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4th March 2010

Canadian Companies Ink Publishing Deals and Release Great New Products

EA GamesVancouverElectronic Arts has announced two new partnerships involving local studios. First, EA announced that it has inked an exclusive deal with Klei Entertainment to bring the studio’s provocative new game Shank to Xbox LIVE® Arcade, PlayStation®Network and PC this summer. Featuring a unique art style inspired by graphic novels and golden age comics, Shank Klei Entertainmentblends the intensity of classic 2D side-scrolling action games with a gripping and mature storyline. The cinematic brawler is a finalist for “Excellence in Visual Art” at this year’s Independent Games Festival and will be featured at the IGF Pavilion during the Game Developers Conference in San Francisco next week.

“Our mission at EA Partners is to work with the best talent across the game industry, and we are thrilled to extend our expertise to the leading creative developers in downloadable indie games,” said Jamil Moledina, Outreach Director, Business Development at EA Partners. “The team at Klei Entertainment is among the best in the world at developing fun and engaging titles for digital distribution platforms, and Shank is an amazing experience.”

“As an independent development studio, we always focus on creating great, authentic experiences for players. Working with EA Partners expands our distribution and allows us to bring Shank to a much wider audience,” said Jamie Cheng, CEO of Klei Entertainment. “They have been a fantastic partner and their understanding of the space is incredibly exciting.”

Taking place in a stylized, modern-Western setting, Shank tells a classic betrayal story directed through a sophisticated cinematic lens, with addictive action gameplay found in classic 2D side-scrolling games.

EA’s second announced deal today is another exclusive publishing deal, this time with Hothead Hothead GamesGames and their newest title DeathSpank, which will be coming to Xbox LIVE® Arcade and PlayStation®Network in 2010. Developed under the vision of The Secret of Monkey Island creator and industry icon Ron Gilbert, DeathSpank blends a story filled with Gilbert’s unique humor and wit with classic and addictive action RPG gameplay. Read the rest of this entry »

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3rd March 2010

Clicktoy The Meadow Now Available in the Apple Store

Clicktoy InteractiveVancouverClicktoy Interactive is pleased to announce the release of its software “The Meadow“for the Apple Mac. The award winning interactive software for children ages 1 to 5 is now available for purchase at local Canadian Apple Stores and select US Apple stores, and online at store.Apple.com.

Colourful 3-D graphics, nature sounds and original music bring nature to life on screen where children can join Mr. and Mrs. Bunny as they visit their friends living in The Meadow. With the simple press of a key, your child can guide the animals through the beautiful meadow environment.

“Any parent can tell you that when they’re working on their computer, the little one will come along and want to sit on their lap and press buttons,” said Ken Kavanagh, developer of The Meadow and president of Clicktoy Interactive. “As every key has a function, children are free to interact with the computer without worry.”

With The Meadow, parents and children can explore this charming and peaceful place together, featuring:

* Four detailed scenes
* ClickSafe locks the keyboard, prevents your child from exiting the application
* Stunning graphics and immersion in a virtual nature-walk
* Make up your own stories and imagine together

Available on the PC since 2008 “The Meadow” is now available for the Mac OS. Offered in over 17 languages the game sells for $24.95 and is available now for the Mac or PC.  Village Gamer congratulates Ken Kavanagh and Clicktoy Interactive with this new release – and fully recommends “The Meadow” to anyone who has a toddler and/or pre-schooler in their family.

VFSVancouverVancouver Film School is pleased to present the $30,000 Women in Games Scholarship for the second straight year. This Scholarship covers the full tuition for a female aspiring game designer to attend VFS’s acclaimed one-year Game Design program, named by L.A. Times as a Top 10 school “favoured by industry recruiters”.

With International Women’s Day on March 8 highlighting the achievements of women and the need to create a more equal and rewarding future for girls, the announcement of the Women in Games scholarship is timely. In an industry traditionally dominated by men – around 90%, according to Game Developer Magazine’s 2009 Salary Survey – the scholarship was established as a concerted effort by VFS to encourage greater opportunities for females wishing to pursue Game Design as a career. Read the rest of this entry »

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1st March 2010

Yummy Inks New Deal, Bioware and Ubisoft Release A Little Information

Yummy InteractiveVancouverYummy Interactive, Inc., developer of premiere digital distribution technologies, has partnered with Metaboli, Europe’s leader in digital distribution of PC games, to improve and enhance Metaboli’s class-leading online video game subscription services in Europe and in North America with GameTap.

“We’re very delighted to have partnered with Metaboli and to be helping them expand their subscriber base across the globe, especially with their many telecom partners in Europe and GameTap’s service in the United States. There is a strong fit between both companies regarding our culture and goals. Core to both of our company’s philosophies is creating the best experience possible for users playing games online,” says Nick Mellios, CEO of Yummy Interactive.

By integrating the Yummy Games delivery platform and associated APIs into its on demand service platform Metaboli has increased compatibility, download speeds and added more games to deliver exceptional value and ease of use for their customers such as British Telecom and France Telecom, along with their 50+ other white-label services.

Metaboli now offers support for games on 64-bit processors along with Microsoft Windows®7 compatibility. A variety of games will also support mods, patches, and custom maps adding even more value to Metaboli’s services.

“By partnering with Yummy we have been able to make a leap forward in our Games on Demand services. Because Yummy’s solution is so easy to integrate and feature-rich, we have been able to innovate for the next generation of online PC gaming, and we are now even better positioned to take advantage of the paradigm shift to downloadable game content,” said Olivier Decrock, CEO of Metaboli.

Bioware CorpEdmontonBioware has updated the Dragon Age wiki with new information about Dragon Age: Awakening. Players can get more advance information about the enhancements coming when Awakening is released in two weeks for Mages and Rogues. It appears that there will also be new information coming soon for Warriors, Armour and Weapons, but those pages have not yet been added to the Wiki. In the meantime, here is the latest trailer which introduces Mhairi, one of the newest Grey Warden recruits. Read the rest of this entry »

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26th February 2010

Rebates, Releases, Calls for Speakers and Submissions

Ph03nix New MediaCalgary – Two announcements from Ph03nix New Media today. First they announced their rebate offer for Hottie Hookups through their innovative iPhone Game Rebate program. Starting today through March 10, customers who purchase Hottie Hookups from the App Hottie Hookups on iTunesStore qualify for a $1.99 cash rebate. There are only 1,000 rebates available so act fast!

Hottie Hookups is a unique time-management game from the creators of the acclaimed #1 iPhone game Sally’s Spa. Blending elements from line drawing and castle defense games, Hottie Hookups is an irreverent, ironic game where you must connect hotties on the dance floor while defending them from nerds, fatties, and geezers using a variety of techniques.

To receive iPhone Game Rebates, follow these three simple steps:

1. Register
2. Send in your iTunes receipt
3. Receive the cash rebate once the proof-of-purchase has been confirmed

Triple Hippo StudiosThe second announcement from Ph03nix New Media involves their casual games division, Triple Hippo Studios, who has released their much anticipated casual PC title, The Tarot’s Misfortune. Available exclusively for the next month on Big Fish Games, The Tarot’s Misfortune leads players on a mysterious and dangerous adventure as they solve puzzles and uncover intriguing clues about the missing Villagers of Luzio. The Tarot's Misfortune

“We believe we’ve succeeded in creating a game that will keep players of all levels captivated by intertwining challenging puzzles along with an intriguing storyline,” said Michael Grills, Director of Operations at Triple Hippo Studios.

In The Tarot’s Misfortune, players take on the role of tarot reader, Rosalee, who awakens disoriented in prison and must embark on a thrilling journey. Exploring the town of Luzio, players will piece together cryptic clues and find the lost tarot card deck to uncover the secrets of the village. To advance through each of the 12 beautifully detailed levels, players must uncover specific hidden objects in Luzio. Gameplay is intuitive yet addicting so both experienced casual gamers and newcomers to the genre will be entertained and enchanted. The Tarot’s Misfortune will be released to other game portals at the end of March 2010.

modsim world CanadaMontreal – The MODSIM World Canada organizing committee has put out an official call for speakers and Papers. MODSIM World™ is a unique multi-disciplinary International Conference & Exposition for the exchange of knowledge, research experience, and technology in modeling and simulation across industry, government and academia. Issues include: Read the rest of this entry »

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24th February 2010

Awards, Rewards and New Title Releases

spongelabTorontoSpongelab Interactive has earned its third major international award – first prize in the Interactive Media category from the Journal of Science and National Science Foundation’s 2009 Visualization Challenge. This is the second consecutive year which has seen Spongelab Interactive named as the winner.

Spongelab Interactive’s Genomics Digital Lab (GDL) is an integrated on-line learning environment where users experience the world of biology through discovery-based learning. GDL (version 4) is currently being used in over 50 countries around the world, illustrating a demand for new technology-based and game-based teaching tools. Spongelab continues to promote the use of immersive learning technologies to school boards and districts across Canada to increase funding commitments for the use of leading-edge interactive digital learning tools in their secondary schools and in the mean time plans to continue to keep costs minimal for individual users and classrooms. “At the high school level, one of our biggest problems across North America is that enrollment in science & math is tanking, especially among girls,” said Dr. Jeremy Friedberg, one of the founders of Spongelab Interactive. “Well-designed educational games are an amazing way to reconnect with students in an engaging and relevant way.”

GDL, was developed as the first part in a series of modular, curriculum-aligned games and interactive simulations covering an array of topics in biology. To meet the needs of students, teachers, and schools, GDL is designed to be fully accessible online from home or school through a web browser, with no downloads, or installation, and provides teachers with class management tools and integrated real-time assessment. Built around a custom learning environment, GDL employs rich, high-quality- 3D graphics designed to captivate and immerse users in the biology they’re studying.

Encompassing varying levels of difficulty, one of the many games engages students in a discovery process to ‘save’ a dying plant by identifying the correct air, light and soil conditions. GDL is built around discovery-based and self-directed learning where users are highly engaged and learn by ‘doing’ and by “playing the biology.” For example, students can choose to feed their plant water, salt water, vinegar, or soda to discover the impact on their plant: will it flourish or shrivel?

In other games, students use their imagination to come up with an “artificial leaf” or they can learn about how plants are the source of our food, fuel and everything in-between. ‘Transcription Hero’ allows students’ to take on the role of an enzyme to transcribe DNA.

Reading RewardsMontreal – Twelve months ago, Montreal mom Michelle Skamene was unhappy about the fact that her two boys, then aged 8 and 9, spent very little time reading. Video games and computers were too much competition for their books. She and her husband, Emmanuel Greciet, decided to put a system in place whereby their kids had to earn TV or game console time by reading: 1 minute TV time for every minute of reading. An IT consultant working in field of website design, Mrs. Skamene set up a program for them to log their reading and TV time to help everyone keep track.

When friends asked if they could use it for their own children, Mrs. Skamene expanded the website to allow parents to set up their own rewards for their kids, and included a number of mini-games and features that the children could activate by reading and reading alone. The kids loved it, and it worked! They are no longer the reluctant readers they once were. “The thing is to get them started. We just needed that little extra motivation to get the ball rolling, and turning their TV time into a reward was the key. Once they made reading a regular part of their routine, and found books they liked, the incentives, really, were no longer necessary.” says Mrs. Skamene, who also created a page to help kids choose the right books. Read the rest of this entry »

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22nd February 2010

Dawn of War 2 Chaos Rising Goes Gold

Relic EntertainmentVancouverRelic Entertainment’s Warhammer® 40,000™: Dawn of War® II – Chaos Rising™, the highly anticipated standalone chapter in the critically acclaimed RTS series, has reached the gold master stage of development and entered manufacturing. Chaos Rising features the traitorous Chaos Space Marines army as a playable race, a new single-player campaign, a level cap increase from 20 to 30, more powerful war-gear and a suite of innovative multiplayer options. Scheduled for a nationwide release at all major retail and online outlets on March 11, 2010, Chaos Rising will be available as a Games for Windows LIVE® PC title for a suggested retail price of $29.99.

“Chaos Rising is the perfect follow up to Dawn of War II, 2009’s RTS Game of the Year, offering an incredible amount of new content for an amazing value,” said Travis Plane, Vice President of Global Brand Management, THQ. “Relic Entertainment is the industry’s leading RTS developer and will once again deliver bone-crushing action, breathtaking visuals and unprecedented innovation in the genre.”

“Chaos Rising builds on the success of Dawn of War II to create a truly epic and memorable experience for fans and newcomers alike,” said Jonathan Dowdeswell, General Manager, Relic Entertainment. “The game features an intense single player campaign with 15 new action-packed missions and our most brutal multiplayer army yet, the Chaos Space Marines.”

CNIE-RCIÉ St. John – The CNIE-RCIÉ Awards Festival, which recognizes excellence in the innovative educational practice and use of learning technologies in all educational settings has issued a call for Submissions and Jurors. Distributed learning, open/distance education, and institutional contexts including government, commercial and or industrial sectors, both nationally and internationally, are invited to participate in the competition which will be adjudicated by a committee of professional peers from across Canada.

A total of approximately 20 Awards are available for presentation in English and French.

Two different CNIE-RCIÉ categories are open to competition:

· Awards Festival

· Graduate Student Stipend Award

The deadline date for submission for the Awards Festival program is February 25th, 2010, with the Awards presented at the Festival which takes place in St. John NB this coming May 16-19. Read the rest of this entry »

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21st February 2010

GDC Canada Reveals First Look At Sessions

GDC Canada 2010Vancouver – A first look at some of the sessions taking place at GDC Canada 2010, which is happening at the Vancouver Convention Centre this May 6 & 7 was released at the end of last week. GDC Canada 2009 offered many opportunities to learn, exchange ideas, network and socialize, and I’m looking forward to more of the same this year. With the addition of the Canadian Video Game and Digital Arts Awards, Video Games Live and the return of the Game Career Seminar, GDC Canada is growing, and this is a great thing to see in our city.

Haven’t registered yet? Alumni Registration, for those who attended GDC Canada 2009 or VIGS 2008, closes on February 26th, with Early Bird registration open until March 31, 2010. There are also many opportunities for event sponsorship, from general sponsorship to networking events and more.

Check the GDC Canada site often for the latest schedule updates.

* Building Social Games: Games at the Speed of Light
Speaker: Bill Mooney (Zynga)
Topic: Social & Casual

The social gaming market is exploding – viral propagation across the world, low barriers to entry which create agile competitors, and a rapidly changing and imperfectly understood marketplace. Bill walks through key learnings from his time making Zynga franchises Mafia Wars and FarmVille.

* A Tale of 14 Apps: IUGO’s App Store Journey
Speaker: Sarah Thomson (IUGO Mobile Entertainment)
Topic: iPhone

IUGO Mobile Entertainment, one of the leading independent mobile developers delves behind the scenes to reveal their successes and failures on the App Store. IUGOs Director of Business Development, Sarah Thomson, shares details on which of their 14 titles have been hits and which underperformed. Through thoughtful and compelling analysis Sarah discusses why some titles excelled while others failed; which were a surprise and how some were a disappointment. Take a rare glimpse into one of the most prolific producers of premium games on the App Store and find out what the future holds for IUGO and the iPhone. Read the rest of this entry »

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17th February 2010

Event and Association Updates

There is so much going on across this vast country of ours – it’s becoming a massive challenge to Orby - Proud to be Canadiankeep up on the digital media events while I have one eye on the Olympics and two hands on the 360 controller. It may become necessary to hook up a second TV in the living room so that I can game while watching The Games. Regardless of the controversy, warm weather, glitches, whining, protests and other Olympic foibles, I am really proud to be a Canadian (not that I wasn’t before the Olympics) – the inspiration, heart and sacrifice of our Canadian Olympic athletes is nothing short of amazing.

DemoCamp VancouverVancouver – Registration for Democamp Vancouver 10: Geo Edition is now open. Attend this event on March 4th and hear from Matt Galligan, cofounder of Boulder, CO-based SimpleGeo. Learn about SimpleGeo’s challenges to develop an infrastructure to power the geo layer of your app so you don’t have to build it all from scratch. This event is free to attend, but pre-registration is required.

Also coming up in Vancouver is CloudCamp, a free unconference taking place at Discovery Park CloudCamp Vancouveron March 13th. With the rapid change occurring in the industry, we need a place where we can meet to share our experiences, challenges and solutions. At CloudCamp, you are encouraged to share your thoughts in several open discussions, as we strive for the advancement of Cloud Computing. End users, IT professionals and vendors are all encouraged to participate

VIATeCVictoriaVIATeC invites you to join them on March 2 for an interactive seminar focused on your getting your business ready for the market. Featuring speaker Dave Thomas (Rocket Builders, Canadian Financing Forum), the seminar will cover many topics, such as marketing research, technology adoption models, “whole” solution offerings, product positioning, and pricing. Review what it means to be a technology entrepreneur and help you develop a business opportunity statement that can be used to take your idea or business to the next level. Tickets for this seminar, which is part of the New Ventures BC Seminar Series, are $10.00.

Read the rest of this entry »

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16th February 2010

Game Design Expo Reveals 2010 Lineup

Game Design Expo 2010Vancouver – The fourth annual Game Design Expo will take place April 10 and 11, 2010 in Vancouver. This popular event for video game industry professionals and gamers will be tackling the most pressing challenges and trends in the game industry now and for the future, and features the game industry luminaries responsible for today’s most innovative games.

Hosted by the Game Design program at Vancouver Film School (VFS), Canada’s premier post-secondary entertainment arts institution, Game Design Expo begins with the perennially sold-out Industry Speaker Day on Saturday, April 10: a chance for pros and enthusiasts to come together for a day of talks and panels.

This year’s speakers include Armando Troisi, Lead Cinematic Designer on BioWare’s runaway hit Mass Effect 2, to discuss the game’s groundbreaking approach to interactive narrative, and United Front Games’ William Ho, who will explore user-generated content through the lens of the highly-anticipated PS3 title ModNation Racers.

Other speakers include creative movers from the legendary California-based developer Obsidian Entertainment (Alpha Protocol), Blue Castle Games (Dead Rising 2), Propaganda Games (Tron: Evolution), and Big Sandwich Games (Sky Pirates of Neo Terra). The day culminates with a spirited industry panel hosted by Electric Playground’s Victor Lucas called “The Future of Gaming.”

Tickets to Industry Speaker Day, which have sold out quickly every year, are on sale now at $75 (CDN). For ticket purchases, schedule, and more about the event, visit gamedesignexpo.com.

On Sunday, April 11, VFS will throw open the doors to its acclaimed one-year Game Design program, named a top 10 school “most favoured by video game industry recruiters” by the Los Angeles Times, for a free, day-long Open House. Sunday’s event offers a hands-on look at the program, providing visitors with the opportunity to test-drive student- and alumni-created games, take sample classes, and meet faculty and students.

The Open House will also launch the 2010 Women in Games $30,000 scholarship to VFS. Inaugurated last year, the scholarship is part of VFS Game Design’s ongoing initiative to actively support women entering the game industry – the only one of its kind in the world.

Because space is limited, anyone interested in attending the Open House is strongly encouraged to register now, before it fills to capacity.

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15th February 2010

Award Nominations, Demo Reels and Product Announcements

Orby - Proud to be Canadian

Village Gamer is Proud to Be Canadian

GO CANADA GO!


appboyEdmonton – A Smartphone as an x-ray machine? “There’s an app for that.” This phrase is starting to become as commonplace as saying “hello” when answering the phone. According to Gartner Research, Smartphone consumers are estimated to spend more than $6 billion and download over 4.5 billion mobile applications this year. With the mounting popularity of this phenomenon, AppBoy launched an easy-to-use, revolutionary social network that aims at connecting mobile app developers and users.

“AppBoy was developed to help developers get their apps discovered and to help users navigate through the thousands of available apps to find the ones they like,” says Thorren Koopmans, Director of Operations for AppBoy.

With more than 100,000 apps on the market, it’s difficult for app entrepreneurs to stand out. AppBoy gives app developers of multiple platforms (Android, iPhone, Palm and Blackberry) an opportunity to easily showcase their work and market their creations to mobile app lovers. Through personal developer profile pages created on the site, developers can share their ideas and even create their own app store. Apps sold through the social network also earn the developer a share of the profits.

AppBoy also has a lot to offer for those who aren’t building their own apps. Any user with ideas that are useful, smart or just plain entertaining can submit them to the website. Visitors to the social network have the ability to vote and comment on submissions. If the ideas generate enough votes, AppBoy rewards the user $250 and creates the app.

“We already have a great value proposition for both developers and end users, but we’re just getting started. There are big updates coming that are going to make AppBoy that much better.” Read the rest of this entry »

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