourage them in this creative pursuit.”

Piano students of all ages have until May 31 to submit entries through the Conservatory Canada website. Submissions should be written in a contemporary musical style – Jazz, Country, Latin, and Broadway – as included in Conservatory Canada’s Contemporary Idioms Syllabus for Piano.

All submissions will be reviewed by Conservatory Canada examiners with compositional skills, Warwick says. Winners will be announced at Conservatory Canada’s national convocation ceremony in November, and winning compositions will be included in a new Mayfair Music Publication.

“Composition is a natural part of our Contemporary Idioms program,” notes Warwick. “The Creative Composer’s Competition will allow students to showcase their fine work, and by compiling the best-of-the-best in a new publication, teachers and students across Canada will be able to enjoy them.”

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16th March 2011

Dragon Age Legends Officially Launched

Bioware CorpElectronic Arts Inc. has announced that Dragon Age™ Legends, the ground-breaking Play4Free online RPG is now available to all Facebook® users worldwide. Dragon Age Legends, a collaboration between BioWare™ and EA’s Play4Free studio EA2D, expands on the award-winning action RPG franchise and introduces deep, high-quality gaming to Facebook. Dragon Age Legends also ties directly into Dragon Age II, currently available in stores. Players who complete specific quests in Dragon Age Legends can earn up to five exclusive items for use in Dragon Age II.

We built Dragon Age Legends with one goal in mind: to bring the AAA quality gameplay BioWare is famous for to the social space,” said Mark Spenner, General Manager of EA2D. “Dragon Age Legends brings true RPG combat and style to this massive social platform and delivers it at BioWare blockbuster quality, raising the bar for social games.”

[youtube:http://www.youtube.com/watch?v=tvorIYTQIlc]

Set in the Free Marches, the primary setting of Dragon Age II, Dragon Age Legends combines accessible and engaging turn-based tactical combat with gripping co-operative gameplay. By simply logging in Facebook, players can jump in to the online RPG to recruit their friends and embark on a battle-rich journey filled with challenging quests. Like all classic RPGs, players will earn loot and share rewards with their friends to grow their hero’s might and their kingdom’s power. The game includes a gratifying character-customization and upgrade system that allows players to tackle demons and darkspawn to become a legendary hero within the Dragon Age universe.

The exclusive quest offer expires March 31, 2012 and requires an internet connection, an EA account, access to Dragon Age Legends on Facebook, ownership of or access to Dragon Age II game for the Xbox 360, PlayStation 3, or PC. You must be 13+ to play Dragon Age Legends, however Dragon Age 2 is rated M for Mature by the ESRB. This offer is valid everywhere Dragon Age II is sold, and the code may not be substituted, exchanged, sold or redeemed for cash or other goods or services. To access items in Dragon Age II, you must register on Dragon Age Legends using the same EA Account that you used to register your Dragon Age II game. Items are nontransferable and may not be combined with any other offer, gift card, rebate or discount coupon. Void where prohibited, taxed or restricted by law.

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11th March 2011

Games For Rainy Days

Last Chance: Registration for the Great Canadian Appathon closes at 5pm tonight.

IUGOLast week during IUGO’s GDC Smartphone Summit Session, their VP of Biz Dev, Sarah Thomson, announced IUGO’s latest social game venture; Sunshine Cruise Lines. IUGO’s first social title, Lil’ Sunshine_ContinentViewPirates (published by Capcom Mobile), launched in November 2010 and was a breakout success earning accolades from users, critics and fellow industry colleagues alike. Lil’ Pirates went on to win Pocketgamer’s best FREEmium title of 2011.

Having proved their chops as a solid social game developer, IUGO plans to launch several social titles during the course of 2011/2012. “Lil’ Pirates was a great experience for us,” enthuses Thomson. “We saw that we could build a unique experience that users loved. It was amazing to see how “into” the game players got. On top of that, the game was monetizing really well solely from virtual items, which was a testament to our design strengths as a studio,” Sarah adds.

“Now, with Sunshine Cruise Lines, the team is super excited to build a game around a theme that appeals to Sunshine-ShipViewvirtually everyone: Travel,” offers Thomson. Setting sail later this Spring/early Summer of 2011, Sunshine Cruise Lines is a FREEmium game in which players manage their own cruise ship while traveling the world. “There is so much we can do with this theme,” she explains. “This is an opportunity for us to play on users’ imaginations while having the world at their fingertips. Players will find the game familiar and easy to play as we’ve kept a foundation of tried and true mechanics. But the team has been really amped to try new things in Cruise,” alludes Sarah. “With Cruise players will enjoy a more dynamic environment that encourages experimentation. Players will have a number of different options for how to make their cruise ship unique, while offering deeper social interaction. The team is focused on making every facet of the Cruise experience special and fun from the art style, the UI, the audio to how they all tie in and enhance each other. We can’t wait for people to play our game!”

frima studioDon’t get caught dead in that island wear, it’s so last season! Quebec’s Frima Studio and SFO’s Bolt Creative have announced that the Pygmies of Pocket God on Facebook have arrived dressed to impress with Episode IV: Dressed to Kill. This latest addition to the Pocket God world introduces new items, including St. Patrick’s Day accessories, as well as a new dance taking the island by lightning storm.PocketGod Dressed To Kill

Since its debut in December 2010, the Facebook version of Pocket God has grown exponentially and is attracting more players every month. More than 40 million loyal, unquestioning Pygmies have met their demise over that time, with two million of those being sacrificed by volcano alone (that’s approximately the same amount of people who visit Pompeii every year – coincidence?). Another two million sacrifices can be attributed to friends on Facebook sacrificing other friends in a host of brutal and irreverent ways, including electrocution, shark attack, venus fly traps, tornados, tar pits, and more! What good is a friend if you can’t sacrifice them every once in a while?

The new updates for Dressed to Kill include:

• All New Customizations: Fans have been waiting for the chance to dress up their Pygmies and the time has come! Pygmies can now be customized in a variety of ways, including wearing t-shirts, bow ties, life jackets (no worries, they won’t actually work), an oh-so-taboo censor bar, and more!PocketGod Customizer
• All New YPDA (Youth Pygmy Devotee Association) Dance: It’s fun to hang with the Y-P-D-A! Even though the Pygmies constantly meet death, it doesn’t dampen their spirits, and they’re now prepared to show the world their latest dance craze. Go ahead and join in already, we swear no one is watching!
• St. Patrick’s Day-themed Items: For the Pygmy leprechaun in all of us, players can now customize their favorite faithful followers with holiday-themed items such as clover hair ties and fashionable green suspenders to hold that grass skirt up. Players can also do a little jig with the new St. Patrick’s Day dance. All holiday-themed content is available for a limited time.
• Brand New Quests: Of course, we have added more quests for all the deities out there looking to bring their sacrifice count to an all-time high.

Stir Fry GamesThe National Lacrosse League, which is comprised of teams from Edmonton, Calgary and Toronto (along with some American teams) has announced that NLL 11, the NLL’s officially licensed video game by Pittsburgh’s Crosse Studio in conjunction with Guelph’s Stir Fry Games, is in development for Lacrosse11release this spring on Xbox 360’s Indie Game Channel.

The game will feature all ten NLL teams and the league’s 230 players, a completely new game engine, franchise mode, player statistics, celebrations and much more. For the first time, NLL 11 will include fighting in the video game. NLL Lacrosse 2011 will be available on the Xbox 360’s Indie Game Channel and will be priced at $5.00 USD.

While you’re waiting for NLL11 to debut, you could check out Stir Fry’s latest game, Office Brawlers, which is available on Xbox Live Indie Games. You can try it before you buy it, the price is 240 MS Points. Playing as your Avatar, you fight your way through Story Mode with 11 crazy weapons. You can play against your friends either on or off-line. Be the greatest Office Brawler of all time and achieve the highest score by playing in Survival Mode.

[youtube:http://www.youtube.com/watch?v=wgxG-CHPlXE]

What started out as a very small Meetup group for independent developers in the Vancouver area has now become Full Indie. The new group was unveiled to a packed house of over 100 devefull indielopers at Tuesday night’s monthly event for what is now the largest collective for independent game creators in Vancouver.

In May 2010, game developers Jake Birkett and Alex Vostrov founded the aforementioned Meetup group in order to connect with their peers. After only nine meetings with overwhelming event attendance and community input, Jake and Alex agreed that a formal brand, mission and web presence were the next logical steps. The group’s mandate will be to continue with its very successful monthly events which include presentations and networking as well as develop the Full Indie web site as a community-sourced endeavour, with centralized resources to assist indie developers not only in Vancouver, but around the world, with the development, publishing and publicizing of their work.

In keeping with the National Film Board’s commitment to digital production, and reflecting the evolution of National Film Boardaudiences into dynamic participants, the eastern section of the NFB Mediatheque in Toronto is currently being transformed into an interactive hub that will provide new ways to connect with the NFB. Its redesign guided by the principle of engaging and communicating with Canadians, this area of the Mediatheque will soon offer access to , where visitors can check out recent web-based projects via the NFB Interactive portal, the Online Screening Room featuring more than 1,800 streaming films, and news and information about the NFB.

This flexible new space will also be outfitted with ceiling-mounted projectors, floor-to-ceiling screens and a state-of-the-art audio system, providing a venue for innovative new content such as participatory programming and immersive multimedia installations based on NFB online productions. The space will also host exhibits and screenings; its resources will be creatively incorporated into the Mediatheque’s many workshops and camps, and it can be tailored for private event rental. A webcam-enhanced touchscreen will allow the public to further connect with the NFB and record instant feedback on their experience such as film reviews, workshop recommendations and programming suggestions. Visitors will continue to enjoy over 5,500 NFB titles on free digital viewing stations, and services and events at the Mediatheque will not be affected. This new area will open to the public in early April, 2011.

This is a good start, but doesn’t go nearly far enough; I hope that MP Tony Clement will keep the pressure up in regards to telecom pricing in all areas:

CRTCIn response to numerous requests, the Canadian Radio-television and Telecommunications Commission (CRTC) today clarified the form and scope of its proceeding to review wholesale residential high-speed Internet access services, which was launched on February 8, 2011.

Canadians will have an opportunity to share their views at a public hearing starting on July 11th in Gatineau, Que. The CRTC will also hold an online consultation. Details of both the hearing and consultation will be announced shortly.

Although the scope of the proceeding will not be limited to reviewing usage-based billing proposals, the CRTC intends to focus on issues such as:

  • usage-based charges, whether aggregated between the Small Internet service providers (Small ISPs) or applied to each Small ISP
  • usage-based charges driven by peak traffic periods, and
  • an examination of network capacity and congestion.

The CRTC will not be expanding the scope, as requested by several parties, to include the billing practices for retail Internet services. There is no evidence that market forces are not working properly in this unregulated market.

Finally, the CRTC will not review, as was also requested by several parties, the overall regulatory framework for wholesale high-speed Internet access services. The overall framework was not part of the decision that is being reviewed, and it would not be appropriate to initiate such a wide-ranging review within the current proceeding.

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1st March 2011

Fight Night Champion and Rango The Video Game In Stores Now

EA SportsEA SportsFight Night Champion is now available in North America and will launch worldwide on March 4, 2011. Fight Night Champion is an intense and deep new mature experience that builds on the rich legacy of the Fight Night series, which is one of the most critically acclaimed sports franchises of the past five years. Fight Night Champion full version and demo version are available for the Xbox 360® and the PlayStation®3. The game has been rated M for Mature by the ESRB.

Fight Night Champion features new gameplay innovation that delivers the rawness and brutality of the most realistic boxing simulation ever created. The title is packed with a deep menu of new modes and features, including: the all-new cinematic, narrative-driven Champion Mode; more than 50 licensed boxers including Muhammad Ali, Mike Tyson and Manny Pacquiao; Full Spectrum Punch Control; the deepest career mode yet, Online Gyms, and much more.

“The EA Sports Fight Night franchise has consistently pushed the boundaries of innovation in sports videogames, from ushering in the new console generation in 2006 with Fight Night Round 3, to Fight Night RoFight Night Championund 4 which introduced real world physics to the franchise two years ago,” said Dale Jackson, General Manager, Fighting, EA Sports. “Fight Night Champion advances the critically-acclaimed series with genre-defining new gameplay innovation, a deep feature set and an all new type of experience for the EA Sports gamer.”

Champion Mode brings cinematic storytelling to the Fight Night franchise and is the first such story mode in EA Sports history. Written by Academy Award®-nominated screenwriter Will Rokos, Champion Mode allows players to step into the shoes of up-and-coming middleweight prospect, Andre Bishop, as he discovers that the road to becoming a champion in professional boxing is one that is filled with corruption, personal struggle and more than just what happens between the ropes.

Fight Night Champion also introduces a host of gameplay improvements. The refined punching system, dubbed “Full Spectrum Punch Control”, brings the most accessible and responsive controls ever to a Fight Night title. A new anaerobic stamina system tracks individual muscle groups separately, punishing a player’s over-dependence on a single punch and encourages combination punching and diligent stamina management. In addition, improved visuals, multiple control schemes, realistic damage, boxer-specific animations and multiple stun states round out the key gameplay improvements players will experience in Fight Night Champion.

behaviour gamesParamount Digital Entertainment, Electronic Arts Inc. and Behaviour Interactive would like to remind you that Rango The Videogame, rated E by the ESRB, is now available worldwide for the PlayStation®3, Xbox 360®, Wii™ and Nintendo DS™. This action-adventure game is inspired by the forthcoming Paramount Pictures/Nickelodeon Movies animated feature film, Rango in theaters on March 4th . Set in the gritty, Wild West town of Dirt and filled with wily and whimsical characters, Rango The Videogame invites players to continue on Rango’s wild Rango Zombiesjourney with all new tall tales, brimming with intense action and outlandish scenarios inspired by the movie.

“Rango’s fondness for telling tall tales allowed us to push the limits in creating new adventures for players of all ages to enjoy,” said Thomas Lesinski, President of Paramount Digital Entertainment. “We worked closely with the Rango filmmaking team on a unique game storyline and integrating stunning visuals from the film to create a game that delivers a great variety of game play that has already impressed the critics.”

Rango The Videogame lets players explore a wide variety of environments featured within and beyond the film and challenges them to achieve near-impossible feats as they work to uncover a plot that threatens the entire population of Dirt. Along the way, players will encounter Zombie rodents, Alien spaceships and even an 8-bit shootout inside an arcade machine. This family-friendly title captures the spirit and humor of the movie, with an extended storyline that goes beyond the vivid world of Dirt. Some of the features include:

Rango’s All New Tall Tales – Play as the quick-thinking chameleon Rango, the best Sheriff the town of Dirt has ever known, and explore a variety of new missions and environments that expand beyond those seen in the film.
Ride Roadrunners and Desert Bats – Speed through the desert atop these unconventional chariots as players engage in extraordinary acrobatic gunplay and more.
Interact with the Dirtonians – From a group of mariachi birds that provide color commentary to a gang of wild rabbits, the townsfolk of Dirt will provide no shortage of fun and entertainment.
Wild West Action and Adventure – Face hordes of hostile zombie rodents as you show the town who’s boss in good, old-fashioned shootouts where fists are flyin’ and spurs are shinin.’

pocketgamerI just realized that I forgot to check on which studios UK-based PocketGamer named to the top 10 and top 20 sections of its Top 50 last week, and upon checking see that GameLoft and EA Mobile were listed at number 1 and number 10 respectively. While neither developer/publisher produces 100% Canadian product, they do have a large number of mobile games developed in Canada, and both have major dev houses in Quebec, so congratulations to both of them. PocketGamer has also revealed the winners of its 2011 Awards, and again Canadian-made products were honoured.

Best iPhone Freemium Game: Lil’ Pirates (Capcom Mobile) – developed by IUGO Mobile Entertainment
Best Developer: GameLoft – in both iPhone-iPod Touch and Mobile categories
Best Publisher: EA Mobile – in iPhone-iPod Touch and iPad categories
Best Developer: Hemisphere Games in iPad Category
Best Action/Arcade Game: Mirror’s Edge for iPad (EA Mobile)
Best Sports/Driving Game: Madden NFL 11 for iPad (EA Mobile)

QuickPlay MediaQuickPlay Media has unveiled Pocket Cinema™ – a service that offers consumers the ability to download, rent and watch popular movies on their video-enabled mobile device. Initially, the service is available exclusively for BlackBerry® TorchTM 9800 smartphone customers in the UK. Over time, QuickPlay plans to extend the service to additional mobile platforms and geographical markets. Customers who purchase a BlackBerry Torch from UK retailer Phones4U in March 2011 will receive a voucher for a complimentary movie download from the service.

Beginning today, BlackBerry Torch users will have access to a catalogue of hundreds of films by simply downloading Pocket Cinema on BlackBerry App World™. Users will then be able to access the movies on their BlackBerry® smartphone. Once downloaded over Wi-Fi®, the film is cached on the device and available for an unlimited number of views for 48 hours. Users don’t need a mobile signal or network connection in order to view films they have downloaded.

techdataTech Data Canada has introduced the StreamOneSM Software License Selector, a new application only available on techdata.ca. The Software License Selector is the first in a series of exclusive e-business services the company is building on its new StreamOne software platform, which improves how the channel sells and distributes software by making it more efficient and less complex.

The StreamOne Software License Selector significantly surpasses contemporary software license tools in breadth and ease-of-use. In four simple steps, the StreamOne Software License Selector guides resellers through the entire software-purchasing process, sifting through hundreds of thousands of software SKUs and each vendors’ complex licensing rules to identify the right software part number, the most accurate pricing and the correct license type.

The StreamOne Software License Selector establishes the industry’s most accurate and efficient software license distribution channel, reducing the cycle time from quote to license from days to minutes. For resellers, it lowers licensing processing costs, instantly provides accurate pricing and makes it easy to attach software to all hardware sales. For vendors, it provides the opportunity to increase their channel partners as more resellers will now be able to sell software using the Software License Selector.

The StreamOne Software License Selector automates tasks like SKU selection and order qualification for 27 major software vendors—representing more than 99 percent of the software licenses purchased through Tech Data. The StreamOne Software License Selector aims to quickly solidify Tech Data’s position as the premier software license distributor for the world’s leading software companies. Additionally, the StreamOne Software License Selector will help Tech Data strengthen software sales, especially among small and medium businesses.

Software vendors supported by the StreamOne Software License Selector include: Absolute Software, Acronis, Adobe, Autodesk, BitDefender, Computer Associates, Check Point, Corel, Diskeeper, Double-Take, Filemaker, Ipswitch, Kaspersky, McAfee, Microsoft, Novell, Oracle, Parallels, Red Hat, Sage Act!, SAP, SCO, SolarWinds, Symantec, Trend Micro, Vasco, VMware.

Wicked InteractiveMission Against Terror (M.A.T.), a free-to-play shooter published by Toronto’s Wicked Interactive, has teamed with GamerSaloon.com, the world’s largest player-to-player videogame tournament network, for cash prizes. To get things started right, GamerSaloon.com is hosting a special kickoff competition.

“We are very excited to be working with Wicked Interactive. Mission Against Terror is an excellent addition to our competitive roster,” said Justin Becker, Director of Affiliated Partnerships, GamerSaloon.com. “Whereas other pay and free-to-play titles claim to be perfectly balanced for robust, satisfying competitive gameplay, M.A.T. delivers, thanks to the significant investment that was made in developing the title along with the constant user-generated improvements and enhancements.”Mission Against Terror

“We are thrilled to be part of this opportunity,” said Sam Ho, Director, Wicked Interactive. “GamerSaloon.com is a gamer community unlike any other. Rather than just talking big, games on GamerSaloon.com back up their talk with cold, hard cash.”

How to Get Started:

1. Download M.A.T. from GamerSaloon.com (www.gamersaloon.com) to be entered into a sweepstakes to win $50 Bonus Cash
2. Spend your Bonus Cash however you see fit on tournaments, generating winnings and what-have you.
3. Invite your friends to join you for the chance to win. (4- and 8-man competitions available)

Special Kickoff Competition Prizes:

1st Place: $100 + headset
2nd Place: $25 + headset
3rd Place: headset

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28th February 2011

What’s New On This Monday Morning

Relic EntertainmentThe Cavechild has been doing an hourly countdown all weekend, waiting somewhat impatiently for the release of Dawn of War II: Retribution from Relic Entertainment. He pre-0rdered his special copy on Steam the first day they were accepting orders and he participated in the early beta as well. I will be so happy when Retribution is officially available in just a few more hours, because he is driving me crazy.

[youtube:http://www.youtube.com/watch?v=-Nud2yLRtbI]

Webcast: If you missed the Canada Media Fund webcast outlining the changes which have been made to funding guidelines, you can view the video in either French or English online. Note, registration and log-in is required to watch the video.Canada Media Fund

Event: The next MoMoVan will be held at the Granville Island Brewing Company on March7th. The topic will be Privacy and Security. Tickets are free for DigiBC members, sponsors, students and partners, $25.00 for non-members. Attendance is limited to 100, so register early.

xnaCompetition: Game developers take note, Dream Build Play 2011 is now open for registration. Once registration closes on May 17th, the game submission period will begin. Entrants will have until June 14th to submit their Xbox 360 creations built using XNA Game Studio 4.0. Winning game developers split Spring Bonus$75,000 USD in prizes and get a shot at an Xbox LIVE® Arcade publishing contract, and their games will be featured on Xbox LIVE Marketplace.

grey alien gamesGrey Alien Games has announced its next title. Spring Bonus will be a Spring and Easter-themed match 3 styled game scheduled to launch on April 15th to several platforms including including PC, Mac, iPad, iPhone, XBox Live Indie Games and Windows Phone 7 – possibly for Linux as well. Grey Alien’s founder Jake Birkett has released his first dev diary for the new title, you can read about the lead-up to Spring Bonus’ development on the Grey Alien blog.

vblankTrekking around the halls of GDC with Jake is Brian Provinciano, founder of Vblank Entertainment and developer of Retro City Rampage. Brian will be participating in a panel discussion titled The Next Steps of Indie: Four Perspectives during the Indie Games Festival within the GDC umbrella. Retro City RampageAttendees to this panel will get an inside look at the road Brian followed as he developed Retro City Rampage, from NES programming in 2002 right up to our current next-gen consoles. Retro City Rampage will be coming to Xbox Live Arcade and Nintendo WiiWare later this year. Retro City Rampage is also a finalist for the Excellence in Audio category at the Indie Games Festival Awards.

Sale: Endloop Systems has announced that their iPad app iMockups will be on imockups on itunessale for 30% for the duration of GDC. iMockups for iPad is a mobile wireframing and mockup app for your web, iPhone and iPad projects, combining a beautiful interface with intuitive functionality, taking full advantage of the breakthrough touchscreen device. With a comprehensive and growing list of pre-built dynamic controls (for Web, iPhone and iPad) help turn your ideas into full fledged designs at the office or on the go.

New Media Manitoba New Media Manitoba will be very active at this week’s Game Developers Conference, which is just getting underway in San Francisco. The association is leading a provincial delegation that will showcase the Manitoba digital media industry and offer start-ups and seasoned game companies the opportunity to grow their business. New Media Manitoba will be hosting a networking event at Thirsty Bear from 4-6pm on March 3rd.

One of the shiny new yet retro members of the Manitoba delegation is the Winnitron itself, making its first appearance at the GDC. The Winnitron will showcase exclusive Manitoba made games like Leap4Blue, Trash Pilot, C4ke, Sumo Topplers, and Robots Robots Everywhere, along with other high profile indie titles such as Canabalt 2-Player and Super Crate Box. Fans from all over the indie game circuit are already buzzed about playing classic indie games like Space Sushi, Indie Brawl, and N Arcade on the Winnitron for the first time ever. Winnitron Photo Credit: Chrissy Chubala

Four companies will be sharing space at our booth on the Expo Floor—Tomkorp Computer Solutions (creators of Clones ), Cube Force Media (creators of Aerrevan), Cogmation Robotics , and Project Whitecard, which is currently leading development on a multiplayer problem-solving game for NASA.winnitron Photo Credit: Chrissy Chubala

Representing the Winnitron at the booth will be Bit Collective (creators of the Winnitron) members Alec Holowka of Infinite Ammo, Tom Rab of Reborn Games, Noel Berry, Marlon Weibe and New Media Manitoba’s own Kert Gartner. Manitoba game developers Red Reptile Studios and Complex Games, who recently won a Canada New Media Award for Best Web Game, will be making waves at the conference via some targeted meetings.

If you’ve been following news on Indie Game: The Movie, you’ll know that the Globe and Mail and major industry publications (including this site) have already been celebrating the pre-release footage Blink-Works has posted on their web site. The 2-person team behind the project, Lisanne Pajot and James Swirsky, will be chatting about their film at Manitoba Booth #1137 on Thursday, March 3.

New Media Manitoba would like to gratefully acknowledge the amazing support from Manitoba Trade & Investment, Western Economic Diversification, and Red River College for their contributions toward growing the game companies in Manitoba and this Trade Mission, as well as: Complex Games, Agence nationale et internationale du Manitoba (ANIM), Foreign Affairs and International Trade Canada (DFAIT), Industry Canada, Manitoba Innovation, Energy, and Mines (IEM), Economic Development Winnipeg, and Manitoba’s tireless game development community.

ie market researchVancouver-based IE Market Research Corporation has released its 1Q.2011 Global Mobile Entertainment Forecast, 2008 – 2015, which is available now for purchase. IEMR’s forecast provides our quantitative forecasts for Mobile Music, Mobile Gaming, Mobile Personalisation, Mobile TV, and other premium content. It covers 50+ countries and regions, and it is one of the most comprehensive forecasts of its kind in the world.

“We think that the global mobile entertainment market will see significant growth over the next five years. Globally, we are expecting mobile multimedia revenue to rise from $32 billion in 2009 to $52.8 billion in 2015. Compound Annual Growth Rate (CAGR) from 2011 to 2015 will be 9.5%,” said Nizar Assanie, Vice President (Research) at IEMR. “Among different categories of mobile multimedia, we expect that Mobile TV will see the biggest growth in revenues over the next five years. We forecast that global mobile TV revenues (which are broadcast and unicast revenues) will increase from $2.52 billion in 2009 to $6.6 billion in 2015.”

To the comprehensive data set, we are adding a PowerPoint presentation which provides our clients with an overview of key trends in the global mobile entertainment market.

The International Game Developers Association (IGDA) has secured a new, exclusive membership benefit for members – an airline travel discount. Starting immediately, all IGDA members can get a 5 percent discount on Virgin America flights booked to attend GDC, E3, IGDA Summit, Casual Connect Seattle, PAX Prime and the IGDA Leadership Forum. Naturally, Virgin America appears to fly only out of Toronto on our side of the border, but I guess one could drive to Seattle or take the shuttle bus, and then fly down to the California events from there if the overall savings were substantial.

IGDA members in good standing can access the promo codes online. Please note that discounted tickets are limited and members should reserve their flights as early as possible. Remember to add your IGDA special promo code before purchasing your ticket in order to get the discount.

Your travel on Virgin Airlines must fall within these timelines:

GDC 2011: To SFO: 2/24 – 2/28 and From SFO: 3/4 – 3/8
E3: To LAX: 6/4 – 6/8 and From LAX: 6/9 – 6/11
IGDA Summit/Casual Connect Seattle: To SEA: 7/14 – 7/18 and From SEA: 7/20 – 7/24
PAX Prime Seattle: To SEA: 8/29 – 9/1 and From SEA: 9/5 – 9/9
IGDA Leadership Forum: To LAX: 10/22 – 10/26 and From LAX: 10/30 – 11/3

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25th February 2011

Follow Friday News

Reminder: Early Bird Registration for the Toronto Screenwriting Conference closes on February 28th.

Contest: Enflick, Inc. is holding a logo re-design contest for the PingChat logo.
Contest: Best Buy Canada and HP Canada have teamed up to revitalize someone’s home office
Contest: SteelSeries is celebrating its 10th anniversary with a huge giveaway.

Giveaway: The iPad HD version of Garage Inc from TransGaming Studios is free until February 28th. Get it now.

Pre-Order: Mac Gamers can pre-order Dragon Age 2 and The Sims Medieval from GameTree Mac. Release dates are March 8th for Dragon Age 2 and March 22nd Victor and Scottfor The Sims Medieval.

Appointment: Michael MacMillan has been appointed to the Fuse Powered Board of Directors. In his role on the company’s board, MacMillan will be responsible for working closely with Fuse Powered’s senior management team in solidifying and executing the company’s strategic direction.

Taking Over The World: Electric Playground is now available for American users of Hulu. Congratulations to everyone at the EP studio!

New Release: IUGO’s first music game Pricklees is now available on the App Store. It’s free so go download now! More characters and tracks may be unlocked for $1.99 USD.pricklees

“We see room for creativity and innovation in the music genre,” states IUGO’s VP of BD Sarah Thomson “What companies like Tapulous have done is incredible. They have proven their formula to be successful time and time again. But we feel there is so much opportunity to create a unique game mechanic and appeal to an even broader market. We wanted to combine the brilliance of music-based games such as the Tap Tap series with the cuteness and personality of broad appeal titles such as Angry Birds.”

Cinematic Intro: A preview of the opening moments from Dawn of War II: Retribution by Relic Entertainment is now live on YouTube. This latest chapter in the Warhammer 40 000 saga will be on store shelves on March 1st

[youtube:http://www.youtube.com/watch?v=8MwJK2_jYxI]

A special pre-launch event for Retribution was just announced on the Dawn of War community forums. A four hour game play special with members of Relic’s game test team facing off against members of the community. The fun begins at 2pm PST on Sunday, February 27th.

Yummy InteractiveYummy Interactive Inc. has announced a partnership agreement with BattleFront.com, worldwide publisher of wargaming and strategy combat video games. BattleFront.com has selected Yummy Interactive’s GameShield to securely manage licensing and activation of downloadable and mail order game products at its game portal.

“Delivering our games in an unobtrusive, simple download and mail order experience to our community members is paramount to us. With GameShield, we will be able to securely extend our digital products to new channels and also be able to offer game bundles and extra downloadable content, such as add-ons and expansion packs, with a smooth user interface for end users,” said Martin van Balkom, President of BattleFront.com.

“By selecting our complete DRM solution for their PC and Mac game downloads and mail order products, Battlefront.com can further expand their online distribution channel and storefront, confident they can support their partners and optimize digital sales with our flexible license management tools,” said Chris Hennebery, VP Software Distribution at Yummy Interactive. “The premium DRM technology that GameShield provides not only protects content but enables new and secured ways of bringing gamers downloadable games and post-sale content.”

Launch Trailer: Rango The Video Game, developed by Behaviour, will be released next week for  the Nintendo DS, Nintendo Wii, PlayStation 3 and Xbox 360. Here is the newest game trailer.

[youtube:http://www.youtube.com/watch?v=V5NMmtncf4k]

Source Studio has released Proto Defense – free downloadable content (DLC) for their space shooter game ProtoGalaxy, on Steam for the PC. The downloadable content delivers a brand new level of play for ProtoGalaxy, enabling players to experience the game’s enhanced editor powers and map-building source studiofeatures.

The DLC will be downloaded automatically for anyone who owns ProtoGalaxy, and to celebrate the DLC launch, ProtoGalaxy is available for 50% off until March 2.  Proto Defense is a completely different genre than the previous levels. The original release of the game consisted of action and adventure levels, where the players were constantly on the offense. The new downloadable content consists of  a tower defense-style level, where players must strategically defend themselves against incoming attacks.protogalaxy

“We’re showcasing a brand new level of game play in ProtoGalaxy that gamers have yet to experience,” said Alex Brown, CEO and founder of Source Studio. “We have been gathering valuable feedback since we released ProtoGalaxy last October, and with the new level added, the game takes on a different dimension of play,” Brown added.

Proto Defense contains the following:

  • New level with tower defense tactics
  • Pick from a big selection of turrets.
  • Reposition your turrets at any time to deal extra damage.
  • Take down huge bosses.
  • Compete in leaderboards for the highest score.
  • Tackle 8 new challenging achievements.
  • Built using the ProtoGalaxy Editor.

In ProtoGalaxy, up to four players can team up, configure their ship and upgrade their weapons in order to defend earth from powerful alien invaders. Throughout the game, players brave fierce battles, solve challenging puzzles, and explore the far reaches of the galaxy in order to end the attacks and rebuild a home for the survivors.

Game features:

  • Level editor
  • Single and multi-player mode (up to 4 players)
  • Array of weapon choice
  • Ship customization with large selection of parts
  • Use physics to solve problems
  • Save progress online and play from anywhere

Source Studio will be attending the Games Developers Conference and will showcasing  ProtoGalaxy, along with the DLC at the Newfoundland and Labrador booth (booth #1924).

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15th February 2011

A Flood Of Game News Bytes

Dark AcreVancouver indie developer Dark Acre Game Development announced today that its new game, ‘Ball of Steel’ is now available as a free-to-play title via Kongregate.com for gamers with Unity-enabled web browsers.

Ball of Steel is a marble tilt-maze with a twist: in addition to navigating twisting passages, players must guide their ball through high-tech teleporters and avoid burning pillars of scorching flame to clear each table. Players may choose their challenge levels and warp or skip to any of the 20 boards.

[youtube:https://www.youtube.com/watch?v=PcNYhYRFkIo]

Ball of Steel was built in Unity 3D during two weeks of intensive full-time development. It was developed as an entrant to the Unity Game Contest currently underway at Kongregate.com, and represents the second in a series of free-to-play efforts from Dark Acre. You can check out more information on Dark Acre’s first title on the project’s web page.

frima studioIn the category of receiving the news a day late (honest, I just got this today), Frima Studio apparently celebrated Valentine’s Day by unveiling a host of new updates for Pocket God with Episode III – The Birds! This third episode follows in the footsteps of the recent Episode II: Clash of the Frightened for the social game, which is currently in an open beta and growing rapidly with more than 175,000 monthly active users on Facebook.

The new updates for The Birds include:

* The Return of the Dodo! – While it may have gone extinct hundreds of years ago for being too passive and peaceful, this reincarnation of the Dodo could not be farther from its ancestors – keep an eye out as it will terrorize your island, making short work of your fish and pygmies!pocket god
* New “Dodo Down” Item – Usually there’s a limit on how often you can sacrifice your friends, but with the new Dodo Down power, feel free to resuscitate them and bring them back to life…only to kill them again!
* More Customization – Make Pocket God your own! Players now have the ability to name their individual pygmies so there’s no need to have to settle for the pre-assigned monikers…name them after your enemies and get extra satisfaction from their sacrifice!
* Fat Cupid! – It’s gorgeous, lovely, and quite Rubenesque – it’s Fat Cupid and it needs to be stopped! Band together with your Facebook friends to take down the ultimate evil god.
* Valentine’s Treats – Take a break from drowning your Facebook friends and get into the spirit of Valentine’s Day…send them chocolate treats to let them know that each time you sacrifice them, it’s a gesture of love.

Since its debut on the world’s most popular social network in December of 2010, the Facebook version of Pocket God has grown exponentially and is quickly approaching a quarter of a million active users in less than two months. More than 20 million hapless and helpless pygmies have been sacrificed over that time, and one million of those are friends on Facebook sacrificing other friends in a host of brutal ways, including electrocution, drowning, shark attack, tornado, volcanic lava and much more! The lucky user who sacrificed the one millionth friend, Jessy Rivas of France, received 350 Pocket Change, the in-game currency for Pocket God!

behaviour gamesWith the city quaking in fear and no help in sight and a rumoured release date of March 23rd*, who ya gonna call? Atari, one of the world’s most recognized publishers and producers of interactive entertainment, is once again answering the call for gamers everywhere by delivering the first ever Ghostbusters digital title, Ghostbusters: Sanctum of Slime. In conjunction with Sony Pictures Consumer Products and developed by Behaviour, Ghostbusters: Sanctum of Slime will be available on Xbox LIVE® Arcade for the Xbox 360®, PlayStation®Network, and Windows PC Download at Atari.com.
Ghostbusters Sanctum of Slime
Ghostbusters: Sanctum of Slime is a four player, ghost-busting adventure that will take players on a brand new paranormal experience. Players will suit up with their proton packs and assume the role of a rookie hired by the Ghostbusters to save New York City from a disaster of ghoulish proportions.

The action-packed gameplay progresses as players complete jobs as fearless rookies who explore a series of haunted environments that must be cleared of any ectoplasmic threats. The gripping adventure rages on as players encounter gigantic bosses that require a concentrated effort to defeat using a medley of highly destructive weapons including the Proton Stream, Plasma Inductor, and the Fermion Shock. Rookie Ghostbusters will face the dangers of the eerie world alone or with a ghostbusting team of friends both locally or online through the game’s multiplayer capability.

* Ghostbusters: Sanctum of Slime has yet to appear on the Xbox Marketplace or on the Atari store, so the release date as of yet has not been confirmed. Perhaps someone in the know could let me know?

fluik entertainmentEdmonton’s Fluik Entertainment has announced that Gunner Galaxies, the sequel to top-downloaded Gunner Galaxiesgame Gunner will is scheduled for release this March, and will pack new galaxies, new gameplay, fun new unlocks and ship upgrades into this latest chapter. Gunner Galaxies is an asteroid-blasting classic arcade action game for the iPhone, iPod Touch and iPad.

Fluik’s previous game releases include the aforementioned Gunner, Bubble Rainbow (which are free in the iTunes store and now residing on my iPod Touch), the also free Tic Tac Draw and Airport Madness Challenge, Airport Madness Mobile, Will It Fly, and CoolSpell, which all have both free and paid versions.

DreamCatcherToronto publisher DreamCatcher Games and parent company JoWooD Entertainment have confirmed the release date for the official Painkiller Standalone Add-On “Redemption“ as February 25th 2011 – although there is no official page on the DreamCatcher site yet for Redemption, the game will continue the epic Painkiller conflict between good and evil.

The kingdom of heaven is threatened by a ruthless army from hell. Two champions, Daniel and Belial, who we already know as the two previous heroes of the series, combine their forces and join the never-ending battle between good and evil.Painkiller Redemption

“It demands quite a bit of skill to confront the countless hordes of monsters – to vanquish them you can equip some really crazy weapons“, says Markus Reutner, International Product Marketing Manager at JoWooD. “We also have the right soundtrack for the fast-paced action because the atmosphere is particularly important when countless monsters attack you without mercy. An insiders’ tip for Painkiller friends as well as for new fans!“

Features:

· 7-10 hours playtime
· Transform yourself into a demon once you’ve collected enough souls!
· Use the occult powers of tarot cards
· More than 6,000 enemies and up to 1,000 monsters on all of the 6 new maps
· Easy to use map editor for your very own Painkiller experience
· Adrenaline pumping soundtrack

gamerkraftAnother Toronto-based publisher, Game Bridger Entertainment, has unveiled the latest game to come to their free-to-play gaming platform, GamerKraft. Aida Arenas, developed by Korean developer GalaxyGate, is an “MMORPG Brawler” set in the raucous world of Aida – a land where adventuring, treasure-hunting, and good ol’ fashioned rough-housing are the primary pastimes.

“We are excited to announce Aida Arenas’ arrival on the GamerKraft platform in the first quarter of 2011,” said Matthew Denomme, Marketing Manager for Game Bridger Entertainment, “the game’s charming cartoon graphics and whimsical game world, plus its accessible controls and gameplay mechanics, are sure to appeal to a wide range of both hardcore and casual gamers.”

Create a hero, explore dungeons, fight monsters, compete with friends, and discover hidden treasure in AIDA Arenas, the new MMORPG Brawler from GamerKraft, where you can Combine elements of the classic beat ‘em up arcade genre with the character progression and social features of modern MMORPGs.

Bioware CorpAnd of course I would be totally remiss if I did not even mention the big Triple A game news of the day, which is the announcement that Felicia Day has written a new web series based on Bioware’s Dragon Age series. The six part Dragon Age: Redemption series will star Ms. Day as elven assassin Tallis. In an article on USA Today, (no, I was not one of the lucky ones who were sent a press release about the web series, I found out about it via Twitter) the story will revolve around Tallis’ personal quest to capture a renegade magician and the companions she enlists into her fellowship along the way.

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14th February 2011

Trailers For Your Valentine

Reminder: There are 15 days left to get your nominations in for the Canadian Video Game Awards.
Reminder: There are 15 days left to submit entries for the 2011 Design Edge Canada Regional Design Awardsubisoft
Reminder: Digital Media practitioners, don’t forget to fill in the industry survey over at Pixel to Product.

Ubisoft CEO Yves Guillemot confirmed in today’s conference call to investors that there will be a new Assassin’s Creed infinite ammo game this year, however we will all have to wait until May for more details.

Winnipeg studio Infinite Ammo, the co-developer of Aquaria, has posted a dev diary update for Marian and the Fantastic World of Dreams, and the game thus far looks great. In this very detailed dev diary you read about the process of meshing 2D with 3D and the trials the team has experienced thus far as the game unfolds. You can also hear a sampling of the game’s soundtrack as you read the diary post.

[youtube:http://www.youtube.com/watch?v=YMSGTmlu_Xg]

If you are unfamiliar with Infinite Ammo’s project, the game’s main character is Marian, a beautifully carved marionette who rips her strings from the grasp of ‘The Narrator’ and to become her own master. She becomes caught in the dream world between life and death, learning to her own puppet strings as a tool in her quest to Rocket 5 Studiosdiscover her true identity, and in fitting with today’s universal Valentine’s Day theme, she may even find true love.

Rocket5 Studios has released the first teaser trailer for that studio’s upcoming iOS game XS Force, which the creators will be demoing at GDC 2011. XS Force is an explosive arcade shooter starring characters inspired by some of the biggest action movie stars of the 1980?s, and this trailer lets you get a glimpse of one of the XS Force heroes.

[youtube:http://www.youtube.com/watch?v=RycrCjPeIOk]

Rocket5’s previous titles for the iPhone and iPod Touch include Giant Moto and Holeshot Drag Racing as well as amusement apps Alien Booth and iSpoof Walken.

source studioSource Studio has announced new DLC for the recently updated Proto Galaxy. Proto Defense, the first DLC release for Proto Galaxy, will soon be available for free via the game’s Steam page. Check out what’s coming in this expansion:

[youtube:http://www.youtube.com/watch?v=7ZpW8IKPG2k]

Released in October 2010, Proto Galaxy is a turrent defense game that allows up to four players to team up and save the galaxy from an alien force determined to enslave humanity. As Earth’s last line of defense, you must put an end to the attacks and rebuild a home for the survivors.

distribution360Distribution360 has acquired rights to distribute the Cartoon Network U.K. version of Skatoony to French and German-speaking Europe as well as Spain. The company will also distribute the North American version of Skatoony—produced by marblemedia—to the same territories. Skatoony (U.K.) airs on Cartoon Network U.K.; Skatoony (North America) was commissioned by TELETOON, and premiered on the Canadian kids network in English and French this past October. Skatoony is the first animated/live-action quiz show adventure that pits tweens and ‘toons against each other in four frantic, trivia-based rounds. Set in a fantastical television studio in the fictional town of Showtown, the series is anchored by the cartoon duo of hostskatoony Chudd Chudders and his lounge-singing sidekick, The Earl. Each week, they attempt to put together another show, while all manner of mad happenings occur around them. Skatoony Interactive features the “Skatoony Home Game,” a multi-player game where kids play Skatoony in real-time against other kids online.

“We’re excited to be distributing both versions of Skatoony to international markets,” says Stéphanie Röckmann-Portier, Managing Director/Head of Sales, Distribution360. “We’re looking forward to offering broadcasters a library of versioned episodes in order to identify content that best suits their needs.”

“Working with Distribution360 gives us the opportunity to exploit new territories for Skatoony,” says Michael Carrington, Chief Content Officer, Turner Broadcasting. “It’s a fantastic fast-paced game show which is sure to delight new audiences across Europe.”

In addition to Skatoony, D360’s kids slate also includes Splatalot, Ambition Skatecamp, This is Daniel Cook, and This is Emily Yeung for distribution to international markets.

communitechCommunitech’s annual Tech Leadership Conference on March 2, 2011 is the place to be for anyone in high-tech — to hear keynote speakers author Geoffrey Moore and futurist Watts Wacker, share views with journalist and author Scott Berkun, and gain insights from a high-tech power panel moderated by former Global national news anchor Kevin Newman. More than 500 people are expected to attend the largest such one-day event in Southwestern Ontario.

“It’s an action-packed day that will focus on the new fundamentals of business in an era where the power of the crowd shapes everything from marketing practices to purchase consideration, and leading-edge innovation continues to drive rapid change,” said Iain Klugman, president and CEO of Communitech.

The Tech Leadership Conference will feature a ‘BIG Conversation’ between Canadian industry leaders — MKS CEO Philip Deck, Sr. VP OSI John Ruffolo, and CTO OpenText Eugene Roman with Geoffrey Moore and moderated by Kevin Newman — addressing the major shifts occurring in the tech industry. Startup companies will also pull back the curtain on latest innovations moving from stealth mode to commercialization in the annual Tech Expo staged at the conference.

Geoffrey Moore is best known as the author of the ground-breaking book “Crossing the Chasm” and is a managing director at TCG Advisors and a venture partner at MDV. Tech leadership attendees will hear from Moore how disruptive innovation can have a positive impact on their business plans. Lecturer, best-selling author, political commentator and social critic Watts Wacker will bring a futurist’s perspective to the Tech Leadership Conference, focusing on navigating the sea of change in business.

Scott Berkun — author of three best-selling books, contributor to publications such as Forbes, The Wall Street Journal, and The Guardian, and a blogger for Harvard Business and BusinessWeek — will investigate the myths of innovation.

Breakout sessions at the Tech Leadership Conference include the following topics and leaders:

* Myths of Innovation: Scott Berkun
* Developing Your Digital Roadmap: Dan Christian, DanoDigital
* Recruiting Trends: Sharon Rudy, SpencerStuart
* Under Construction: The Sales and Marketing Organization of the Future: John Neeson, Sirius Decisions
* Life After Exit Leadership Panel: Steve Woods, Google; Yvan Couture, Primal; Ron Neumann, Dejero Labs; moderated by Greg Barratt, Communitech.

secure keyCongratulations to Toronto-based SecureKey Technologies Inc., who has received an investment from Intel Capital, Intel Corporation’s global investment organization. SecureKey designs hardware and software solutions to enable the strong cryptographic capabilities of debit, credit and identity smartcards including those within NFC based phones to be used for online authentication and online purchases. Terms of the investment were not disclosed.

canonCanon Canada is launching a national print and broadcast campaign, developed with JWT Canada that is uniquely Canadian – for Canadians by Canadians. The campaign, with additional online elements to be incorporated in the next several months, aims to deepen Canon Canada’s emotional connection with its consumers through the telling of important shared moments in life.

JWT Canada undertook strategic sessions with the various business units, which resulted in the notion that people need and want Canon imaging products when the output really counts; be that a photo of your child’s graduation, a retina camera that can detect early warning signs of diabetes or print-outs for an important client presentation. The campaign takes the focus off the product attributes and shines a light on the people who use Canon products.

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10th February 2011

The Krabbitworld Conundrum

Editor pre-amble: First, let me clarify that I was asked to review Krabbitworld: Origins last year, and as of yet haven’t done so. I have apologized in the past to its creators, and I will do so again now. I try to approach every game objectively and as though I have little to no gaming experience, except for franchises like Mass Effect or Assassin’s Creed, where I’ve played all of the titles. I have always openly stated that the PC is not my gaming platform of choice, I prefer console, and probably always will. I also try to find positive aspects in every product I look at; the Cavechild has no such compunction. He says what he thinks, and I guess, to an extent, that is also a commendable quality.

Krabbit OnlineMy initial experience with Krabbitworld: Origins was not a positive one, as I had problems with the game’s default command settings, and I honestly was not compelled to try the game again. I was not drawn in by the characters nor by the graphics. I’m not new to the RPG genre, I do play Guild Wars, but Krabbitworld just wasn’t doing it for me. Perhaps I didn’t give the game enough of a chance, I can consider that to be a possibility and easily admit that may be so. Perhaps I should have let the developers know at that time how I felt, and rightly so, but I kept hoping that I would get back to it, and it did cross my mind several times, and as my daughter so often points out, I have little concept of time, and all of a sudden it’s months later.

So why is the review being posted now, and why is the Cavechild doing it? Well, yesterday I posted a small rant on my personal Facebook page about Activision’s decision to shelve True Crime: Hong Kong, and basically stating that I will no longer be supporting the Call of Duty franchise with game purchases, and that no one here has ever liked any Halo title. (yes, I hear your collective gasps over that one). I further stated that we would no longer purchase any Activision title unless it was made in Canada, and that they’d better not be planning on putting the brakes on Prototype 2.

Understand that I personally know people who work at United Front, along with pretty well all of the local game studios including Radical, which experienced downsizing last year. They are “in real life” friends, and I am concerned for them and those who work at other studios, as one would be about friends in any other situation. The reply on that rant by one of the two developers considered my opinion laughable and called into question my support of local industry. I will not go into details, and I do thank other friends in the industry who have replied with positive messages in my defense.

That said, and as I stated above, I am remiss in not giving Krabbitworld: Origins a review, and I am willing to own that. I have two other game reviews also outstanding – one just because I haven’t completed the story, the other because I’m conducting experiments with it (which I have discussed with one of the creators, and he’s good with that). That said – all of these titles have been given promo in earlier posts, so it’s not like I am completely ignoring them, I just haven’t given them as much blog time as I should have.

I know it’s not easy to run a small company or to develop an original IP, let alone grow it; I have lots of experience in that department – however I also try to constantly research and learn, as well as connect with people who may be able to offer some form of advice. I also am able to take other people’s opinions and look at them from both sides and try to maintain an open mind on many issues, whether I agree with them or not. I imagine that there will be backlash to do with this whole issue, but I don’t care for drama, so won’t be going there. As an aside, here is one other review of the game which I found via Google, so you as a reader can easily find another opinion on Krabbitworld Origins.

As many of you already know, The Cavechild is a hardcore gamer – he will take on pretty well any type of game at least once, and has been successful on the competitive level at tournaments, to which James, one of our other reviewers, can attest. He is well-versed in the RPG, FPS and RTS genres and openly very opinionated (and stubborn), so without further preamble and heavy editing, here are the Cavechild’s honest thoughts on being tossed into Krabbitworld: Origins with no background on the game, its lore or much else other than it was an RPG-styled title. I did not tell him why the characters have big ears (as you’ll see), or what type of world the game was set in. I sent him the extra key and the download link and told him to play. He played it for about 30 minutes, which probably isn’t long enough for some circles, but if a game fails to engage quickly, chances are it will not easily make it in the open market.

On Playing Krabbitworld: Origins –

Well, let’s get this review on the way. First thought of playing Krabbit online was “Why the hell does everyone have giant ears?” and I thought this looked like a really bad rip-off of World of Warcraft, though I was wrong. This is worse than WoW, far worse. World of Warcraft looks better than Krabbit, plays better too and also lags less.
KrabbitWorld Ogre
The customization of this game is the worst I’ve ever had to deal with. The colours are messed up and when you choose your character’s colours, they lag like hell while applying the scheme you chose. I made my giant-eared ogre a crimson reddish-looking colour and gave him a dark green vest and ice blue shoes. Now keep in mind I didn’t think I’d be getting a neon coloured ogre on an acid trip from hell, though.. guess what happened? I GOT A RAVE OGRE! BRIGHT COLOURS! Minus the techno music. The graphics however don’t mean much to me, if there is a good community and high player base to do co-op or fight against, then by all means I will play regardless, others should as well. Another thing that bugged me a little bit is that some of the animations are not complete, such as rolling, doing a side flip and such, it was quiet annoying but at the same time, laughable. Read the rest of this entry »

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