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29th June 2010

Tap Apps, Temperamental Bears and Digital Influence in Canada

Canada Media FundThe Canada Media Fund (CMF) has released the official guidelines for its Diverse Languages Program. The Diverse Languages Program, which forms part of the CMF’s Convergent Stream, ensures that Canadians have access to content that reflects the variety of languages they speak. The program will provide funding support for the creation of Canadian content for television and digital media platforms in languages other than English, French, and Canadian Aboriginal languages, which are served by the CMF’s other funding programs.

zinc RoeCongratulations are due to Tickle Tap Apps developer zinc Roe, the proud recipient of three Parents’ Choice Awards in the highly competitive Mobile Apps category. Sound Shaker and Sort Slider both earned Gold Awards for highest quality apps while Count Caddy was recognized with Silver Honors for excellence. These popular apps are educational iPhone games preschoolers love and parents can feel good about.

To celebrate the awards, zinc Roe will be giving away Bug Builder, the newest app in the Tickle Tap series, for free! Visit the iTunes App Store on Saturday, July 3 or Sunday, July 4 and type “Bug Builder” into the search to download your free app.

The venerable Parents’ Choice Foundation has been reviewing and recommending quality children’s media for more than three decades. This year it was inundated with entries for its new Mobile Apps category. Apps were judged based on overall ratings for how each app amusedTickle Tap and offered new ways to learn. The judges describe Tickle Tap Apps as “a charming introduction to learning anytime and anywhere.”

“zinc Roe design offers a suite of bright and colorful apps for the youngest users,” says the Parents’ Choice Awards review of the Tickle Tap apps. “With its welcoming continuity of voice and characters, this age-appropriate playful prologue is deliciously intriguing to those eager to learn.”

Tickle Tap Apps are attractive, simple games that help kids learn about numbers, shapes and patterns. The apps are developed by child gaming experts, vetted by educational researchers and tested by kids. These portable games help transform trips, line-ups and car rides into fun, educational experiences for young children.

A2MU.S. publisher 505 Games and Canadian developer Artificial Mind and Movement (A2M) have released the bears – Naughty Bear is now available for the Xbox 360™ and PlayStation®3 platforms. The game allows players to take on the role of the infamous Naughty Bear, who is driven to seek retribution after his fellow bears snub him one time too many times. After the other bears exclude him from Daddles’ big birthday party, Naughty Bear finally snaps and slashes a grisly path of revenge and destruction across the Island of Perfection.

Waging psychological warfare against all things cute and fluffy, as Naughty Bear, players engage in sadistic scuffles on all that crosses their path. Using a hilarious array of weapons, interactive objects and endless scare tactics, gamers create chaos on the Island of Perfection to earn Naughty Points as they inflict physical and psychological harm on Naughty Bear’s numerous enemies. This all-new scare-based points system allows players to win the most rewards for being truly deviant and maniacal. As the ill-fated bears become more difficult to harass and terrorize as the game progresses, the variety of scare-based attacks allow for a completely new experience each time players pick up a controller.

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Rated by the ESRB as “T” for Teens with a “Violence” content descriptor, Naughty Bear features more than 28 single player levels to unlock as well as competitive online multiplayer modes filled with unique characteristics and weaponry encountered at every stage. Players battle an endless barrage of bears recruited to wage war against Naughty, including Soldier Bears, Ninja Bears, Robo Bears and even an Alien Bear invasion. As they scour the Island of Perfection to unleash their naughtiness, players can collect all the hidden party items locked away by the other bears to win wearable items and unlock special Achievements and Trophies. Nancy Drew Trail of the Twister

TransGamingTransgaming has just announced that Her Interactive’s title Nancy Drew: Trail of the Twister is now available on GameTree Online for Mac gamers. Download the game for only $19.99 and then go undercover as a storm chaser, immersing yourself in meteorology by studying clouds, reading Doppler data, and surviving tornadoes – all while trying to find a saboteur.

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17th June 2010

Hamilton Institute for Interactive Digital Media Announced at E3

GlitchSoftOttawa startup GlitchSoft Corporation has launched their first title for Apple’s iPhone, iPad and iPod Touch platforms. BarStar is a casual, time management, bartending game similar in gameplay style to Sally’s Spa and Diner Dash, that allows the user to enter the world of owning their own bar.

The goal of the game is to quickly serve as many customers and collect tips and bonus points in each of the 35 timed levels. Using the bonus points earned from each level, players are able to barstarpurchase items to upgrade the bar and their bartending skills. By the end of 35 levels, the small, one roomed bar the game starts with will be transformed into a full fledged bar. Featuring an original score, stunning graphics and a deep story line, BarStar is an immediately addictive and engaging game.

“The gameplay is obviously something we have strived to keep engaging and entertaining throughout the entire experience,” says Wes Tam, founder and CEO of GlitchSoft. “Our biggest accomplishment was the innovative, multi-touch approach to mixing drinks that brings you deeper into the game.”

Features include:

– 35 levels of frantic bartending gameplay
– Mix drinks using our innovative multi-touch system. Drinks include beer and wine in the early levels and cocktails including Screwdriver, Caesar and Strawberry Daiquiri in the advanced levels.
– 12 unique customers and 4 secret guest stars with different styles and tastes
– Bar and skill upgrades based on performance with over 200 upgrades (??)
– Made especially for your iPad, iPhone and iPod Touch

BarStar is available internationally, and is currently on sale at an introductory price from the App store for $2.99.

Silicon KnightsToday at E3, Ontario game developer Silicon Knights announced its exciting collaboration with McMaster University, the Art Gallery of Hamilton (AGH) and Mohawk College. The partners will work to create a new research institute around interactive digital media that will pioneer and shape cutting-edge advances in the interactive entertainment arena. The initiative, called “Eight: The Hamilton Institute for Interactive Digital Media,” will be located at McMaster Innovation Park in Hamilton and will debut in 2011.

The joint venture centers on the development of the “8th Art,” art that develops technology and creativity beyond the moving image, i.e. film, and adds interactivity. The Institute’s focus will be on the creation and integration of new technologies, new design and innovative artistic concepts for digital media applications. “Eight” will provide a nucleus where staff of Silicon Knights and the AGH and faculty and students at Master University and Mohawk College can move seamlessly between organizations on shared research projects and digital media development. Staff of Silicon Knights and AGH could participate in research, course development and teaching at the new Institute.

“By adding interactivity to moving images such as film (the ‘7th art), we are creating what Silicon Knights’ has dubbed for many years as the ‘8th Art’,” said Silicon Knights President Denis Dyack. “We have been promoting the ‘8th Art’ for many years, and are beyond excited to have aligned with three outstanding partners – McMaster University, AGH and Mohawk College – that share the same vision, and understand the need to grow the talent and resources in this arena.

The partnership brings together several prominent groups whose talents and synergies will result in a groundbreaking initiative. Silicon Knights brings its development and creative expertise, which complements the talented faculty at McMaster, a leading research-intensive university with a track record of world-class research and education capabilities. AGH, a leading public art gallery that positions digital art as one of its key artistic activities through research exhibition and education, has a solid track record of engaging, stimulating and enriching the community through art, and this expertise will be compounded by talented faculty and staff at Mohawk College, with its keen focus on and responsiveness to industry and market trends.

McMaster University’s President, Peter George, believes the partnership will be a catalyst in developing a critical mass of expertise in digital media. “We want to be known as the “8th Art” university, but to achieve that distinction will depend on effective collaboration with great partners,” he said. “Capitalizing on one another’s strengths will create unlimited opportunities for research commercialization, education and training, and economic development and job creation for our region.”

The council of Canadian Academies has identified new media as having the greatest momentum and the highest growth prospects of Canada. Worldwide the digital media sector is one of the fastest growing industries in the knowledge economy, projected to be valued at US $2.2. trillion over the next five years. This program will help grow the innovation and commercialization efforts in this key strategic sector of the new knowledge and creative economy.

“Mohawk College is pleased to be a part of this exciting new initiative that will bring together the best and brightest in the field of digital media,” says Mohawk College president, Rob MacIsaac. “It’s an initiative that will build on Mohawk’s long-standing partnership with McMaster University, draw on our college’s strengths in applied learning and research and leverage our ability to stay responsive to employer needs and industry trends.”

“Many innovative art forms today already incorporate practices and techniques from other disciplines, said Louise Dompierre, president and CEO of AGH. “A key difference here is this partnership extends to the entire process from research, production, dissemination, training and marketing of the end product. It will be most enriching for artists, students and the community to have the opportunity to work closely with world renowned researchers in science and technology and for the AGH to present their accomplishments as it proceeds in the context of an art gallery.”

creativemixCreativeMix is offering the chance for you to promote your creative project or venture this November 4th at CreativeEX, the exhibition at CreativeMIX – Vancouver’s annual ideation and creative collaboration conference. Read the rest of this entry »

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16th June 2010

More Canadian E3 Goodness

Canada Media FundConfused about the Canada Media Fund? There’s a conversation going on over at Christine Lim-Labossiere’s site, Pentimento Productions. Christine is working on an initiative to assist Digital Media companies who would like to access the new Canada Media Fund-Convergent Stream, and she invites all interested parties to share their thoughts. As announced earlier this month, the CMF has extended its deadline for applications to its Experimental Stream has been extended from June 21 to July 5, 2010.

Blue Castle GamesCapcom and Blue Castle Games have released a new trailer for Dead Rising 2: Case Zero, which is scheduled for release on June 30th. A unique and stand alone piece of content, Dead Rising 2: Case Zero will introduce players to the main protagonist, Chuck Greene, and game play features of Dead Rising 2 ahead of its release. Available exclusively to Xbox 360 owners via Xbox LIVE, Dead Rising 2: Case Zero is set two years after the Willamette incident chronicled in the original Dead Rising and three years before the action of Dead Rising 2. Players purchasing Dead Rising 2: Case Zero who then go on to buy Dead Rising 2 will be able to carry over character attributes earned such as Player Level, to a maximum of five, Prestige Points alongside skills, Combo Cards and a number of alternate outfits. Dead Rising 2: Case Zero is not yet listed in the XBox Marketplace.

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TransGaming, Inc. has announced the redesign of its Mac digital distribution portal, GameTreeOnline, as well as the release of exciting new Mac games. As at E3 this week and on our site yesterday, GameTreeOnline features two new Disney Interactive TransGamingtitles, Toy Story 3 and Disney Princess: Enchanted Journey. Both titles are available immediately and only from GameTreeOnline as digital downloads. In addition, GameTreeOnline will release Her Interactive’s first award-winning Nancy Drew franchise title for Mac on June 29, 2010.

These new releases complement two new Massive Multiplayer Online (MMO) games from Riot Games and LEGO®, League of Legends and LEGO Universe, respectively. The Mac enablement and deployment of high quality franchises, such as LEGO’s first ever MMO title, clearly define TransGaming’s leadership position and adds to the company’s growing collection of award-winning titles that have been enabled for the Mac community using TransGaming’s Cider Portability Technology.

“TransGaming’s announcement of these new games coming to the Mac, at this year’s E3 Conference, clearly demonstrates to the gaming community that leading publishers are pursuing the Mac platform and are focused on releasing a simultaneous PC/Mac hybrid product,” commented Vikas Gupta, CEO & President of TransGaming. “We have maintained our commitment to giving Mac gamers the highest quality gaming content and we are bringing these incredible games to the Mac simultaneously with their PC counterparts, which is possible only through our portability technology. TransGaming is truly delivering on the promise of a low-touch enablement technology for simultaneous multi-platform releases.”

Propaganda GamesDisney Interactive Studios have released the E3 trailer for Propaganda Games‘ upcoming epic, action role-playing game Pirates of the Caribbean: Armada of the Damned, which will give gamers an entirely new experience within the Pirates of the Caribbean universe. The game takes place before the events of the blockbuster films. Players will take on the role of a pirate and embark on epic land and sea adventures. Numerous moral and character choices will need to be made that affect their character and the original story within the world. Players will explore a massive open world while fighting enemies, mystical creatures and Mother Nature, both to gain experience and stay alive. Supernatural elements familiar to the Pirates of the Caribbean world will also affect their character’s story and influence their choices. Armada of the Damned is scheduled to be released in the Fall of 2010 for next-gen consoles and Windows PC.

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“Armada of the Damned is a dynamic action role-playing game that captures all of the franchise’s excitement, unpredictability and action while delving into narrative elements never before explored within this unique universe,” said Dan Tudge, vice president and general manager, Propaganda Games. “Our team’s collective experience with industry-leading RPGs and action titles provides a strong foundation for us to create and build a compelling action role-playing title.”

Disney Interactive has also released a new and innovative E3 2010 trailer for the TRON: Evolution video game that connects the storyline of the game and the film. The piece features the voice of Bruce Boxleitner as the character TRON, who takes the player through their paces and prepares them for immersion into a world they’ve never seen. Read the rest of this entry »

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9th June 2010

Congratulations to the 2010 Technology Impact Award Winners

EA SportsElectronic Arts Inc. has revealed that its top-selling franchise from EA Sports™ will redefine player authenticity when FIFA Soccer 11 launches this Fall. FIFA Soccer 11 reinvents player authenticity – on and off the ball – for every player and at every position on the pitch with Personality+, an all-new feature that sees individual abilities reflected in game, enabling clear differentiation for every player.

“Personality+ is the evolution of individual distinctiveness that sees a player’s abilities on the pitch mirrored authentically in our game, creating individual personalities in FIFA Soccer 11,” said Executive Producer Kaz Makita. “We have reached a level of sophistication within our game engine where players in our game will behave and perform as true individuals.”FIFA 11

Personality+ distinguishes individual players from one another by utilizing a database that evaluates and grades each player’s skill-set over 36 attributes and 57 traits. The EA Sports FIFA Soccer franchise utilizes a network of 1,700 scouts, editors and reviewers positioned around the world to evaluate each player, creating one of the world’s most comprehensive databases to drive its market-leading soccer engine. Personality+ will be integrated everywhere in-game. Elite players are now empowered to showcase their world class skills. Real Madrid’s Kaka will deliver crisp, creative passes, Barcelona’s Andres Iniesta will utilize tighter turns and close control to dribble through defenses, Manchester United’s Wayne Rooney will hold off defenders and strike shots from distance with pace, and top-flight defenders like Giorgio Chiellini of Juventus will anticipate, predict and react to offensive players to win back possession. New body types and player models will further distinguish each player on the pitch. In addition, goalkeepers have also been injected with Personality+. The real-life personality of the keeper, whether acrobatic or traditional, will dictate his style in game. Dive attributes will determine the keepers with the ability to reach for further shots while reflex attributes determine reaction times, so a keeper like Petr Cech of Chelsea FC will be able to showcase world-class skills.

FIFA Soccer 11 introduces new Pro Passing where pass accuracy is determined by a gamer’s ability on the control pad, and player skill, situation and urgency on the pitch, yielding a deeply rewarding passing system. Poor decisions or over/under striking the ball will mean error-prone outcomes. New types of passes such as swerve passes will enable players to make a safer and more effective play.

Building on FIFA Soccer 10 gameplay that won 50 sports game of the year awards, FIFA Soccer 11 continues to listen to its growing legion of EA Sports FIFA fans around the world to refine gameplay in ways that matter most to fans.  FIFA Soccer 11 will be available in stores world-wide this Fall for the PlayStation®3, Xbox 360®, Wii™, PC, PlayStation®2 computer entertainment system, Nintendo DS™, PSP® (PlayStation®Portable) system and mobile.

Interactive OntarioInteractive Ontario has announced that ‘Open Mobile’ Author Ajit Jaokar, Founder of futuretext in London, UK will keynote the iP3 Forum on June 21st in Toronto. During his keynote presentation, Ajit will explore the future of mobile and web technologies, and how an open ecosystem could drive innovation in technical and business strategies.

“As member of the Economic World Forum’s Global Agenda Council on the Future of the Internet, and with his intensive experience and research into open mobile strategies, Ajit will provide key insights into the world of technological innovation past and future,” says Sarah Baird, Co-Chair of the iP3 Forum Advisory Board and VP, Programmes and Operations at Interactive Ontario. “We are thrilled Ajit will kick-start the iP3 Forum with mind-expanding ideas of where we’re all headed.”

realtech vrrealtech VR has released Beware of the Bad Seed 1.0, a new fast-paced arcade game for iPhone, iPod touch and iPad (in high resolution) where players must protect the magical garden and save the daisy against never ending waves of naughty carnivorous plants. Beware of the Bad Seed is an addictive and sweaty revamped version of the arcade room classic “Whack a mole” with a 3D, vegetable twist. Use your finger to hit all the carnivorous plants and make sure not to hit the daisies that appear on the screen.

Feature Highlights:

* Includes universal version with full realtime 3D rendering for iPhone, iPhone 3GS and iPad with high resolution support.
* Three game modes: Time attack, Arcade and Tic-tac-toe.
* Landscape and Portrait orientation with auto-rotation.
* Personal scoreboard and ever increasing challenge.

Future updates with iOS 4 Game Center integration coming this summer with leaderboard, friends and more. To celebrate this release, realtech VR will be offering a discount on their other titles from June 10th through June 12th.

* Iron Fist Boxing Prestige Edition (with up to 200,000 download on the App Store) for 0.99$ instead for 4.99$
* Iron Fist Boxing Lite Full Version Upgrade for 0.99$ instead of 3.99$
* SkyORB 3D Premium Upgrade for 0.99$ (with up to 200,000 download on the App Store) instead of 2.99$
* Laserlink for Free instead of 0.99$

Tecagora SolutionsVictoria’s Tecagora Solutions is pleased to announce that Snapact Photo Manager is now available through the Intel AppUp Center.

The Intel AppUp Center allows netbook users to browse, purchase, download, and install software applications that have been optimized to operate on netbooks and the Intel Atom processor through the AppUp Center on their netbook. The AppUp Center is specifically designed for netbooks as a mobile store font that is launched as an application on the netbook. When launched, users can search for netbook software applications based on category type, or they can view featured software titles, “Staff Picks,” “What’s Hot,” or “New Releases.”

“Snapact Photo Manager has been designed to be fast and light on system resources,” states Bruce Kwan, President and CEO of Tecagora Solutions. “When installed on a computer hard drive, Snapact is less than 6 MB in size. Therefore, the software does not use up a lot of hard drive space making more room available for other software applications and files. Because of its speed and file size, Snapact is a great fit for netbook users looking for a photo viewer, manager, and sharing tool. We are excited to offer our solution for all netbook users to use through the AppUp Center,” says Kwan.

The AppUp Center is a tool for netbook users to quickly search for and find software applications that have been optimized, quality tested, and verified to run on netbooks and the Intel Atom processor. Netbook users can download, install, launch, uninstall, and purchase software applications directly through the AppUp Center on their netbook. Many of the netbooks shipped in 2010 will include the AppUp Center pre-installed, however, the AppUp Center is also available for direct download from Intel.

Manic With more than 200,000 applications available for the iPhone and iPod Touch, more and more companies are reaching their customers through iPhone apps – a trend that is expected to grow rapidly following the recent release of Apple’s iPad touch-tablet.

Push notifications allow companies to stay in touch with app users or to allow them to interact with each other. Manic’s server software puts companies tapping the burgeoning market for iPhone and iPad apps in full control of theiiir push messaging, allowing for unlimited messages without additional cost.

“Our idea for the Manic APNs came out of our experience developing our unique multi-player gaming network,” says Randy Byers of Ottawa-based Manic Networks. “But we quickly realized that a way to reach millions of users within a matter of minutes at no additional cost would have huge appeal to many types of companies doing business on the iPhone/iPad platform.”

Manic’s Linux-based server software runs on company-owned servers or on hosted cloud servers for a fraction of the cost it would take to develop in-house – and with no limits or per-message cost. Depending on hardware and connectivity, Manic APNsServer can send 400,000 messages per minute or more – close to 25 million messages an hour. Read the rest of this entry »

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27th April 2010

Showcasing Canadian Talent and Innovation On All Levels

VFS Impact AwardsVancouver Film School will be holding the VFS Impact Awards at the Biltmore Ballmore on the evening of May 3rd. For the very affordable ticket price of $10.00, attendees will receive a buffet-style dinner, be entertained by performances of international artistry from greener grass gamesFlamenco to Electric Violin & DJ and share in the celebration as awards are handed out to some very talented students.

If you have some extra time slots to fill, check out I Am The Night, a free Unity-built browser game from Greener Grass Games. It’s an easy-to-play cute game, and comes complete with a comedic twist at the end.

Canadian Video Game AwardsDo you want to win two tickets to the Canadian Videogame Awards? Make a crazy fan video, upload it to the CVA FaceBook page, cross your fingers! Check out all the details here from that crazy social media guy Ryan (aka @CertainlySocial). The Canadian Videogame Awards take place in Vancouver on the evening of May 5th and feature a performance by Video Games Live. By the way, Ryan…we need to have a talk about stuff in your video clip backgrounds…

CATAPlease take a few minutes to cast your votes for the CATAAlliance Innovation and Leadership Awards. The CATAAlliance will tabulate the results from Canada’s high tech sector and the winners will be announced at the CATAAlliance Innovation Awards Dinner on May 19, 2010 at the Telfer School of Management, University of Ottawa.

Banff World Television Festival has released more information about the Kids and Animation portion of this year’s Festival. BANFF Kids and Animation will feature invaluable sessions such as “View from the Top”, “Co-Ventures in Kids TV” and “The Anatomy of a Successful Kids Franchise” plus meetings and networking opportunities where you will have the chance to meet with – and learn from – the most influential industry leaders in kids & animation. Attracting the industry’s most highly renowned executives, producers and broadcasters from Canada and across the globe to discuss the newest programming trends and developing international and multi-platform markets, Banff Kids and Animation is the place to be for those in kid’s programming.

Confirmed speakers thus far include:

* David Levine, VP, Worldwide Programming Strategy, Acquisitions & Co-Productions, Disney Channels Worldwide
* Vince Commisso, President & CEO, 9 Story Entertainment
* Joe Godwin, Director, BBC ChildrenScrap Metal Game

Slick EntertainmentCongratulations to the dev team over at Slick Entertainment! During the recent XBLA Block Party Games promotion, their massively fun title, Scrap Metal sold 15000 units during the event. If you haven’t checked out Scrap Metal yet, you definitely need to do so, particularly if you like to race, crash, drift and generally blow a few things up. If you have a 360 and an Xbox LIVE® Silver or Gold membership, add this title to your download queue – it’s only 1200 MS Points and it delivers on the fun factor.

Eidos MontrealEidos Montreal currently has several career positions which the studio needs to fill. With a recently hinted-at project, the studio now has three titles in various stages of development, including Thi4f and the long-awaited Deus Ex: Human Revolution.

The chance for everyone to win the 2010 FIFA World Cup™ became a reality today after Electronic Arts announced that EA SPORTS™ 2010 FIFA World Cup South Africa™ is in stores now throughout North America with eight new celebrations for the PlayStation®3 computer entertainment system and Xbox 360® videogame and entertainment system. It will be available throughout Asia and Europe beginning April 30, 2010 in anticipation of the real-world tournament which begins in June. The videogame is also available on Wii™, PSP® (PlayStation® Portable), iPod® touch and iPhone® and is rated as “E” for Everyone by the ESRB.

The 2010 FIFA World Cup South Africa videogame will feature all the emotion and passion of the fiercest national rivalries battling on the world’s biggest stage, with all 199 national teams that took part in qualification and all 10 official stadiums to be used in South Africa. Gamers will be able to play as their home nation from qualification right through to a virtual reproduction of the FIFA World Cup Final™ and feel what it is like to score the goal that lifts a nation. New players to the FIFA Soccer franchise can also compete for the 2010 FIFA World Cup utilizing new Two-Button controls designed to enable new gamers to pass and shoot with an accessible control scheme that utilizes just two buttons. Read the rest of this entry »

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31st March 2010

Is Your Spidey Sense Tingling?

Quebec City – Activision Publishing, Inc. and Marvel Entertainment have released the first details of Spider-Man™: Shattered Dimensions, the newest entry of non-stop heroic action toSpiderman Shattered Dimension star the iconic wall-crawler. In development at Beenox, the video game is scheduled for release in September 2010 and will allow players to travel through four different worlds as distinctly different versions of Spider-Man from four universes across Marvel lore, two of which are announced today: The Amazing Spider-Man and Spider-Man Noir.

As Spider-Man, players will experience a wide variety of gameplay and dramatic environments. The Amazing Spider-Man experience delivers innovative web combat and visuals in a world that pays tribute to the classic era of the legendary Super Hero. In contrast, Spider-Man Noir features a cunning and covert depiction of Spider-Man, who utilizes shadows to perform stealth takedowns in a 1930’s-Spiderman Shattered Dimensioninfluenced, black-and-white cinematic environment.

“Spider-Man: Shattered Dimensions delivers an original storyline that bridges four unique worlds,” said Rob Kostich, Head of Marketing, Activision Publishing, Inc. “Each action-packed universe will have its own detailed art design and thrilling missions, challenging gamers to use new skill sets to defeat enemies as they unlock powerful new moves and progress through the game.”

Penned by acclaimed Marvel comic book writer Dan Slott, the story takes players on a mission to capture the magical energy of the Tablet of Order and Chaos, which has been shattered and scattered across parallel universes. Gamers are challenged to battle fan-favorite villains such as the lethal Kraven and a custom, never-before-seen Noir version of Hammerhead, in a quest to restore the fabric of reality.

UbisoftMontreal Ubisoft has released a video wrap-up from their live Splinter Cell: Conviction competition which was held this past weekend in Toronto. By the looks of it, a good time was had by all, especially the winners, who got to leave the competition Sam Fisher style, in a helicopter. Splinter Cell: Conviction is rated M by the ESRB and is slated for release on April 13 2010.

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Rogers Digital MediaTorontoRogers Digital Media and Brightcove Inc., the leading online video platform, today announced they have partnered to deliver a newly re-designed Citytv.com video theatre, which features a variety of locally-produced Citytv content along with exclusive full-length episodes of popular television shows including 30 Rock, The Bachelor and The Biggest Loser.

The new Citytv.com video theatre also utilized search technology from Endeca Technologies to improve the site’s overall search and navigation capabilities and the speed at which content is delivered.

“Brightcove and Endeca have enabled Citytv.com to rapidly introduce a scalable and flexible video experience that meets the evolving needs of our online audiences and deepens consumer engagement with our video content,” said Claude Galipeau, senior vice president of Rogers Digital Media. “At the same time, our new video theatre has furthered our video-related sales product offerings for advertisers.”

In re-launching on the Brightcove platform, Citytv.com now provides viewers throughout Canada with exclusive access to HD-quality full-length episodes of popular U.S. and Canadian television programs. With Brightcove, Citytv.com is able to deliver the highest quality user experience possible, as well as to extend the reach of its video content through Brightcove’s advanced social sharing capabilities. Brightcove’s ease of integration with leading advertising networks and servers also enables Citytv.com to introduce new monetization opportunities for its long and short-form video content. Read the rest of this entry »

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27th January 2010

2010 FIFA World Cup South Africa and a Sword of the Stars Sequel

EA SportsBurnabyElectronic Arts will celebrate the single largest sporting event on the planet with the only official and exclusively licensed videogame for the EA Canada-developed 2010 FIFA World Cup South Africa™. Now everyone can play in the 2010 FIFA World Cup™ on the PlayStation®3 computer entertainment system, Xbox 360® videogame and entertainment system, Wii™, PSP® (PlayStation® Portable) and mobile in April 2010 in anticipation of the real-world tournament which begins in June. EA Sports FIFA World Cup

EA SPORTS™ 2010 FIFA World Cup South Africa will feature all the emotion and passion of the fiercest national rivalries battling on the world’s biggest stage, with all 199 national teams that took part in qualification, all 10 official stadiums to be used in South Africa and stadiums from each qualifying region. Gamers will be able to play as their home nation from qualification right through to a virtual reproduction of the FIFA World Cup Final™ and feel what it is like to score the goal that lifts a nation. Everything fans love about the World Cup will come to life in spectacular detail, including confetti rain, streamers, & fireworks—just like the official tournament.

For the first time ever in a videogame compete in a full and authentic online World Cup tournament. Carry the hopes and dreams of a nation into battle against fans from rival countries, from the group stage through the knockout rounds to the chance to be crowned 2010 FIFA World Cup South Africa TM champion. For fans of nations that failed to qualify for South Africa this is the chance to replay and re-write history. Plus, gameplay innovations capture the journey from qualification to the final tournament with home and away strategies for every nation, situational tactics in-game, and altitude effects that fatigue players faster and even impact the flight of the ball.

Presented in an art style that celebrates the cultural vibrancy of the first FIFA World Cup TM to be held in Africa, EA SPORTS 2010 FIFA World Cup on the Wii is an action-packed soccer game that brings friends together in their living rooms to compete for the 2010 FIFA World Cup TM. Travel around the world virtually to take on all 32 nations competing in South Africa in head-to-head challenges in Zakumi’s Dream Team mode. Start the journey with random players and then build your team by stealing an opposition player after each victory. Win a challenge and pick a player until you have conquered the world. Plus, take your team to a friend’s house on your Wii Remote.

Kerberos ProductionsVancouver – At the Paradox Interactive Convention in New York last week, Kerberos revealed that their next project is the much awaited sequel to the critically hailed Sword of the Stars 4X franchise. Today, Paradox Interactive summarizes some of the details revealed.

In Sword of the Stars 2, gamers will be reacquainted with the original six races from Swords of the Stars I and its expansions as well as reveal the dark secret of the original series, the Suul’ka – an ancient race that is responsible for tampering with the Liir, Zuul, and other races in the SotS universe! Sword of the Stars 2 is in early production and is scheduled for release in 2011.

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5th January 2010

Minh Le’s New Project Announced

FIX KoreaMany fans of the classic FPS and LAN tournament favourite have often wondered where Minh “Gooseman” Le has gone. Well, it turns out that since leaving Valve Software a few years ago, the former Vancouverite and SFU student joined Korean software developer FIX Korea in 2008, and they have just announced Minh Le’s current project – Tactical Intervention, will have a beta release in the first part of 2010.

Mihn Lee worked on various games including Counter-Strike for HL2, CS:Condition Zero, Tactical InterventionCS:Source, and Day of Defeat at Valve. Lee left Value because he wanted to create his own FPS. Lee started working on Tactical Intervention since 2006 and then joined FIX Korea two years ago as vice president.

Tactical Intervention takes aim at maximizing strategic team play. The game is being developed with the Source Engine and is set in the modern battle between terrorists and counter terrorism teams. Tactical Intervention is guaranteed to deliver real-like weapon and character design as well as K9 units and hostage NPCs with impeccable AI.

“The Counter-Strike-type of game is proven to be a success throughout regions such as Asia, Europe, and North America. It is quite challenging to balance between bringing out familiarity and new system at the same time. But I can guarantee you will have fun playing it,” said Mihn Lee.

Tactical Intervention is already licensed in North America and Europe and the developers are currently looking for publishing partners in other countries including Korea, Japan, China and in Southeast Asia.

Fuel IndustriesOttawaFuel Industries has released a new web application which is designed to make the following of topics on Twitter much easier. TweetYouThere is Tweet You Therecurrently in beta, and is showing the current tweets relating to this month’s CES in Las Vegas. TweetYouThere makes it simple to follow each company’s Twitter feed updates, and you can choose to view results either alphabetically or by popularity. Each company’s feed shows up in a sidebar window when you click on their respective names. I couldn’t find much in the way of information about this web app on the Fuel Industries’ site, but I would certainly be interested in learning more about TweetYouThere and finding what is in store for it in the future.

Independent Games FestivalCongratulations are due to Klei Entertainment, whose upcoming title Shank has been nominated to the IGF Awards, which take place at GDC San Francisco. Shank has been nominated in the Excellence in Visual Art category. Another Vancouver-made title in the running at IGF is Enviro-Bear, an iPhone-iTouch game designed and developed by Justin Smith. Enviro-Bear has been nominated for a Nuovo Award. Shank and Enviro-Bear are the only two Canadian titles which have been nominated for this year’s IGF. Good luck to both studios!

Sony EricssonToronto – Canadians will be among the first in the world to experience open and integrated social media, communication and entertainment with the launch of the Sony Ericsson Xperia ™ X10 phone, which will make its North American debut first in Canada , exclusively from Rogers . The Xperia ™ X10 is expected to be available in the second quarter 2010.

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14th December 2009

Prince of Persia The Forgotten Sands Details From Ubisoft Montreal

UbisoftMontreal – Today Ubisoft Canada announced that Prince of Persia: The Forgotten Sands™ will ship May 2010 for the Xbox 360® video game and entertainment system Prince of Persia Forgotten Sands Interiorfrom Microsoft, the PlayStation®3 computer entertainment system, the PSP® (PlayStation®Portable) system, the Wii™ system from Nintendo, the Nintendo DSi™ and Nintendo DS™ systems, and Windows-based PC. Prince of Persia: The Forgotten Sands™ will expand the Prince of Persia universe with a new storyline, the introduction of new characters, and new powers over nature and time. The game takes place between Prince of Persia® The Sands of Time and Prince of Persia Warrior Within™.

[youtube:http://www.youtube.com/watch?v=dJ8hccoZ6hQ]

Prince of Persia: The Forgotten Sands is the next chapter in the fan-favorite Sands of Time universe. Visiting his brother’s kingdom following his adventure in Azad, the Prince finds the royal palace under Prince of Persia Forgotten Sands Palace Exteriorsiege from a mighty army bent on its destruction. When the decision is made to use the ancient power of the Sand in a desperate gamble to save the kingdom from total annihilation, the Prince will embark on an epic adventure in which he will learn to bear the mantle of true leadership, and discover that great power often comes with a great cost. Game features include:

Classic Gameplay Reinvented: From huge-scale multi-enemy combat to dizzying feats of acrobatic prowess in gigantic environments enhanced by the Prince’s ability to control nature and time, Prince of Persia: The Forgotten Sands will push the Prince’s Prince of Persia Forgotten Sands Gate Fortressprodigious abilities to unseen levels.

A Blockbuster Experience: Prince of Persia: The Forgotten Sands will offer players unforgettable set pieces made possible by the advanced technology offered by the award-winning Anvil engine. With all-out war at the gates of the kingdom, the Prince’s abilities will be challenged like never before through the course of epic wow moments.

Mastery Over Nature: Wielding powers of nature and time, the Prince will have unparalleled mastery over his environment and his enemies. The Prince will discover that harnessing the forces of nature itself will prove to be a devastating companion to his ability to rewind time.

Return of a Fan-Favorite Franchise: Set between Prince of Persia The Sands of Time and Prince of Persia: Warrior Within, Prince of Persia: The Forgotten Sands will provide fans a new chapter in the Prince of Persia universe and deepen their understanding of the Sands of Time series.

The versions for Wii™, Nintendo DSi™ and DS™ as well as the PSP® system will feature a different gaming experience from the versions for Xbox 360 and PlayStation®3 system. More details will be unveiled in the near future. Prince of Persia: The Forgotten Sands has not yet been rated by the ESRB.

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14th December 2009

Tron Evolution Officially Unveiled after Spike Trailer Debut

Propaganda GamesVancouver – The digital world of TRON is awaiting a new participant. Disney Interactive Studios today announced the development of TRON: Evolution, the video game (ESRB RP). TRON: Evolution is an action-adventure game being created for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and Windows PC. Developed in Vancouver by Disney Interactive’s Propaganda Games, TRON: Evolution is scheduled for release in Holiday 2010 before the Disney Interactive Studios“TRON: Legacy” film arrives in theaters.

Set during the era between the two TRON films, TRON: Evolution conveys the story of significant events within the TRON mythology. The game features an epic adventure across a massive digital world filled with high-mobility disc-based combat and advanced light cycles.

TRON: Evolution is one of the keys to unlocking the TRON mythology. The game’s story takes place before the “TRON: Legacy” events and provides insight into the film’s past. As an integrated entertainment experience, the film will reference elements of the game’s story. Fans will want to play the game to learn more about the TRON mythology seen in the film, but each entertainment experience will stand on its own.

Tron Evolution“We expect TRON: Evolution to be a premier action-focused game that both stands on its own and supplements a major event film,” said Dan Tudge, vice president and general manager, Propaganda Games. “Because Propaganda Games is based in Vancouver, which was the site of the film’s principal photography, we were able to leverage the proximity to continuously collaborate with the filmmakers and ensure authenticity between the two projects.”

“TRON: Legacy” film director Joseph Kosinski consulted on the vision for the debut video game trailer, which includes computer graphics that were created by the same company that will provide the film’s CG animations. Kosinski will advise on the game’s vision during 2010 to ensure accuracy with the film. In addition to directing “TRON: Legacy,” Kosinski is renowned in the video games industry as having directed prolific feature film-quality game trailers for major product releases.

“The collaboration between the video game development studio and the film creators is exceptional,” said Sean Bailey, producer, “TRON: Legacy.” “From the ongoing discussions between the filmmakers and Tron Evolutionthe game developers, TRON: Evolution should enhance and expand the mythology and the world of ‘TRON: Legacy.’”

As part of the connection between the game and film, actress Olivia Wilde stars as Quorra in TRON: Evolution. Wilde’s voice and likeness as Quorra will provide players with another direct link to the film as they discover how earlier events within the world of TRON shape her character’s future.

“TRON is the most revered video game-inspired film property of all time,” said Craig Relyea, senior vice president of global marketing, Disney Interactive Studios. “TRON: Evolution, the video game, will enhance the TRON experience for existing fans of the franchise as well as an entirely new audience.”

TRON: Evolution and “TRON: Legacy” are brand new entries in the TRON franchise, updating the unique world for this millennium. The cross-platform franchise being created around the “TRON: Legacy” film will transcend media platforms throughout Disney. The revolutionary 1982 film “TRON” catapulted video games into mainstream consciousness and contributed to the industry’s rapid growth and global success. The original film inspired arcade games and video game releases, making TRON a highly successful multi-format franchise.

“TRON: Legacy” is a 3D high-tech adventure set in a digital world that’s unlike anything ever captured on the big screen. Sam Flynn (Garrett Hedlund), the tech-savvy 27-year-old son of Kevin Flynn (Jeff Bridges), looks into his father’s disappearance and finds himself pulled into the digital world of TRON where his father has been living for 25 years. Along with Kevin’s loyal confidant Quorra (Olivia Wilde), father and son embark on a life-and-death journey of escape across a visually-stunning cyber universe that has become far more advanced and exceedingly dangerous. “TRON: Legacy” is scheduled to arrive in theaters on December 17, 2010.

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