26th July 2010

Telefilm Canada Launches Mentor Program

Ph03nix New MediaHere are a few more details about Solitaire and the City from Ph03nix New Media and TRZZonline which was released on Facebook last Friday. This latest social media app fuses the classic solitaire card game with a ‘beat the clock’ type of time management that has never been done for this type of game. “Solitaire and the City”was developed exclusively for Facebook®, and has already started gaining a small following of solitaire fanatics.Solitaire and the City

Solitaire and the City is a unique blend of the classic solitaire card game mixed with the type of speed that will test anyone’s hand-eye coordination. Gamers have 45 seconds to clear as many cards as they can off of the board in order to earn points. The points earned daily go toward unlocking cool items in the gamers’ fashionable closet. Users can also ‘gift’ items to their friends and try to collect every item available. For the competitive gamer, badges are earned for hitting high scores that are displayed on a profile tab, enabling users to show their friends where they stand in the rankings.

If you haven’t noticed by now, the title and fashion infusion are definitely a direct ‘ode to’ the popular “Sex and the City” series and movies. The user gets to fill up their walk-in closets with some of today’s hottest fashion and accessories from Gucci, Prada, Jimmy Choo and more. As the user clicks on the cards, the on-screen martini glass fills up with a New York Cosmopolitan drink! Competing against friends to earn a high score has never been so fashionably fun.

Relic EntertainmentIn news that is going to make the CaveChild salivate, THQ and Relic Entertainment have announced that Warhammer® 40,000®: Space Marine®, will be shipping for the Windows PC in addition to the Xbox 360® and PlayStation®3 in early 2011.
Space Marine
Jonathan Dowdeswell, General Manager of Relic Entertainment commented: “The loyal PC audience is incredibly important to us here at Relic so we are delighted to be able to announce the PC version of the game.”

Combining intense melee and ranged combat, Relic’s 3rd Person Action-Shooter Space Marine puts players into the boots of one of humanity’s elite soldiers, genetically engineered and equipped with state of the art weapons and armor. Players are dropped right into the action as they battle to defend an Imperial Forge World, from an invasion by the savage and brutal Orks, using the most devastating weaponry mankind has at its disposal.

Travis Plane, Vice President of Global Brand Management commented: “Delivering great content the fans want to play is the key goal in the core games division at THQ so we are pulling out all of the stops to make this the best possible game for PC and console audiences alike.”

Telefilm CanadaTelefilm Canada is today unveiling its brand-new online directory of mentors and scriptwriting consultants, which includes the names of more than 100 experts, that creators working in Canada’s film industry will be able to access via Telefilm’s website. New applications for mentors and consultants will now be accepted on an ongoing basis and the directory will be updated regularly.

“Telefilm Canada is dedicated to supporting all links in the Canadian film industry value chain,” stated Sheila de La Varende, Telefilm Canada’s Director of National and International Business Development. “Canadian filmmakers are bursting with talent, and we are committed to meeting their needs and supporting their growth and development-which, at the end of the line, will result in the creation of high-quality feature films that will appeal to their target audiences. We are very enthusiastic about the potential of the new online directory of mentors and scriptwriting consultants that we’re unveiling today, which enables Telefilm to act as a catalyst for the industry’s success.”

“When I started my career, I was very lucky to benefit from the patient advice I received from such industry professionals as Michael Miner (Anaconda, Robocop), the wonderful writer and film editor,” said Vancouver writer Michael Giampa, who is included in the directory as a scriptwriting consultant. “Having a mentor who can answer your questions and provide encouragement makes all the difference when you’re starting out in the business. I hope that this directory will foster these kinds of relationships and that it becomes a key tool in the development of a mentoring philosophy within Canada’s movie industry, one that will hep nurture Canadian talent.”

The new online directory of mentors and scriptwriting consultants will enable emerging writers and producers to make contact with industry mentors and veterans, offering them the possibility of developing their skills or finding specific expertise for a given project. All the producer-mentors and writers included in the online directory were chosen by Telefilm following a call for candidates issued in May, and all have agreed to makes themselves available to offer professional advice, coaching and know-how, and thereby help foster the development of talent and projects. Read the rest of this entry »

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22nd July 2010

The Casual Connection

Casual ConnectYesterday I went down to check out some of the goings-on at Casual Connect Seattle, and once again it was a huge event – evidence that the casual gaming market has grown, and continues to grow, exponentially. The conference is also a reminder about the many corners of today’s culture that casual gaming is spreading its influence into, and I noted many new companies who were attending Casual Connect for the first time. The only real downer this year was not related to the conference itself – when I went out to my car to drop off some of the materials I had picked up, I noticed that someone had removed the magnetic yellow ribbon showing my support for our armed forces from the tailgate. I feel that this was an act of total disrespect to not only our Canadian troops, but also to the United States’ closest ally. Karma will get the person responsible for the small theft, I’m sure. I hope that such a trite act made their day. Thank you to Scott though, who picked up a new magnet for me from our local Royal Canadian Legion on his way home from work.

I would like to personally thank Victoria Hayes, Neil Swain and Duane Robson from our federal Trade Commissioner Service for the opportunity to finally meet many of the developers from eastern Canada whom I had previously only known through email, twitter and Facebook. A special shout-out to my twitter buddy Sasha, who toils daily at the creative studios of marblemedia, and to another twitter friend, Rob Anderson, a.k.a. the “head cheese” at New Brunswick’s Noise2Signal. I also had the chance to chat briefly with  Dan Kratt, Senior Designer at Ph03nix New Media/Big Stack Studios, creators of my current match 3 addiction, Sigma for the iPhone.

Many thanks to the government and association representatives from Ontario, Quebec and of course BC for their support and interest in what we’re trying to accomplish here at Cerebral Vortex GamesVillage Gamer. The social gathering at the Canadian Consulate was great. It was great to catch up with Cerebral Vortex President Keith Makse, whom I met at last year’s Casual Connect. By the way, if you’re in the Toronto area, Cerebral Vortex is hiring, and if you’re a fan of word games, grab their iPhone game Word Burst from the App Store.

Once again the Casual Connect team has offered a top-notch venue for the global casual gaming industry to share experience and find new opportunity. If you are a Canadian casual game studio and didn’t attend this Untold Entertainmentyear’s event in Seattle, may I suggest that you put it on your conference schedule for 2011.  Of course, a day trip to Seattle and no internet access means that I am now a day behind in what’s been going on north of the 49th, and there’s plenty going on across this vast country of ours.

I got a sneak peek at how things are going with Untold Entertainment’s new word puzzler Spellirium. I can safely say that what I saw looks very polished, colourful and high quality – much nicer than the mock-ups I’ve been playing through with each iteration’s beta test interface. What I saw of the more finished product makes me all the more impatient for another high-quality word game to challenge my word-making abilities.

A.C.R.O.N.Y.M. GamesOne other thing I did learn while visiting with Sandy Spangler and Murray McCarron from A.C.R.O.N.Y.M. Games – the WipeOut game recently released by Activision was – you guessed it, developed by A.C.R.O.N.Y.M., an apparently little-known fact as there was no mention of the studio in Activision’s game launch press release. I received that email, but as you all know, we are a Canadian content site, and as I received no reply from Activision to my question of where the game was developed, the news went unannounced on this site. wipeout

Rated E by the ESRB, Wipeout: The Game for Nintendo DSTM and WiiTM is based on the Endemol USA produced hit TV show Wipeout. Wipeout: The Game  features the contestant demolishing Dreadmill to the fan-favorite Big Balls, pitting friends and family against each other in the world’s largest, messiest, and most hilarious obstacle course out there.

“When developing the game our goal was to capture all the elements that people love about the hilarious reality ABC show, and to above all make it fun,” said David Oxford, Activision Publishing. “So far, we’ve been overwhelmed by the response from fans, who clearly can’t wait to step up to the challenge of the obstacle course.” Read the rest of this entry »

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20th July 2010

Canadian Game Industry Continues To Expand

Silicon SistersVancouver game dev industry veterans Brenda Bailey Gershkovitch and Kirsten Forbes have officially announced the formation of Silicon Sisters Interactive, a new Canadian video game company based in Vancouver that will create games for a predominantly female audience.

According to the Entertainment Software Association, female gamers are one of the industry’s fastest growing demographics, with women currently accounting for 40% of the overall gaming audience. Silicon Sisters plans to capture and grow this rapidly expanding market by tailoring games to these players’ daily lives and personal interests. Their target customers — women of all ages, from tweens and teens to hard-working women worldwide — comprise an audience that the company’s all-female design staff inherently understands.

“We’re not interested in ‘pinkifying’ games, which is how girl games are typically designed,” says Brenda Bailey Gershkovitch, Silicon Sisters’ CEO. “It’s no coincidence that the games I and many other female gamers are most drawn to have had women involved in their development. Girls and women game differently than boys and men. Silicon Sisters has studied these differences so we can make games that truly appeal to and resonate with the female audience.”

It’s an objective perfectly suited to the founders’ backgrounds. During their combined 18 years in the industry, both have been vocal champions of female representation among video game developers and audiences. The former COO of Deep Fried Entertainment, Bailey Gershkovitch chairs the Vancouver chapter of Women in Games International (WIGeh) and sits on GDC Canada’s Advisory Board. Forbes, previously an Executive Producer at Radical Entertainment, has delivered eleven top-selling games and is a veteran industry advocate for girl gaming preferences.

“The video game industry is experiencing a rebirth of sorts,” says Kirsten Forbes, Silicon Sisters’ COO. “PC online gaming is up, social networking has become pervasive, and mobile platforms are ubiquitous. Women are adopting games on these platforms in droves. It’s time to get serious about delivering quality games into this burgeoning market.”

Silicon Sisters’ predominantly female team, which includes noted designer Brenda Brathwaite as a consultant, is working on two projects for PC and mobile platforms. This summer, company representatives will attend Casual Connect, GDC Europe, and GamesCom to pursue publishing opportunities for their own properties, as well as potential work-for-hire projects that correspond to Silicon Sisters’ corporate vision.

TransGamingTransGaming, Inc. is crossing the Atlantic and entering the European market after securing its first in a number of active agreements to deploy GameTreeTV in the European market before the end of 2010. The first deployment will be with a European Managed Service Operator (MSO) who will begin releasing the new generation of set-top boxes to their subscriber base of multi-millions of households. Financial terms were not disclosed due to confidentiality reasons. TransGaming will be working closely with this MSO over the next few months to prepare for the commercial launch of GameTreeTV, which is currently slated for late 2010.

“This agreement is a major milestone and demonstration of TransGaming’s leading role in revolutionizing the delivery of high-end interactive content in the digital home,” said Vikas Gupta, President and CEO of TransGaming. “We are excited that European consumers will be the first to enjoy the ability to play great games directly through their set-top box and conveniently will be able to transact their games through a variety of consumer friendly business models.”

The GameTreeTV Gaming Platform is an on-demand video games service that gives consumers access to high quality games directly from the comfort of their living rooms through any Intel CE Media Processor based device. Consumers will be able to access a broad assortment of well-known, popular arcade, puzzle, family and adventure style games from the growing library at GameTreeTV. TransGaming first unveiled its GameTreeTV platform at the Intel Developer Forum in September last year while announcing a strategic collaboration agreement with Intel Corporation and an investment by Intel Capital.

Developers are invited to sign up for TransGaming’s Content Developer Program in order to gain access to their SDK game emulation tools, documentation, and hardware requirements to bring your games direct to consumers through the GameTreeTV Games Platform.

Big Blue BubbleBig Blue Bubble Inc. announced today that Home Sweet Home Online, the next evolution in the Home Sweet Home series is released on Facebook.

Do you think you have what it takes to be a home decorator? Now you can with Home Sweet Home Online! Build your dream home and show it off to your friends and the rest of the Home Sweet Home users.Home Sweet Home Online

Home Sweet Home Online gives the player complete freedom when it comes to designing rooms, kitchens and bathrooms. They can paint objects different colors and they are not restricted to a grid when placing items. This freedom combined with thousands of furniture pieces allows the player to create a virtually infinite amount of different rooms!

Travel to your friend’s homes to see what ideas they come up with. You can even travel to their friend’s homes and check out what they’ve done. Meet new and interesting people and become an active part of the Home Sweet Home community!

The player can also play mini games to earn coins, unlock new furniture by gaining experience, and visit virtually everyone else’s home to rate their rooms get decoration ideas. With weekly updates of new content and features, players will continually try to outdo each other and win the Room of the Week prizes. Read the rest of this entry »

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14th July 2010

Peer 1 Officially Opens ServerBeach Canada

CanadaA reminder to Canadian dev studios that the Consulate General of Canada in Seattle is planning activities around Casual Connect Seattle 2010 (July 20 – 22) to promote the Canadian game development industry, including a networking event, a Canada table at the show and a Canada Casual Games Organization Directory. Discounted registration is also available on a limited basis. For information on these activities and how to become involved, please contact Victoria Hayes or Neil Swain for more information. Still with government news, Dick Harris, Member of Parliament for Cariboo–Prince George is scheduled to make an announcement regarding the Broadband Canada: Connecting Rural Canadians programme tomorrow afternoon at the Exploration Place Museum and Science Centre in Prince George.iTunes Canada

The Apple Canada App Store recently added a new app category entitled, “Great Canadian Apps“. This feature, as the name implies, recognizes apps created by Canadian-based companies. Only 29 Canadian-made apps have made the short list thus far, for everything from navigating Montreal to finance and productivity. It would be really nice to see a Made In Canada game feature as well, although searching for Canadian games in the App store does yield some interesting results…

Drum StudioAll Seeing Eye Games announced today the release of a title update for the Xbox 360 game Drum Studio. The update for the award-winning drum recording game adds full support for velocity-sensitive drum kits. This new feature allows players with supported Xbox 360 drum kits to control the volume of their in-game drums by how hard they hit their real-life Xbox 360 drum pads.

Lead Programmer Darren Joe says, “This title update is a thank you to all the players who have made Drum Studio a success. For those with compatible drum kits, it adds a whole new dimension to Drum Studio’s already unparalleled recording tools.”

Drum Studio is an award-winning virtual drum recording app for Xbox 360 that allows players to play, record, edit, save and playback their own song creations using their Xbox 360 drum kits or controllers. It features a powerful easy-to-use recording interface, hundreds of high quality drum sounds and fully animated characters. It has received widespread critical acclaim since its release, including an Editor’s Choice Award from teamxbox.com.

The title update also includes fixes for an incorrect sign-in change detection and a conflict with cymbal expansion kits. Drum Studio is available now exclusively on the Xbox LIVE Marketplace for 80 Microsoft Points or try the free trial on Xbox LIVE Marketplace.

snow days gamesSnow Day Games, a new game development studio based in Charlottetown has announced that its original title for iPhone and iPod Touch, Fly vs. Car, is now available. Snow Day Games has partnered with international charity “Child’s Play” to put games and toys in the hands of sick children all over the world by sharing 50% of the profit from sales of the game to charity.

“Fly vs. Car is a fun, casual game for players of all ages and that fits with our goal of making a game that can do good in the world for children,” said Matthew White, chief creative officer of Snow Day Games. “As players dodge traffic in homage to Frogger and other great games where you avoid getting flattened, they can also know that their gaming is helping others.”

In Fly vs. Car, players avoid oncoming traffic for as long as possible by moving their fly from side to side. It’s a challenging and fun, fast paced game where the faster your reflexes, the higher your score. Fly vs. Car features OpenFeint, Facebook, and Twitter integration, so high scores can be shared and players can compete against their friends on the leaderboards.

Cross Media TorontoCross Media Toronto has announced new additions to its line-up of industry executives and technology experts to speak, demonstrate and debate at its symposium this July 21st, 2010. The event is in partnership with NATPE, the MaRS Discovery District, the CFC Media Lab and Bell, with the additional support from Canadian Media Fund, Idea Couture, MarbleMedia and Bellfund.

Newly added speakers include SVP Managing Director of Arc Worldwide Richard Bernstein and Chief Digital Officer of TBWA Worldwide Colleen DeCourcy in a conversation on the future of the advertising industry titled ‘The Changing Agency: Evolution or Revolution. President of Digital Extremes Ltd Michael Schmalz rounds out the super panel which includes SVP Director Digital for Random House of Canada Lisa Charters, Head of Agency Relations for Google Canada Sabrina Geremia and Senior Business Development Manager for RIM Pete Watson, while Core Matrix Creator Jacob Blackstock, President and Founder of Secret Location James Milward and CEO of ES3 Douglas Edwards will be presenting technology demos which will explore the latest innovations in digital media. Read the rest of this entry »

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9th July 2010

Apparently Not All Turtles Are Ninjas

Hothead GamesHot Head Games‘ justice-seeking personality DeathSpank has officially celebrated the grand opening of his auspicious new fan club and “spanking” new website, and he’s inviting everyone to join. He promises lots of announcements and pretty well anything else you will need to know before he takes his fight against evil to the realms of PSN and XBL next week. DeathSpank has been rated T for Teen by the ESRB and will sell for 1200 MS Points on the Xbox Live MarketPlace or $14.99 on the PlayStation Network.

Alien Concepts‘ newest project, At Risk: The Turtle Survivor Challenge, commissioned by the Toronto Zoo’s Adopt-A-Pond Programme is now live. A downloadable free title, this flash game is aimed primarily at kids to teach them about turtles that live within city parks.At Risk

“It has lots of educational content about the threats that face turtles and turtle conservation efforts, but it’s fed to the player, we hope, in a way that’s not pedantic or intrusive upon the gameplay. The gameplay we tried very hard to make on par with other sidescroller-type games that kids and adults alike would be familiar with, and features high-end graphics,” said Alien Concepts Studio Director Jamie Richards. “All of the animations are pre-rendered frames from fully-3D scenes constructed in Maya, and there are even several short movie clips of the player’s turtle avatar performing various actions at different points in the game.”

The Adopt-A-Pond Wetland Conservation Programme provides teachers, students and community groups with information resources and educational opportunities to conserve, restore and create wetland habitats.

CorelCorel Software is celebrating its 25th anniversary with a contest. Enter your best illustration, painting or photo created with Corel software and you could win an Ultimate Design Studio or other great prizes – even those who vote on entries can win prizes. All entries must be submitted in the original Corel software format and must be received by August 31, 2010. There is a limit of one (1) entry per person, and the contest is open to residents of  Canada (excluding Quebec), the UK, USA and Germany only.

sysomosToronto social media analytics company and former MaRS client Sysomos has been acquired by Marketwire Inc. MaRS extends its congratulations to everyone at Sysomos, and is proud to have been a part of Sysomos’ success. MaRS’ influence on the “lab to market” success of the social media start-up is evidence of the centre’s ability to work with entrepreneurs to grow and scale their ventures into global market leaders.

Sysomos became a MaRS client in 2006, following its birth in 2005 as an advanced research project for content aggregation and analysis at University of Toronto’s Department of Computer Science. MaRSSpearheaded by then faculty member Nick Koudas and graduate student Nilesh Bansal, Sysomos took advantage of MaRS advisors and mentors to help with their business development and was introduced to other key Canada-based resources including Scott Vanderwel, Head of Monitor Canada’s Toronto office and volunteer advisor at MaRS; Vanderwel later joined the Sysomos board.

“We’re grateful for the work that MaRS did over the years to help us move the company forward,” said Koudas, President and Co-Founder of Sysomos. “We are also grateful for the counsel and high degree of engagement Scott demonstrated as a member of our board.” Read the rest of this entry »

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7th July 2010

Great Things In Store From The Indie Dev Sector

indie fundAttention Indie Developers – the Indie Fund has just announced that it is now open for business. Get yourself over to their website (after you finish reading today’s news) and check out what is required of you and your project in order to apply for funding from this great group of people who would like to see you succeed. The Indie Fund was created by successful indie developers Jonathan Blow, Kellee Santiago, Ron Carmel, Kyle Gabler, Aaron Isaksen, Nathan Vella and Matthew Wagner. According to the Fund’s web site,  it was established as a serious alternative to the traditional publisher funding model. Our aim is to support the growth of games as a medium by helping indie developers get (and stay) financially independent.

apezoneAfter eleven years of making PC games, Quebec-based ApeZone has released its first iPhone game, SoliScare. Use the solitaire skills you’ve honed while killing time at work on SoliScareyour Windows PC to whack Zombies, smack Ghosts, and mash Monsters on your iPhone. As you work your way through the game, you will travel to graveyards, haunted castles, and other spooky locations. Put the beat down on things that go bump in the night, collecting all 37 ghosts, zombies, and classic movie monsters by making extraordinary card runs. As your skill level increases, you can unlock 100 unique, hand-crafted levels and use coins to purchase in-game enhancements, giving you a new experience each time you play. SoliScare is available in the iTunes App Store for 99 cents.

frima studioFrima Studio announced today that the Summer of the PlayStation Mini is officially here with the arrival of Widgets Odyssey on the PlayStation Store in North America for only $1.99 USD. As a PlayStation Mini title, playable on both the PlayStation®3 computer entertainment system and PSP® (PlayStation®Portable) system, Widgets Odyssey takes players on the first of two interstellar puzzle-platforming adventures that will continue in Widgets Odyssey 2, also releasing later this summer.Widgets Odyssey

“The launch of Widgets Odyssey marks an exciting day for puzzle-platforming fans everywhere, and we’re also happy to be kicking off a series of summer releases for the PlayStation Minis platform from Frima,” said Steve Couture, CEO and co-founder of Frima Studio. “The Minis platform has allowed us to deliver our proudest creations to players on both the PSP and PS3 without them having to break the bank. We couldn’t be happier to continue the tradition this summer with both installments of Widgets Odyssey, as well as our upcoming action-epic, Young Thor.”

In Widgets Odyssey, five robots aboard their space vessel have just one simple mission: to save the universe from the tyrannical Yagor and his evil henchmen! Armed with the abilities of Spad, Cosmo, Bruce, Helmut, and Monk, players will guide each robot along their exciting adventures filled with puzzles, mazes and minigames. Players can also look forward to the continuing adventures of the ‘S-Space’ crew in Widgets Odyssey 2 when it launches later this summer.

RatRod StudioRatrod Studio Inc. is proudly announcing their latest iPhone game title “Drift Mania Championship” which has been developed in collaboration with the official Drift Mania Canadian Championship league (DMCC). This exciting video game will be available worldwide in mid July 2010 for the iPhone and iPod Touch. The game is rated 4+ (for everyone) and can be purchased on the Apple App Store. Drift Mania

Already entering its 5th season, DMCC is the only professional drifting series and sanctioning body in Canada developing over 600 drivers, hosting 10 competitions from Vancouver to Quebec and capturing hundreds of thousands of fans every year. Like real drifting, the Drift Mania Championship video game is a combination of driving skills, style and showmanship. It’s all about loss of the rear wheel traction while keeping the race car in total control.

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1st July 2010

A Canadian Summer of Interactive Tours

Village Gamer is giving away a copy of Ubisoft Vancouver’s Pure Football for the Xbox 360 (NTSC) and an Pure Footballofficial T-shirt. All you have to do to enter is hop over to our Facebook page and answer a very easy World Cup question, then wait for the random draw results this weekend. This game is rated E for Everyone, so entry is open to all those who have an NTSC 360. If you are still looking for something to do on this Canada Day, don’t forget to check out the Pure Football interactive display at Canada Place. You’ll find Ubisoft Vancouver set up in the BC Soccer World area along with loads of other great things to do and see before tonight’s fireworks celebration.

Tangible InteractionVancouver’s Tangible Interaction has launched The Social Media Portal, a sleekly designed touch-screen kiosk that helps unlock the virtual potential of real world events. Where people socialize, congregate or gather in the real world, the Social Media Portal acts as gateway to the virtual world. It generates site-specific content — such as photos and accompanying messages — and uploads it instantaneously to existing social networks, custom web sites, or unique graphic creations.

Many campaigns begin online and climax with a real world event. The Social Media Portal makes it easy to creatively and conveniently take the excitement and spirit of the event back online. It’s the missing link in a campaign cycle that transforms brand experience from online to offline back to online.

The Social Media Portal extends the life and dimensions of a campaign at an event or for extended periods. Clients Tangible Interaction Kioskcan install it at a dedicated site or house it in-store. They can use it to entertain and dazzle, inspire meaningful feedback from valued customers — or both. Tangible Interaction can customize the Social Media Portal to realize inventive branding experiences for its clients.

Currently the Social Media Portal takes high quality photos and instantly posts them with messages to a personal or brand account on Twitter, Facebook and Facebook Pages. People can also email photos and text. The elegant design and intuitive interface make for a fun experience.

Future versions will feature audio recording, custom photo overlays, face recognition (for dynamically positioning graphics on a portrait), on-site printing, green screen (for dynamically changing backgrounds), augmented reality, ability to tag content with text, vote, rank, and so on.

2K Sports2K Sports today announced The REAL Hockey Experience on Wii™, an unprecedented NHL® 2K11 cross-country tour featuring NHL players, an array of fan-friendly giveaways and contests, and hands-on play with NHL 2K11 months before it is released exclusively for the Wii system. Traveling throughout the northern United States and Canada, 2K Sports will bring the excitement of NHL The REAL Hockey Experience on Wii Tour Bushockey to more than a dozen cities in a custom-designed NHL 2K11 recreation vehicle rigged with portable video game gear created especially for fans and gamers. The trail of pucks, prizes and playable demos will also feature appearances by NHL stars, including Vancouver Canucks® forward and NHL 2K11 cover athlete Ryan Kesler, Los Angeles Kings® defenseman Jack Johnson, New Jersey Devils® forward Travis Zajac and more.

“We really wanted to do something fun for this year’s NHL title to recognize our loyal fans across Canada and the United States,” said Jason Argent, vice president of marketing for 2K Sports. “Hitting the road and enabling hockey heads hands-on time with NHL 2K11 before it ships, as well as giving them access to some of hockey’s premier players, is a great way to showcase our game and passion for the sport.” Read the rest of this entry »

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30th June 2010

CTV Series FlashPoint Announces Upcoming Online Game

Happy Social Media Day, Canada – a good warm-up for tomorrow’s National birthday celebrations. Speaking of Canada Day, don’t forget that if you’re in Vancouver, there will be an abundance ofPure Football activities happening at Canada Place on July 1st. If you haven’t tried Ubisoft Vancouver’s latest soccer title, Pure Football, stop by the the BC Soccer event area at Canada Place and give it a go. In celebration of Canada Day and the World Cup, we will be giving away a copy of Pure Football tomorrow, courtesy of Ubisoft Vancouver. Check back tomorrow for the details on this giveaway.

Vancouver SIGGRAPH ChapterAdvance tickets for our local SIGGRAPH chapter’s Spark Animation conference go on sale tomorrow. There isn’t very much information available yet, but word at last night’s Making of ModNation Racers event was that there will be Early Bird prices available, so check the site tomorrow for more details.

National Film BoardStarting today, the National Film Board of Canada (NFB) has its own iPad app, available free of charge at the iTunes Store or at the NFB’s download page. One of the first Canadian film apps for the iPad, the NFB app allows users to enjoy over 1,000 NFB documentaries, animated shorts and trailers, streamed over Wi-Fi and 3G wireless networks. It includes a selection of NFB-iPadfilms in 3-D and stunning high definition. Users will also be able to download and store a film for up to 48 hours, for off-line viewing.

The app has the same features as the NFB’s iPhone app but has been optimized to take advantage of the inherent qualities of the iPad:

• Watch over 1,000 free movies
• Access a kids’ channel with fun and educational content for children
• Store films for up to 48 hours for off-line viewing
• Browse films by channel/category
• Search for films by title
• Bookmark your favourite films
• Browse related content while viewing a film thanks to split-screen technology

The NFB’s iPad application builds on the success of its popular iPhone app, launched last fall. The NFB’s iPhone app was selected as one of the best apps of 2009 by iTunes Canada and named Best Use of Content in 2009 by TheAppleBlog. Since its launch in October 2009, the NFB’s iPhone app has been downloaded more than 235,000 times, with 821,000 film views, as of June 1, 2010. Dragon Age Issue 2

Fans of  Dragon Age: Origins will be pleased to know that Issue 2 of the Dragon Age comic book series  from IDW has been released and is now on store shelves. You can get an inside look over at Issuu’s web site.

CTVCTV announced today that the Gemini Award-winning series FlashPoint will present a special Season 3 sneak peek episode on Friday, July 16 at 10 p.m. on CTV. A quick-hit teaser of a third season locked and loaded with hard-hitting storylines, painful decisions, and Team One’s toughest adversaries yet, the mid-summer primer is a can’t miss target for FlashPoint fans. Earlier this month CTV announced the pick-up of a fourth season which will begin production in Toronto for the 2010/2011 season. Following its television broadcast, the Season 3 sneak peek will be available on demand on the CTV Video Player at CTV.ca.

In the Season 3 sneak peek, entitled “Unconditional Love” (July 16), Team One must resolve a standoff at a seedy motel with a fugitive whose shot two police officers and taken a teenager, Paul Wilder (Devon Bostick, BEING ERICA), hostage. At first, Paul seems like a good kid in a bad situation, but as the team digs deeper it uncovers chilling secrets that reveal Paul is far from FlashPoint's David Paetkauinnocent. What began as a standoff ends as a desperate chase through the city’s sewer system, and it’s up to Parker (Enrico Colantoni) to stop Paul from making a mistake that will change him forever. Meanwhile, Ed (Hugh Dillon) discovers that his cop brother Roy (Colin Cunningham, Da Vinci’s Inquest) might have been responsible for one of the officers getting shot… and that his wife is, unexpectedly, expecting.

Also launching on Friday, July 16 is FlashPoint: Training Day, an interactive, online simulation game that gives FlashPoint fans the chance to become virtual members of the Strategic Response Unit (SRU). Adopting the role of a rookie recruit, website visitors enter FlashPoint: Training Day and explore SRU training with tactical and strategic training modules, including real time negotiations with a hostage taker. FlashPoint: Training Day uses actors from the show to create a realistic training environment, bringing players inside the SRU. Players undertake a recruitment test and training modules and eventually the final tests to see if they have what it takes to become an SRU officer. Read the rest of this entry »

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29th June 2010

Tap Apps, Temperamental Bears and Digital Influence in Canada

Canada Media FundThe Canada Media Fund (CMF) has released the official guidelines for its Diverse Languages Program. The Diverse Languages Program, which forms part of the CMF’s Convergent Stream, ensures that Canadians have access to content that reflects the variety of languages they speak. The program will provide funding support for the creation of Canadian content for television and digital media platforms in languages other than English, French, and Canadian Aboriginal languages, which are served by the CMF’s other funding programs.

zinc RoeCongratulations are due to Tickle Tap Apps developer zinc Roe, the proud recipient of three Parents’ Choice Awards in the highly competitive Mobile Apps category. Sound Shaker and Sort Slider both earned Gold Awards for highest quality apps while Count Caddy was recognized with Silver Honors for excellence. These popular apps are educational iPhone games preschoolers love and parents can feel good about.

To celebrate the awards, zinc Roe will be giving away Bug Builder, the newest app in the Tickle Tap series, for free! Visit the iTunes App Store on Saturday, July 3 or Sunday, July 4 and type “Bug Builder” into the search to download your free app.

The venerable Parents’ Choice Foundation has been reviewing and recommending quality children’s media for more than three decades. This year it was inundated with entries for its new Mobile Apps category. Apps were judged based on overall ratings for how each app amusedTickle Tap and offered new ways to learn. The judges describe Tickle Tap Apps as “a charming introduction to learning anytime and anywhere.”

“zinc Roe design offers a suite of bright and colorful apps for the youngest users,” says the Parents’ Choice Awards review of the Tickle Tap apps. “With its welcoming continuity of voice and characters, this age-appropriate playful prologue is deliciously intriguing to those eager to learn.”

Tickle Tap Apps are attractive, simple games that help kids learn about numbers, shapes and patterns. The apps are developed by child gaming experts, vetted by educational researchers and tested by kids. These portable games help transform trips, line-ups and car rides into fun, educational experiences for young children.

A2MU.S. publisher 505 Games and Canadian developer Artificial Mind and Movement (A2M) have released the bears – Naughty Bear is now available for the Xbox 360™ and PlayStation®3 platforms. The game allows players to take on the role of the infamous Naughty Bear, who is driven to seek retribution after his fellow bears snub him one time too many times. After the other bears exclude him from Daddles’ big birthday party, Naughty Bear finally snaps and slashes a grisly path of revenge and destruction across the Island of Perfection.

Waging psychological warfare against all things cute and fluffy, as Naughty Bear, players engage in sadistic scuffles on all that crosses their path. Using a hilarious array of weapons, interactive objects and endless scare tactics, gamers create chaos on the Island of Perfection to earn Naughty Points as they inflict physical and psychological harm on Naughty Bear’s numerous enemies. This all-new scare-based points system allows players to win the most rewards for being truly deviant and maniacal. As the ill-fated bears become more difficult to harass and terrorize as the game progresses, the variety of scare-based attacks allow for a completely new experience each time players pick up a controller.

[youtube:http://www.youtube.com/watch?v=WBqjDjkSuGI]

Rated by the ESRB as “T” for Teens with a “Violence” content descriptor, Naughty Bear features more than 28 single player levels to unlock as well as competitive online multiplayer modes filled with unique characteristics and weaponry encountered at every stage. Players battle an endless barrage of bears recruited to wage war against Naughty, including Soldier Bears, Ninja Bears, Robo Bears and even an Alien Bear invasion. As they scour the Island of Perfection to unleash their naughtiness, players can collect all the hidden party items locked away by the other bears to win wearable items and unlock special Achievements and Trophies. Nancy Drew Trail of the Twister

TransGamingTransgaming has just announced that Her Interactive’s title Nancy Drew: Trail of the Twister is now available on GameTree Online for Mac gamers. Download the game for only $19.99 and then go undercover as a storm chaser, immersing yourself in meteorology by studying clouds, reading Doppler data, and surviving tornadoes – all while trying to find a saboteur.

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24th June 2010

For The Canadian APPetite

iStockphotoiStockphoto has untethered its community today with the delivery of a free iPhone application iStockPhoto-lightboxthat allows users to browse iStock’s vast library of photos, illustrations and audio files from an Apple iPhone or iPod Touch – with an iPad-sized app coming soon.

“Inspiration and ideas often strike when least expected,” said Kelly Thompson, COO of iStockphoto. “This application lets us be there for our community whenever and wherever that happens.”

The application uses iStock’s industry-leading search engine to help customers find the perfect file quickly and easily. Customers can access and manage lightboxes of stored files from their existing iStockphoto account or create new lightboxes to save files for future viewing or purchase. The app also allows files to be e-mailed to clients and colleagues for discussion and evaluation. The new app also allows the more than 80,000 contributing artists whose work is sold on iStockphoto to track their sales and view download statistics, even while on the go.

Magmic GamesMagmic Inc. has launched the official Rubik’s Cube application for iPhone, iTouch and iPad. The app, which does everything including doing the cube for you, is now available on iTunes for $2.99. Magmic’s Rubik’s Cube is the only iTunes application endorsed by Erno Rubik, the original cube’s inventor.

“Rubik’s Cube is the greatest puzzle ever invented,” said Magmic’s Director of Product Management, Jeff Bacon. “We were excited to take it to a powerful Rubik's Cubesmartphone, and to enrich the experience. It’s nothing short of a rebirth for this amazing invention.”

have you reached an impasse in solving your real-life cube? Simply take a picture of a real Rubik’s Cube with your iPhone and the app’s built-in Solver gives you a step-by-step solution.

Other features include:

– Anaglyph 3D mode (glasses not included)
– 2x2x2, 3x3x3, 4x4x4 & 5x5x5 Rubik’s Cubes
– 24 different game styles
– 360 degree view using iPhone 4 gyroscope
– Personalized cubes with stickers and photos
– Easy-to-understand solution guide
– All-new, extra-challenging CRAZY Cube

BCICBCIC invites entrepreneurs and startups to attend Connect, a conference for early-stage tech entrepreneurs who want the answers to “what’s next for my company”. Taking place on October 12 at the Vancouver Convention Centre (west building), tickets are priced at a very reasonable $50.00 (buy now for the early bird price of $40.00), and students can attend for only $25.00. The keynote presentation will address the topic of Making It Beyond BC, and attendees will have the chance to meet face-to-face with several (the site says 30) tech leaders who will be there to offer advice and encouragement.

CDMNCanadian digital media innovation will be in the spotlight when leaders from around the world attend the G-8 and G-20 Summits this June 25 – 27th. The Canadian Digital Media Network (CDMN) has attracted high-tech participants from CDMN-affiliated organizations across Canada to the Experience Canada marketing pavilion in downtown Toronto where they will showcase unique digital media capabilities.

“All eyes will be on Canada during the G-8 and G-20 Summits, and the CDMN is serving as a conduit to the high-tech sector, demonstrating the power of Canadian innovation and potentially attracting future investment,” said Kevin Tuer, managing director of the CDMN, which is dedicated to furthering commercialization of digital media in Canada. “Experience Canada at the International Media Center will be high-impact, with imaginative displays, giant video walls and creative use of technology capturing the essence of Canada’s tech leadership.”

The CDMN, which links digital media-related organizations across the country, has attracted tech companies, universities, research houses, and public sector organizations to participate in the 20,000 square foot Experience Canada marketing pavilion. The experiential pavilion will have global impact, as key displays will be digitized, virtualized and shared online. Read the rest of this entry »

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